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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 04:10:06 +00:00
Fixed for Linux GCC compilation. (Cherry pick from v1)
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819860e1f0
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7ec64121d8
@ -679,6 +679,7 @@ void vmaDestroyImage(
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#ifdef VMA_IMPLEMENTATION
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#ifdef VMA_IMPLEMENTATION
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#undef VMA_IMPLEMENTATION
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#undef VMA_IMPLEMENTATION
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#include <cstdint>
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#include <cstdlib>
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#include <cstdlib>
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/*******************************************************************************
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/*******************************************************************************
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@ -721,6 +722,11 @@ remove them if not needed.
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#include <algorithm> // for min, max
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#include <algorithm> // for min, max
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#include <mutex> // for std::mutex
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#include <mutex> // for std::mutex
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#if !defined(_WIN32)
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#include <malloc.h> // for aligned_alloc()
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#endif
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#ifdef _DEBUG
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#ifdef _DEBUG
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// Normal assert to check for programmer's errors, especially in Debug configuration.
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// Normal assert to check for programmer's errors, especially in Debug configuration.
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#define VMA_ASSERT(expr) assert(expr)
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#define VMA_ASSERT(expr) assert(expr)
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@ -736,8 +742,14 @@ remove them if not needed.
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#define VMA_NULL nullptr
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#define VMA_NULL nullptr
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#define VMA_ALIGN_OF(type) (__alignof(type))
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#define VMA_ALIGN_OF(type) (__alignof(type))
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#define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment) (_aligned_malloc((size), (alignment)))
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#define VMA_SYSTEM_FREE(ptr) _aligned_free(ptr)
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#if defined(_WIN32)
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#define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment) (_aligned_malloc((size), (alignment)))
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#define VMA_SYSTEM_FREE(ptr) _aligned_free(ptr)
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#else
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#define VMA_SYSTEM_ALIGNED_MALLOC(size, alignment) (aligned_alloc((alignment), (size) ))
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#define VMA_SYSTEM_FREE(ptr) free(ptr)
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#endif
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#define VMA_MIN(v1, v2) (std::min((v1), (v2)))
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#define VMA_MIN(v1, v2) (std::min((v1), (v2)))
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#define VMA_MAX(v1, v2) (std::max((v1), (v2)))
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#define VMA_MAX(v1, v2) (std::max((v1), (v2)))
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@ -1109,6 +1121,8 @@ public:
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{
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{
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return m_pCallbacks != rhs.m_pCallbacks;
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return m_pCallbacks != rhs.m_pCallbacks;
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}
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}
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VmaStlAllocator& operator=(const VmaStlAllocator& x) = delete;
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};
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};
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#if VMA_USE_STL_VECTOR
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#if VMA_USE_STL_VECTOR
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@ -1142,6 +1156,13 @@ public:
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m_Count(0),
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m_Count(0),
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m_Capacity(0)
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m_Capacity(0)
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{
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{
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}
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m_Allocator(allocator),
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m_pArray(VMA_NULL),
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m_Count(0),
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m_Capacity(0)
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{
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}
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}
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VmaVector(size_t count, const AllocatorT& allocator) :
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VmaVector(size_t count, const AllocatorT& allocator) :
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@ -1154,7 +1175,7 @@ public:
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VmaVector(const VmaVector<T, AllocatorT>& src) :
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VmaVector(const VmaVector<T, AllocatorT>& src) :
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m_Allocator(src.m_Allocator),
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m_Allocator(src.m_Allocator),
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m_pArray(src.m_Count ? (T*)VmaAllocateArray<T>(allocator->m_pCallbacks, src.m_Count) : VMA_NULL),
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m_pArray(src.m_Count ? (T*)VmaAllocateArray<T>(src->m_pCallbacks, src.m_Count) : VMA_NULL),
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m_Count(src.m_Count),
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m_Count(src.m_Count),
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m_Capacity(src.m_Count)
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m_Capacity(src.m_Count)
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{
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{
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@ -1224,7 +1245,7 @@ public:
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if(newCapacity != m_Capacity)
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if(newCapacity != m_Capacity)
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{
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{
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T* const newArray = newCapacity ? VmaAllocateArray<T>(m_hAllocator, newCapacity) : VMA_NULL;
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T* const newArray = newCapacity ? VmaAllocateArray<T>(m_Allocator, newCapacity) : VMA_NULL;
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if(m_Count != 0)
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if(m_Count != 0)
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memcpy(newArray, m_pArray, m_Count * sizeof(T));
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memcpy(newArray, m_pArray, m_Count * sizeof(T));
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VmaFree(m_Allocator.m_pCallbacks, m_pArray);
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VmaFree(m_Allocator.m_pCallbacks, m_pArray);
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@ -1397,7 +1418,7 @@ T* VmaPoolAllocator<T>::Alloc()
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{
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{
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ItemBlock& block = m_ItemBlocks[i];
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ItemBlock& block = m_ItemBlocks[i];
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// This block has some free items: Use first one.
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// This block has some free items: Use first one.
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if(block.FirstFreeIndex != UINT_MAX)
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if(block.FirstFreeIndex != UINT32_MAX)
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{
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{
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Item* const pItem = &block.pItems[block.FirstFreeIndex];
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Item* const pItem = &block.pItems[block.FirstFreeIndex];
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block.FirstFreeIndex = pItem->NextFreeIndex;
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block.FirstFreeIndex = pItem->NextFreeIndex;
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@ -1447,7 +1468,7 @@ typename VmaPoolAllocator<T>::ItemBlock& VmaPoolAllocator<T>::CreateNewBlock()
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// Setup singly-linked list of all free items in this block.
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// Setup singly-linked list of all free items in this block.
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for(uint32_t i = 0; i < m_ItemsPerBlock - 1; ++i)
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for(uint32_t i = 0; i < m_ItemsPerBlock - 1; ++i)
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newBlock.pItems[i].NextFreeIndex = i + 1;
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newBlock.pItems[i].NextFreeIndex = i + 1;
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newBlock.pItems[m_ItemsPerBlock - 1].NextFreeIndex = UINT_MAX;
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newBlock.pItems[m_ItemsPerBlock - 1].NextFreeIndex = UINT32_MAX;
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return m_ItemBlocks.back();
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return m_ItemBlocks.back();
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}
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}
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@ -1608,7 +1629,7 @@ VmaListItem<T>* VmaRawList<T>::PushFront(const T& value)
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{
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{
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ItemType* const pNewItem = PushFront();
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ItemType* const pNewItem = PushFront();
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pNewItem->Value = value;
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pNewItem->Value = value;
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return newItem;
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return pNewItem;
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}
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}
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template<typename T>
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template<typename T>
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@ -2776,7 +2797,7 @@ bool VmaBlock::Validate() const
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How many suitable free suballocations to analyze before choosing best one.
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How many suitable free suballocations to analyze before choosing best one.
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- Set to 1 to use First-Fit algorithm - first suitable free suballocation will
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- Set to 1 to use First-Fit algorithm - first suitable free suballocation will
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be chosen.
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be chosen.
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- Set to UINT_MAX to use Best-Fit/Worst-Fit algorithm - all suitable free
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- Set to UINT32_MAX to use Best-Fit/Worst-Fit algorithm - all suitable free
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suballocations will be analized and best one will be chosen.
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suballocations will be analized and best one will be chosen.
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- Any other value is also acceptable.
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- Any other value is also acceptable.
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*/
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*/
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@ -2798,8 +2819,6 @@ bool VmaBlock::CreateAllocationRequest(
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if(m_SumFreeSize < allocSize)
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if(m_SumFreeSize < allocSize)
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return false;
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return false;
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bool found = false;
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// Old brute-force algorithm, linearly searching suballocations.
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// Old brute-force algorithm, linearly searching suballocations.
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/*
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/*
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uint32_t suitableSuballocationsFound = 0;
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uint32_t suitableSuballocationsFound = 0;
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@ -4128,7 +4147,7 @@ VkResult VmaAllocator_T::AllocateMemory(
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// Bit mask of memory Vulkan types acceptable for this allocation.
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// Bit mask of memory Vulkan types acceptable for this allocation.
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uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
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uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
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uint32_t memTypeIndex = UINT_MAX;
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uint32_t memTypeIndex = UINT32_MAX;
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VkResult res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &vmaMemReq, &memTypeIndex);
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VkResult res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &vmaMemReq, &memTypeIndex);
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if(res == VK_SUCCESS)
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if(res == VK_SUCCESS)
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{
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{
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@ -4857,7 +4876,7 @@ VkResult vmaFindMemoryTypeIndex(
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}
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}
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}
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}
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}
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}
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return (*pMemoryTypeIndex != UINT_MAX) ? VK_SUCCESS : VK_ERROR_FEATURE_NOT_PRESENT;
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return (*pMemoryTypeIndex != UINT32_MAX) ? VK_SUCCESS : VK_ERROR_FEATURE_NOT_PRESENT;
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}
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}
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VkResult vmaAllocateMemory(
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VkResult vmaAllocateMemory(
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