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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Use forwarding references with std::forward()
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@ -3616,7 +3616,7 @@ class VmaPoolAllocator
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public:
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VmaPoolAllocator(const VkAllocationCallbacks* pAllocationCallbacks, uint32_t firstBlockCapacity);
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~VmaPoolAllocator();
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template<typename... Types> T* Alloc(Types... args);
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template<typename... Types> T* Alloc(Types&&... args);
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void Free(T* ptr);
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private:
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@ -3658,7 +3658,7 @@ VmaPoolAllocator<T>::~VmaPoolAllocator()
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}
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template<typename T>
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template<typename... Types> T* VmaPoolAllocator<T>::Alloc(Types... args)
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template<typename... Types> T* VmaPoolAllocator<T>::Alloc(Types&&... args)
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{
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for(size_t i = m_ItemBlocks.size(); i--; )
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{
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@ -6272,7 +6272,7 @@ class VmaAllocationObjectAllocator
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public:
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VmaAllocationObjectAllocator(const VkAllocationCallbacks* pAllocationCallbacks);
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template<typename... Types> VmaAllocation Allocate(Types... args);
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template<typename... Types> VmaAllocation Allocate(Types&&... args);
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void Free(VmaAllocation hAlloc);
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private:
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@ -14160,7 +14160,7 @@ VmaAllocationObjectAllocator::VmaAllocationObjectAllocator(const VkAllocationCal
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{
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}
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template<typename... Types> VmaAllocation VmaAllocationObjectAllocator::Allocate(Types... args)
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template<typename... Types> VmaAllocation VmaAllocationObjectAllocator::Allocate(Types&&... args)
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{
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VmaMutexLock mutexLock(m_Mutex);
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return m_Allocator.Alloc<Types...>(std::forward<Types>(args)...);
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