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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 04:10:06 +00:00
Fixed usage of VMA_FALLTHROUGH
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4c58c1fefe
commit
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@ -13797,11 +13797,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto
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vectorState.operation = StateExtensive::Operation::MoveBuffers;
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vectorState.operation = StateExtensive::Operation::MoveBuffers;
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bufferPresent = false;
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bufferPresent = false;
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otherPresent = false;
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otherPresent = false;
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VMA_FALLTHROUGH; // Fallthrough
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}
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}
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else
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else
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break;
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break;
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VMA_FALLTHROUGH; // Fallthrough
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}
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}
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case StateExtensive::Operation::MoveBuffers:
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case StateExtensive::Operation::MoveBuffers:
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{
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{
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@ -13823,11 +13822,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto
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// No more buffers to move, check all others
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// No more buffers to move, check all others
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vectorState.operation = StateExtensive::Operation::MoveAll;
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vectorState.operation = StateExtensive::Operation::MoveAll;
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otherPresent = false;
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otherPresent = false;
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VMA_FALLTHROUGH; // Fallthrough
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}
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}
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else
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else
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break;
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break;
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VMA_FALLTHROUGH; // Fallthrough
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}
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}
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case StateExtensive::Operation::MoveAll:
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case StateExtensive::Operation::MoveAll:
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{
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{
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