From e1879e9f109919a5e71ab77bd08736c1c44686a4 Mon Sep 17 00:00:00 2001 From: Adam Sawicki Date: Tue, 8 Mar 2022 12:25:24 +0100 Subject: [PATCH] Removed VMA_ALLOCATION_CREATE_RESERVED_1_BIT, VMA_ALLOCATION_CREATE_RESERVED_2_BIT Improvements in documentation. --- docs/html/allocation_annotation.html | 10 +- docs/html/choosing_memory_type.html | 18 +- docs/html/custom_memory_pools.html | 14 +- docs/html/defragmentation.html | 16 +- docs/html/deprecated.html | 6 +- docs/html/globals.html | 2 - docs/html/globals_eval.html | 2 - docs/html/group__group__alloc.html | 36 ++- docs/html/memory_mapping.html | 14 +- docs/html/quick_start.html | 22 +- docs/html/resource_aliasing.html | 4 +- docs/html/search/all_11.js | 318 +++++++++++++------------- docs/html/search/enumvalues_0.js | 102 ++++----- docs/html/usage_patterns.html | 20 +- docs/html/virtual_allocator.html | 20 +- docs/html/vk__mem__alloc_8h.html | 24 +- docs/html/vk_ext_memory_priority.html | 8 +- include/vk_mem_alloc.h | 11 +- 18 files changed, 313 insertions(+), 334 deletions(-) diff --git a/docs/html/allocation_annotation.html b/docs/html/allocation_annotation.html index 8e6b8c9..70ad8e2 100644 --- a/docs/html/allocation_annotation.html +++ b/docs/html/allocation_annotation.html @@ -85,17 +85,17 @@ Allocation user data
vmaCreateBuffer(allocator, &bufCreateInfo, &allocCreateInfo, &buffer, &allocation, nullptr);
VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
Creates a new VkBuffer, allocates and binds memory for it.
@ VMA_MEMORY_USAGE_AUTO
Definition: vk_mem_alloc.h:492
-
Parameters of new VmaAllocation.
Definition: vk_mem_alloc.h:1223
-
void * pUserData
Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...
Definition: vk_mem_alloc.h:1262
-
VmaMemoryUsage usage
Intended usage of memory.
Definition: vk_mem_alloc.h:1231
+
Parameters of new VmaAllocation.
Definition: vk_mem_alloc.h:1222
+
void * pUserData
Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...
Definition: vk_mem_alloc.h:1261
+
VmaMemoryUsage usage
Intended usage of memory.
Definition: vk_mem_alloc.h:1230
Represents single memory allocation.

The pointer may be later retrieved as VmaAllocationInfo::pUserData:

vmaGetAllocationInfo(allocator, allocation, &allocInfo);
MyBufferMetadata* pMetadata = (MyBufferMetadata*)allocInfo.pUserData;
void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)
Returns current information about specified allocation.
-
Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
Definition: vk_mem_alloc.h:1338
-
void * pUserData
Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...
Definition: vk_mem_alloc.h:1385
+
Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
Definition: vk_mem_alloc.h:1337
+
void * pUserData
Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...
Definition: vk_mem_alloc.h:1384

It can also be changed using function vmaSetAllocationUserData().

Values of (non-zero) allocations' pUserData are printed in JSON report created by vmaBuildStatsString() in hexadecimal form.

diff --git a/docs/html/choosing_memory_type.html b/docs/html/choosing_memory_type.html index 63097b0..864d716 100644 --- a/docs/html/choosing_memory_type.html +++ b/docs/html/choosing_memory_type.html @@ -95,8 +95,8 @@ Usage

vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
Creates a new VkBuffer, allocates and binds memory for it.
@ VMA_MEMORY_USAGE_AUTO
Definition: vk_mem_alloc.h:492
-
Parameters of new VmaAllocation.
Definition: vk_mem_alloc.h:1223
-
VmaMemoryUsage usage
Intended usage of memory.
Definition: vk_mem_alloc.h:1231
+
Parameters of new VmaAllocation.
Definition: vk_mem_alloc.h:1222
+
VmaMemoryUsage usage
Intended usage of memory.
Definition: vk_mem_alloc.h:1230
Represents single memory allocation.

If you have a preference for putting the resource in GPU (device) memory or CPU (host) memory on systems with discrete graphics card that have the memories separate, you can use VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE or VMA_MEMORY_USAGE_AUTO_PREFER_HOST.

When using VMA_MEMORY_USAGE_AUTO* while you want to map the allocated memory, you also need to specify one of the host access flags: VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT or VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT. This will help the library decide about preferred memory type to ensure it has VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT so you can map it.

@@ -112,8 +112,8 @@ Usage
VkBuffer stagingBuffer;
VmaAllocation stagingAllocation;
vmaCreateBuffer(allocator, &stagingBufferInfo, &stagingAllocInfo, &stagingBuffer, &stagingAllocation, nullptr);
-
@ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
Definition: vk_mem_alloc.h:599
-
VmaAllocationCreateFlags flags
Use VmaAllocationCreateFlagBits enum.
Definition: vk_mem_alloc.h:1225
+
@ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
Definition: vk_mem_alloc.h:598
+
VmaAllocationCreateFlags flags
Use VmaAllocationCreateFlagBits enum.
Definition: vk_mem_alloc.h:1224

For more examples of creating different kinds of resources, see chapter Recommended usage patterns.

Usage values VMA_MEMORY_USAGE_AUTO* are legal to use only when the library knows about the resource being created by having VkBufferCreateInfo / VkImageCreateInfo passed, so they work with functions like: vmaCreateBuffer(), vmaCreateImage(), vmaFindMemoryTypeIndexForBufferInfo() etc. If you allocate raw memory using function vmaAllocateMemory(), you have to use other means of selecting memory type, as decribed below.

Note
Old usage values (VMA_MEMORY_USAGE_GPU_ONLY, VMA_MEMORY_USAGE_CPU_ONLY, VMA_MEMORY_USAGE_CPU_TO_GPU, VMA_MEMORY_USAGE_GPU_TO_CPU, VMA_MEMORY_USAGE_CPU_COPY) are still available and work same way as in previous versions of the library for backward compatibility, but they are not recommended.
@@ -128,10 +128,10 @@ Required and preferred flags
VkBuffer buffer;
VmaAllocation allocation;
vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
-
@ VMA_ALLOCATION_CREATE_MAPPED_BIT
Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
Definition: vk_mem_alloc.h:550
-
@ VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT
Definition: vk_mem_alloc.h:611
-
VkMemoryPropertyFlags preferredFlags
Flags that preferably should be set in a memory type chosen for an allocation.
Definition: vk_mem_alloc.h:1241
-
VkMemoryPropertyFlags requiredFlags
Flags that must be set in a Memory Type chosen for an allocation.
Definition: vk_mem_alloc.h:1236
+
@ VMA_ALLOCATION_CREATE_MAPPED_BIT
Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
Definition: vk_mem_alloc.h:549
+
@ VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT
Definition: vk_mem_alloc.h:610
+
VkMemoryPropertyFlags preferredFlags
Flags that preferably should be set in a memory type chosen for an allocation.
Definition: vk_mem_alloc.h:1240
+
VkMemoryPropertyFlags requiredFlags
Flags that must be set in a Memory Type chosen for an allocation.
Definition: vk_mem_alloc.h:1235

A memory type is chosen that has all the required flags and as many preferred flags set as possible.

Value passed in VmaAllocationCreateInfo::usage is internally converted to a set of required and preferred flags, plus some extra "magic" (heuristics).

@@ -146,7 +146,7 @@ Explicit memory types

VkBuffer buffer;
VmaAllocation allocation;
vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
-
uint32_t memoryTypeBits
Bitmask containing one bit set for every memory type acceptable for this allocation.
Definition: vk_mem_alloc.h:1249
+
uint32_t memoryTypeBits
Bitmask containing one bit set for every memory type acceptable for this allocation.
Definition: vk_mem_alloc.h:1248

Custom memory pools

If you allocate from custom memory pool, all the ways of specifying memory requirements described above are not applicable and the aforementioned members of VmaAllocationCreateInfo structure are ignored. Memory type is selected explicitly when creating the pool and then used to make all the allocations from that pool. For further details, see Custom memory pools.

diff --git a/docs/html/custom_memory_pools.html b/docs/html/custom_memory_pools.html index 070866e..064613f 100644 --- a/docs/html/custom_memory_pools.html +++ b/docs/html/custom_memory_pools.html @@ -125,14 +125,14 @@ $(function() {
VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
Creates a new VkBuffer, allocates and binds memory for it.
VkResult vmaFindMemoryTypeIndexForBufferInfo(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, uint32_t *pMemoryTypeIndex)
Helps to find memoryTypeIndex, given VkBufferCreateInfo and VmaAllocationCreateInfo.
@ VMA_MEMORY_USAGE_AUTO
Definition: vk_mem_alloc.h:492
-
Parameters of new VmaAllocation.
Definition: vk_mem_alloc.h:1223
-
VmaPool pool
Pool that this allocation should be created in.
Definition: vk_mem_alloc.h:1255
-
VmaMemoryUsage usage
Intended usage of memory.
Definition: vk_mem_alloc.h:1231
+
Parameters of new VmaAllocation.
Definition: vk_mem_alloc.h:1222
+
VmaPool pool
Pool that this allocation should be created in.
Definition: vk_mem_alloc.h:1254
+
VmaMemoryUsage usage
Intended usage of memory.
Definition: vk_mem_alloc.h:1230
Represents single memory allocation.
-
Describes parameter of created VmaPool.
Definition: vk_mem_alloc.h:1274
-
uint32_t memoryTypeIndex
Vulkan memory type index to allocate this pool from.
Definition: vk_mem_alloc.h:1277
-
VkDeviceSize blockSize
Size of a single VkDeviceMemory block to be allocated as part of this pool, in bytes....
Definition: vk_mem_alloc.h:1290
-
size_t maxBlockCount
Maximum number of blocks that can be allocated in this pool. Optional.
Definition: vk_mem_alloc.h:1303
+
Describes parameter of created VmaPool.
Definition: vk_mem_alloc.h:1273
+
uint32_t memoryTypeIndex
Vulkan memory type index to allocate this pool from.
Definition: vk_mem_alloc.h:1276
+
VkDeviceSize blockSize
Size of a single VkDeviceMemory block to be allocated as part of this pool, in bytes....
Definition: vk_mem_alloc.h:1289
+
size_t maxBlockCount
Maximum number of blocks that can be allocated in this pool. Optional.
Definition: vk_mem_alloc.h:1302
Represents custom memory pool.

You have to free all allocations made from this pool before destroying it.

vmaDestroyBuffer(allocator, buf, alloc);
diff --git a/docs/html/defragmentation.html b/docs/html/defragmentation.html index ceb7eea..9f9aafc 100644 --- a/docs/html/defragmentation.html +++ b/docs/html/defragmentation.html @@ -134,15 +134,15 @@ $(function() {
VkResult vmaBeginDefragmentationPass(VmaAllocator allocator, VmaDefragmentationContext context, VmaDefragmentationPassMoveInfo *pPassInfo)
Starts single defragmentation pass.
VkResult vmaBeginDefragmentation(VmaAllocator allocator, const VmaDefragmentationInfo *pInfo, VmaDefragmentationContext *pContext)
Begins defragmentation process.
VkResult vmaEndDefragmentationPass(VmaAllocator allocator, VmaDefragmentationContext context, VmaDefragmentationPassMoveInfo *pPassInfo)
Ends single defragmentation pass.
-
@ VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT
Definition: vk_mem_alloc.h:707
-
Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
Definition: vk_mem_alloc.h:1338
-
void * pUserData
Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...
Definition: vk_mem_alloc.h:1385
+
@ VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT
Definition: vk_mem_alloc.h:706
+
Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
Definition: vk_mem_alloc.h:1337
+
void * pUserData
Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...
Definition: vk_mem_alloc.h:1384
An opaque object that represents started defragmentation process.
-
Parameters for defragmentation.
Definition: vk_mem_alloc.h:1401
-
VmaPool pool
Custom pool to be defragmented.
Definition: vk_mem_alloc.h:1408
-
VmaDefragmentationFlags flags
Use combination of VmaDefragmentationFlagBits.
Definition: vk_mem_alloc.h:1403
-
Parameters for incremental defragmentation steps.
Definition: vk_mem_alloc.h:1442
-
uint32_t moveCount
Number of elements in the pMoves array.
Definition: vk_mem_alloc.h:1444
+
Parameters for defragmentation.
Definition: vk_mem_alloc.h:1400
+
VmaPool pool
Custom pool to be defragmented.
Definition: vk_mem_alloc.h:1407
+
VmaDefragmentationFlags flags
Use combination of VmaDefragmentationFlagBits.
Definition: vk_mem_alloc.h:1402
+
Parameters for incremental defragmentation steps.
Definition: vk_mem_alloc.h:1441
+
uint32_t moveCount
Number of elements in the pMoves array.
Definition: vk_mem_alloc.h:1443

Although functions like vmaCreateBuffer(), vmaCreateImage(), vmaDestroyBuffer(), vmaDestroyImage() create/destroy an allocation and a buffer/image at once, these are just a shortcut for creating the resource, allocating memory, and binding them together. Defragmentation works on memory allocations only. You must handle the rest manually. Defragmentation is an iterative process that should repreat "passes" as long as related functions return VK_INCOMPLETE not VK_SUCCESS. In each pass:

  1. vmaBeginDefragmentationPass() function call:
      diff --git a/docs/html/deprecated.html b/docs/html/deprecated.html index 9955c55..6ead13e 100644 --- a/docs/html/deprecated.html +++ b/docs/html/deprecated.html @@ -66,12 +66,8 @@ $(function() {
      -
      Member VMA_ALLOCATION_CREATE_RESERVED_1_BIT
      -
      Removed. Do not use.
      -
      Member VMA_ALLOCATION_CREATE_RESERVED_2_BIT
      -
      Removed. Do not use.
      Member VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT
      -
      Preserved for backward compatibility. Consider using vmaSetAllocationName() instead.
      +
      Preserved for backward compatibility. Consider using vmaSetAllocationName() instead.
      Member VMA_MEMORY_USAGE_CPU_COPY
      Obsolete, preserved for backward compatibility. Prefers not VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT.
      Member VMA_MEMORY_USAGE_CPU_ONLY
      diff --git a/docs/html/globals.html b/docs/html/globals.html index e67a46a..f221e67 100644 --- a/docs/html/globals.html +++ b/docs/html/globals.html @@ -81,8 +81,6 @@ $(function() {
    • VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_MAPPED_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT : vk_mem_alloc.h
    • -
    • VMA_ALLOCATION_CREATE_RESERVED_1_BIT : vk_mem_alloc.h
    • -
    • VMA_ALLOCATION_CREATE_RESERVED_2_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_STRATEGY_MASK : vk_mem_alloc.h
    • diff --git a/docs/html/globals_eval.html b/docs/html/globals_eval.html index c5839e4..64c566c 100644 --- a/docs/html/globals_eval.html +++ b/docs/html/globals_eval.html @@ -74,8 +74,6 @@ $(function() {
    • VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_MAPPED_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT : vk_mem_alloc.h
    • -
    • VMA_ALLOCATION_CREATE_RESERVED_1_BIT : vk_mem_alloc.h
    • -
    • VMA_ALLOCATION_CREATE_RESERVED_2_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT : vk_mem_alloc.h
    • VMA_ALLOCATION_CREATE_STRATEGY_MASK : vk_mem_alloc.h
    • diff --git a/docs/html/group__group__alloc.html b/docs/html/group__group__alloc.html index 331f431..708fa99 100644 --- a/docs/html/group__group__alloc.html +++ b/docs/html/group__group__alloc.html @@ -179,26 +179,24 @@ Enumerations   VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT = 0x00000001 , VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT = 0x00000002 , VMA_ALLOCATION_CREATE_MAPPED_BIT = 0x00000004 -, VMA_ALLOCATION_CREATE_RESERVED_1_BIT = 0x00000008 -,
      -  VMA_ALLOCATION_CREATE_RESERVED_2_BIT = 0x00000010 , VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT = 0x00000020 -, VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = 0x00000040 +,
      +  VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = 0x00000040 , VMA_ALLOCATION_CREATE_DONT_BIND_BIT = 0x00000080 -,
      -  VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT = 0x00000100 +, VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT = 0x00000100 , VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT = 0x00000200 -, VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT = 0x00000400 +,
      +  VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT = 0x00000400 , VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT = 0x00000800 -,
      -  VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT = 0x00001000 +, VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT = 0x00001000 , VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT = 0x00010000 -, VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = 0x00020000 -, VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT = 0x00040000 ,
      -  VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT +  VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = 0x00020000 +, VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT = 0x00040000 +, VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT , VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT -, VMA_ALLOCATION_CREATE_STRATEGY_MASK +,
      +  VMA_ALLOCATION_CREATE_STRATEGY_MASK , VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
      } @@ -613,24 +611,20 @@ Functions VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT 

      Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such block.

      If new allocation cannot be placed in any of the existing blocks, allocation fails with VK_ERROR_OUT_OF_DEVICE_MEMORY error.

      -

      You should not use VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT and VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT at the same time. It makes no sense.

      -

      If VmaAllocationCreateInfo::pool is not null, this flag is implied and ignored.

      +

      You should not use VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT and VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT at the same time. It makes no sense.

      VMA_ALLOCATION_CREATE_MAPPED_BIT 

      Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.

      Pointer to mapped memory will be returned through VmaAllocationInfo::pMappedData.

      It is valid to use this flag for allocation made from memory type that is not HOST_VISIBLE. This flag is then ignored and memory is not mapped. This is useful if you need an allocation that is efficient to use on GPU (DEVICE_LOCAL) and still want to map it directly if possible on platforms that support it (e.g. Intel GPU).

      -VMA_ALLOCATION_CREATE_RESERVED_1_BIT 
      Deprecated:
      Removed. Do not use.
      - -VMA_ALLOCATION_CREATE_RESERVED_2_BIT 
      Deprecated:
      Removed. Do not use.
      - -VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT 
      Deprecated:
      Preserved for backward compatibility. Consider using vmaSetAllocationName() instead.
      +VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT 
      Deprecated:
      Preserved for backward compatibility. Consider using vmaSetAllocationName() instead.

      Set this flag to treat VmaAllocationCreateInfo::pUserData as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's pName. The string is automatically freed together with the allocation. It is also used in vmaBuildStatsString().

      VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT 

      Allocation will be created from upper stack in a double stack pool.

      This flag is only allowed for custom pools created with VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT flag.

      -VMA_ALLOCATION_CREATE_DONT_BIND_BIT 

      Create both buffer/image and allocation, but don't bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default: vmaCreateBuffer(), vmaCreateImage(). Otherwise it is ignored.

      +VMA_ALLOCATION_CREATE_DONT_BIND_BIT 

      Create both buffer/image and allocation, but don't bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default: vmaCreateBuffer(), vmaCreateImage(). Otherwise it is ignored.

      +

      If you want to make sure the new buffer/image is not tied to the new memory allocation through VkMemoryDedicatedAllocateInfoKHR structure in case the allocation ends up in its own memory block, use also flag VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT.

      VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT 

      Create allocation only if additional device memory required for it, if any, won't exceed memory budget. Otherwise return VK_ERROR_OUT_OF_DEVICE_MEMORY.

      diff --git a/docs/html/memory_mapping.html b/docs/html/memory_mapping.html index 28d398d..2abc4c0 100644 --- a/docs/html/memory_mapping.html +++ b/docs/html/memory_mapping.html @@ -117,14 +117,14 @@ Persistently mapped memory
      memcpy(allocInfo.pMappedData, &constantBufferData, sizeof(constantBufferData));
      VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
      Creates a new VkBuffer, allocates and binds memory for it.
      @ VMA_MEMORY_USAGE_AUTO
      Definition: vk_mem_alloc.h:492
      -
      @ VMA_ALLOCATION_CREATE_MAPPED_BIT
      Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
      Definition: vk_mem_alloc.h:550
      -
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
      Definition: vk_mem_alloc.h:599
      -
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1223
      -
      VmaMemoryUsage usage
      Intended usage of memory.
      Definition: vk_mem_alloc.h:1231
      -
      VmaAllocationCreateFlags flags
      Use VmaAllocationCreateFlagBits enum.
      Definition: vk_mem_alloc.h:1225
      +
      @ VMA_ALLOCATION_CREATE_MAPPED_BIT
      Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
      Definition: vk_mem_alloc.h:549
      +
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
      Definition: vk_mem_alloc.h:598
      +
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1222
      +
      VmaMemoryUsage usage
      Intended usage of memory.
      Definition: vk_mem_alloc.h:1230
      +
      VmaAllocationCreateFlags flags
      Use VmaAllocationCreateFlagBits enum.
      Definition: vk_mem_alloc.h:1224
      Represents single memory allocation.
      -
      Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
      Definition: vk_mem_alloc.h:1338
      -
      void * pMappedData
      Pointer to the beginning of this allocation as mapped data.
      Definition: vk_mem_alloc.h:1380
      +
      Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
      Definition: vk_mem_alloc.h:1337
      +
      void * pMappedData
      Pointer to the beginning of this allocation as mapped data.
      Definition: vk_mem_alloc.h:1379
      Note
      VMA_ALLOCATION_CREATE_MAPPED_BIT by itself doesn't guarantee that the allocation will end up in a mappable memory type. For this, you need to also specify VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT or VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT. VMA_ALLOCATION_CREATE_MAPPED_BIT only guarantees that if the memory is HOST_VISIBLE, the allocation will be mapped on creation. For an example of how to make use of this fact, see section Advanced data uploading.

      Cache flush and invalidate

      diff --git a/docs/html/quick_start.html b/docs/html/quick_start.html index 46984f5..5b6f55b 100644 --- a/docs/html/quick_start.html +++ b/docs/html/quick_start.html @@ -124,16 +124,16 @@ Initialization
      VmaAllocator allocator;
      vmaCreateAllocator(&allocatorCreateInfo, &allocator);
      VkResult vmaCreateAllocator(const VmaAllocatorCreateInfo *pCreateInfo, VmaAllocator *pAllocator)
      Creates VmaAllocator object.
      -
      Description of a Allocator to be created.
      Definition: vk_mem_alloc.h:1002
      -
      VkPhysicalDevice physicalDevice
      Vulkan physical device.
      Definition: vk_mem_alloc.h:1007
      -
      const VmaVulkanFunctions * pVulkanFunctions
      Pointers to Vulkan functions. Can be null.
      Definition: vk_mem_alloc.h:1050
      -
      VkInstance instance
      Handle to Vulkan instance object.
      Definition: vk_mem_alloc.h:1055
      -
      VkDevice device
      Vulkan device.
      Definition: vk_mem_alloc.h:1010
      -
      uint32_t vulkanApiVersion
      Optional. The highest version of Vulkan that the application is designed to use.
      Definition: vk_mem_alloc.h:1064
      +
      Description of a Allocator to be created.
      Definition: vk_mem_alloc.h:1001
      +
      VkPhysicalDevice physicalDevice
      Vulkan physical device.
      Definition: vk_mem_alloc.h:1006
      +
      const VmaVulkanFunctions * pVulkanFunctions
      Pointers to Vulkan functions. Can be null.
      Definition: vk_mem_alloc.h:1049
      +
      VkInstance instance
      Handle to Vulkan instance object.
      Definition: vk_mem_alloc.h:1054
      +
      VkDevice device
      Vulkan device.
      Definition: vk_mem_alloc.h:1009
      +
      uint32_t vulkanApiVersion
      Optional. The highest version of Vulkan that the application is designed to use.
      Definition: vk_mem_alloc.h:1063
      Represents main object of this library initialized.
      -
      Pointers to some Vulkan functions - a subset used by the library.
      Definition: vk_mem_alloc.h:955
      -
      PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr
      Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.
      Definition: vk_mem_alloc.h:957
      -
      PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr
      Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.
      Definition: vk_mem_alloc.h:959
      +
      Pointers to some Vulkan functions - a subset used by the library.
      Definition: vk_mem_alloc.h:954
      +
      PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr
      Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.
      Definition: vk_mem_alloc.h:956
      +
      PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr
      Required when using VMA_DYNAMIC_VULKAN_FUNCTIONS.
      Definition: vk_mem_alloc.h:958

      Resource allocation

      When you want to create a buffer or image:

      @@ -154,8 +154,8 @@ Resource allocation
      vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &buffer, &allocation, nullptr);
      VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
      Creates a new VkBuffer, allocates and binds memory for it.
      @ VMA_MEMORY_USAGE_AUTO
      Definition: vk_mem_alloc.h:492
      -
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1223
      -
      VmaMemoryUsage usage
      Intended usage of memory.
      Definition: vk_mem_alloc.h:1231
      +
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1222
      +
      VmaMemoryUsage usage
      Intended usage of memory.
      Definition: vk_mem_alloc.h:1230
      Represents single memory allocation.

      Don't forget to destroy your objects when no longer needed:

      vmaDestroyBuffer(allocator, buffer, allocation);
      diff --git a/docs/html/resource_aliasing.html b/docs/html/resource_aliasing.html index b1103ef..f2b070d 100644 --- a/docs/html/resource_aliasing.html +++ b/docs/html/resource_aliasing.html @@ -140,8 +140,8 @@ $(function() {
      VkResult vmaBindImageMemory(VmaAllocator allocator, VmaAllocation allocation, VkImage image)
      Binds image to allocation.
      void vmaFreeMemory(VmaAllocator allocator, const VmaAllocation allocation)
      Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...
      VkResult vmaAllocateMemory(VmaAllocator allocator, const VkMemoryRequirements *pVkMemoryRequirements, const VmaAllocationCreateInfo *pCreateInfo, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
      General purpose memory allocation.
      -
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1223
      -
      VkMemoryPropertyFlags preferredFlags
      Flags that preferably should be set in a memory type chosen for an allocation.
      Definition: vk_mem_alloc.h:1241
      +
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1222
      +
      VkMemoryPropertyFlags preferredFlags
      Flags that preferably should be set in a memory type chosen for an allocation.
      Definition: vk_mem_alloc.h:1240
      Represents single memory allocation.

      Remember that using resources that alias in memory requires proper synchronization. You need to issue a memory barrier to make sure commands that use img1 and img2 don't overlap on GPU timeline. You also need to treat a resource after aliasing as uninitialized - containing garbage data. For example, if you use img1 and then want to use img2, you need to issue an image memory barrier for img2 with oldLayout = VK_IMAGE_LAYOUT_UNDEFINED.

      Additional considerations:

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['vma_5fvirtual_5fblock_5fcreate_5flinear_5falgorithm_5fbit_58',['VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT',['../group__group__virtual.html#gga88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96',1,'vk_mem_alloc.h']]] ]; diff --git a/docs/html/usage_patterns.html b/docs/html/usage_patterns.html index fd0cf3c..01e0981 100644 --- a/docs/html/usage_patterns.html +++ b/docs/html/usage_patterns.html @@ -99,10 +99,10 @@ GPU-only resource
      VkResult vmaCreateImage(VmaAllocator allocator, const VkImageCreateInfo *pImageCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkImage *pImage, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
      Function similar to vmaCreateBuffer().
      @ VMA_MEMORY_USAGE_AUTO
      Definition: vk_mem_alloc.h:492
      @ VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT
      Set this flag if the allocation should have its own memory block.
      Definition: vk_mem_alloc.h:528
      -
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1223
      -
      float priority
      A floating-point value between 0 and 1, indicating the priority of the allocation relative to other m...
      Definition: vk_mem_alloc.h:1269
      -
      VmaMemoryUsage usage
      Intended usage of memory.
      Definition: vk_mem_alloc.h:1231
      -
      VmaAllocationCreateFlags flags
      Use VmaAllocationCreateFlagBits enum.
      Definition: vk_mem_alloc.h:1225
      +
      Parameters of new VmaAllocation.
      Definition: vk_mem_alloc.h:1222
      +
      float priority
      A floating-point value between 0 and 1, indicating the priority of the allocation relative to other m...
      Definition: vk_mem_alloc.h:1268
      +
      VmaMemoryUsage usage
      Intended usage of memory.
      Definition: vk_mem_alloc.h:1230
      +
      VmaAllocationCreateFlags flags
      Use VmaAllocationCreateFlagBits enum.
      Definition: vk_mem_alloc.h:1224
      Represents single memory allocation.

      Also consider: Consider creating them as dedicated allocations using VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT, especially if they are large or if you plan to destroy and recreate them with different sizes e.g. when display resolution changes. Prefer to create such resources first and all other GPU resources (like textures and vertex buffers) later. When VK_EXT_memory_priority extension is enabled, it is also worth setting high priority to such allocation to decrease chances to be evicted to system memory by the operating system.

      @@ -127,10 +127,10 @@ Staging copy for upload

      memcpy(allocInfo.pMappedData, myData, myDataSize);
      VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)
      Creates a new VkBuffer, allocates and binds memory for it.
      -
      @ VMA_ALLOCATION_CREATE_MAPPED_BIT
      Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
      Definition: vk_mem_alloc.h:550
      -
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
      Definition: vk_mem_alloc.h:599
      -
      Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
      Definition: vk_mem_alloc.h:1338
      -
      void * pMappedData
      Pointer to the beginning of this allocation as mapped data.
      Definition: vk_mem_alloc.h:1380
      +
      @ VMA_ALLOCATION_CREATE_MAPPED_BIT
      Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.
      Definition: vk_mem_alloc.h:549
      +
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT
      Definition: vk_mem_alloc.h:598
      +
      Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().
      Definition: vk_mem_alloc.h:1337
      +
      void * pMappedData
      Pointer to the beginning of this allocation as mapped data.
      Definition: vk_mem_alloc.h:1379

      Also consider: You can map the allocation using vmaMapMemory() or you can create it as persistenly mapped using VMA_ALLOCATION_CREATE_MAPPED_BIT, as in the example above.

      Readback

      @@ -153,7 +153,7 @@ Readback
      ...
      const float* downloadedData = (const float*)allocInfo.pMappedData;
      -
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT
      Definition: vk_mem_alloc.h:611
      +
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT
      Definition: vk_mem_alloc.h:610

      Advanced data uploading

      For resources that you frequently write on CPU via mapped pointer and freqnently read on GPU e.g. as a uniform buffer (also called "dynamic"), multiple options are possible:

      @@ -223,7 +223,7 @@ Advanced data uploading
      vkCmdCopyBuffer(cmdBuf, stagingBuf, buf, 1, &bufCopy);
      }
      void vmaGetAllocationMemoryProperties(VmaAllocator allocator, VmaAllocation allocation, VkMemoryPropertyFlags *pFlags)
      Given an allocation, returns Property Flags of its memory type.
      -
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT
      Definition: vk_mem_alloc.h:623
      +
      @ VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT
      Definition: vk_mem_alloc.h:622

      Other use cases

      Here are some other, less obvious use cases and their recommended settings:

      diff --git a/docs/html/virtual_allocator.html b/docs/html/virtual_allocator.html index f233ca2..db41e5f 100644 --- a/docs/html/virtual_allocator.html +++ b/docs/html/virtual_allocator.html @@ -84,8 +84,8 @@ Creating virtual block
      VkResult res = vmaCreateVirtualBlock(&blockCreateInfo, &block);
      VkResult vmaCreateVirtualBlock(const VmaVirtualBlockCreateInfo *pCreateInfo, VmaVirtualBlock *pVirtualBlock)
      Creates new VmaVirtualBlock object.
      -
      Parameters of created VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().
      Definition: vk_mem_alloc.h:1493
      -
      VkDeviceSize size
      Total size of the virtual block.
      Definition: vk_mem_alloc.h:1499
      +
      Parameters of created VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().
      Definition: vk_mem_alloc.h:1492
      +
      VkDeviceSize size
      Total size of the virtual block.
      Definition: vk_mem_alloc.h:1498
      Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...

      Making virtual allocations

      @@ -111,8 +111,8 @@ Making virtual allocations
      // Allocation failed - no space for it could be found. Handle this error!
      }
      VkResult vmaVirtualAllocate(VmaVirtualBlock virtualBlock, const VmaVirtualAllocationCreateInfo *pCreateInfo, VmaVirtualAllocation *pAllocation, VkDeviceSize *pOffset)
      Allocates new virtual allocation inside given VmaVirtualBlock.
      -
      Parameters of created virtual allocation to be passed to vmaVirtualAllocate().
      Definition: vk_mem_alloc.h:1514
      -
      VkDeviceSize size
      Size of the allocation.
      Definition: vk_mem_alloc.h:1519
      +
      Parameters of created virtual allocation to be passed to vmaVirtualAllocate().
      Definition: vk_mem_alloc.h:1513
      +
      VkDeviceSize size
      Size of the allocation.
      Definition: vk_mem_alloc.h:1518
      Represents single memory allocation done inside VmaVirtualBlock.

      Deallocation

      @@ -140,8 +140,8 @@ Allocation parameters
      vmaVirtualFree(block, alloc);
      void vmaGetVirtualAllocationInfo(VmaVirtualBlock virtualBlock, VmaVirtualAllocation allocation, VmaVirtualAllocationInfo *pVirtualAllocInfo)
      Returns information about a specific virtual allocation within a virtual block, like its size and pUs...
      -
      Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().
      Definition: vk_mem_alloc.h:1537
      -
      void * pUserData
      Custom pointer associated with the allocation.
      Definition: vk_mem_alloc.h:1552
      +
      Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().
      Definition: vk_mem_alloc.h:1536
      +
      void * pUserData
      Custom pointer associated with the allocation.
      Definition: vk_mem_alloc.h:1551

      Alignment and units

      It feels natural to express sizes and offsets in bytes. If an offset of an allocation needs to be aligned to a multiply of some number (e.g. 4 bytes), you can fill optional member VmaVirtualAllocationCreateInfo::alignment to request it. Example:

      @@ -151,7 +151,7 @@ Alignment and units
      res = vmaVirtualAllocate(block, &allocCreateInfo, &alloc, nullptr);
      -
      VkDeviceSize alignment
      Required alignment of the allocation. Optional.
      Definition: vk_mem_alloc.h:1524
      +
      VkDeviceSize alignment
      Required alignment of the allocation. Optional.
      Definition: vk_mem_alloc.h:1523

      Alignments of different allocations made from one block may vary. However, if all alignments and sizes are always multiply of some size e.g. 4 B or sizeof(MyDataStruct), you can express all sizes, alignments, and offsets in multiples of that size instead of individual bytes. It might be more convenient, but you need to make sure to use this new unit consistently in all the places: