Rename replay app target and shaders target

This commit is contained in:
Johannes Schneider 2021-05-28 15:13:13 +02:00
parent a7f6b7e1f1
commit 8f62aa27c2
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2 changed files with 3 additions and 3 deletions

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@ -29,4 +29,4 @@ foreach(SHADER ${SHADERS})
list(APPEND SPIRV_FILES ${SPIRV}) list(APPEND SPIRV_FILES ${SPIRV})
endforeach() endforeach()
add_custom_target(VmaShaders ALL DEPENDS ${SPIRV_FILES}) add_custom_target(VmaExampleAppShaders ALL DEPENDS ${SPIRV_FILES})

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@ -8,10 +8,10 @@ if (WIN32)
VmaUsage.cpp VmaUsage.cpp
) )
add_executable(VmaReplay ${VMA_REPLAY_SOURCE_FILES}) add_executable(VmaReplayApp ${VMA_REPLAY_SOURCE_FILES})
target_link_libraries( target_link_libraries(
VmaReplay VmaReplayApp
PRIVATE PRIVATE
Vulkan::Vulkan Vulkan::Vulkan