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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Rebuild binaries using Visual Studio 2017 instead of 2019
Added information about Microsoft Redistributable installer to README.md.
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`VmaAllocation` is an object that represents memory assigned to this buffer. It can be queried for parameters like Vulkan memory handle and offset.
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`VmaAllocation` is an object that represents memory assigned to this buffer. It can be queried for parameters like Vulkan memory handle and offset.
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# Binariers
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The release comes with precompiled binary executables for "VulkanSample" application which contains test suite and "VmaReplay" tool. They are compiled using Visual Studio 2017, so they require appropriate libraries to work, including "vcruntime140.dll" and "msvcp140.dll". If their launch fails with error message telling about those files missing, please download and install [Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019](https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads), "x64" version.
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# Read more
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# Read more
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See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAllocator/html/)**.
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See **[Documentation](https://gpuopen-librariesandsdks.github.io/VulkanMemoryAllocator/html/)**.
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bin/VmaReplay_Release_vs2017.exe
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bin/VulkanSample_Release_vs2017.exe
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bin/VulkanSample_Release_vs2017.exe
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