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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Preparations for adding support for alternative algorithms in virtual blocks and tests for them
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@ -8887,15 +8887,21 @@ bool VmaBlockMetadata_Linear::Validate() const
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if(!suballocations1st.empty())
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{
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// Null item at the beginning should be accounted into m_1stNullItemsBeginCount.
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if(!IsVirtual())
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{
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VMA_VALIDATE(suballocations1st[m_1stNullItemsBeginCount].userData != VMA_NULL);
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// Null item at the end should be just pop_back().
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VMA_VALIDATE(suballocations1st.back().userData != VMA_NULL);
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}
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}
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if(!suballocations2nd.empty())
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{
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if(!IsVirtual())
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{
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// Null item at the end should be just pop_back().
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VMA_VALIDATE(suballocations2nd.back().userData != VMA_NULL);
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}
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}
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VMA_VALIDATE(m_1stNullItemsBeginCount + m_1stNullItemsMiddleCount <= suballocations1st.size());
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VMA_VALIDATE(m_2ndNullItemsCount <= suballocations2nd.size());
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@ -10555,7 +10561,7 @@ void VmaBlockMetadata_Linear::CleanupAfterFree()
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// Find more null items at the beginning of 1st vector.
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while(m_1stNullItemsBeginCount < suballoc1stCount &&
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suballocations1st[m_1stNullItemsBeginCount].userData == VMA_NULL)
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suballocations1st[m_1stNullItemsBeginCount].type == VMA_SUBALLOCATION_TYPE_FREE)
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{
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++m_1stNullItemsBeginCount;
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--m_1stNullItemsMiddleCount;
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@ -10563,7 +10569,7 @@ void VmaBlockMetadata_Linear::CleanupAfterFree()
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// Find more null items at the end of 1st vector.
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while(m_1stNullItemsMiddleCount > 0 &&
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suballocations1st.back().userData == VMA_NULL)
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suballocations1st.back().type == VMA_SUBALLOCATION_TYPE_FREE)
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{
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--m_1stNullItemsMiddleCount;
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suballocations1st.pop_back();
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@ -10571,7 +10577,7 @@ void VmaBlockMetadata_Linear::CleanupAfterFree()
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// Find more null items at the end of 2nd vector.
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while(m_2ndNullItemsCount > 0 &&
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suballocations2nd.back().userData == VMA_NULL)
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suballocations2nd.back().type == VMA_SUBALLOCATION_TYPE_FREE)
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{
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--m_2ndNullItemsCount;
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suballocations2nd.pop_back();
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@ -10579,7 +10585,7 @@ void VmaBlockMetadata_Linear::CleanupAfterFree()
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// Find more null items at the beginning of 2nd vector.
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while(m_2ndNullItemsCount > 0 &&
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suballocations2nd[0].userData == VMA_NULL)
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suballocations2nd[0].type == VMA_SUBALLOCATION_TYPE_FREE)
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{
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--m_2ndNullItemsCount;
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VmaVectorRemove(suballocations2nd, 0);
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@ -10591,7 +10597,7 @@ void VmaBlockMetadata_Linear::CleanupAfterFree()
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size_t srcIndex = m_1stNullItemsBeginCount;
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for(size_t dstIndex = 0; dstIndex < nonNullItemCount; ++dstIndex)
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{
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while(suballocations1st[srcIndex].userData == VMA_NULL)
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while(suballocations1st[srcIndex].type == VMA_SUBALLOCATION_TYPE_FREE)
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{
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++srcIndex;
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}
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@ -10624,7 +10630,7 @@ void VmaBlockMetadata_Linear::CleanupAfterFree()
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m_2ndVectorMode = SECOND_VECTOR_EMPTY;
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m_1stNullItemsMiddleCount = m_2ndNullItemsCount;
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while(m_1stNullItemsBeginCount < suballocations2nd.size() &&
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suballocations2nd[m_1stNullItemsBeginCount].userData == VMA_NULL)
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suballocations2nd[m_1stNullItemsBeginCount].type == VMA_SUBALLOCATION_TYPE_FREE)
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{
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++m_1stNullItemsBeginCount;
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--m_1stNullItemsMiddleCount;
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140
src/Tests.cpp
140
src/Tests.cpp
@ -2817,6 +2817,144 @@ static void TestVirtualBlocks()
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}
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}
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static void TestVirtualBlocksAlgorithms()
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{
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wprintf(L"Test virtual blocks algorithms\n");
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RandomNumberGenerator rand{3454335};
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auto calcRandomAllocSize = [&rand]() -> VkDeviceSize { return rand.Generate() % 20 + 5; };
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for(size_t algorithmIndex = 0; algorithmIndex < 1/*3*/; ++algorithmIndex)
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{
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// Create the block
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VmaVirtualBlockCreateInfo blockCreateInfo = {};
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blockCreateInfo.pAllocationCallbacks = g_Allocs;
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blockCreateInfo.size = 10'000;
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switch(algorithmIndex)
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{
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case 1: blockCreateInfo.flags = VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT; break;
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case 2: blockCreateInfo.flags = VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT; break;
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}
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VmaVirtualBlock block = nullptr;
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VkResult res = vmaCreateVirtualBlock(&blockCreateInfo, &block);
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TEST(res == VK_SUCCESS);
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struct AllocData
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{
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VkDeviceSize offset, size;
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};
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std::vector<AllocData> allocations;
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// Make some allocations
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for(size_t i = 0; i < 20; ++i)
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{
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VmaVirtualAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.size = calcRandomAllocSize();
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allocCreateInfo.pUserData = (void*)(uintptr_t)(allocCreateInfo.size * 10);
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if(i < 10) { }
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else if(i < 12) allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT;
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else if(i < 14) allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT;
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else if(i < 16) allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT;
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else if(i < 18 && algorithmIndex == 1) allocCreateInfo.flags = VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT;
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AllocData alloc = {};
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alloc.size = allocCreateInfo.size;
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res = vmaVirtualAllocate(block, &allocCreateInfo, &alloc.offset);
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TEST(res == VK_SUCCESS);
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allocations.push_back(alloc);
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}
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// Free some of the allocations
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for(size_t i = 0; i < 5; ++i)
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{
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const size_t index = rand.Generate() % allocations.size();
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vmaVirtualFree(block, allocations[index].offset);
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allocations.erase(allocations.begin() + index);
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}
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// Allocate some more
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for(size_t i = 0; i < 6; ++i)
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{
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VmaVirtualAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.size = calcRandomAllocSize();
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allocCreateInfo.pUserData = (void*)(uintptr_t)(allocCreateInfo.size * 10);
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AllocData alloc = {};
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alloc.size = allocCreateInfo.size;
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res = vmaVirtualAllocate(block, &allocCreateInfo, &alloc.offset);
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TEST(res == VK_SUCCESS);
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allocations.push_back(alloc);
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}
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// Allocate some with extra alignment
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for(size_t i = 0; i < 3; ++i)
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{
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VmaVirtualAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.size = calcRandomAllocSize();
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allocCreateInfo.alignment = 16;
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allocCreateInfo.pUserData = (void*)(uintptr_t)(allocCreateInfo.size * 10);
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AllocData alloc = {};
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alloc.size = allocCreateInfo.size;
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res = vmaVirtualAllocate(block, &allocCreateInfo, &alloc.offset);
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TEST(res == VK_SUCCESS);
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TEST(alloc.offset % 16 == 0);
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allocations.push_back(alloc);
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}
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// Check if the allocations don't overlap
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std::sort(allocations.begin(), allocations.end(), [](const AllocData& lhs, const AllocData& rhs) {
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return lhs.offset < rhs.offset; });
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for(size_t i = 0; i < allocations.size() - 1; ++i)
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{
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TEST(allocations[i+1].offset >= allocations[i].offset + allocations[i].size);
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}
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// Check pUserData
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{
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const AllocData& alloc = allocations.back();
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VmaVirtualAllocationInfo allocInfo = {};
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vmaGetVirtualAllocationInfo(block, alloc.offset, &allocInfo);
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TEST((uintptr_t)allocInfo.pUserData == alloc.size * 10);
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vmaSetVirtualAllocationUserData(block, alloc.offset, (void*)(uintptr_t)666);
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vmaGetVirtualAllocationInfo(block, alloc.offset, &allocInfo);
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TEST((uintptr_t)allocInfo.pUserData == 666);
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}
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// Calculate statistics
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{
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VkDeviceSize allocSizeMin = VK_WHOLE_SIZE, allocSizeMax = 0, allocSizeSum = 0;
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std::for_each(allocations.begin(), allocations.end(), [&](const AllocData& a) {
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allocSizeMin = std::min(allocSizeMin, a.size);
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allocSizeMax = std::max(allocSizeMax, a.size);
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allocSizeSum += a.size;
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});
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VmaStatInfo statInfo = {};
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vmaCalculateVirtualBlockStats(block, &statInfo);
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TEST(statInfo.allocationCount == allocations.size());
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TEST(statInfo.blockCount == 1);
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TEST(statInfo.usedBytes + statInfo.unusedBytes == blockCreateInfo.size);
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TEST(statInfo.allocationSizeMax == allocSizeMax);
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TEST(statInfo.allocationSizeMin == allocSizeMin);
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TEST(statInfo.usedBytes >= allocSizeSum);
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}
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// Build JSON dump string
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{
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char* json = nullptr;
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vmaBuildVirtualBlockStatsString(block, &json, VK_TRUE);
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int I = 0; // put a breakpoint here to debug
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vmaFreeVirtualBlockStatsString(block, json);
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}
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// Final cleanup
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vmaClearVirtualBlock(block);
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vmaDestroyVirtualBlock(block);
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}
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}
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static void TestAllocationVersusResourceSize()
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{
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wprintf(L"Test allocation versus resource size\n");
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@ -6696,7 +6834,7 @@ void Test()
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{
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////////////////////////////////////////////////////////////////////////////////
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// Temporarily insert custom tests here:
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TestVirtualBlocks();
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TestVirtualBlocksAlgorithms();
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return;
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}
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