mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 04:10:06 +00:00
Added initial implementation and a test
Every suballocation has a separate buffer for now, but otherwise entire API is implemented, except not all creation structure parameters and flags are respected yet.
This commit is contained in:
parent
8113ea104f
commit
441b6f41f6
@ -2781,15 +2781,16 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushBufferSuballocations(
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VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
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uint32_t bufferSuballocationCount,
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const VmaBufferSuballocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pBufferSuballocations,
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const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pOffset,
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const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pOffsets,
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const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pSizes);
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/** \brief TODO implement! TODO document!
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*/
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateBufferSuballocations(
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VmaAllocator VMA_NOT_NULL allocator,
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VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
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uint32_t bufferSuballocationCount,
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const VmaBufferSuballocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pBufferSuballocations,
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const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pOffset,
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const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pOffsets,
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const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pSizes);
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/** @} */
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@ -11591,6 +11592,98 @@ void VmaVirtualBlock_T::BuildStatsString(bool detailedMap, VmaStringBuilder& sb)
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#endif // _VMA_VIRTUAL_BLOCK_T_FUNCTIONS
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#endif // _VMA_VIRTUAL_BLOCK_T
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#ifndef _VMA_BUFFER_ALLOCATOR_T
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struct VmaBufferAllocation_T;
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struct VmaBufferSuballocation_T
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{
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VmaBufferAllocation_T* m_BufferAllocation = nullptr;
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VmaVirtualAllocation m_VirtualAllocation = VK_NULL_HANDLE;
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VkDeviceSize m_BufferLocalOffset = 0; // Cached for optimization.
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};
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// Represents a single buffer managed by VmaBufferAllocator:
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// VmaAllocation + VkBuffer + VmaVirtualBlock.
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struct VmaBufferAllocation_T
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{
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VMA_CLASS_NO_COPY(VmaBufferAllocation_T);
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public:
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VmaBufferAllocation_T(VmaBufferAllocator parentBufferAllocator);
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VkResult Init(
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const VkBufferCreateInfo& bufferCreateInfo,
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const VmaAllocationCreateInfo& allocationCreateInfo,
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bool linearAlgorithm);
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~VmaBufferAllocation_T();
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VkResult Allocate(
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const VmaBufferSuballocationCreateInfo& createInfo,
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VmaBufferSuballocation_T*& outBufferSuballocation,
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VmaBufferSuballocationInfo* outBufferSuballocationInfo);
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void Free(VmaBufferSuballocation_T* bufferSuballocation);
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void GetSuballocationInfo(
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const VmaBufferSuballocation_T& bufferSuballocation,
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VmaBufferSuballocationInfo& outBufferSuballocationInfo) const;
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void SetSuballocationUserData(
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const VmaBufferSuballocation_T& bufferSuballocation, void* pUserData);
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VkResult MapSuballocation(
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const VmaBufferSuballocation_T& bufferSuballocation,
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void*& outData);
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void UnmapSuballocation(const VmaBufferSuballocation_T& bufferSuballocation);
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VkResult FlushOrInvalidateSuballocation(
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const VmaBufferSuballocation_T& bufferSuballocation,
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VkDeviceSize suballocLocalOffset, VkDeviceSize size, VMA_CACHE_OPERATION op) const;
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private:
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VmaBufferAllocator const m_ParentBufferAllocator;
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VmaAllocation m_Allocation = VK_NULL_HANDLE;
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VkBuffer m_Buffer = VK_NULL_HANDLE;
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VmaVirtualBlock m_VirtualBlock = VK_NULL_HANDLE;
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// We want to cache mapping of individual suballocations so we don't overflow
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// the 8-bit VmaAllocation_T::m_MapCount when having many small buffers.
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uint32_t m_MapCounter = 0;
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};
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struct VmaBufferAllocator_T
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{
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VMA_CLASS_NO_COPY(VmaBufferAllocator_T);
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public:
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VmaBufferAllocator_T(VmaAllocator allocator, const VmaBufferAllocatorCreateInfo& createInfo);
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VkResult Init();
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~VmaBufferAllocator_T();
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VmaAllocator GetAllocator() const { return m_Allocator; }
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VkResult Allocate(
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const VmaBufferSuballocationCreateInfo& createInfo,
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VmaBufferSuballocation& outBufferSuballocation,
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VmaBufferSuballocationInfo* outBufferSuballocationInfo);
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void Free(VmaBufferSuballocation bufferSuballocation);
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void GetSuballocationInfo(
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const VmaBufferSuballocation bufferSuballocation,
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VmaBufferSuballocationInfo& outBufferSuballocationInfo) const;
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void SetSuballocationUserData(
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const VmaBufferSuballocation bufferSuballocation, void* pUserData);
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VkResult MapSuballocation(
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const VmaBufferSuballocation bufferSuballocation,
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void*& outData);
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void UnmapSuballocation(const VmaBufferSuballocation bufferSuballocation);
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VkResult FlushOrInvalidateSuballocations(
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uint32_t count, const VmaBufferSuballocation* bufferSuballocations,
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const VkDeviceSize* offsets, const VkDeviceSize* sizes, VMA_CACHE_OPERATION op) const;
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private:
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VmaAllocator m_Allocator = VK_NULL_HANDLE;
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VmaBufferAllocatorCreateInfo m_CreateInfo = {};
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typedef VmaVector<VmaBufferAllocation_T*, VmaStlAllocator<VmaBufferAllocation_T*>> BufferAllocationVectorType;
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BufferAllocationVectorType m_BufferAllocations;
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VkResult CreateBufferAllocation(VkDeviceSize size);
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};
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#endif // _VMA_BUFFER_ALLOCATOR_T
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// Main allocator object.
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struct VmaAllocator_T
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@ -16247,6 +16340,327 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
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#endif // VMA_STATS_STRING_ENABLED
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#endif // _VMA_ALLOCATOR_T_FUNCTIONS
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#ifndef _VMA_BUFFER_ALLOCATOR_T_FUNCTIONS
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VmaBufferAllocation_T::VmaBufferAllocation_T(VmaBufferAllocator parentBufferAllocator) :
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m_ParentBufferAllocator(parentBufferAllocator)
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{
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}
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VkResult VmaBufferAllocation_T::Init(
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const VkBufferCreateInfo& bufferCreateInfo,
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const VmaAllocationCreateInfo& allocationCreateInfo,
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bool linearAlgorithm)
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{
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VmaAllocator const allocator = m_ParentBufferAllocator->GetAllocator();
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// Create VkBuffer and VmaAllocation.
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VmaAllocationInfo allocInfo = {};
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VkResult res = vmaCreateBuffer(allocator, &bufferCreateInfo, &allocationCreateInfo,
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&m_Buffer, &m_Allocation, &allocInfo);
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if(res == VK_SUCCESS)
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{
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VMA_ASSERT(m_Buffer != VK_NULL_HANDLE && m_Allocation != VK_NULL_HANDLE);
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// Create VmaVirtualBlock.
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VmaVirtualBlockCreateInfo virtualBlockCreateInfo = {};
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virtualBlockCreateInfo.size = bufferCreateInfo.size;
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virtualBlockCreateInfo.flags = linearAlgorithm ? VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT : 0;
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virtualBlockCreateInfo.pAllocationCallbacks = allocator->GetAllocationCallbacks();
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res = vmaCreateVirtualBlock(&virtualBlockCreateInfo, &m_VirtualBlock);
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if(res == VK_SUCCESS)
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{
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VMA_ASSERT(m_VirtualBlock != VK_NULL_HANDLE);
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}
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}
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return res;
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}
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VmaBufferAllocation_T::~VmaBufferAllocation_T()
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{
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vmaDestroyVirtualBlock(m_VirtualBlock);
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vmaDestroyBuffer(m_ParentBufferAllocator->GetAllocator(), m_Buffer, m_Allocation);
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}
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VkResult VmaBufferAllocation_T::Allocate(
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const VmaBufferSuballocationCreateInfo& createInfo,
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VmaBufferSuballocation_T*& outBufferSuballocation,
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VmaBufferSuballocationInfo* outBufferSuballocationInfo)
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{
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VmaVirtualAllocationCreateInfo virtualAllocCreateInfo = {};
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virtualAllocCreateInfo.size = createInfo.size; // TODO check size if it fits, early return if not.
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virtualAllocCreateInfo.alignment = createInfo.alignment;
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virtualAllocCreateInfo.pUserData = createInfo.pUserData;
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if(createInfo.flags & VMA_BUFFER_SUBALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT)
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virtualAllocCreateInfo.flags |= VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT;
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if(createInfo.flags & VMA_BUFFER_SUBALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT)
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virtualAllocCreateInfo.flags |= VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT;
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if(createInfo.flags & VMA_BUFFER_SUBALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT)
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virtualAllocCreateInfo.flags |= VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT;
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VmaAllocationInfo allocInfo = {};
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vmaGetAllocationInfo(m_ParentBufferAllocator->GetAllocator(), m_Allocation, &allocInfo);
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// Create VmaVirtualAllocation.
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VmaVirtualAllocation virtualAlloc = VK_NULL_HANDLE;
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VkDeviceSize bufferLocalOffset = 0;
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VkResult res = vmaVirtualAllocate(m_VirtualBlock, &virtualAllocCreateInfo,
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&virtualAlloc, &bufferLocalOffset);
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if(res == VK_SUCCESS)
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{
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VMA_ASSERT(virtualAlloc != VK_NULL_HANDLE);
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// Create VmaBufferSuballocation structure.
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outBufferSuballocation = vma_new(
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m_ParentBufferAllocator->GetAllocator()->GetAllocationCallbacks(), VmaBufferSuballocation_T);
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outBufferSuballocation->m_BufferAllocation = this;
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outBufferSuballocation->m_VirtualAllocation = virtualAlloc;
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outBufferSuballocation->m_BufferLocalOffset = bufferLocalOffset;
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// Fetch VmaBufferSuballocationInfo.
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if(outBufferSuballocationInfo)
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{
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outBufferSuballocationInfo->allocation = m_Allocation;
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outBufferSuballocationInfo->buffer = m_Buffer;
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outBufferSuballocationInfo->bufferLocalOffset = bufferLocalOffset;
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outBufferSuballocationInfo->size = createInfo.size;
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outBufferSuballocationInfo->pMappedData = allocInfo.pMappedData ?
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(void*)((char*)allocInfo.pMappedData + bufferLocalOffset) : nullptr;
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outBufferSuballocationInfo->pUserData = createInfo.pUserData;
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}
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}
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return res;
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}
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void VmaBufferAllocation_T::Free(VmaBufferSuballocation_T* bufferSuballocation)
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{
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VMA_ASSERT(bufferSuballocation->m_BufferAllocation == this);
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vmaVirtualFree(m_VirtualBlock, bufferSuballocation->m_VirtualAllocation);
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vma_delete(m_ParentBufferAllocator->GetAllocator()->GetAllocationCallbacks(), bufferSuballocation);
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}
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void VmaBufferAllocation_T::GetSuballocationInfo(
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const VmaBufferSuballocation_T& bufferSuballocation,
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VmaBufferSuballocationInfo& outBufferSuballocationInfo) const
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{
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VMA_ASSERT(bufferSuballocation.m_BufferAllocation == this);
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VmaAllocationInfo allocInfo = {};
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vmaGetAllocationInfo(m_ParentBufferAllocator->GetAllocator(), m_Allocation, &allocInfo);
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VmaVirtualAllocationInfo virtualAllocInfo = {};
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vmaGetVirtualAllocationInfo(m_VirtualBlock, bufferSuballocation.m_VirtualAllocation, &virtualAllocInfo);
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outBufferSuballocationInfo.allocation = m_Allocation;
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outBufferSuballocationInfo.buffer = m_Buffer;
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outBufferSuballocationInfo.bufferLocalOffset = virtualAllocInfo.offset;
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outBufferSuballocationInfo.size = virtualAllocInfo.size;
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outBufferSuballocationInfo.pMappedData = allocInfo.pMappedData ?
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(void*)((char*)allocInfo.pMappedData + virtualAllocInfo.offset) : nullptr;
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outBufferSuballocationInfo.pUserData = virtualAllocInfo.pUserData;
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}
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void VmaBufferAllocation_T::SetSuballocationUserData(
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const VmaBufferSuballocation_T& bufferSuballocation, void* pUserData)
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{
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VMA_ASSERT(bufferSuballocation.m_BufferAllocation == this);
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vmaSetVirtualAllocationUserData(m_VirtualBlock, bufferSuballocation.m_VirtualAllocation,
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pUserData);
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}
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VkResult VmaBufferAllocation_T::MapSuballocation(
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const VmaBufferSuballocation_T& bufferSuballocation,
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void*& outData)
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{
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void* allocMappedPtr = nullptr;
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if(m_MapCounter == 0)
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{
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VkResult res = vmaMapMemory(m_ParentBufferAllocator->GetAllocator(), m_Allocation, &allocMappedPtr);
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if(res == VK_SUCCESS)
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{
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outData = (void*)((char*)allocMappedPtr + bufferSuballocation.m_BufferLocalOffset);
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m_MapCounter = 1;
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return VK_SUCCESS;
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}
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return res;
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}
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else
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{
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VmaAllocationInfo allocInfo = {};
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vmaGetAllocationInfo(m_ParentBufferAllocator->GetAllocator(), m_Allocation, &allocInfo);
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VMA_ASSERT(allocInfo.pMappedData);
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outData = (void*)((char*)allocInfo.pMappedData + bufferSuballocation.m_BufferLocalOffset);
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++m_MapCounter;
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return VK_SUCCESS;
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}
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}
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void VmaBufferAllocation_T::UnmapSuballocation(const VmaBufferSuballocation_T& bufferSuballocation)
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{
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VMA_ASSERT(m_MapCounter > 0);
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if(m_MapCounter == 1)
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{
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vmaUnmapMemory(m_ParentBufferAllocator->GetAllocator(), m_Allocation);
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m_MapCounter = 0;
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}
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else
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{
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--m_MapCounter;
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}
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}
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VkResult VmaBufferAllocation_T::FlushOrInvalidateSuballocation(
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const VmaBufferSuballocation_T& bufferSuballocation,
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VkDeviceSize suballocLocalOffset, VkDeviceSize size, VMA_CACHE_OPERATION op) const
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{
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VMA_ASSERT(bufferSuballocation.m_BufferAllocation == this);
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// VkBuffer-local offset is the same thing as VmaAllocation-local offset.
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const VkDeviceSize allocOffset = bufferSuballocation.m_BufferLocalOffset + suballocLocalOffset;
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if(op == VMA_CACHE_FLUSH)
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return vmaFlushAllocation(m_ParentBufferAllocator->GetAllocator(), m_Allocation, allocOffset, size);
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else
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return vmaInvalidateAllocation(m_ParentBufferAllocator->GetAllocator(), m_Allocation, allocOffset, size);
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}
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VmaBufferAllocator_T::VmaBufferAllocator_T(VmaAllocator allocator, const VmaBufferAllocatorCreateInfo& createInfo) :
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m_Allocator(allocator),
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m_CreateInfo(createInfo),
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m_BufferAllocations(VmaStlAllocator<VmaBufferAllocation_T*>(allocator->GetAllocationCallbacks()))
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{
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}
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VkResult VmaBufferAllocator_T::Init()
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{
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// TODO create minBufferCount
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return VK_SUCCESS;
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}
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VmaBufferAllocator_T::~VmaBufferAllocator_T()
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{
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const VkAllocationCallbacks* const allocationCallbacks = m_Allocator->GetAllocationCallbacks();
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for(size_t i = m_BufferAllocations.size(); i--; )
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vma_delete(allocationCallbacks, m_BufferAllocations[i]);
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}
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VkResult VmaBufferAllocator_T::Allocate(
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const VmaBufferSuballocationCreateInfo& createInfo,
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VmaBufferSuballocation& outBufferSuballocation,
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VmaBufferSuballocationInfo* outBufferSuballocationInfo)
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{
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// TODO find existing BufferAllocation to allocate if possible.
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// TODO respect VMA_BUFFER_SUBALLOCATION_CREATE_DEDICATED_BUFFER_BIT
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// TODO respect VMA_BUFFER_SUBALLOCATION_CREATE_NEVER_CREATE_BUFFER_BIT and VMA_BUFFER_SUBALLOCATION_CREATE_NEVER_ALLOCATE_BIT.
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// TODO respect VMA_BUFFER_SUBALLOCATION_CREATE_WITHIN_BUDGET_BIT.
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// TODO manage BufferAllocation sizes
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VkResult res = CreateBufferAllocation(createInfo.size);
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if(res == VK_SUCCESS)
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{
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VmaBufferSuballocation_T* suballocStruct = nullptr;
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res = m_BufferAllocations.back()->Allocate(createInfo, suballocStruct, outBufferSuballocationInfo);
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outBufferSuballocation = (VmaBufferSuballocation)suballocStruct;
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}
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return res;
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}
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void VmaBufferAllocator_T::Free(VmaBufferSuballocation bufferSuballocation)
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{
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VmaBufferSuballocation_T* const suballocStruct = (VmaBufferSuballocation_T*)bufferSuballocation;
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// Find BufferAllocation. TODO any faster than linear search to use?
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for(size_t i = 0, count = m_BufferAllocations.size(); i < count; ++i)
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{
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VmaBufferAllocation_T* bufferAllocation = m_BufferAllocations[i];
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if(suballocStruct->m_BufferAllocation == bufferAllocation)
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{
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bufferAllocation->Free(suballocStruct);
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vma_delete(m_Allocator->GetAllocationCallbacks(), bufferAllocation);
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m_BufferAllocations.remove(i);
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return;
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}
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}
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VMA_ASSERT(0 && "BufferSuballocation doesn't belong to this BufferAllocator!");
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}
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void VmaBufferAllocator_T::GetSuballocationInfo(
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const VmaBufferSuballocation bufferSuballocation,
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VmaBufferSuballocationInfo& outBufferSuballocationInfo) const
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{
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VmaBufferSuballocation_T* const suballocStruct = (VmaBufferSuballocation_T*)bufferSuballocation;
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VMA_ASSERT(suballocStruct->m_BufferAllocation);
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suballocStruct->m_BufferAllocation->GetSuballocationInfo(
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*suballocStruct, outBufferSuballocationInfo);
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}
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void VmaBufferAllocator_T::SetSuballocationUserData(
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const VmaBufferSuballocation bufferSuballocation, void* pUserData)
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{
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VmaBufferSuballocation_T* const suballocStruct = (VmaBufferSuballocation_T*)bufferSuballocation;
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VMA_ASSERT(suballocStruct->m_BufferAllocation);
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suballocStruct->m_BufferAllocation->SetSuballocationUserData(
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*suballocStruct, pUserData);
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}
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VkResult VmaBufferAllocator_T::MapSuballocation(
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const VmaBufferSuballocation bufferSuballocation,
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void*& outData)
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{
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VmaBufferSuballocation_T* const suballocStruct = (VmaBufferSuballocation_T*)bufferSuballocation;
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VMA_ASSERT(suballocStruct->m_BufferAllocation);
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return suballocStruct->m_BufferAllocation->MapSuballocation(*suballocStruct, outData);
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}
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void VmaBufferAllocator_T::UnmapSuballocation(const VmaBufferSuballocation bufferSuballocation)
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{
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VmaBufferSuballocation_T* const suballocStruct = (VmaBufferSuballocation_T*)bufferSuballocation;
|
||||
VMA_ASSERT(suballocStruct->m_BufferAllocation);
|
||||
suballocStruct->m_BufferAllocation->UnmapSuballocation(*suballocStruct);
|
||||
}
|
||||
|
||||
VkResult VmaBufferAllocator_T::FlushOrInvalidateSuballocations(
|
||||
uint32_t count, const VmaBufferSuballocation* bufferSuballocations,
|
||||
const VkDeviceSize* offsets, const VkDeviceSize* sizes, VMA_CACHE_OPERATION op) const
|
||||
{
|
||||
VkResult res = VK_SUCCESS;
|
||||
for(uint32_t i = 0; i < count; ++i)
|
||||
{
|
||||
const VmaBufferSuballocation_T* const suballocStruct = (const VmaBufferSuballocation_T*)bufferSuballocations[i];
|
||||
VMA_ASSERT(suballocStruct->m_BufferAllocation);
|
||||
const VkResult localRes = suballocStruct->m_BufferAllocation->FlushOrInvalidateSuballocation(
|
||||
*suballocStruct, offsets[i], sizes[i], op);
|
||||
if(res == VK_SUCCESS)
|
||||
res = localRes;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
VkResult VmaBufferAllocator_T::CreateBufferAllocation(VkDeviceSize size)
|
||||
{
|
||||
const VkAllocationCallbacks* const allocationCallbacks = m_Allocator->GetAllocationCallbacks();
|
||||
|
||||
VmaBufferAllocation_T* bufferAllocation = vma_new(allocationCallbacks, VmaBufferAllocation_T)(this);
|
||||
VkBufferCreateInfo bufCreateInfo = m_CreateInfo.bufferCreateInfo;
|
||||
bufCreateInfo.size = size;
|
||||
VkResult res = bufferAllocation->Init(
|
||||
bufCreateInfo,
|
||||
m_CreateInfo.allocationCreateInfo,
|
||||
(m_CreateInfo.flags & VMA_BUFFER_ALLOCATOR_CREATE_LINEAR_ALGORITHM_BIT) != 0);
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
m_BufferAllocations.push_back(bufferAllocation); // TODO where to insert?
|
||||
}
|
||||
else
|
||||
vma_delete(allocationCallbacks, bufferAllocation);
|
||||
return res;
|
||||
}
|
||||
|
||||
#endif // _VMA_BUFFER_ALLOCATOR_T_FUNCTIONS
|
||||
|
||||
#ifndef _VMA_PUBLIC_INTERFACE
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator(
|
||||
@ -17805,6 +18219,208 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(VmaVirtualBlock V
|
||||
}
|
||||
}
|
||||
#endif // VMA_STATS_STRING_ENABLED
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateBufferAllocator(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
const VmaBufferAllocatorCreateInfo* VMA_NOT_NULL pCreateInfo,
|
||||
VmaBufferAllocator VMA_NULLABLE* VMA_NOT_NULL pBufferAllocator)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && pCreateInfo);
|
||||
VMA_ASSERT(pCreateInfo->bufferCreateInfo.sType == VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO);
|
||||
VMA_ASSERT(pCreateInfo->maxBufferCount >= pCreateInfo->minBufferCount);
|
||||
VMA_ASSERT(VmaIsPow2(pCreateInfo->minSuballocationAlignment));
|
||||
|
||||
VMA_DEBUG_LOG("vmaCreateBufferAllocator");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
*pBufferAllocator = vma_new(allocator->GetAllocationCallbacks(), VmaBufferAllocator_T)(allocator, *pCreateInfo);
|
||||
VkResult res = (*pBufferAllocator)->Init();
|
||||
if(res < 0)
|
||||
{
|
||||
vma_delete(allocator->GetAllocationCallbacks(), *pBufferAllocator);
|
||||
*pBufferAllocator = VK_NULL_HANDLE;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
VMA_CALL_PRE void VMA_CALL_POST vmaDestroyBufferAllocator(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NULLABLE bufferAllocator)
|
||||
{
|
||||
if(bufferAllocator != VK_NULL_HANDLE)
|
||||
{
|
||||
VMA_DEBUG_LOG("vmaDestroyBufferAllocator");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
vma_delete(allocator->GetAllocationCallbacks(), bufferAllocator);
|
||||
}
|
||||
}
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaBufferAllocatorAllocate(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NULLABLE bufferAllocator,
|
||||
const VmaBufferSuballocationCreateInfo* VMA_NOT_NULL pCreateInfo,
|
||||
VmaBufferSuballocation VMA_NULLABLE* VMA_NOT_NULL pBufferSuballocation,
|
||||
VmaBufferSuballocationInfo* VMA_NULLABLE pBufferSuballocationInfo)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
pCreateInfo && pBufferSuballocation);
|
||||
VMA_ASSERT(pCreateInfo->size > 0 && VmaIsPow2(pCreateInfo->alignment));
|
||||
|
||||
VMA_DEBUG_LOG("vmaBufferAllocatorAllocate");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
return bufferAllocator->Allocate(*pCreateInfo, *pBufferSuballocation, pBufferSuballocationInfo);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE void VMA_CALL_POST vmaBufferAllocatorFree(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NULLABLE bufferSuballocation)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaBufferAllocatorFree");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
if(bufferSuballocation != VK_NULL_HANDLE)
|
||||
{
|
||||
bufferAllocator->Free(bufferSuballocation);
|
||||
}
|
||||
}
|
||||
|
||||
VMA_CALL_PRE void VMA_CALL_POST vmaGetBufferSuballocationInfo(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NOT_NULL bufferSuballocation,
|
||||
VmaBufferSuballocationInfo* VMA_NOT_NULL pBufferSuballocationInfo)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
bufferSuballocation != VK_NULL_HANDLE && pBufferSuballocationInfo);
|
||||
|
||||
VMA_DEBUG_LOG("vmaGetBufferSuballocationInfo");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
bufferAllocator->GetSuballocationInfo(bufferSuballocation, *pBufferSuballocationInfo);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE void VMA_CALL_POST vmaSetBufferSuballocationUserData(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NOT_NULL bufferSuballocation,
|
||||
void* VMA_NULLABLE pUserData)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
bufferSuballocation != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaSetBufferSuballocationUserData");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
bufferAllocator->SetSuballocationUserData(bufferSuballocation, pUserData);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaMapBufferSuballocation(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NOT_NULL bufferSuballocation,
|
||||
void* VMA_NULLABLE* VMA_NOT_NULL ppData)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
bufferSuballocation != VK_NULL_HANDLE && ppData);
|
||||
|
||||
VMA_DEBUG_LOG("vmaMapBufferSuballocation");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
return bufferAllocator->MapSuballocation(bufferSuballocation, *ppData);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE void VMA_CALL_POST vmaUnmapBufferSuballocation(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NOT_NULL bufferSuballocation)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
bufferSuballocation != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaMapBufferSuballocation");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
bufferAllocator->UnmapSuballocation(bufferSuballocation);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushBufferSuballocation(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NOT_NULL bufferSuballocation,
|
||||
VkDeviceSize offset,
|
||||
VkDeviceSize size)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
bufferSuballocation != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaFlushBufferSuballocation");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
return bufferAllocator->FlushOrInvalidateSuballocations(1, &bufferSuballocation, &offset, &size, VMA_CACHE_FLUSH);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateBufferSuballocation(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
VmaBufferSuballocation VMA_NOT_NULL bufferSuballocation,
|
||||
VkDeviceSize offset,
|
||||
VkDeviceSize size)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE &&
|
||||
bufferSuballocation != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaInvalidateBufferSuballocation");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
return bufferAllocator->FlushOrInvalidateSuballocations(1, &bufferSuballocation, &offset, &size, VMA_CACHE_INVALIDATE);
|
||||
}
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaFlushBufferSuballocations(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
uint32_t bufferSuballocationCount,
|
||||
const VmaBufferSuballocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pBufferSuballocations,
|
||||
const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pOffsets,
|
||||
const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pSizes)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaFlushBufferSuballocations");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
if(bufferSuballocationCount > 0)
|
||||
{
|
||||
VMA_ASSERT(pBufferSuballocations && pOffsets && pSizes);
|
||||
return bufferAllocator->FlushOrInvalidateSuballocations(bufferSuballocationCount, pBufferSuballocations, pOffsets, pSizes, VMA_CACHE_FLUSH);
|
||||
}
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VMA_CALL_PRE VkResult VMA_CALL_POST vmaInvalidateBufferSuballocations(
|
||||
VmaAllocator VMA_NOT_NULL allocator,
|
||||
VmaBufferAllocator VMA_NOT_NULL bufferAllocator,
|
||||
uint32_t bufferSuballocationCount,
|
||||
const VmaBufferSuballocation VMA_NOT_NULL* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pBufferSuballocations,
|
||||
const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pOffsets,
|
||||
const VkDeviceSize* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(bufferSuballocationCount) pSizes)
|
||||
{
|
||||
VMA_ASSERT(allocator != VK_NULL_HANDLE && bufferAllocator != VK_NULL_HANDLE);
|
||||
|
||||
VMA_DEBUG_LOG("vmaInvalidateBufferSuballocations");
|
||||
//VMA_DEBUG_GLOBAL_MUTEX_LOCK; // Not using, as this is a higher-level API that uses public VMA functions with this lock under the hood.
|
||||
|
||||
if(bufferSuballocationCount > 0)
|
||||
{
|
||||
VMA_ASSERT(pBufferSuballocations && pOffsets && pSizes);
|
||||
return bufferAllocator->FlushOrInvalidateSuballocations(bufferSuballocationCount, pBufferSuballocations, pOffsets, pSizes, VMA_CACHE_INVALIDATE);
|
||||
}
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
#endif // _VMA_PUBLIC_INTERFACE
|
||||
#endif // VMA_IMPLEMENTATION
|
||||
|
||||
|
101
src/Tests.cpp
101
src/Tests.cpp
@ -7676,6 +7676,102 @@ static void BasicTestAllocatePages()
|
||||
vmaDestroyPool(g_hAllocator, pool);
|
||||
}
|
||||
|
||||
static void TestBufferAllocator()
|
||||
{
|
||||
wprintf(L"Test buffer allocator\n");
|
||||
VkResult res;
|
||||
RandomNumberGenerator rand{1242134};
|
||||
|
||||
VmaBufferAllocatorCreateInfo allocatorCreateInfo = {};
|
||||
allocatorCreateInfo.bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
allocatorCreateInfo.bufferCreateInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
||||
allocatorCreateInfo.bufferCreateInfo.size = 8ull * 1024 * 1024; // TODO also test 0 - auto size.
|
||||
allocatorCreateInfo.allocationCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
||||
allocatorCreateInfo.allocationCreateInfo.flags =
|
||||
VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
|
||||
VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
|
||||
// Create BufferAllocator.
|
||||
VmaBufferAllocator bufferAllocator = VK_NULL_HANDLE;
|
||||
res = vmaCreateBufferAllocator(g_hAllocator, &allocatorCreateInfo, &bufferAllocator);
|
||||
TEST(res == VK_SUCCESS && bufferAllocator);
|
||||
|
||||
std::vector<VmaBufferSuballocation> suballocs;
|
||||
for(size_t i = 0; i < 10; ++i)
|
||||
{
|
||||
// Create test BufferSuballocation.
|
||||
void* const userData = (void*)(uintptr_t)245342345;
|
||||
constexpr VkDeviceSize suballocSize = 1024;
|
||||
VmaBufferSuballocationCreateInfo suballocCreateInfo = {};
|
||||
suballocCreateInfo.size = suballocSize;
|
||||
suballocCreateInfo.pUserData = userData;
|
||||
VmaBufferSuballocation suballoc = VK_NULL_HANDLE;
|
||||
VmaBufferSuballocationInfo suballocInfo = {};
|
||||
// TODO test also with last parameter = null.
|
||||
res = vmaBufferAllocatorAllocate(g_hAllocator, bufferAllocator, &suballocCreateInfo, &suballoc, &suballocInfo);
|
||||
TEST(res == VK_SUCCESS && suballoc != VK_NULL_HANDLE);
|
||||
|
||||
TEST(suballocInfo.allocation != VK_NULL_HANDLE);
|
||||
TEST(suballocInfo.buffer != VK_NULL_HANDLE);
|
||||
TEST(suballocInfo.bufferLocalOffset == 0);
|
||||
TEST(suballocInfo.pUserData = userData);
|
||||
TEST(suballocInfo.size == suballocSize);
|
||||
|
||||
// Testing mapped ptr
|
||||
VmaAllocationInfo allocInfo = {};
|
||||
vmaGetAllocationInfo(g_hAllocator, suballocInfo.allocation, &allocInfo);
|
||||
TEST(suballocInfo.pMappedData != nullptr);
|
||||
TEST(suballocInfo.pMappedData == (char*)allocInfo.pMappedData + suballocInfo.bufferLocalOffset);
|
||||
|
||||
// Test vmaGetBufferSuballocationInfo.
|
||||
VmaBufferSuballocationInfo suballocInfo2 = {};
|
||||
vmaGetBufferSuballocationInfo(g_hAllocator, bufferAllocator, suballoc, &suballocInfo2);
|
||||
TEST(suballocInfo2.allocation == suballocInfo.allocation &&
|
||||
suballocInfo2.buffer == suballocInfo.buffer &&
|
||||
suballocInfo2.bufferLocalOffset == suballocInfo.bufferLocalOffset &&
|
||||
suballocInfo2.size == suballocInfo.size &&
|
||||
suballocInfo2.pMappedData == suballocInfo.pMappedData &&
|
||||
suballocInfo2.pUserData == suballocInfo.pUserData);
|
||||
|
||||
// Test changing pUserData.
|
||||
void* const userData2 = (void*)(uintptr_t)57632234;
|
||||
vmaSetBufferSuballocationUserData(g_hAllocator, bufferAllocator, suballoc, userData2);
|
||||
vmaGetBufferSuballocationInfo(g_hAllocator, bufferAllocator, suballoc, &suballocInfo2);
|
||||
TEST(suballocInfo2.pUserData == userData2);
|
||||
|
||||
// Random calls to flush/invalidate just to test they don't crash.
|
||||
vmaFlushBufferSuballocation(g_hAllocator, bufferAllocator, suballoc, 0, suballocSize);
|
||||
vmaInvalidateBufferSuballocation(g_hAllocator, bufferAllocator, suballoc, 0, suballocSize);
|
||||
const VkDeviceSize zero = 0;
|
||||
vmaFlushBufferSuballocations(g_hAllocator, bufferAllocator, 1, &suballoc, &zero, &suballocSize);
|
||||
vmaInvalidateBufferSuballocations(g_hAllocator, bufferAllocator, 1, &suballoc, &zero, &suballocSize);
|
||||
|
||||
// Testing map/unmap, on the already mapped suballocation.
|
||||
void* mappedPtr;
|
||||
res = vmaMapBufferSuballocation(g_hAllocator, bufferAllocator, suballoc, &mappedPtr);
|
||||
TEST(res == VK_SUCCESS);
|
||||
TEST(mappedPtr == suballocInfo.pMappedData);
|
||||
res = vmaMapBufferSuballocation(g_hAllocator, bufferAllocator, suballoc, &mappedPtr);
|
||||
TEST(res == VK_SUCCESS);
|
||||
TEST(mappedPtr == suballocInfo.pMappedData);
|
||||
vmaUnmapBufferSuballocation(g_hAllocator, bufferAllocator, suballoc);
|
||||
vmaUnmapBufferSuballocation(g_hAllocator, bufferAllocator, suballoc);
|
||||
|
||||
suballocs.push_back(suballoc);
|
||||
}
|
||||
|
||||
// Free the BufferSuballocations, in random order.
|
||||
while(!suballocs.empty())
|
||||
{
|
||||
const size_t indexToFree = rand.Generate() % suballocs.size();
|
||||
vmaBufferAllocatorFree(g_hAllocator, bufferAllocator, suballocs[indexToFree]);
|
||||
suballocs.erase(suballocs.begin() + indexToFree);
|
||||
}
|
||||
|
||||
// Destroy BufferAllocator.
|
||||
vmaDestroyBufferAllocator(g_hAllocator, bufferAllocator);
|
||||
}
|
||||
|
||||
// Test the testing environment.
|
||||
static void TestGpuData()
|
||||
{
|
||||
@ -7978,8 +8074,10 @@ void Test()
|
||||
{
|
||||
wprintf(L"TESTING:\n");
|
||||
|
||||
if(false)
|
||||
if(true)
|
||||
{
|
||||
TestBufferAllocator();
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// Temporarily insert custom tests here:
|
||||
return;
|
||||
@ -8022,6 +8120,7 @@ void Test()
|
||||
|
||||
BasicTestTLSF();
|
||||
BasicTestAllocatePages();
|
||||
TestBufferAllocator();
|
||||
|
||||
if (VK_KHR_buffer_device_address_enabled)
|
||||
TestBufferDeviceAddress();
|
||||
|
Loading…
Reference in New Issue
Block a user