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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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Additional fix as suggested in #69
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77fa9dc840
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@ -3725,7 +3725,7 @@ static inline bool VmaIsBufferImageGranularityConflict(
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static void VmaWriteMagicValue(void* pData, VkDeviceSize offset)
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static void VmaWriteMagicValue(void* pData, VkDeviceSize offset)
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{
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{
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#if VMA_DEBUG_MARGIN > 0
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#if VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_DETECT_CORRUPTION
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uint32_t* pDst = (uint32_t*)((char*)pData + offset);
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uint32_t* pDst = (uint32_t*)((char*)pData + offset);
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const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
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const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
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for(size_t i = 0; i < numberCount; ++i, ++pDst)
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for(size_t i = 0; i < numberCount; ++i, ++pDst)
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@ -3733,13 +3733,13 @@ static void VmaWriteMagicValue(void* pData, VkDeviceSize offset)
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*pDst = VMA_CORRUPTION_DETECTION_MAGIC_VALUE;
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*pDst = VMA_CORRUPTION_DETECTION_MAGIC_VALUE;
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}
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}
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#else
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#else
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// no-op
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// no-op
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#endif
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#endif
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}
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}
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static bool VmaValidateMagicValue(const void* pData, VkDeviceSize offset)
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static bool VmaValidateMagicValue(const void* pData, VkDeviceSize offset)
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{
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{
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#if VMA_DEBUG_MARGIN > 0
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#if VMA_DEBUG_MARGIN > 0 && VMA_DEBUG_DETECT_CORRUPTION
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const uint32_t* pSrc = (const uint32_t*)((const char*)pData + offset);
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const uint32_t* pSrc = (const uint32_t*)((const char*)pData + offset);
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const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
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const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
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for(size_t i = 0; i < numberCount; ++i, ++pSrc)
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for(size_t i = 0; i < numberCount; ++i, ++pSrc)
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