mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-12-26 02:41:01 +00:00
Minor refactoring.
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d0100e9d1a
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@ -4926,8 +4926,8 @@ public:
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const VmaPoolCreateInfo& createInfo);
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~VmaPool_T();
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VmaBlockVector& GetBlockVector() { return m_BlockVector; }
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uint32_t GetId() const { return m_Id; }
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uint32_t GetFlags() const { return m_Flags; }
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void SetId(uint32_t id) { VMA_ASSERT(m_Id == 0); m_Id = id; }
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#if VMA_STATS_STRING_ENABLED
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@ -4936,6 +4936,7 @@ public:
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private:
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uint32_t m_Id;
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uint32_t m_Flags;
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};
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class VmaDefragmentator
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@ -9204,7 +9205,8 @@ VmaPool_T::VmaPool_T(
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createInfo.frameInUseCount,
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true, // isCustomPool
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(createInfo.flags & VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT) != 0), // linearAlgorithm
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m_Id(0)
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m_Id(0),
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m_Flags(createInfo.flags)
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{
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}
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@ -11415,7 +11417,7 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
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VmaMutexLock lock(m_PoolsMutex, m_UseMutex);
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for(size_t poolIndex = 0, poolCount = m_Pools.size(); poolIndex < poolCount; ++poolIndex)
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{
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m_Pools[poolIndex]->GetBlockVector().AddStats(pStats);
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m_Pools[poolIndex]->m_BlockVector.AddStats(pStats);
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}
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}
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@ -11491,7 +11493,7 @@ VkResult VmaAllocator_T::Defragment(
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// Pools with linear algorithm are not defragmented.
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if(!hAllocPool->m_BlockVector.UsesLinearAlgorithm())
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{
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pAllocBlockVector = &hAllocPool->GetBlockVector();
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pAllocBlockVector = &hAllocPool->m_BlockVector;
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}
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}
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// This allocation belongs to general pool.
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@ -11541,7 +11543,7 @@ VkResult VmaAllocator_T::Defragment(
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// Process custom pools.
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for(size_t poolIndex = 0; (poolIndex < poolCount) && (result == VK_SUCCESS); ++poolIndex)
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{
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result = m_Pools[poolIndex]->GetBlockVector().Defragment(
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result = m_Pools[poolIndex]->m_BlockVector.Defragment(
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pDefragmentationStats,
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maxBytesToMove,
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maxAllocationsToMove);
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@ -11552,7 +11554,7 @@ VkResult VmaAllocator_T::Defragment(
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// Process custom pools.
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for(size_t poolIndex = poolCount; poolIndex--; )
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{
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m_Pools[poolIndex]->GetBlockVector().DestroyDefragmentator();
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m_Pools[poolIndex]->m_BlockVector.DestroyDefragmentator();
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}
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// Process standard memory.
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@ -11799,9 +11801,9 @@ VkResult VmaAllocator_T::CheckCorruption(uint32_t memoryTypeBits)
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VmaMutexLock lock(m_PoolsMutex, m_UseMutex);
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for(size_t poolIndex = 0, poolCount = m_Pools.size(); poolIndex < poolCount; ++poolIndex)
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{
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if(((1u << m_Pools[poolIndex]->GetBlockVector().GetMemoryTypeIndex()) & memoryTypeBits) != 0)
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if(((1u << m_Pools[poolIndex]->m_BlockVector.GetMemoryTypeIndex()) & memoryTypeBits) != 0)
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{
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VkResult localRes = m_Pools[poolIndex]->GetBlockVector().CheckCorruption();
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VkResult localRes = m_Pools[poolIndex]->m_BlockVector.CheckCorruption();
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switch(localRes)
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{
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case VK_ERROR_FEATURE_NOT_PRESENT:
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