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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Correct if in mapping example
We want to know if the memory is mappable, which means that the memory properties should include the `VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT`.
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@ -478,7 +478,7 @@ vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buf, &alloc, &allo
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VkMemoryPropertyFlags memFlags;
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vmaGetMemoryTypeProperties(allocator, allocInfo.memoryType, &memFlags);
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if((memFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
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if((memFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
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{
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// Allocation ended up in mappable memory. You can map it and access it directly.
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void* mappedData;
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