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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-21 20:00:11 +00:00
Fixes in calls to VMA_DEBUG_LOG_FORMAT, using PRIu32 for compatibility
See #400, thanks @dneto0 and @alecazam
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@ -3038,7 +3038,7 @@ static void vma_aligned_free(void* VMA_NULLABLE ptr)
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#if VMA_STATS_STRING_ENABLED
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static inline void VmaUint32ToStr(char* VMA_NOT_NULL outStr, size_t strLen, uint32_t num)
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{
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snprintf(outStr, strLen, "%u", static_cast<unsigned int>(num));
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snprintf(outStr, strLen, "%" PRIu32, num);
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}
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static inline void VmaUint64ToStr(char* VMA_NOT_NULL outStr, size_t strLen, uint64_t num)
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{
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@ -6510,14 +6510,14 @@ void VmaBlockMetadata::DebugLogAllocation(VkDeviceSize offset, VkDeviceSize size
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const char* name = allocation->GetName();
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#if VMA_STATS_STRING_ENABLED
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VMA_LEAK_LOG_FORMAT("UNFREED ALLOCATION; Offset: %" PRIu64 "; Size: %" PRIu64 "; UserData: %p; Name: %s; Type: %s; Usage: %u",
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VMA_LEAK_LOG_FORMAT("UNFREED ALLOCATION; Offset: %" PRIu64 "; Size: %" PRIu64 "; UserData: %p; Name: %s; Type: %s; Usage: %" PRIu32,
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offset, size, userData, name ? name : "vma_empty",
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VMA_SUBALLOCATION_TYPE_NAMES[allocation->GetSuballocationType()],
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allocation->GetBufferImageUsage());
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#else
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VMA_LEAK_LOG_FORMAT("UNFREED ALLOCATION; Offset: %" PRIu64 "; Size: %" PRIu64 "; UserData: %p; Name: %s; Type: %u",
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offset, size, userData, name ? name : "vma_empty",
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(uint32_t)allocation->GetSuballocationType());
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(unsigned)allocation->GetSuballocationType());
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#endif // VMA_STATS_STRING_ENABLED
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}
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@ -11082,7 +11082,7 @@ VkResult VmaBlockVector::AllocatePage(
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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{
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VMA_DEBUG_LOG_FORMAT(" Returned from last block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from last block #%" PRIu32, pCurrBlock->GetId());
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IncrementallySortBlocks();
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return VK_SUCCESS;
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}
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@ -11118,7 +11118,7 @@ VkResult VmaBlockVector::AllocatePage(
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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{
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%" PRIu32, pCurrBlock->GetId());
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IncrementallySortBlocks();
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return VK_SUCCESS;
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}
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@ -11137,7 +11137,7 @@ VkResult VmaBlockVector::AllocatePage(
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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{
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%" PRIu32, pCurrBlock->GetId());
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IncrementallySortBlocks();
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return VK_SUCCESS;
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}
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@ -11154,7 +11154,7 @@ VkResult VmaBlockVector::AllocatePage(
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VkResult res = AllocateFromBlock(pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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{
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%" PRIu32, pCurrBlock->GetId());
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IncrementallySortBlocks();
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return VK_SUCCESS;
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}
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@ -11221,7 +11221,7 @@ VkResult VmaBlockVector::AllocatePage(
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pBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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{
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VMA_DEBUG_LOG_FORMAT(" Created new block #%u Size=%" PRIu64, pBlock->GetId(), newBlockSize);
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VMA_DEBUG_LOG_FORMAT(" Created new block #%" PRIu32 " Size=%" PRIu64, pBlock->GetId(), newBlockSize);
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IncrementallySortBlocks();
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return VK_SUCCESS;
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}
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@ -11270,7 +11270,7 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
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pBlock->PostFree(m_hAllocator);
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VMA_HEAVY_ASSERT(pBlock->Validate());
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VMA_DEBUG_LOG_FORMAT(" Freed from MemoryTypeIndex=%u", m_MemoryTypeIndex);
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VMA_DEBUG_LOG_FORMAT(" Freed from MemoryTypeIndex=%" PRIu32, m_MemoryTypeIndex);
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const bool canDeleteBlock = m_Blocks.size() > m_MinBlockCount;
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// pBlock became empty after this deallocation.
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@ -11303,7 +11303,7 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
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// lock, for performance reason.
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if (pBlockToDelete != VMA_NULL)
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{
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VMA_DEBUG_LOG_FORMAT(" Deleted empty block #%u", pBlockToDelete->GetId());
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VMA_DEBUG_LOG_FORMAT(" Deleted empty block #%" PRIu32, pBlockToDelete->GetId());
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pBlockToDelete->Destroy(m_hAllocator);
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vma_delete(m_hAllocator, pBlockToDelete);
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}
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@ -13102,7 +13102,7 @@ VkResult VmaAllocator_T::AllocateMemoryOfType(
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VmaAllocation* pAllocations)
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{
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VMA_ASSERT(pAllocations != VMA_NULL);
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VMA_DEBUG_LOG_FORMAT(" AllocateMemory: MemoryTypeIndex=%u, AllocationCount=%zu, Size=%" PRIu64, memTypeIndex, allocationCount, size);
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VMA_DEBUG_LOG_FORMAT(" AllocateMemory: MemoryTypeIndex=%" PRIu32 ", AllocationCount=%zu, Size=%" PRIu64, memTypeIndex, allocationCount, size);
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VmaAllocationCreateInfo finalCreateInfo = createInfo;
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VkResult res = CalcMemTypeParams(
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@ -13348,7 +13348,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
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{
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dedicatedAllocations.Register(pAllocations[allocIndex]);
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}
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VMA_DEBUG_LOG_FORMAT(" Allocated DedicatedMemory Count=%zu, MemoryTypeIndex=#%u", allocationCount, memTypeIndex);
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VMA_DEBUG_LOG_FORMAT(" Allocated DedicatedMemory Count=%zu, MemoryTypeIndex=#%" PRIu32, allocationCount, memTypeIndex);
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}
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else
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{
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@ -13925,7 +13925,7 @@ void VmaAllocator_T::GetAllocationInfo2(VmaAllocation hAllocation, VmaAllocation
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VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPool* pPool)
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{
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VMA_DEBUG_LOG_FORMAT(" CreatePool: MemoryTypeIndex=%u, flags=%u", pCreateInfo->memoryTypeIndex, pCreateInfo->flags);
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VMA_DEBUG_LOG_FORMAT(" CreatePool: MemoryTypeIndex=%" PRIu32 ", flags=%" PRIu32, pCreateInfo->memoryTypeIndex, pCreateInfo->flags);
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VmaPoolCreateInfo newCreateInfo = *pCreateInfo;
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@ -14442,7 +14442,7 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
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m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(allocation->GetMemoryTypeIndex()), allocation->GetSize());
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m_AllocationObjectAllocator.Free(allocation);
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VMA_DEBUG_LOG_FORMAT(" Freed DedicatedMemory MemoryTypeIndex=%u", memTypeIndex);
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VMA_DEBUG_LOG_FORMAT(" Freed DedicatedMemory MemoryTypeIndex=%" PRIu32, memTypeIndex);
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}
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uint32_t VmaAllocator_T::CalculateGpuDefragmentationMemoryTypeBits() const
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