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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-09 14:10:08 +00:00
Expose important VMA settings macros as CMake options
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@ -9,4 +9,24 @@ option(VMA_BUILD_SAMPLE "Build VulkanMemoryAllocator sample application" OFF)
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option(VMA_BUILD_SAMPLE_SHADERS "Build VulkanMemoryAllocator sample application's shaders" OFF)
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option(VMA_BUILD_REPLAY "Build VulkanMemoryAllocator replay application" OFF)
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message(STATUS "VMA_BUILD_SAMPLE = ${VMA_BUILD_SAMPLE}")
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message(STATUS "VMA_BUILD_SAMPLE_SHADERS = ${VMA_BUILD_SAMPLE_SHADERS}")
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message(STATUS "VMA_BUILD_REPLAY = ${VMA_BUILD_REPLAY}")
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option(VMA_RECORDING_ENABLED "Enable VMA memory recording for debugging" OFF)
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option(VMA_USE_STL_CONTAINERS "Use C++ STL containers instead of VMA's containers" OFF)
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option(VMA_DYNAMIC_VULKAN_FUNCTIONS "Fetch pointers to Vulkan functions internally (no static linking)" OFF)
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option(VMA_DEBUG_ALWAYS_DEDICATED_MEMORY "Every allocation will have its own memory block" OFF)
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option(VMA_DEBUG_INITIALIZE_ALLOCATIONS "Automatically fill new allocations and destroyed allocations with some bit pattern" OFF)
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option(VMA_DEBUG_GLOBAL_MUTEX "Enable single mutex protecting all entry calls to the library" OFF)
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option(VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT "Never exceed VkPhysicalDeviceLimits::maxMemoryAllocationCount and return error" OFF)
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message(STATUS "VMA_RECORDING_ENABLED = ${VMA_RECORDING_ENABLED}")
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message(STATUS "VMA_USE_STL_CONTAINERS = ${VMA_USE_STL_CONTAINERS}")
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message(STATUS "VMA_DYNAMIC_VULKAN_FUNCTIONS = ${VMA_DYNAMIC_VULKAN_FUNCTIONS}")
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message(STATUS "VMA_DEBUG_ALWAYS_DEDICATED_MEMORY = ${VMA_DEBUG_ALWAYS_DEDICATED_MEMORY}")
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message(STATUS "VMA_DEBUG_INITIALIZE_ALLOCATIONS = ${VMA_DEBUG_INITIALIZE_ALLOCATIONS}")
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message(STATUS "VMA_DEBUG_GLOBAL_MUTEX = ${VMA_DEBUG_GLOBAL_MUTEX}")
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message(STATUS "VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT = ${VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT}")
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add_subdirectory(src)
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@ -22,6 +22,19 @@ target_link_libraries(
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Vulkan::Vulkan
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)
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target_compile_definitions(
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VulkanMemoryAllocator
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PUBLIC
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VMA_USE_STL_CONTAINERS=$<BOOL:${VMA_USE_STL_CONTAINERS}>
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VMA_DYNAMIC_VULKAN_FUNCTIONS=$<BOOL:${VMA_DYNAMIC_VULKAN_FUNCTIONS}>
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VMA_DEBUG_ALWAYS_DEDICATED_MEMORY=$<BOOL:${VMA_DEBUG_ALWAYS_DEDICATED_MEMORY}>
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VMA_DEBUG_INITIALIZE_ALLOCATIONS=$<BOOL:${VMA_DEBUG_INITIALIZE_ALLOCATIONS}>
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VMA_DEBUG_GLOBAL_MUTEX=$<BOOL:${VMA_DEBUG_GLOBAL_MUTEX}>
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VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT=$<BOOL:${VMA_DEBUG_DONT_EXCEED_MAX_MEMORY_ALLOCATION_COUNT}>
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VMA_RECORDING_ENABLED=$<BOOL:${VMA_RECORDING_ENABLED}>
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)
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if (VMA_BUILD_SAMPLE)
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if(WIN32)
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set(VMA_SAMPLE_SOURCE_FILES
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