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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Remove redundant variable VmaBlockVector::m_IsCustomPool
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@ -6032,7 +6032,6 @@ public:
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size_t maxBlockCount,
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size_t maxBlockCount,
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VkDeviceSize bufferImageGranularity,
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VkDeviceSize bufferImageGranularity,
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uint32_t frameInUseCount,
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uint32_t frameInUseCount,
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bool isCustomPool,
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bool explicitBlockSize,
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bool explicitBlockSize,
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uint32_t algorithm);
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uint32_t algorithm);
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~VmaBlockVector();
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~VmaBlockVector();
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@ -6041,6 +6040,7 @@ public:
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VmaAllocator GetAllocator() const { return m_hAllocator; }
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VmaAllocator GetAllocator() const { return m_hAllocator; }
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VmaPool GetParentPool() const { return m_hParentPool; }
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VmaPool GetParentPool() const { return m_hParentPool; }
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bool IsCustomPool() const { return m_hParentPool != VMA_NULL; }
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uint32_t GetMemoryTypeIndex() const { return m_MemoryTypeIndex; }
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uint32_t GetMemoryTypeIndex() const { return m_MemoryTypeIndex; }
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VkDeviceSize GetPreferredBlockSize() const { return m_PreferredBlockSize; }
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VkDeviceSize GetPreferredBlockSize() const { return m_PreferredBlockSize; }
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VkDeviceSize GetBufferImageGranularity() const { return m_BufferImageGranularity; }
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VkDeviceSize GetBufferImageGranularity() const { return m_BufferImageGranularity; }
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@ -6106,7 +6106,6 @@ private:
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const size_t m_MaxBlockCount;
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const size_t m_MaxBlockCount;
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const VkDeviceSize m_BufferImageGranularity;
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const VkDeviceSize m_BufferImageGranularity;
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const uint32_t m_FrameInUseCount;
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const uint32_t m_FrameInUseCount;
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const bool m_IsCustomPool;
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const bool m_ExplicitBlockSize;
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const bool m_ExplicitBlockSize;
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const uint32_t m_Algorithm;
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const uint32_t m_Algorithm;
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/* There can be at most one allocation that is completely empty - a
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/* There can be at most one allocation that is completely empty - a
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@ -11448,7 +11447,6 @@ VmaPool_T::VmaPool_T(
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createInfo.maxBlockCount,
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createInfo.maxBlockCount,
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(createInfo.flags & VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
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(createInfo.flags & VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
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createInfo.frameInUseCount,
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createInfo.frameInUseCount,
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true, // isCustomPool
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createInfo.blockSize != 0, // explicitBlockSize
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createInfo.blockSize != 0, // explicitBlockSize
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createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK), // algorithm
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createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK), // algorithm
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m_Id(0),
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m_Id(0),
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@ -11488,7 +11486,6 @@ VmaBlockVector::VmaBlockVector(
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size_t maxBlockCount,
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size_t maxBlockCount,
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VkDeviceSize bufferImageGranularity,
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VkDeviceSize bufferImageGranularity,
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uint32_t frameInUseCount,
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uint32_t frameInUseCount,
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bool isCustomPool,
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bool explicitBlockSize,
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bool explicitBlockSize,
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uint32_t algorithm) :
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uint32_t algorithm) :
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m_hAllocator(hAllocator),
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m_hAllocator(hAllocator),
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@ -11499,7 +11496,6 @@ VmaBlockVector::VmaBlockVector(
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m_MaxBlockCount(maxBlockCount),
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m_MaxBlockCount(maxBlockCount),
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m_BufferImageGranularity(bufferImageGranularity),
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m_BufferImageGranularity(bufferImageGranularity),
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m_FrameInUseCount(frameInUseCount),
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m_FrameInUseCount(frameInUseCount),
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m_IsCustomPool(isCustomPool),
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m_ExplicitBlockSize(explicitBlockSize),
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m_ExplicitBlockSize(explicitBlockSize),
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m_Algorithm(algorithm),
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m_Algorithm(algorithm),
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m_HasEmptyBlock(false),
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m_HasEmptyBlock(false),
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@ -12426,7 +12422,7 @@ void VmaBlockVector::PrintDetailedMap(class VmaJsonWriter& json)
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json.BeginObject();
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json.BeginObject();
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if(m_IsCustomPool)
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if(IsCustomPool())
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{
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{
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const char* poolName = m_hParentPool->GetName();
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const char* poolName = m_hParentPool->GetName();
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if(poolName != VMA_NULL && poolName[0] != '\0')
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if(poolName != VMA_NULL && poolName[0] != '\0')
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@ -14331,7 +14327,6 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
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SIZE_MAX,
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SIZE_MAX,
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GetBufferImageGranularity(),
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GetBufferImageGranularity(),
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pCreateInfo->frameInUseCount,
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pCreateInfo->frameInUseCount,
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false, // isCustomPool
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false, // explicitBlockSize
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false, // explicitBlockSize
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false); // linearAlgorithm
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false); // linearAlgorithm
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// No need to call m_pBlockVectors[memTypeIndex][blockVectorTypeIndex]->CreateMinBlocks here,
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// No need to call m_pBlockVectors[memTypeIndex][blockVectorTypeIndex]->CreateMinBlocks here,
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