mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 04:10:06 +00:00
Added comprehensive tests for all kinds of statistics
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parent
71309c5106
commit
9b7687761a
240
src/Tests.cpp
240
src/Tests.cpp
@ -117,6 +117,23 @@ static const wchar_t* DefragmentationAlgorithmToStr(uint32_t algorithm)
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}
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}
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static inline bool operator==(const VmaStatistics& lhs, const VmaStatistics& rhs)
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{
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return lhs.allocationBytes == rhs.allocationBytes &&
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lhs.allocationCount == rhs.allocationCount &&
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lhs.blockBytes == rhs.blockBytes &&
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lhs.blockCount == rhs.blockCount;
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}
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static inline bool operator==(const VmaDetailedStatistics& lhs, const VmaDetailedStatistics& rhs)
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{
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return lhs.statistics == rhs.statistics &&
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lhs.unusedRangeCount == rhs.unusedRangeCount &&
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lhs.allocationSizeMax == rhs.allocationSizeMax &&
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lhs.allocationSizeMin == rhs.allocationSizeMin &&
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lhs.unusedRangeSizeMax == rhs.unusedRangeSizeMax &&
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lhs.unusedRangeSizeMin == rhs.unusedRangeSizeMin;
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}
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struct AllocationSize
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{
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uint32_t Probability;
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@ -6213,22 +6230,70 @@ static void TestDeviceCoherentMemory()
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vmaDestroyAllocator(localAllocator);
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}
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static void TestBudget()
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static void InitEmptyDetailedStatistics(VmaDetailedStatistics& outStats)
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{
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wprintf(L"Testing budget...\n");
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outStats = {};
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outStats.allocationSizeMin = VK_WHOLE_SIZE;
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outStats.unusedRangeSizeMin = VK_WHOLE_SIZE;
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}
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static const VkDeviceSize BUF_SIZE = 10ull * 1024 * 1024;
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static const uint32_t BUF_COUNT = 4;
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static void AddDetailedStatistics(VmaDetailedStatistics& inoutSum, const VmaDetailedStatistics& stats)
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{
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inoutSum.statistics.allocationBytes += stats.statistics.allocationBytes;
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inoutSum.statistics.allocationCount += stats.statistics.allocationCount;
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inoutSum.statistics.blockBytes += stats.statistics.blockBytes;
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inoutSum.statistics.blockCount += stats.statistics.blockCount;
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inoutSum.unusedRangeCount += stats.unusedRangeCount;
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inoutSum.allocationSizeMax = std::max(inoutSum.allocationSizeMax, stats.allocationSizeMax);
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inoutSum.allocationSizeMin = std::min(inoutSum.allocationSizeMin, stats.allocationSizeMin);
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inoutSum.unusedRangeSizeMax = std::max(inoutSum.unusedRangeSizeMax, stats.unusedRangeSizeMax);
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inoutSum.unusedRangeSizeMin = std::min(inoutSum.unusedRangeSizeMin, stats.unusedRangeSizeMin);
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}
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static void ValidateTotalStatistics(const VmaTotalStatistics& stats)
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{
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const VkPhysicalDeviceMemoryProperties* memProps = nullptr;
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vmaGetMemoryProperties(g_hAllocator, &memProps);
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VmaDetailedStatistics sum;
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InitEmptyDetailedStatistics(sum);
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for(uint32_t i = 0; i < memProps->memoryHeapCount; ++i)
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AddDetailedStatistics(sum, stats.memoryHeap[i]);
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TEST(sum == stats.total);
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InitEmptyDetailedStatistics(sum);
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for(uint32_t i = 0; i < memProps->memoryTypeCount; ++i)
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AddDetailedStatistics(sum, stats.memoryType[i]);
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TEST(sum == stats.total);
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}
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static void TestStatistics()
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{
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wprintf(L"Testing statistics...\n");
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constexpr VkDeviceSize BUF_SIZE = 10ull * 1024 * 1024;
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constexpr uint32_t BUF_COUNT = 4;
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constexpr VkDeviceSize PREALLOCATED_BLOCK_SIZE = BUF_SIZE * (BUF_COUNT + 1);
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const VkPhysicalDeviceMemoryProperties* memProps = {};
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vmaGetMemoryProperties(g_hAllocator, &memProps);
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for(uint32_t testIndex = 0; testIndex < 2; ++testIndex)
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/*
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Test 0: VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT.
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Test 1: normal allocations.
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Test 2: allocations in a custom pool.
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Test 3: allocations in a custom pool, DEDICATED_MEMORY.
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Test 4: allocations in a custom pool with preallocated memory.
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*/
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uint32_t memTypeIndex = UINT32_MAX;
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for(uint32_t testIndex = 0; testIndex < 5; ++testIndex)
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{
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vmaSetCurrentFrameIndex(g_hAllocator, ++g_FrameIndex);
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VmaBudget budgetBeg[VK_MAX_MEMORY_HEAPS] = {};
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vmaGetHeapBudgets(g_hAllocator, budgetBeg);
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VmaTotalStatistics statsBeg = {};
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vmaCalculateStatistics(g_hAllocator, &statsBeg);
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for(uint32_t i = 0; i < memProps->memoryHeapCount; ++i)
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{
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@ -6237,18 +6302,45 @@ static void TestBudget()
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TEST(budgetBeg[i].statistics.allocationBytes <= budgetBeg[i].statistics.blockBytes);
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}
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// Create pool.
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const bool usePool = testIndex >= 2;
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const bool useDedicated = testIndex == 0 || testIndex == 3;
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const bool usePreallocated = testIndex == 4;
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VmaPool pool = VK_NULL_HANDLE;
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if(usePool)
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{
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assert(memTypeIndex != UINT32_MAX);
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VmaPoolCreateInfo poolCreateInfo = {};
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poolCreateInfo.memoryTypeIndex = memTypeIndex;
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if(usePreallocated)
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{
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poolCreateInfo.blockSize = PREALLOCATED_BLOCK_SIZE;
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poolCreateInfo.minBlockCount = poolCreateInfo.maxBlockCount = 1;
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}
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TEST(vmaCreatePool(g_hAllocator, &poolCreateInfo, &pool) == VK_SUCCESS);
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}
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VmaStatistics poolStatsBeg = {};
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VmaDetailedStatistics detailedPoolStatsBeg = {};
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if(usePool)
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{
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vmaGetPoolStatistics(g_hAllocator, pool, &poolStatsBeg);
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vmaCalculatePoolStatistics(g_hAllocator, pool, &detailedPoolStatsBeg);
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}
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// CREATE BUFFERS
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VkBufferCreateInfo bufInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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bufInfo.size = BUF_SIZE;
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bufInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT;
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VmaAllocationCreateInfo allocCreateInfo = {};
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if(usePool)
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allocCreateInfo.pool = pool;
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else
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allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
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if(testIndex == 0)
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{
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if(useDedicated)
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allocCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
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}
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// CREATE BUFFERS
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uint32_t heapIndex = 0;
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BufferInfo bufInfos[BUF_COUNT] = {};
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for(uint32_t bufIndex = 0; bufIndex < BUF_COUNT; ++bufIndex)
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@ -6259,6 +6351,8 @@ static void TestBudget()
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TEST(res == VK_SUCCESS);
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if(bufIndex == 0)
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{
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if(testIndex == 1)
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memTypeIndex = allocInfo.memoryType;
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heapIndex = MemoryTypeToHeap(allocInfo.memoryType);
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}
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else
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@ -6270,6 +6364,16 @@ static void TestBudget()
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VmaBudget budgetWithBufs[VK_MAX_MEMORY_HEAPS] = {};
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vmaGetHeapBudgets(g_hAllocator, budgetWithBufs);
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VmaTotalStatistics statsWithBufs = {};
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vmaCalculateStatistics(g_hAllocator, &statsWithBufs);
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VmaStatistics poolStatsWithBufs = {};
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VmaDetailedStatistics detailedPoolStatsWithBufs = {};
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if(usePool)
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{
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vmaGetPoolStatistics(g_hAllocator, pool, &poolStatsWithBufs);
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vmaCalculatePoolStatistics(g_hAllocator, pool, &detailedPoolStatsWithBufs);
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}
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// DESTROY BUFFERS
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for(size_t bufIndex = BUF_COUNT; bufIndex--; )
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@ -6277,25 +6381,133 @@ static void TestBudget()
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vmaDestroyBuffer(g_hAllocator, bufInfos[bufIndex].Buffer, bufInfos[bufIndex].Allocation);
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}
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VmaStatistics poolStatsEnd = {};
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VmaDetailedStatistics detailedPoolStatsEnd = {};
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if(usePool)
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{
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vmaGetPoolStatistics(g_hAllocator, pool, &poolStatsEnd);
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vmaCalculatePoolStatistics(g_hAllocator, pool, &detailedPoolStatsEnd);
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}
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// Destroy the pool.
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vmaDestroyPool(g_hAllocator, pool);
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VmaBudget budgetEnd[VK_MAX_MEMORY_HEAPS] = {};
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vmaGetHeapBudgets(g_hAllocator, budgetEnd);
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VmaTotalStatistics statsEnd = {};
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vmaCalculateStatistics(g_hAllocator, &statsEnd);
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// CHECK
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// CHECK MEMORY HEAPS
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for(uint32_t i = 0; i < memProps->memoryHeapCount; ++i)
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{
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TEST(budgetEnd[i].statistics.allocationBytes <= budgetEnd[i].statistics.blockBytes);
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// The heap in which we allocated the testing buffers.
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if(i == heapIndex)
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{
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// VmaBudget::usage
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TEST(budgetWithBufs[i].usage >= budgetBeg[i].usage);
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TEST(budgetEnd[i].usage <= budgetWithBufs[i].usage);
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// VmaBudget - VmaStatistics::allocationBytes
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TEST(budgetEnd[i].statistics.allocationBytes == budgetBeg[i].statistics.allocationBytes);
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TEST(budgetWithBufs[i].statistics.allocationBytes == budgetBeg[i].statistics.allocationBytes + BUF_SIZE * BUF_COUNT);
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TEST(budgetWithBufs[i].statistics.blockBytes >= budgetEnd[i].statistics.blockBytes);
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// VmaBudget - VmaStatistics::blockBytes
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if(usePool)
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{
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TEST(budgetEnd[i].statistics.blockBytes == budgetBeg[i].statistics.blockBytes);
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TEST(budgetWithBufs[i].statistics.blockBytes > budgetBeg[i].statistics.blockBytes);
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}
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else
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TEST(budgetWithBufs[i].statistics.blockBytes >= budgetBeg[i].statistics.blockBytes);
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// VmaBudget - VmaStatistics::allocationCount
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TEST(budgetEnd[i].statistics.allocationCount == budgetBeg[i].statistics.allocationCount);
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TEST(budgetWithBufs[i].statistics.allocationCount == budgetBeg[i].statistics.allocationCount + BUF_COUNT);
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// VmaBudget - VmaStatistics::blockCount
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if(useDedicated)
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{
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TEST(budgetEnd[i].statistics.blockCount == budgetBeg[i].statistics.blockCount);
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TEST(budgetWithBufs[i].statistics.blockCount == budgetBeg[i].statistics.blockCount + BUF_COUNT);
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}
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else if(usePool)
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{
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TEST(budgetEnd[i].statistics.blockCount == budgetBeg[i].statistics.blockCount);
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if(usePreallocated)
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TEST(budgetWithBufs[i].statistics.blockCount == budgetBeg[i].statistics.blockCount + 1);
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else
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TEST(budgetWithBufs[i].statistics.blockCount > budgetBeg[i].statistics.blockCount);
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}
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}
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else
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{
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TEST(budgetEnd[i].statistics.allocationBytes == budgetEnd[i].statistics.allocationBytes &&
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TEST(budgetEnd[i].statistics.allocationBytes == budgetBeg[i].statistics.allocationBytes &&
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budgetEnd[i].statistics.allocationBytes == budgetWithBufs[i].statistics.allocationBytes);
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TEST(budgetEnd[i].statistics.blockBytes == budgetEnd[i].statistics.blockBytes &&
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TEST(budgetEnd[i].statistics.blockBytes == budgetBeg[i].statistics.blockBytes &&
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budgetEnd[i].statistics.blockBytes == budgetWithBufs[i].statistics.blockBytes);
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TEST(budgetEnd[i].statistics.allocationCount == budgetBeg[i].statistics.allocationCount &&
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budgetEnd[i].statistics.allocationCount == budgetWithBufs[i].statistics.allocationCount);
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TEST(budgetEnd[i].statistics.blockCount == budgetBeg[i].statistics.blockCount &&
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budgetEnd[i].statistics.blockCount == budgetWithBufs[i].statistics.blockCount);
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}
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// Validate that statistics per heap and per type sum up to total correctly.
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ValidateTotalStatistics(statsBeg);
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ValidateTotalStatistics(statsWithBufs);
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ValidateTotalStatistics(statsEnd);
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// Compare vmaCalculateStatistics per heap with vmaGetBudget.
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TEST(statsBeg.memoryHeap[i].statistics == budgetBeg[i].statistics);
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TEST(statsWithBufs.memoryHeap[i].statistics == budgetWithBufs[i].statistics);
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TEST(statsEnd.memoryHeap[i].statistics == budgetEnd[i].statistics);
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if(usePool)
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{
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// Compare simple stats with calculated stats to make sure they are identical.
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TEST(poolStatsBeg == detailedPoolStatsBeg.statistics);
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TEST(poolStatsWithBufs == detailedPoolStatsWithBufs.statistics);
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TEST(poolStatsEnd == detailedPoolStatsEnd.statistics);
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// Validate stats of an empty pool.
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TEST(detailedPoolStatsBeg.allocationSizeMax == 0);
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TEST(detailedPoolStatsEnd.allocationSizeMax == 0);
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TEST(detailedPoolStatsBeg.allocationSizeMin == VK_WHOLE_SIZE);
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TEST(detailedPoolStatsEnd.allocationSizeMin == VK_WHOLE_SIZE);
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TEST(poolStatsBeg.allocationCount == 0);
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TEST(poolStatsBeg.allocationBytes == 0);
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TEST(poolStatsEnd.allocationCount == 0);
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TEST(poolStatsEnd.allocationBytes == 0);
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if(usePreallocated)
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{
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TEST(poolStatsBeg.blockCount == 1);
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TEST(poolStatsEnd.blockCount == 1);
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TEST(poolStatsBeg.blockBytes == PREALLOCATED_BLOCK_SIZE);
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TEST(poolStatsEnd.blockBytes == PREALLOCATED_BLOCK_SIZE);
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}
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else
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{
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TEST(poolStatsBeg.blockCount == 0);
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TEST(poolStatsBeg.blockBytes == 0);
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// Not checking poolStatsEnd.blockCount, blockBytes, because an empty block may stay allocated.
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}
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// Validate stats of a pool with buffers.
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TEST(detailedPoolStatsWithBufs.allocationSizeMin == BUF_SIZE);
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TEST(detailedPoolStatsWithBufs.allocationSizeMax == BUF_SIZE);
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TEST(poolStatsWithBufs.allocationCount == BUF_COUNT);
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TEST(poolStatsWithBufs.allocationBytes == BUF_COUNT * BUF_SIZE);
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if(usePreallocated)
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{
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TEST(poolStatsWithBufs.blockCount == 1);
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TEST(poolStatsWithBufs.blockBytes == PREALLOCATED_BLOCK_SIZE);
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}
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else
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{
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TEST(poolStatsWithBufs.blockCount > 0);
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TEST(poolStatsWithBufs.blockBytes >= poolStatsWithBufs.allocationBytes);
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}
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}
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}
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}
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@ -8146,7 +8358,7 @@ void Test()
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#endif
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TestMemoryUsage();
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TestDeviceCoherentMemory();
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TestBudget();
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TestStatistics();
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TestAliasing();
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TestAllocationAliasing();
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TestMapping();
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