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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Added link to my GDC talk.
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@ -66,7 +66,8 @@ $(function() {
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<div class="title">Recommended usage patterns </div> </div>
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<div class="title">Recommended usage patterns </div> </div>
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</div><!--header-->
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</div><!--header-->
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<div class="contents">
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<div class="contents">
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<div class="textblock"><h1><a class="anchor" id="usage_patterns_simple"></a>
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<div class="textblock"><p>See also slides from talk: <a href="https://www.gdcvault.com/play/1025458/Advanced-Graphics-Techniques-Tutorial-New">Sawicki, Adam. Advanced Graphics Techniques Tutorial: Memory management in Vulkan and DX12. Game Developers Conference, 2018</a></p>
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<h1><a class="anchor" id="usage_patterns_simple"></a>
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Simple patterns</h1>
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Simple patterns</h1>
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<h2><a class="anchor" id="usage_patterns_simple_render_targets"></a>
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<h2><a class="anchor" id="usage_patterns_simple_render_targets"></a>
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Render targets</h2>
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Render targets</h2>
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@ -810,6 +810,10 @@ That string is also printed in JSON report created by vmaBuildStatsString().
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\page usage_patterns Recommended usage patterns
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\page usage_patterns Recommended usage patterns
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See also slides from talk:
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[Sawicki, Adam. Advanced Graphics Techniques Tutorial: Memory management in Vulkan and DX12. Game Developers Conference, 2018](https://www.gdcvault.com/play/1025458/Advanced-Graphics-Techniques-Tutorial-New)
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\section usage_patterns_simple Simple patterns
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\section usage_patterns_simple Simple patterns
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\subsection usage_patterns_simple_render_targets Render targets
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\subsection usage_patterns_simple_render_targets Render targets
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