mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-12-26 10:51:01 +00:00
Added support for multiple Vulkan memory blocks in custom pools with VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT. Works with free-at-once and stack, doesn't work with double stack or ring buffer.
Added new structure members VmaPoolStats::blockCount.
This commit is contained in:
parent
ee79c63d61
commit
70a683e53f
150
src/Tests.cpp
150
src/Tests.cpp
@ -1839,14 +1839,139 @@ static void TestLinearAllocator()
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bufInfo.clear();
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}
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// Try to create pool with maxBlockCount higher than 1. It should fail.
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{
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VmaPoolCreateInfo altPoolCreateInfo = poolCreateInfo;
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altPoolCreateInfo.maxBlockCount = 2;
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vmaDestroyPool(g_hAllocator, pool);
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}
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VmaPool altPool = nullptr;
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res = vmaCreatePool(g_hAllocator, &altPoolCreateInfo, &altPool);
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assert(res != VK_SUCCESS);
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static void TestLinearAllocatorMultiBlock()
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{
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wprintf(L"Test linear allocator multi block\n");
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RandomNumberGenerator rand{345673};
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VkBufferCreateInfo sampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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sampleBufCreateInfo.size = 1024 * 1024;
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sampleBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
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VmaAllocationCreateInfo sampleAllocCreateInfo = {};
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sampleAllocCreateInfo.usage = VMA_MEMORY_USAGE_CPU_ONLY;
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VmaPoolCreateInfo poolCreateInfo = {};
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poolCreateInfo.flags = VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT;
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VkResult res = vmaFindMemoryTypeIndexForBufferInfo(g_hAllocator, &sampleBufCreateInfo, &sampleAllocCreateInfo, &poolCreateInfo.memoryTypeIndex);
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assert(res == VK_SUCCESS);
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VmaPool pool = nullptr;
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res = vmaCreatePool(g_hAllocator, &poolCreateInfo, &pool);
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assert(res == VK_SUCCESS);
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VkBufferCreateInfo bufCreateInfo = sampleBufCreateInfo;
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.pool = pool;
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std::vector<BufferInfo> bufInfo;
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VmaAllocationInfo allocInfo;
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// Test one-time free.
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{
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// Allocate buffers until we move to a second block.
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VkDeviceMemory lastMem = VK_NULL_HANDLE;
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for(uint32_t i = 0; ; ++i)
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{
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BufferInfo newBufInfo;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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assert(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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if(lastMem && allocInfo.deviceMemory != lastMem)
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{
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break;
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}
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lastMem = allocInfo.deviceMemory;
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}
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assert(bufInfo.size() > 2);
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// Make sure that pool has now two blocks.
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VmaPoolStats poolStats = {};
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vmaGetPoolStats(g_hAllocator, pool, &poolStats);
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assert(poolStats.blockCount == 2);
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// Destroy all the buffers in random order.
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while(!bufInfo.empty())
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{
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const size_t indexToDestroy = rand.Generate() % bufInfo.size();
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const BufferInfo& currBufInfo = bufInfo[indexToDestroy];
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vmaDestroyBuffer(g_hAllocator, currBufInfo.Buffer, currBufInfo.Allocation);
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bufInfo.erase(bufInfo.begin() + indexToDestroy);
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}
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// Make sure that pool has now at most one block.
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vmaGetPoolStats(g_hAllocator, pool, &poolStats);
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assert(poolStats.blockCount <= 1);
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}
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// Test stack.
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{
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// Allocate buffers until we move to a second block.
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VkDeviceMemory lastMem = VK_NULL_HANDLE;
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for(uint32_t i = 0; ; ++i)
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{
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BufferInfo newBufInfo;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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assert(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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if(lastMem && allocInfo.deviceMemory != lastMem)
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{
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break;
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}
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lastMem = allocInfo.deviceMemory;
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}
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assert(bufInfo.size() > 2);
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// Add few more buffers.
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for(uint32_t i = 0; i < 5; ++i)
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{
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BufferInfo newBufInfo;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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assert(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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}
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// Make sure that pool has now two blocks.
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VmaPoolStats poolStats = {};
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vmaGetPoolStats(g_hAllocator, pool, &poolStats);
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assert(poolStats.blockCount == 2);
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// Delete half of buffers, LIFO.
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for(size_t i = 0, countToDelete = bufInfo.size() / 2; i < countToDelete; ++i)
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{
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const BufferInfo& currBufInfo = bufInfo.back();
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vmaDestroyBuffer(g_hAllocator, currBufInfo.Buffer, currBufInfo.Allocation);
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bufInfo.pop_back();
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}
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// Add one more buffer.
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BufferInfo newBufInfo;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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assert(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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// Make sure that pool has now one block.
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vmaGetPoolStats(g_hAllocator, pool, &poolStats);
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assert(poolStats.blockCount == 1);
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// Delete all the remaining buffers, LIFO.
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while(!bufInfo.empty())
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{
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const BufferInfo& currBufInfo = bufInfo.back();
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vmaDestroyBuffer(g_hAllocator, currBufInfo.Buffer, currBufInfo.Allocation);
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bufInfo.pop_back();
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}
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}
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vmaDestroyPool(g_hAllocator, pool);
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@ -3841,6 +3966,16 @@ void Test()
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{
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wprintf(L"TESTING:\n");
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if(false)
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{
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// # Temporarily insert custom tests here
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TestLinearAllocator();
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ManuallyTestLinearAllocator();
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TestLinearAllocatorMultiBlock();
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BenchmarkLinearAllocator();
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return;
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}
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// # Simple tests
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TestBasics();
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@ -3857,6 +3992,7 @@ void Test()
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TestMappingMultithreaded();
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TestLinearAllocator();
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ManuallyTestLinearAllocator();
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TestLinearAllocatorMultiBlock();
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BenchmarkLinearAllocator();
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TestDefragmentationSimple();
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TestDefragmentationFull();
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@ -592,9 +592,6 @@ less memory consumed by metadata.
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With this one flag, you can create a custom pool that can be used in many ways:
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free-at-once, stack, double stack, and ring buffer. See below for details.
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Pools with linear algorithm must have only one memory block -
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VmaPoolCreateInfo::maxBlockCount must be 1.
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\subsection linear_algorithm_free_at_once Free-at-once
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In a pool that uses linear algorithm, you still need to free all the allocations
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@ -607,6 +604,9 @@ to release all at once.
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![Free-at-once](../gfx/Linear_allocator_3_free_at_once.png)
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This mode is also available for pools created with VmaPoolCreateInfo::maxBlockCount
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value that allows multiple memory blocks.
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\subsection linear_algorithm_stack Stack
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When you free an allocation that was created last, its space can be reused.
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@ -615,6 +615,9 @@ creation (LIFO - Last In First Out), you can achieve behavior of a stack.
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![Stack](../gfx/Linear_allocator_4_stack.png)
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This mode is also available for pools created with VmaPoolCreateInfo::maxBlockCount
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value that allows multiple memory blocks.
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\subsection linear_algorithm_double_stack Double stack
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The space reserved by a custom pool with linear algorithm may be used by two
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@ -626,12 +629,15 @@ stacks:
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To make allocation from upper stack, add flag #VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT
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to VmaAllocationCreateInfo::flags.
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![Double stack](../gfx/Linear_allocator_7_double_stack.png)
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Double stack is available only in pools with one memory block -
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VmaPoolCreateInfo::maxBlockCount must be 1. Otherwise behavior is undefined.
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When the two stacks' ends meet so there is not enough space between them for a
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new allocation, such allocation fails with usual
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`VK_ERROR_OUT_OF_DEVICE_MEMORY` error.
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![Double stack](../gfx/Linear_allocator_7_double_stack.png)
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\subsection linear_algorithm_ring_buffer Ring buffer
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When you free some allocations from the beginning and there is not enough free space
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@ -649,6 +655,9 @@ succeeds.
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![Ring buffer with lost allocations](../gfx/Linear_allocator_6_ring_buffer_lost.png)
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Ring buffer is available only in pools with one memory block -
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VmaPoolCreateInfo::maxBlockCount must be 1. Otherwise behavior is undefined.
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\page defragmentation Defragmentation
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@ -1968,7 +1977,6 @@ typedef struct VmaPoolCreateInfo {
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/** \brief Maximum number of blocks that can be allocated in this pool. Optional.
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Set to 0 to use default, which is `SIZE_MAX`, which means no limit.
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When #VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT is used, default is 1.
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Set to same value as VmaPoolCreateInfo::minBlockCount to have fixed amount of memory allocated
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throughout whole lifetime of this pool.
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@ -2005,13 +2013,16 @@ typedef struct VmaPoolStats {
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/** \brief Number of continuous memory ranges in the pool not used by any #VmaAllocation.
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*/
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size_t unusedRangeCount;
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/** \brief Size of the largest continuous free memory region.
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/** \brief Size of the largest continuous free memory region available for new allocation.
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Making a new allocation of that size is not guaranteed to succeed because of
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possible additional margin required to respect alignment and buffer/image
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granularity.
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*/
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VkDeviceSize unusedRangeSizeMax;
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/** \brief Number of `VkDeviceMemory` blocks allocated for this pool.
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*/
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size_t blockCount;
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} VmaPoolStats;
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/** \brief Allocates Vulkan device memory and creates #VmaPool object.
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@ -4506,6 +4517,7 @@ public:
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virtual bool IsEmpty() const = 0;
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virtual void CalcAllocationStatInfo(VmaStatInfo& outInfo) const = 0;
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// Shouldn't modify blockCount.
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virtual void AddPoolStats(VmaPoolStats& inoutStats) const = 0;
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#if VMA_STATS_STRING_ENABLED
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@ -5014,6 +5026,18 @@ private:
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// after this call.
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void IncrementallySortBlocks();
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// To be used only without CAN_MAKE_OTHER_LOST flag.
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VkResult AllocateFromBlock(
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VmaDeviceMemoryBlock* pBlock,
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VmaPool hCurrentPool,
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uint32_t currentFrameIndex,
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VkDeviceSize size,
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VkDeviceSize alignment,
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VmaAllocationCreateFlags allocFlags,
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void* pUserData,
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VmaSuballocationType suballocType,
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VmaAllocation* pAllocation);
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VkResult CreateBlock(VkDeviceSize blockSize, size_t* pNewBlockIndex);
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};
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@ -9374,15 +9398,18 @@ VkResult VmaBlockVector::CreateMinBlocks()
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void VmaBlockVector::GetPoolStats(VmaPoolStats* pStats)
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{
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VmaMutexLock lock(m_Mutex, m_hAllocator->m_UseMutex);
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const size_t blockCount = m_Blocks.size();
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pStats->size = 0;
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pStats->unusedSize = 0;
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pStats->allocationCount = 0;
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pStats->unusedRangeCount = 0;
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pStats->unusedRangeSizeMax = 0;
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pStats->blockCount = blockCount;
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VmaMutexLock lock(m_Mutex, m_hAllocator->m_UseMutex);
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for(uint32_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex)
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for(uint32_t blockIndex = 0; blockIndex < blockCount; ++blockIndex)
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{
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const VmaDeviceMemoryBlock* const pBlock = m_Blocks[blockIndex];
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VMA_ASSERT(pBlock);
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@ -9411,15 +9438,23 @@ VkResult VmaBlockVector::Allocate(
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VmaAllocation* pAllocation)
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{
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const bool isUpperAddress = (createInfo.flags & VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT) != 0;
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const bool canMakeOtherLost = (createInfo.flags & VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT) != 0;
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bool canMakeOtherLost = (createInfo.flags & VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT) != 0;
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const bool mapped = (createInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0;
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const bool isUserDataString = (createInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0;
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const bool canCreateNewBlock =
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((createInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) == 0) &&
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(m_Blocks.size() < m_MaxBlockCount);
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// Upper address can only be used with linear allocator.
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if(isUpperAddress && !m_LinearAlgorithm)
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// If linearAlgorithm is used, canMakeOtherLost is available only when used as ring buffer.
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// Which in turn is available only when maxBlockCount = 1.
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if(m_LinearAlgorithm && m_MaxBlockCount > 1)
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{
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canMakeOtherLost = false;
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}
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// Upper address can only be used with linear allocator and within single memory block.
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if(isUpperAddress &&
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(!m_LinearAlgorithm || m_MaxBlockCount > 1))
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{
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return VK_ERROR_FEATURE_NOT_PRESENT;
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}
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@ -9440,67 +9475,57 @@ VkResult VmaBlockVector::Allocate(
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if(!canMakeOtherLost || canCreateNewBlock)
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{
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// 1. Search existing allocations. Try to allocate without making other allocations lost.
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VmaAllocationCreateFlags allocFlagsCopy = createInfo.flags;
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allocFlagsCopy &= ~VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT;
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if(m_LinearAlgorithm)
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{
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// Use only last block.
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if(!m_Blocks.empty())
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{
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VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks.back();
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VMA_ASSERT(pCurrBlock);
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VkResult res = AllocateFromBlock(
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pCurrBlock,
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hCurrentPool,
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currentFrameIndex,
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size,
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alignment,
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allocFlagsCopy,
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createInfo.pUserData,
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suballocType,
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pAllocation);
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if(res == VK_SUCCESS)
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{
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VMA_DEBUG_LOG(" Returned from last block #%u", (uint32_t)(m_Blocks.size() - 1));
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return VK_SUCCESS;
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}
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}
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}
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else
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{
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// Forward order in m_Blocks - prefer blocks with smallest amount of free space.
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for(size_t blockIndex = 0; blockIndex < m_Blocks.size(); ++blockIndex )
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{
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VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks[blockIndex];
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VMA_ASSERT(pCurrBlock);
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VmaAllocationRequest currRequest = {};
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if(pCurrBlock->m_pMetadata->CreateAllocationRequest(
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currentFrameIndex,
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m_FrameInUseCount,
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m_BufferImageGranularity,
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size,
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alignment,
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isUpperAddress,
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suballocType,
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false, // canMakeOtherLost
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&currRequest))
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{
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// Allocate from pCurrBlock.
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VMA_ASSERT(currRequest.itemsToMakeLostCount == 0);
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if(mapped)
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{
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VkResult res = pCurrBlock->Map(m_hAllocator, 1, VMA_NULL);
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if(res != VK_SUCCESS)
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{
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return res;
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}
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}
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// We no longer have an empty Allocation.
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if(pCurrBlock->m_pMetadata->IsEmpty())
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{
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m_HasEmptyBlock = false;
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}
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*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
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pCurrBlock->m_pMetadata->Alloc(currRequest, suballocType, size, isUpperAddress, *pAllocation);
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(*pAllocation)->InitBlockAllocation(
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hCurrentPool,
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VkResult res = AllocateFromBlock(
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pCurrBlock,
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currRequest.offset,
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alignment,
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hCurrentPool,
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currentFrameIndex,
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size,
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alignment,
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allocFlagsCopy,
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createInfo.pUserData,
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suballocType,
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mapped,
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(createInfo.flags & VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT) != 0);
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VMA_HEAVY_ASSERT(pCurrBlock->Validate());
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VMA_DEBUG_LOG(" Returned from existing allocation #%u", (uint32_t)blockIndex);
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(*pAllocation)->SetUserData(m_hAllocator, createInfo.pUserData);
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if(VMA_DEBUG_INITIALIZE_ALLOCATIONS)
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pAllocation);
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if(res == VK_SUCCESS)
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{
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m_hAllocator->FillAllocation(*pAllocation, VMA_ALLOCATION_FILL_PATTERN_CREATED);
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}
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if(IsCorruptionDetectionEnabled())
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{
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VkResult res = pCurrBlock->WriteMagicValueAroundAllocation(m_hAllocator, currRequest.offset, size);
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VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to write magic value.");
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}
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VMA_DEBUG_LOG(" Returned from existing block #%u", (uint32_t)blockIndex);
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return VK_SUCCESS;
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}
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}
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}
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// 2. Try to create new block.
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if(canCreateNewBlock)
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@ -9555,56 +9580,24 @@ VkResult VmaBlockVector::Allocate(
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VmaDeviceMemoryBlock* const pBlock = m_Blocks[newBlockIndex];
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VMA_ASSERT(pBlock->m_pMetadata->GetSize() >= size);
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if(mapped)
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{
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res = pBlock->Map(m_hAllocator, 1, VMA_NULL);
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if(res != VK_SUCCESS)
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{
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||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
// Allocate from pBlock. Because it is empty, dstAllocRequest can be trivially filled.
|
||||
VmaAllocationRequest allocRequest;
|
||||
if(pBlock->m_pMetadata->CreateAllocationRequest(
|
||||
currentFrameIndex,
|
||||
m_FrameInUseCount,
|
||||
m_BufferImageGranularity,
|
||||
size,
|
||||
alignment,
|
||||
isUpperAddress,
|
||||
suballocType,
|
||||
false, // canMakeOtherLost
|
||||
&allocRequest))
|
||||
{
|
||||
*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
|
||||
pBlock->m_pMetadata->Alloc(allocRequest, suballocType, size, isUpperAddress, *pAllocation);
|
||||
(*pAllocation)->InitBlockAllocation(
|
||||
hCurrentPool,
|
||||
res = AllocateFromBlock(
|
||||
pBlock,
|
||||
allocRequest.offset,
|
||||
alignment,
|
||||
hCurrentPool,
|
||||
currentFrameIndex,
|
||||
size,
|
||||
alignment,
|
||||
allocFlagsCopy,
|
||||
createInfo.pUserData,
|
||||
suballocType,
|
||||
mapped,
|
||||
(createInfo.flags & VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT) != 0);
|
||||
VMA_HEAVY_ASSERT(pBlock->Validate());
|
||||
VMA_DEBUG_LOG(" Created new allocation Size=%llu", allocInfo.allocationSize);
|
||||
(*pAllocation)->SetUserData(m_hAllocator, createInfo.pUserData);
|
||||
if(VMA_DEBUG_INITIALIZE_ALLOCATIONS)
|
||||
pAllocation);
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
m_hAllocator->FillAllocation(*pAllocation, VMA_ALLOCATION_FILL_PATTERN_CREATED);
|
||||
}
|
||||
if(IsCorruptionDetectionEnabled())
|
||||
{
|
||||
res = pBlock->WriteMagicValueAroundAllocation(m_hAllocator, allocRequest.offset, size);
|
||||
VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to write magic value.");
|
||||
}
|
||||
VMA_DEBUG_LOG(" Created new block Size=%llu", newBlockSize);
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Allocation from empty block failed, possibly due to VMA_DEBUG_MARGIN or alignment.
|
||||
// Allocation from new block failed, possibly due to VMA_DEBUG_MARGIN or alignment.
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
}
|
||||
@ -9819,6 +9812,8 @@ void VmaBlockVector::Remove(VmaDeviceMemoryBlock* pBlock)
|
||||
|
||||
void VmaBlockVector::IncrementallySortBlocks()
|
||||
{
|
||||
if(!m_LinearAlgorithm)
|
||||
{
|
||||
// Bubble sort only until first swap.
|
||||
for(size_t i = 1; i < m_Blocks.size(); ++i)
|
||||
{
|
||||
@ -9828,6 +9823,80 @@ void VmaBlockVector::IncrementallySortBlocks()
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
VkResult VmaBlockVector::AllocateFromBlock(
|
||||
VmaDeviceMemoryBlock* pBlock,
|
||||
VmaPool hCurrentPool,
|
||||
uint32_t currentFrameIndex,
|
||||
VkDeviceSize size,
|
||||
VkDeviceSize alignment,
|
||||
VmaAllocationCreateFlags allocFlags,
|
||||
void* pUserData,
|
||||
VmaSuballocationType suballocType,
|
||||
VmaAllocation* pAllocation)
|
||||
{
|
||||
VMA_ASSERT((allocFlags & VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT) == 0);
|
||||
const bool isUpperAddress = (allocFlags & VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT) != 0;
|
||||
const bool mapped = (allocFlags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0;
|
||||
const bool isUserDataString = (allocFlags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0;
|
||||
|
||||
VmaAllocationRequest currRequest = {};
|
||||
if(pBlock->m_pMetadata->CreateAllocationRequest(
|
||||
currentFrameIndex,
|
||||
m_FrameInUseCount,
|
||||
m_BufferImageGranularity,
|
||||
size,
|
||||
alignment,
|
||||
isUpperAddress,
|
||||
suballocType,
|
||||
false, // canMakeOtherLost
|
||||
&currRequest))
|
||||
{
|
||||
// Allocate from pCurrBlock.
|
||||
VMA_ASSERT(currRequest.itemsToMakeLostCount == 0);
|
||||
|
||||
if(mapped)
|
||||
{
|
||||
VkResult res = pBlock->Map(m_hAllocator, 1, VMA_NULL);
|
||||
if(res != VK_SUCCESS)
|
||||
{
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
// We no longer have an empty Allocation.
|
||||
if(pBlock->m_pMetadata->IsEmpty())
|
||||
{
|
||||
m_HasEmptyBlock = false;
|
||||
}
|
||||
|
||||
*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
|
||||
pBlock->m_pMetadata->Alloc(currRequest, suballocType, size, isUpperAddress, *pAllocation);
|
||||
(*pAllocation)->InitBlockAllocation(
|
||||
hCurrentPool,
|
||||
pBlock,
|
||||
currRequest.offset,
|
||||
alignment,
|
||||
size,
|
||||
suballocType,
|
||||
mapped,
|
||||
(allocFlags & VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT) != 0);
|
||||
VMA_HEAVY_ASSERT(pBlock->Validate());
|
||||
(*pAllocation)->SetUserData(m_hAllocator, pUserData);
|
||||
if(VMA_DEBUG_INITIALIZE_ALLOCATIONS)
|
||||
{
|
||||
m_hAllocator->FillAllocation(*pAllocation, VMA_ALLOCATION_FILL_PATTERN_CREATED);
|
||||
}
|
||||
if(IsCorruptionDetectionEnabled())
|
||||
{
|
||||
VkResult res = pBlock->WriteMagicValueAroundAllocation(m_hAllocator, currRequest.offset, size);
|
||||
VMA_ASSERT(res == VK_SUCCESS && "Couldn't map block memory to write magic value.");
|
||||
}
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
|
||||
VkResult VmaBlockVector::CreateBlock(VkDeviceSize blockSize, size_t* pNewBlockIndex)
|
||||
@ -11812,10 +11881,9 @@ VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPoo
|
||||
|
||||
if(newCreateInfo.maxBlockCount == 0)
|
||||
{
|
||||
newCreateInfo.maxBlockCount = isLinearAlgorithm ? 1 : SIZE_MAX;
|
||||
newCreateInfo.maxBlockCount = SIZE_MAX;
|
||||
}
|
||||
if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount ||
|
||||
isLinearAlgorithm && newCreateInfo.maxBlockCount > 1)
|
||||
if(newCreateInfo.minBlockCount > newCreateInfo.maxBlockCount)
|
||||
{
|
||||
return VK_ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user