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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Minor update in documentation.
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@ -825,7 +825,8 @@ Functions</h2></td></tr>
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</td></tr>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597ad242a04f802e25fef0b880afe8bb0a62"></a>VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT </td><td class="fielddoc"><p>Allocation strategy that chooses biggest possible free range for the allocation. </p>
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</td></tr>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777"></a>VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT </td><td class="fielddoc"><p>Allocation strategy that chooses first suitable free range for the allocation. </p>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777"></a>VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT </td><td class="fielddoc"><p>Allocation strategy that chooses first suitable free range for the allocation.</p>
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<p>"First" doesn't necessarily means the one with smallest offset in memory, but rather the one that is easiest and fastest to find. </p>
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</td></tr>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d"></a>VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT </td><td class="fielddoc"><p>Allocation strategy that tries to minimize memory usage. </p>
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</td></tr>
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@ -1951,6 +1951,9 @@ typedef enum VmaAllocationCreateFlagBits {
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VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT = 0x00020000,
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/** Allocation strategy that chooses first suitable free range for the
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allocation.
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"First" doesn't necessarily means the one with smallest offset in memory,
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but rather the one that is easiest and fastest to find.
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*/
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VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT = 0x00040000,
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