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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Added internal class VmaDefragmentationAlgorithm_Fast::FeeSpaceDatabase.
Defragmentation algorithm is pretty much finished now!
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2af57d7f47
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@ -5935,6 +5935,111 @@ private:
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size_t origBlockIndex;
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};
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class FreeSpaceDatabase
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{
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public:
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FreeSpaceDatabase()
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{
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FreeSpace s = {};
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s.blockInfoIndex = SIZE_MAX;
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for(size_t i = 0; i < MAX_COUNT; ++i)
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{
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m_FreeSpaces[i] = s;
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}
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}
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void Register(size_t blockInfoIndex, VkDeviceSize offset, VkDeviceSize size)
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{
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if(size < VMA_MIN_FREE_SUBALLOCATION_SIZE_TO_REGISTER)
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{
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return;
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}
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// Find first invalid or the smallest structure.
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size_t bestIndex = SIZE_MAX;
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for(size_t i = 0; i < MAX_COUNT; ++i)
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{
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// Empty structure.
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if(m_FreeSpaces[i].blockInfoIndex == SIZE_MAX)
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{
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bestIndex = i;
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break;
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}
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if(m_FreeSpaces[i].size < size &&
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(bestIndex == SIZE_MAX || m_FreeSpaces[bestIndex].size > m_FreeSpaces[i].size))
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{
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bestIndex = i;
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}
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}
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if(bestIndex != SIZE_MAX)
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{
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m_FreeSpaces[bestIndex].blockInfoIndex = blockInfoIndex;
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m_FreeSpaces[bestIndex].offset = offset;
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m_FreeSpaces[bestIndex].size = size;
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}
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}
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bool Fetch(VkDeviceSize alignment, VkDeviceSize size,
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size_t& outBlockInfoIndex, VkDeviceSize& outDstOffset)
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{
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size_t bestIndex = SIZE_MAX;
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VkDeviceSize bestFreeSpaceAfter = 0;
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for(size_t i = 0; i < MAX_COUNT; ++i)
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{
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// Structure is valid.
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if(m_FreeSpaces[i].blockInfoIndex != SIZE_MAX)
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{
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const VkDeviceSize dstOffset = VmaAlignUp(m_FreeSpaces[i].offset, alignment);
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// Allocation fits into this structure.
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if(dstOffset + size <= m_FreeSpaces[i].offset + m_FreeSpaces[i].size)
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{
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const VkDeviceSize freeSpaceAfter = (m_FreeSpaces[i].offset + m_FreeSpaces[i].size) -
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(dstOffset + size);
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if(bestIndex == SIZE_MAX || freeSpaceAfter > bestFreeSpaceAfter)
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{
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bestIndex = i;
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bestFreeSpaceAfter = freeSpaceAfter;
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}
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}
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}
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}
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if(bestIndex != SIZE_MAX)
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{
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outBlockInfoIndex = m_FreeSpaces[bestIndex].blockInfoIndex;
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outDstOffset = VmaAlignUp(m_FreeSpaces[bestIndex].offset, alignment);
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if(bestFreeSpaceAfter >= VMA_MIN_FREE_SUBALLOCATION_SIZE_TO_REGISTER)
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{
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// Leave this structure for remaining empty space.
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const VkDeviceSize alignmentPlusSize = (outDstOffset - m_FreeSpaces[bestIndex].offset) + size;
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m_FreeSpaces[bestIndex].offset += alignmentPlusSize;
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m_FreeSpaces[bestIndex].size -= alignmentPlusSize;
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}
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else
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{
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// This structure becomes invalid.
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m_FreeSpaces[bestIndex].blockInfoIndex = SIZE_MAX;
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}
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return true;
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}
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return false;
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}
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private:
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static const size_t MAX_COUNT = 4;
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struct FreeSpace
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{
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size_t blockInfoIndex; // SIZE_MAX means this structure is invalid.
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VkDeviceSize offset;
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VkDeviceSize size;
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} m_FreeSpaces[MAX_COUNT];
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};
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const bool m_OverlappingMoveSupported;
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uint32_t m_AllocationCount;
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@ -5947,6 +6052,7 @@ private:
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void PreprocessMetadata();
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void PostprocessMetadata();
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void InsertSuballoc(VmaBlockMetadata_Generic* pMetadata, const VmaSuballocation& suballoc);
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};
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struct VmaBlockDefragmentationContext
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@ -12365,6 +12471,8 @@ VkResult VmaDefragmentationAlgorithm_Fast::Defragment(
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// THE MAIN ALGORITHM
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FreeSpaceDatabase freeSpaceDb;
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size_t dstBlockInfoIndex = 0;
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size_t dstOrigBlockIndex = m_BlockInfos[dstBlockInfoIndex].origBlockIndex;
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VmaDeviceMemoryBlock* pDstBlock = m_pBlockVector->GetBlock(dstOrigBlockIndex);
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@ -12382,6 +12490,7 @@ VkResult VmaDefragmentationAlgorithm_Fast::Defragment(
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!end && srcSuballocIt != pSrcMetadata->m_Suballocations.end(); )
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{
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VmaAllocation_T* const pAlloc = srcSuballocIt->hAllocation;
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const VkDeviceSize srcAllocAlignment = pAlloc->GetAlignment();
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const VkDeviceSize srcAllocSize = srcSuballocIt->size;
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if(m_AllocationsMoved == maxAllocationsToMove ||
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m_BytesMoved + srcAllocSize > maxBytesToMove)
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@ -12390,12 +12499,82 @@ VkResult VmaDefragmentationAlgorithm_Fast::Defragment(
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break;
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}
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const VkDeviceSize srcAllocOffset = srcSuballocIt->offset;
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VkDeviceSize dstAllocOffset = VmaAlignUp(dstOffset, pAlloc->GetAlignment());
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// Try to place it in one of free spaces from the database.
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size_t freeSpaceInfoIndex;
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VkDeviceSize dstAllocOffset;
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if(freeSpaceDb.Fetch(srcAllocAlignment, srcAllocSize,
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freeSpaceInfoIndex, dstAllocOffset))
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{
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size_t freeSpaceOrigBlockIndex = m_BlockInfos[freeSpaceInfoIndex].origBlockIndex;
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VmaDeviceMemoryBlock* pFreeSpaceBlock = m_pBlockVector->GetBlock(freeSpaceOrigBlockIndex);
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VmaBlockMetadata_Generic* pFreeSpaceMetadata = (VmaBlockMetadata_Generic*)pFreeSpaceBlock->m_pMetadata;
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VkDeviceSize freeSpaceBlockSize = pFreeSpaceMetadata->GetSize();
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// Same block
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if(freeSpaceInfoIndex == srcBlockInfoIndex)
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{
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VMA_ASSERT(dstAllocOffset <= srcAllocOffset);
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// MOVE OPTION 1: Move the allocation inside the same block by decreasing offset.
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VmaSuballocation suballoc = *srcSuballocIt;
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suballoc.offset = dstAllocOffset;
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suballoc.hAllocation->ChangeOffset(dstAllocOffset);
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m_BytesMoved += srcAllocSize;
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++m_AllocationsMoved;
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VmaSuballocationList::iterator nextSuballocIt = srcSuballocIt;
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++nextSuballocIt;
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pSrcMetadata->m_Suballocations.erase(srcSuballocIt);
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srcSuballocIt = nextSuballocIt;
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InsertSuballoc(pFreeSpaceMetadata, suballoc);
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VmaDefragmentationMove move = {
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srcOrigBlockIndex, freeSpaceOrigBlockIndex,
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srcAllocOffset, dstAllocOffset,
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srcAllocSize };
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moves.push_back(move);
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}
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// Different block
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else
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{
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// MOVE OPTION 2: Move the allocation to a different block.
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VMA_ASSERT(freeSpaceInfoIndex < srcBlockInfoIndex);
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VmaSuballocation suballoc = *srcSuballocIt;
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suballoc.offset = dstAllocOffset;
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suballoc.hAllocation->ChangeBlockAllocation(m_hAllocator, pFreeSpaceBlock, dstAllocOffset);
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m_BytesMoved += srcAllocSize;
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++m_AllocationsMoved;
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VmaSuballocationList::iterator nextSuballocIt = srcSuballocIt;
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++nextSuballocIt;
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pSrcMetadata->m_Suballocations.erase(srcSuballocIt);
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srcSuballocIt = nextSuballocIt;
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InsertSuballoc(pFreeSpaceMetadata, suballoc);
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VmaDefragmentationMove move = {
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srcOrigBlockIndex, freeSpaceOrigBlockIndex,
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srcAllocOffset, dstAllocOffset,
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srcAllocSize };
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moves.push_back(move);
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}
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}
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else
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{
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dstAllocOffset = VmaAlignUp(dstOffset, srcAllocAlignment);
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// If the allocation doesn't fit before the end of dstBlock, forward to next block.
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while(dstBlockInfoIndex < srcBlockInfoIndex &&
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dstAllocOffset + srcAllocSize > dstBlockSize)
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{
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// But before that, register remaining free space at the end of dst block.
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freeSpaceDb.Register(dstBlockInfoIndex, dstOffset, dstBlockSize - dstOffset);
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++dstBlockInfoIndex;
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dstOrigBlockIndex = m_BlockInfos[dstBlockInfoIndex].origBlockIndex;
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pDstBlock = m_pBlockVector->GetBlock(dstOrigBlockIndex);
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@ -12422,6 +12601,8 @@ VkResult VmaDefragmentationAlgorithm_Fast::Defragment(
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if(skipOver)
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{
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freeSpaceDb.Register(dstBlockInfoIndex, dstOffset, srcAllocOffset - dstOffset);
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dstOffset = srcAllocOffset + srcAllocSize;
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++srcSuballocIt;
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}
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@ -12471,6 +12652,7 @@ VkResult VmaDefragmentationAlgorithm_Fast::Defragment(
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}
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}
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}
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}
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m_BlockInfos.clear();
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@ -12590,6 +12772,20 @@ void VmaDefragmentationAlgorithm_Fast::PostprocessMetadata()
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}
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}
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void VmaDefragmentationAlgorithm_Fast::InsertSuballoc(VmaBlockMetadata_Generic* pMetadata, const VmaSuballocation& suballoc)
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{
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// TODO: Optimize somehow. Remember iterator instead of searching for it linearly.
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VmaSuballocationList::iterator it = pMetadata->m_Suballocations.begin();
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while(it != pMetadata->m_Suballocations.end())
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{
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if(it->offset < suballoc.offset)
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{
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++it;
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}
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}
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pMetadata->m_Suballocations.insert(it, suballoc);
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}
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////////////////////////////////////////////////////////////////////////////////
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// VmaBlockVectorDefragmentationContext
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