diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h index 4e32833..84c790c 100644 --- a/include/vk_mem_alloc.h +++ b/include/vk_mem_alloc.h @@ -2116,6 +2116,9 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckCorruption( \param allocator Allocator object. \param pInfo Structure filled with parameters of defragmentation. \param[out] pContext Context object that must be passed to vmaEndDefragmentation() to finish defragmentation. +\returns +- `VK_SUCCESS` if defragmentation can begin. +- `VK_ERROR_FEATURE_NOT_PRESENT` if defragmentation is not supported. For more information about defragmentation, see documentation chapter: [Defragmentation](@ref defragmentation). @@ -5987,7 +5990,7 @@ public: bool IsMappingAllowed() const { return (m_Flags & FLAG_MAPPING_ALLOWED) != 0; } void SetUserData(VmaAllocator hAllocator, void* pUserData); - void SwapBlockAllocation(VmaAllocation allocation); + uint8_t SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocation allocation); VmaAllocHandle GetAllocHandle() const; VkDeviceSize GetOffset() const; VmaPool GetParentPool() const; @@ -6280,6 +6283,7 @@ public: // Validates all data structures inside this object. If not valid, returns false. virtual bool Validate() const = 0; virtual size_t GetAllocationCount() const = 0; + virtual size_t GetFreeRegionsCount() const = 0; virtual VkDeviceSize GetSumFreeSize() const = 0; // Returns true if this block is empty - contains only single free suballocation. virtual bool IsEmpty() const = 0; @@ -6289,6 +6293,7 @@ public: virtual VmaAllocHandle GetAllocationListBegin() const = 0; virtual VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const = 0; + virtual VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const = 0; // Shouldn't modify blockCount. virtual void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const = 0; @@ -7590,6 +7595,7 @@ public: void Init(VkDeviceSize size) override; bool Validate() const override; size_t GetAllocationCount() const override; + size_t GetFreeRegionsCount() const override; void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const override; void AddStatistics(VmaStatistics& inoutStats) const override; @@ -7618,6 +7624,7 @@ public: void* GetAllocationUserData(VmaAllocHandle allocHandle) const override; VmaAllocHandle GetAllocationListBegin() const override; VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override; + VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const override; void Clear() override; void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override; void DebugLogAllAllocations() const override; @@ -7856,6 +7863,13 @@ size_t VmaBlockMetadata_Linear::GetAllocationCount() const AccessSuballocations2nd().size() - m_2ndNullItemsCount; } +size_t VmaBlockMetadata_Linear::GetFreeRegionsCount() const +{ + // Function only used for defragmentation, which is disabled for this algorithm + VMA_ASSERT(0); + return SIZE_MAX; +} + void VmaBlockMetadata_Linear::AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const { const VkDeviceSize size = GetSize(); @@ -8727,6 +8741,13 @@ VmaAllocHandle VmaBlockMetadata_Linear::GetNextAllocation(VmaAllocHandle prevAll return VK_NULL_HANDLE; } +VkDeviceSize VmaBlockMetadata_Linear::GetNextFreeRegionSize(VmaAllocHandle alloc) const +{ + // Function only used for defragmentation, which is disabled for this algorithm + VMA_ASSERT(0); + return 0; +} + void VmaBlockMetadata_Linear::Clear() { m_SumFreeSize = GetSize(); @@ -9925,6 +9946,7 @@ public: virtual ~VmaBlockMetadata_TLSF(); size_t GetAllocationCount() const override { return m_AllocCount; } + size_t GetFreeRegionsCount() const override { return m_BlocksFreeCount + 1; } VkDeviceSize GetSumFreeSize() const override { return m_BlocksFreeSize + m_NullBlock->size; } bool IsEmpty() const override { return m_NullBlock->offset == 0; } VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return ((Block*)allocHandle)->offset; }; @@ -9958,6 +9980,7 @@ public: void* GetAllocationUserData(VmaAllocHandle allocHandle) const override; VmaAllocHandle GetAllocationListBegin() const override; VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override; + VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const override; void Clear() override; void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override; void DebugLogAllAllocations() const override; @@ -10634,6 +10657,16 @@ VmaAllocHandle VmaBlockMetadata_TLSF::GetNextAllocation(VmaAllocHandle prevAlloc return VK_NULL_HANDLE; } +VkDeviceSize VmaBlockMetadata_TLSF::GetNextFreeRegionSize(VmaAllocHandle alloc) const +{ + Block* block = (Block*)alloc; + VMA_ASSERT(!block->IsFree() && "Incorrect block!"); + + if (block->prevPhysical) + return block->prevPhysical->IsFree() ? block->prevPhysical->size : 0; + return 0; +} + void VmaBlockMetadata_TLSF::Clear() { m_AllocCount = 0; @@ -10975,11 +11008,16 @@ public: VkResult DefragmentPassEnd(VmaDefragmentationPassMoveInfo& moveInfo); private: - struct ImmovableBlock + struct FragmentedBlock { - uint32_t vectorIndex; + uint32_t data; VmaDeviceMemoryBlock* block; }; + struct StateBalanced + { + VkDeviceSize avgFreeSize = 0; + VkDeviceSize avgAllocSize = UINT64_MAX; + }; struct StateExtensive { enum class Operation : uint8_t @@ -11022,10 +11060,11 @@ private: bool ComputeDefragmentation(VmaBlockVector& vector, size_t index); bool ComputeDefragmentation_Fast(VmaBlockVector& vector); - bool ComputeDefragmentation_Balanced(VmaBlockVector& vector); + bool ComputeDefragmentation_Balanced(VmaBlockVector& vector, size_t index, bool update); bool ComputeDefragmentation_Full(VmaBlockVector& vector); bool ComputeDefragmentation_Extensive(VmaBlockVector& vector, size_t index); + void UpdateVectorStatistics(VmaBlockVector& vector, StateBalanced& state); bool MoveDataToFreeBlocks(VmaSuballocationType currentType, VmaBlockVector& vector, size_t firstFreeBlock, bool& texturePresent, bool& bufferPresent, bool& otherPresent); @@ -12008,12 +12047,17 @@ void VmaAllocation_T::SetUserData(VmaAllocator hAllocator, void* pUserData) } } -void VmaAllocation_T::SwapBlockAllocation(VmaAllocation allocation) +uint8_t VmaAllocation_T::SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocation allocation) { VMA_ASSERT(allocation != VMA_NULL); VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK); VMA_ASSERT(allocation->m_Type == ALLOCATION_TYPE_BLOCK); + m_MapCount = allocation->m_MapCount; + if (m_MapCount != 0) + m_BlockAllocation.m_Block->Unmap(hAllocator, m_MapCount); + allocation->m_MapCount = 0; + m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, allocation); VMA_SWAP(m_BlockAllocation, allocation->m_BlockAllocation); m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, this); @@ -12021,6 +12065,7 @@ void VmaAllocation_T::SwapBlockAllocation(VmaAllocation allocation) #if VMA_STATS_STRING_ENABLED VMA_SWAP(m_BufferImageUsage, allocation->m_BufferImageUsage); #endif + return m_MapCount; } VmaAllocHandle VmaAllocation_T::GetAllocHandle() const @@ -12988,6 +13033,13 @@ VmaDefragmentationContext_T::VmaDefragmentationContext_T( switch (m_Algorithm) { + case 0: // Default algorithm + m_Algorithm = VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT; + case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT: + { + m_AlgorithmState = vma_new_array(hAllocator, StateBalanced, m_BlockVectorCount); + break; + } case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT: { if (hAllocator->GetBufferImageGranularity() > 1) @@ -13005,6 +13057,9 @@ VmaDefragmentationContext_T::~VmaDefragmentationContext_T() { switch (m_Algorithm) { + case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT: + vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast(m_AlgorithmState), m_BlockVectorCount); + break; case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT: vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast(m_AlgorithmState), m_BlockVectorCount); break; @@ -13059,7 +13114,11 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo VMA_ASSERT(moveInfo.moveCount > 0 ? moveInfo.pMoves != VMA_NULL : true); VkResult result = VK_SUCCESS; - VmaVector> immovableBlocks(VmaStlAllocator(m_MoveAllocator.m_pCallbacks)); + VmaStlAllocator blockAllocator(m_MoveAllocator.m_pCallbacks); + VmaVector> immovableBlocks(blockAllocator); + VmaVector> mappedBlocks(blockAllocator); + + VmaAllocator allocator = VMA_NULL; for (uint32_t i = 0; i < moveInfo.moveCount; ++i) { VmaDefragmentationMove& move = moveInfo.pMoves[i]; @@ -13085,7 +13144,25 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo { case VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY: { - move.srcAllocation->SwapBlockAllocation(dst); + uint8_t mapCount = move.srcAllocation->SwapBlockAllocation(vector->m_hAllocator, dst); + if (mapCount > 0) + { + allocator = vector->m_hAllocator; + VmaDeviceMemoryBlock* newMapBlock = move.srcAllocation->GetBlock(); + bool notPresent = true; + for (FragmentedBlock& block : mappedBlocks) + { + if (block.block == newMapBlock) + { + notPresent = false; + block.data += mapCount; + break; + } + } + if (notPresent) + mappedBlocks.push_back({ mapCount, newMapBlock }); + } + prevCount = vector->GetBlockCount(); freedBlockSize = dst->GetBlock()->m_pMetadata->GetSize(); vector->Free(dst, false); @@ -13101,7 +13178,7 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo VmaDeviceMemoryBlock* newBlock = move.srcAllocation->GetBlock(); bool notPresent = true; - for (const ImmovableBlock& block : immovableBlocks) + for (const FragmentedBlock& block : immovableBlocks) { if (block.block == newBlock) { @@ -13173,12 +13250,12 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo { bool swapped = false; // Move to the start of free blocks range - for (const ImmovableBlock& block : immovableBlocks) + for (const FragmentedBlock& block : immovableBlocks) { - StateExtensive& state = reinterpret_cast(m_AlgorithmState)[block.vectorIndex]; + StateExtensive& state = reinterpret_cast(m_AlgorithmState)[block.data]; if (state.operation != StateExtensive::Operation::Cleanup) { - VmaBlockVector* vector = m_pBlockVectors[block.vectorIndex]; + VmaBlockVector* vector = m_pBlockVectors[block.data]; for (size_t i = 0, count = vector->GetBlockCount() - m_ImmovableBlockCount; i < count; ++i) { if (vector->GetBlock(i) == block.block) @@ -13205,9 +13282,9 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo default: { // Move to the begining - for (const ImmovableBlock& block : immovableBlocks) + for (const FragmentedBlock& block : immovableBlocks) { - VmaBlockVector* vector = m_pBlockVectors[block.vectorIndex]; + VmaBlockVector* vector = m_pBlockVectors[block.data]; for (size_t i = m_ImmovableBlockCount; vector->GetBlockCount(); ++i) { if (vector->GetBlock(i) == block.block) @@ -13221,6 +13298,13 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo } } } + + // Bulk-map destination blocks + for (const FragmentedBlock& block : mappedBlocks) + { + VkResult res = block.block->Map(allocator, block.data, VMA_NULL); + VMA_ASSERT(res == VK_SUCCESS); + } return result; } @@ -13230,9 +13314,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation(VmaBlockVector& vector, { case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT: return ComputeDefragmentation_Fast(vector); - default: // Default algoritm + default: + VMA_ASSERT(0); case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT: - return ComputeDefragmentation_Balanced(vector); + return ComputeDefragmentation_Balanced(vector, index, true); case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT: return ComputeDefragmentation_Full(vector); case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT: @@ -13389,19 +13474,26 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Fast(VmaBlockVector& ve return false; } -bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector& vector) +bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector& vector, size_t index, bool update) { // Go over every allocation and try to fit it in previous blocks at lowest offsets, // if not possible: realloc within single block to minimize offset (exclude offset == 0), // but only if there are noticable gaps between them (some heuristic, ex. average size of allocation in block) + VMA_ASSERT(m_AlgorithmState != VMA_NULL); VkDeviceSize currentBytesMoved = 0; uint32_t currentAllocsMoved = 0; + StateBalanced& vectorState = reinterpret_cast(m_AlgorithmState)[index]; + if (update && vectorState.avgAllocSize == UINT64_MAX) + UpdateVectorStatistics(vector, vectorState); + + VkDeviceSize minimalFreeRegion = vectorState.avgFreeSize / 2; for (size_t i = vector.GetBlockCount() - 1; i > m_ImmovableBlockCount; --i) { VmaDeviceMemoryBlock* block = vector.GetBlock(i); VmaBlockMetadata* metadata = block->m_pMetadata; + VkDeviceSize prevFreeRegionSize = 0; for (VmaAllocHandle handle = metadata->GetAllocationListBegin(); handle != VK_NULL_HANDLE; @@ -13417,44 +13509,60 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector if (AllocInOtherBlock(0, i, moveData, vector)) return true; + VkDeviceSize nextFreeRegionSize = metadata->GetNextFreeRegionSize(handle); // If no room found then realloc within block for lower offset VkDeviceSize offset = moveData.move.srcAllocation->GetOffset(); if (prevMoveCount == m_Moves.size() && offset != 0 && metadata->GetSumFreeSize() >= moveData.size) { - VmaAllocationRequest request = {}; - if (metadata->CreateAllocationRequest( - moveData.size, - moveData.alignment, - false, - moveData.type, - VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT, - &request)) + // Check if realloc will make sense + if (prevFreeRegionSize >= minimalFreeRegion || + nextFreeRegionSize >= minimalFreeRegion || + moveData.size <= vectorState.avgFreeSize || + moveData.size <= vectorState.avgAllocSize) { - if (metadata->GetAllocationOffset(request.allocHandle) < offset) + VmaAllocationRequest request = {}; + if (metadata->CreateAllocationRequest( + moveData.size, + moveData.alignment, + false, + moveData.type, + VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT, + &request)) { - VmaAllocation& dst = reinterpret_cast(moveData.move.internalData); - if (vector.CommitAllocationRequest( - request, - block, - moveData.alignment, - moveData.flags, - this, - moveData.type, - &dst) == VK_SUCCESS) + if (metadata->GetAllocationOffset(request.allocHandle) < offset) { - moveData.move.dstMemory = dst->GetMemory(); - moveData.move.dstOffset = dst->GetOffset(); - m_Moves.push_back(moveData.move); - currentBytesMoved += moveData.size; + VmaAllocation& dst = reinterpret_cast(moveData.move.internalData); + if (vector.CommitAllocationRequest( + request, + block, + moveData.alignment, + moveData.flags, + this, + moveData.type, + &dst) == VK_SUCCESS) + { + moveData.move.dstMemory = dst->GetMemory(); + moveData.move.dstOffset = dst->GetOffset(); + m_Moves.push_back(moveData.move); + currentBytesMoved += moveData.size; - if (IncrementCounters(currentAllocsMoved, currentBytesMoved)) - return true; + if (IncrementCounters(currentAllocsMoved, currentBytesMoved)) + return true; + } } } } } + prevFreeRegionSize = nextFreeRegionSize; } } + + // No moves perfomed, update statistics to current vector state + if (currentAllocsMoved == 0 && !update) + { + vectorState.avgAllocSize = UINT64_MAX; + return ComputeDefragmentation_Balanced(vector, index, false); + } m_Stats.bytesMoved += currentBytesMoved; m_Stats.allocationsMoved += currentAllocsMoved; @@ -13697,6 +13805,27 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto return false; } +void VmaDefragmentationContext_T::UpdateVectorStatistics(VmaBlockVector& vector, StateBalanced& state) +{ + size_t allocCount = 0; + size_t freeCount = 0; + state.avgFreeSize = 0; + state.avgAllocSize = 0; + + for (size_t i = 0; i < vector.GetBlockCount(); ++i) + { + VmaBlockMetadata* metadata = vector.GetBlock(i)->m_pMetadata; + + allocCount += metadata->GetAllocationCount(); + freeCount += metadata->GetFreeRegionsCount(); + state.avgFreeSize += metadata->GetSumFreeSize(); + state.avgAllocSize += metadata->GetSize(); + } + + state.avgAllocSize = (state.avgAllocSize - state.avgFreeSize) / allocCount; + state.avgFreeSize /= freeCount; +} + bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType currentType, VmaBlockVector& vector, size_t firstFreeBlock, bool& texturePresent, bool& bufferPresent, bool& otherPresent) @@ -16610,6 +16739,13 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaBeginDefragmentation( VMA_DEBUG_LOG("vmaBeginDefragmentation"); + if (pInfo->pool != VMA_NULL) + { + // Check if run on supported algorithms + if (pInfo->pool->m_BlockVector.GetAlgorithm() & VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT) + return VK_ERROR_FEATURE_NOT_PRESENT; + } + VMA_DEBUG_GLOBAL_MUTEX_LOCK *pContext = vma_new(allocator, VmaDefragmentationContext_T)(allocator, *pInfo); diff --git a/src/Tests.cpp b/src/Tests.cpp index 3902680..b85b05b 100644 --- a/src/Tests.cpp +++ b/src/Tests.cpp @@ -1666,7 +1666,7 @@ void TestDefragmentationSimple() const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4; auto RandomBufSize = [&]() -> VkDeviceSize { - return align_up(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 32); + return align_up(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 64); }; VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; @@ -1941,14 +1941,14 @@ void TestDefragmentationAlgorithms() const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4; auto RandomBufSize = [&]() -> VkDeviceSize { - return align_up(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 32); + return align_up(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 64); }; const uint32_t MIN_TEX_SIZE = 512; const uint32_t MAX_TEX_SIZE = TEX_SIZE * 4; auto RandomTexSize = [&]() -> uint32_t { - return align_up(rand.Generate() % (MAX_TEX_SIZE - MIN_TEX_SIZE + 1) + MIN_TEX_SIZE, 32); + return align_up(rand.Generate() % (MAX_TEX_SIZE - MIN_TEX_SIZE + 1) + MIN_TEX_SIZE, 64); }; VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO }; @@ -2026,7 +2026,7 @@ void TestDefragmentationAlgorithms() CreateImage(allocCreateInfo, imageCreateInfo, VK_IMAGE_LAYOUT_GENERAL, false, allocInfo); allocations.push_back(allocInfo); } - + const uint32_t percentToDelete = 55; const size_t numberToDelete = allocations.size() * percentToDelete / 100; for (size_t i = 0; i < numberToDelete; ++i) @@ -2084,7 +2084,7 @@ void TestDefragmentationAlgorithms() // Destroy old buffers/images and replace them with new handles. for (size_t i = 0; i < pass.moveCount; ++i) { - if (pass.pMoves[i].operation != VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE) + if (pass.pMoves[i].operation == VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY) { VmaAllocation const alloc = pass.pMoves[i].srcAllocation; VmaAllocationInfo vmaAllocInfo;