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Remove unused variables from VmaBlockVector::ApplyDefragmentationMovesGpu Fixes #58
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@ -12285,9 +12285,6 @@ void VmaBlockVector::ApplyDefragmentationMovesGpu(
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// Go over all moves. Post data transfer commands to command buffer.
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// Go over all moves. Post data transfer commands to command buffer.
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if(pDefragCtx->res == VK_SUCCESS)
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if(pDefragCtx->res == VK_SUCCESS)
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{
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{
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const VkDeviceSize nonCoherentAtomSize = m_hAllocator->m_PhysicalDeviceProperties.limits.nonCoherentAtomSize;
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VkMappedMemoryRange memRange = { VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE };
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for(size_t moveIndex = 0; moveIndex < moveCount; ++moveIndex)
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for(size_t moveIndex = 0; moveIndex < moveCount; ++moveIndex)
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{
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{
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const VmaDefragmentationMove& move = moves[moveIndex];
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const VmaDefragmentationMove& move = moves[moveIndex];
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