Written documentation for API of the virtual allocator

Regenerated the documentation.
This commit is contained in:
Adam Sawicki 2021-10-28 17:36:41 +02:00
parent c6432507c5
commit e93a581969
39 changed files with 1834 additions and 339 deletions

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@ -94,11 +94,11 @@ Allocation user data</h1>
<div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> allocInfo;</div>
<div class="line"><a class="code hl_function" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a>(allocator, allocation, &amp;allocInfo);</div>
<div class="line">MyBufferMetadata* pMetadata = (MyBufferMetadata*)allocInfo.<a class="code hl_variable" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">pUserData</a>;</div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1354</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_adc507656149c04de7ed95d0042ba2a13"><div class="ttname"><a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1403</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1352</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_adc507656149c04de7ed95d0042ba2a13"><div class="ttname"><a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1401</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a86dd08aba8633bfa4ad0df2e76481d8b"><div class="ttname"><a href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a></div><div class="ttdeci">void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Returns current information about specified allocation and atomically marks it as used in current fra...</div></div>
</div><!-- fragment --><p >It can also be changed using function <a class="el" href="vk__mem__alloc_8h.html#af9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.</p>
<p >Values of (non-zero) allocations' <code>pUserData</code> are printed in JSON report created by <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>, in hexadecimal form.</p>
<p >Values of (non-zero) allocations' <code>pUserData</code> are printed in JSON report created by <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>, in hexadecimal form.</p>
<h1><a class="anchor" id="allocation_names"></a>
Allocation names</h1>
<p >There is alternative mode available where <code>pUserData</code> pointer is used to point to a null-terminated string, giving a name to the allocation. To use this mode, set <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> flag in <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. Then <code>pUserData</code> passed as <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> or argument to <a class="el" href="vk__mem__alloc_8h.html#af9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a> must be either null or pointer to a null-terminated string. The library creates internal copy of the string, so the pointer you pass doesn't need to be valid for whole lifetime of the allocation. You can free it after the call.</p>
@ -124,7 +124,7 @@ Allocation names</h1>
<div class="line"><a class="code hl_function" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a>(allocator, allocation, &amp;allocInfo);</div>
<div class="line"><span class="keyword">const</span> <span class="keywordtype">char</span>* imageName = (<span class="keyword">const</span> <span class="keywordtype">char</span>*)allocInfo.<a class="code hl_variable" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">pUserData</a>;</div>
<div class="line">printf(<span class="stringliteral">&quot;Image name: %s\n&quot;</span>, imageName);</div>
</div><!-- fragment --><p >That string is also printed in JSON report created by <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>.</p>
</div><!-- fragment --><p >That string is also printed in JSON report created by <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>.</p>
<dl class="section note"><dt>Note</dt><dd>Passing string name to VMA allocation doesn't automatically set it to the Vulkan buffer or image created with it. You must do it manually using an extension like VK_EXT_debug_utils, which is independent of this library. </dd></dl>
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@ -87,7 +87,11 @@ $(function() {
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_record_settings.html" target="_self">VmaRecordSettings</a></td><td class="desc">Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null.">VmaAllocatorCreateInfo::pRecordSettings</a> </td></tr>
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_stat_info.html" target="_self">VmaStatInfo</a></td><td class="desc">Calculated statistics of memory usage in entire allocator </td></tr>
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_stats.html" target="_self">VmaStats</a></td><td class="desc">General statistics from current state of Allocator </td></tr>
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_vulkan_functions.html" target="_self">VmaVulkanFunctions</a></td><td class="desc">Pointers to some Vulkan functions - a subset used by the library </td></tr>
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_virtual_allocation_create_info.html" target="_self">VmaVirtualAllocationCreateInfo</a></td><td class="desc">Parameters of created virtual allocation to be passed to <a class="el" href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a> </td></tr>
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_virtual_allocation_info.html" target="_self">VmaVirtualAllocationInfo</a></td><td class="desc">Parameters of an existing virtual allocation, returned by <a class="el" href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a> </td></tr>
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_virtual_block.html" target="_self">VmaVirtualBlock</a></td><td class="desc">Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory </td></tr>
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_virtual_block_create_info.html" target="_self">VmaVirtualBlockCreateInfo</a></td><td class="desc">Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a> </td></tr>
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="struct_vma_vulkan_functions.html" target="_self">VmaVulkanFunctions</a></td><td class="desc">Pointers to some Vulkan functions - a subset used by the library </td></tr>
</table>
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@ -69,7 +69,7 @@ $(function() {
<div class="classindex">
<dl class="classindex even">
<dt class="alphachar"><a id="letter_V" name="letter_V">V</a></dt>
<dd><a class="el" href="struct_vma_allocation.html">VmaAllocation</a></dd><dd><a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></dd><dd><a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a></dd><dd><a class="el" href="struct_vma_allocator.html">VmaAllocator</a></dd><dd><a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a></dd><dd><a class="el" href="struct_vma_allocator_info.html">VmaAllocatorInfo</a></dd><dd><a class="el" href="struct_vma_budget.html">VmaBudget</a></dd><dd><a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a></dd><dd><a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a></dd><dd><a class="el" href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></dd><dd><a class="el" href="struct_vma_defragmentation_pass_info.html">VmaDefragmentationPassInfo</a></dd><dd><a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a></dd><dd><a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a></dd><dd><a class="el" href="struct_vma_device_memory_callbacks.html">VmaDeviceMemoryCallbacks</a></dd><dd><a class="el" href="struct_vma_pool.html">VmaPool</a></dd><dd><a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></dd><dd><a class="el" href="struct_vma_pool_stats.html">VmaPoolStats</a></dd><dd><a class="el" href="struct_vma_record_settings.html">VmaRecordSettings</a></dd><dd><a class="el" href="struct_vma_stat_info.html">VmaStatInfo</a></dd><dd><a class="el" href="struct_vma_stats.html">VmaStats</a></dd><dd><a class="el" href="struct_vma_vulkan_functions.html">VmaVulkanFunctions</a></dd></dl>
<dd><a class="el" href="struct_vma_allocation.html">VmaAllocation</a></dd><dd><a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></dd><dd><a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a></dd><dd><a class="el" href="struct_vma_allocator.html">VmaAllocator</a></dd><dd><a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a></dd><dd><a class="el" href="struct_vma_allocator_info.html">VmaAllocatorInfo</a></dd><dd><a class="el" href="struct_vma_budget.html">VmaBudget</a></dd><dd><a class="el" href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a></dd><dd><a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a></dd><dd><a class="el" href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></dd><dd><a class="el" href="struct_vma_defragmentation_pass_info.html">VmaDefragmentationPassInfo</a></dd><dd><a class="el" href="struct_vma_defragmentation_pass_move_info.html">VmaDefragmentationPassMoveInfo</a></dd><dd><a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a></dd><dd><a class="el" href="struct_vma_device_memory_callbacks.html">VmaDeviceMemoryCallbacks</a></dd><dd><a class="el" href="struct_vma_pool.html">VmaPool</a></dd><dd><a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></dd><dd><a class="el" href="struct_vma_pool_stats.html">VmaPoolStats</a></dd><dd><a class="el" href="struct_vma_record_settings.html">VmaRecordSettings</a></dd><dd><a class="el" href="struct_vma_stat_info.html">VmaStatInfo</a></dd><dd><a class="el" href="struct_vma_stats.html">VmaStats</a></dd><dd><a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a></dd><dd><a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a></dd><dd><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a></dd><dd><a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a></dd><dd><a class="el" href="struct_vma_vulkan_functions.html">VmaVulkanFunctions</a></dd></dl>
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@ -109,10 +109,10 @@ $(function() {
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:987</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a6272c0555cfd1fe28bff1afeb6190150"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150">VmaAllocationCreateInfo::pool</a></div><div class="ttdeci">VmaPool pool</div><div class="ttdoc">Pool that this allocation should be created in.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1019</div></div>
<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1354</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html"><div class="ttname"><a href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></div><div class="ttdoc">Describes parameter of created VmaPool.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1155</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_a596fa76b685d3f1f688f84a709a5b319"><div class="ttname"><a href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">VmaPoolCreateInfo::memoryTypeIndex</a></div><div class="ttdeci">uint32_t memoryTypeIndex</div><div class="ttdoc">Vulkan memory type index to allocate this pool from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1158</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_ae41142f2834fcdc82baa4883c187b75c"><div class="ttname"><a href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">VmaPoolCreateInfo::maxBlockCount</a></div><div class="ttdeci">size_t maxBlockCount</div><div class="ttdoc">Maximum number of blocks that can be allocated in this pool. Optional.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1183</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1352</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html"><div class="ttname"><a href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></div><div class="ttdoc">Describes parameter of created VmaPool.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1153</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_a596fa76b685d3f1f688f84a709a5b319"><div class="ttname"><a href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319">VmaPoolCreateInfo::memoryTypeIndex</a></div><div class="ttdeci">uint32_t memoryTypeIndex</div><div class="ttdoc">Vulkan memory type index to allocate this pool from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1156</div></div>
<div class="ttc" id="astruct_vma_pool_create_info_html_ae41142f2834fcdc82baa4883c187b75c"><div class="ttname"><a href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c">VmaPoolCreateInfo::maxBlockCount</a></div><div class="ttdeci">size_t maxBlockCount</div><div class="ttdoc">Maximum number of blocks that can be allocated in this pool. Optional.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1181</div></div>
<div class="ttc" id="astruct_vma_pool_html"><div class="ttname"><a href="struct_vma_pool.html">VmaPool</a></div><div class="ttdoc">Represents custom memory pool.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a5c8770ded7c59c8caac6de0c2cb00b50"><div class="ttname"><a href="vk__mem__alloc_8h.html#a5c8770ded7c59c8caac6de0c2cb00b50">vmaCreatePool</a></div><div class="ttdeci">VkResult vmaCreatePool(VmaAllocator allocator, const VmaPoolCreateInfo *pCreateInfo, VmaPool *pPool)</div><div class="ttdoc">Allocates Vulkan device memory and creates VmaPool object.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>

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@ -129,15 +129,15 @@ Defragmenting CPU memory</h1>
<div class="line"> <a class="code hl_function" href="vk__mem__alloc_8h.html#a6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a>(allocator, allocations[i], buffers[i]);</div>
<div class="line"> }</div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1354</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1352</div></div>
<div class="ttc" id="astruct_vma_allocator_html"><div class="ttname"><a href="struct_vma_allocator.html">VmaAllocator</a></div><div class="ttdoc">Represents main object of this library initialized.</div></div>
<div class="ttc" id="astruct_vma_defragmentation_context_html"><div class="ttname"><a href="struct_vma_defragmentation_context.html">VmaDefragmentationContext</a></div><div class="ttdoc">Represents Opaque object that represents started defragmentation process.</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html"><div class="ttname"><a href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></div><div class="ttdoc">Parameters for defragmentation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1760</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a3cf86ab32c1da779b4923d301a3056ba"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a3cf86ab32c1da779b4923d301a3056ba">VmaDefragmentationInfo2::allocationCount</a></div><div class="ttdeci">uint32_t allocationCount</div><div class="ttdoc">Number of allocations in pAllocations array.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1766</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a76d51a644dc7f5405d0cdd0025ecd0cc"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a76d51a644dc7f5405d0cdd0025ecd0cc">VmaDefragmentationInfo2::pAllocationsChanged</a></div><div class="ttdeci">VkBool32 * pAllocationsChanged</div><div class="ttdoc">Optional, output. Pointer to array that will be filled with information whether the allocation at cer...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1781</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a94c2c7223d52878445a8cccce396b671"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a94c2c7223d52878445a8cccce396b671">VmaDefragmentationInfo2::maxCpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxCpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on CPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1810</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_ab6d288f29d028156cf73542d630a2e32"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#ab6d288f29d028156cf73542d630a2e32">VmaDefragmentationInfo2::pAllocations</a></div><div class="ttdeci">const VmaAllocation * pAllocations</div><div class="ttdoc">Pointer to array of allocations that can be defragmented.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1775</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_af78e1ea40c22d85137b65f6b384a4d0a"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#af78e1ea40c22d85137b65f6b384a4d0a">VmaDefragmentationInfo2::maxCpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxCpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1805</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html"><div class="ttname"><a href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></div><div class="ttdoc">Parameters for defragmentation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1758</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a3cf86ab32c1da779b4923d301a3056ba"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a3cf86ab32c1da779b4923d301a3056ba">VmaDefragmentationInfo2::allocationCount</a></div><div class="ttdeci">uint32_t allocationCount</div><div class="ttdoc">Number of allocations in pAllocations array.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1764</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a76d51a644dc7f5405d0cdd0025ecd0cc"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a76d51a644dc7f5405d0cdd0025ecd0cc">VmaDefragmentationInfo2::pAllocationsChanged</a></div><div class="ttdeci">VkBool32 * pAllocationsChanged</div><div class="ttdoc">Optional, output. Pointer to array that will be filled with information whether the allocation at cer...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1779</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a94c2c7223d52878445a8cccce396b671"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a94c2c7223d52878445a8cccce396b671">VmaDefragmentationInfo2::maxCpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxCpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on CPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1808</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_ab6d288f29d028156cf73542d630a2e32"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#ab6d288f29d028156cf73542d630a2e32">VmaDefragmentationInfo2::pAllocations</a></div><div class="ttdeci">const VmaAllocation * pAllocations</div><div class="ttdoc">Pointer to array of allocations that can be defragmented.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1773</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_af78e1ea40c22d85137b65f6b384a4d0a"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#af78e1ea40c22d85137b65f6b384a4d0a">VmaDefragmentationInfo2::maxCpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxCpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1803</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a36ba776fd7fd5cb1e9359fdc0d8e6e8a"><div class="ttname"><a href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a">vmaDefragmentationBegin</a></div><div class="ttdeci">VkResult vmaDefragmentationBegin(VmaAllocator allocator, const VmaDefragmentationInfo2 *pInfo, VmaDefragmentationStats *pStats, VmaDefragmentationContext *pContext)</div><div class="ttdoc">Begins defragmentation process.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a6b0929b914b60cf2d45cac4bf3547470"><div class="ttname"><a href="vk__mem__alloc_8h.html#a6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a></div><div class="ttdeci">VkResult vmaBindBufferMemory(VmaAllocator allocator, VmaAllocation allocation, VkBuffer buffer)</div><div class="ttdoc">Binds buffer to allocation.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a86dd08aba8633bfa4ad0df2e76481d8b"><div class="ttname"><a href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a></div><div class="ttdeci">void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Returns current information about specified allocation and atomically marks it as used in current fra...</div></div>
@ -203,9 +203,9 @@ Defragmenting GPU memory</h1>
<div class="line"> <a class="code hl_function" href="vk__mem__alloc_8h.html#a6b0929b914b60cf2d45cac4bf3547470">vmaBindBufferMemory</a>(allocator, allocations[i], buffers[i]);</div>
<div class="line"> }</div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a40d53d33e71ba0b66f844ed63c05a3f6"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a40d53d33e71ba0b66f844ed63c05a3f6">VmaDefragmentationInfo2::maxGpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxGpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on GPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1820</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a4ddbc898d0afe1518f863a3763628f08"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a4ddbc898d0afe1518f863a3763628f08">VmaDefragmentationInfo2::maxGpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxGpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1815</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a7f71f39590c5316771493d2333f9c1bd"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a7f71f39590c5316771493d2333f9c1bd">VmaDefragmentationInfo2::commandBuffer</a></div><div class="ttdeci">VkCommandBuffer commandBuffer</div><div class="ttdoc">Optional. Command buffer where GPU copy commands will be posted.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1829</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a40d53d33e71ba0b66f844ed63c05a3f6"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a40d53d33e71ba0b66f844ed63c05a3f6">VmaDefragmentationInfo2::maxGpuAllocationsToMove</a></div><div class="ttdeci">uint32_t maxGpuAllocationsToMove</div><div class="ttdoc">Maximum number of allocations that can be moved to a different place using transfers on GPU side,...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1818</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a4ddbc898d0afe1518f863a3763628f08"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a4ddbc898d0afe1518f863a3763628f08">VmaDefragmentationInfo2::maxGpuBytesToMove</a></div><div class="ttdeci">VkDeviceSize maxGpuBytesToMove</div><div class="ttdoc">Maximum total numbers of bytes that can be copied while moving allocations to different places using ...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1813</div></div>
<div class="ttc" id="astruct_vma_defragmentation_info2_html_a7f71f39590c5316771493d2333f9c1bd"><div class="ttname"><a href="struct_vma_defragmentation_info2.html#a7f71f39590c5316771493d2333f9c1bd">VmaDefragmentationInfo2::commandBuffer</a></div><div class="ttdeci">VkCommandBuffer commandBuffer</div><div class="ttdoc">Optional. Command buffer where GPU copy commands will be posted.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1827</div></div>
</div><!-- fragment --><p >You can combine these two methods by specifying non-zero <code>maxGpu*</code> as well as <code>maxCpu*</code> parameters. The library automatically chooses best method to defragment each memory pool.</p>
<p >You may try not to block your entire program to wait until defragmentation finishes, but do it in the background, as long as you carefully fullfill requirements described in function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>.</p>
<h1><a class="anchor" id="defragmentation_additional_notes"></a>

View File

@ -65,6 +65,7 @@ $(function() {
<div class="textblock">Here is a list of all class members with links to the classes they belong to:</div>
<h3><a id="index_a" name="index_a"></a>- a -</h3><ul>
<li>alignment&#160;:&#160;<a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">VmaVirtualAllocationCreateInfo</a></li>
<li>allocation&#160;:&#160;<a class="el" href="struct_vma_defragmentation_pass_move_info.html#ae885c861c2dd8d622e6c19e281d035cc">VmaDefragmentationPassMoveInfo</a></li>
<li>allocationBytes&#160;:&#160;<a class="el" href="struct_vma_budget.html#a7e2a6583ebd63e194951c542563804d8">VmaBudget</a></li>
<li>allocationCount&#160;:&#160;<a class="el" href="struct_vma_defragmentation_info2.html#a3cf86ab32c1da779b4923d301a3056ba">VmaDefragmentationInfo2</a>, <a class="el" href="struct_vma_pool_stats.html#ad1924eb54fffa45e9e0e65670c8fe5eb">VmaPoolStats</a>, <a class="el" href="struct_vma_stat_info.html#a537741e4d5cdddc1c0ab95ec650afaff">VmaStatInfo</a></li>
@ -98,7 +99,7 @@ $(function() {
<h3><a id="index_f" name="index_f"></a>- f -</h3><ul>
<li>flags&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_defragmentation_info2.html#a53e844ee5633e229cf6daf14b2d9fff9">VmaDefragmentationInfo2</a>, <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446">VmaPoolCreateInfo</a>, <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a">VmaRecordSettings</a></li>
<li>flags&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_defragmentation_info2.html#a53e844ee5633e229cf6daf14b2d9fff9">VmaDefragmentationInfo2</a>, <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446">VmaPoolCreateInfo</a>, <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a">VmaRecordSettings</a>, <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4">VmaVirtualAllocationCreateInfo</a>, <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09">VmaVirtualBlockCreateInfo</a></li>
<li>frameInUseCount&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a21ea188dd212b8171cb9ecbed4a2a3a7">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa">VmaPoolCreateInfo</a></li>
</ul>
@ -133,7 +134,7 @@ $(function() {
<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
<li>pAllocationCallbacks&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d">VmaAllocatorCreateInfo</a></li>
<li>pAllocationCallbacks&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">VmaVirtualBlockCreateInfo</a></li>
<li>pAllocations&#160;:&#160;<a class="el" href="struct_vma_defragmentation_info2.html#ab6d288f29d028156cf73542d630a2e32">VmaDefragmentationInfo2</a></li>
<li>pAllocationsChanged&#160;:&#160;<a class="el" href="struct_vma_defragmentation_info2.html#a76d51a644dc7f5405d0cdd0025ecd0cc">VmaDefragmentationInfo2</a></li>
<li>pDeviceMemoryCallbacks&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e">VmaAllocatorCreateInfo</a></li>
@ -153,7 +154,7 @@ $(function() {
<li>preferredLargeHeapBlockSize&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a8e4714298e3121cdd8b214a1ae7a637a">VmaAllocatorCreateInfo</a></li>
<li>priority&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#a983d39e1a2e63649d78a960aa2fdd0f7">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_pool_create_info.html#a16e686c688f6725f119ebf6e24ab5274">VmaPoolCreateInfo</a></li>
<li>pTypeExternalMemoryHandleTypes&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#ae8f0db05e5cb4c43d7713bf4a49a736b">VmaAllocatorCreateInfo</a></li>
<li>pUserData&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo</a>, <a class="el" href="struct_vma_device_memory_callbacks.html#a24052de0937ddd54015a2df0363903c6">VmaDeviceMemoryCallbacks</a></li>
<li>pUserData&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo</a>, <a class="el" href="struct_vma_device_memory_callbacks.html#a24052de0937ddd54015a2df0363903c6">VmaDeviceMemoryCallbacks</a>, <a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb">VmaVirtualAllocationCreateInfo</a>, <a class="el" href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">VmaVirtualAllocationInfo</a></li>
<li>pVulkanFunctions&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd">VmaAllocatorCreateInfo</a></li>
</ul>
@ -164,7 +165,7 @@ $(function() {
<h3><a id="index_s" name="index_s"></a>- s -</h3><ul>
<li>size&#160;:&#160;<a class="el" href="struct_vma_allocation_info.html#aac76d113a6a5ccbb09fea00fb25fd18f">VmaAllocationInfo</a>, <a class="el" href="struct_vma_pool_stats.html#a326807b2de2b0931cee4ed9a5f2e420c">VmaPoolStats</a></li>
<li>size&#160;:&#160;<a class="el" href="struct_vma_allocation_info.html#aac76d113a6a5ccbb09fea00fb25fd18f">VmaAllocationInfo</a>, <a class="el" href="struct_vma_pool_stats.html#a326807b2de2b0931cee4ed9a5f2e420c">VmaPoolStats</a>, <a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">VmaVirtualAllocationCreateInfo</a>, <a class="el" href="struct_vma_virtual_allocation_info.html#afb6d6bd0a6813869ea0842048d40aa2b">VmaVirtualAllocationInfo</a>, <a class="el" href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">VmaVirtualBlockCreateInfo</a></li>
</ul>

View File

@ -65,6 +65,7 @@ $(function() {
&#160;
<h3><a id="index_a" name="index_a"></a>- a -</h3><ul>
<li>alignment&#160;:&#160;<a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">VmaVirtualAllocationCreateInfo</a></li>
<li>allocation&#160;:&#160;<a class="el" href="struct_vma_defragmentation_pass_move_info.html#ae885c861c2dd8d622e6c19e281d035cc">VmaDefragmentationPassMoveInfo</a></li>
<li>allocationBytes&#160;:&#160;<a class="el" href="struct_vma_budget.html#a7e2a6583ebd63e194951c542563804d8">VmaBudget</a></li>
<li>allocationCount&#160;:&#160;<a class="el" href="struct_vma_defragmentation_info2.html#a3cf86ab32c1da779b4923d301a3056ba">VmaDefragmentationInfo2</a>, <a class="el" href="struct_vma_pool_stats.html#ad1924eb54fffa45e9e0e65670c8fe5eb">VmaPoolStats</a>, <a class="el" href="struct_vma_stat_info.html#a537741e4d5cdddc1c0ab95ec650afaff">VmaStatInfo</a></li>
@ -98,7 +99,7 @@ $(function() {
<h3><a id="index_f" name="index_f"></a>- f -</h3><ul>
<li>flags&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_defragmentation_info2.html#a53e844ee5633e229cf6daf14b2d9fff9">VmaDefragmentationInfo2</a>, <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446">VmaPoolCreateInfo</a>, <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a">VmaRecordSettings</a></li>
<li>flags&#160;:&#160;<a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo</a>, <a class="el" href="struct_vma_allocator_create_info.html#a392ea2ecbaff93f91a7c49f735ad4346">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_defragmentation_info2.html#a53e844ee5633e229cf6daf14b2d9fff9">VmaDefragmentationInfo2</a>, <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446">VmaPoolCreateInfo</a>, <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a">VmaRecordSettings</a>, <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4">VmaVirtualAllocationCreateInfo</a>, <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09">VmaVirtualBlockCreateInfo</a></li>
<li>frameInUseCount&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a21ea188dd212b8171cb9ecbed4a2a3a7">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa">VmaPoolCreateInfo</a></li>
</ul>
@ -133,7 +134,7 @@ $(function() {
<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
<li>pAllocationCallbacks&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d">VmaAllocatorCreateInfo</a></li>
<li>pAllocationCallbacks&#160;:&#160;<a class="el" href="struct_vma_allocator_create_info.html#a6e409087e3be55400d0e4ccbe43c608d">VmaAllocatorCreateInfo</a>, <a class="el" href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">VmaVirtualBlockCreateInfo</a></li>
<li>pAllocations&#160;:&#160;<a class="el" href="struct_vma_defragmentation_info2.html#ab6d288f29d028156cf73542d630a2e32">VmaDefragmentationInfo2</a></li>
<li>pAllocationsChanged&#160;:&#160;<a class="el" href="struct_vma_defragmentation_info2.html#a76d51a644dc7f5405d0cdd0025ecd0cc">VmaDefragmentationInfo2</a></li>
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<li>VK_DEFINE_HANDLE()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a916e5291bb205e995aa87aee1d6dbbfc">vk_mem_alloc.h</a></li>
<li>VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">vk_mem_alloc.h</a></li>
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<li>VMA_RECORDING_ENABLED&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a1f0c126759fc96ccb6e2d23c101d770c">vk_mem_alloc.h</a></li>
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<li>VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a9aa0c32667ba2deaa9cdeac6149ec47a">vk_mem_alloc.h</a></li>
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<li>VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844">vk_mem_alloc.h</a></li>
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<li>VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87">vk_mem_alloc.h</a></li>
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<li>vmaAllocateMemory()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8">vk_mem_alloc.h</a></li>
<li>vmaAllocateMemoryForBuffer()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vk_mem_alloc.h</a></li>
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<li>vmaCreateVirtualBlock()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b">vk_mem_alloc.h</a></li>
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<li>vmaDefragmentationBegin()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a">vk_mem_alloc.h</a></li>
<li>vmaDefragmentationEnd()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2">vk_mem_alloc.h</a></li>
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<li>vmaDestroyImage()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ae50d2cb3b4a3bfd4dd40987234e50e7e">vk_mem_alloc.h</a></li>
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<li>VmaDeviceMemoryCallbacks&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a77692d3c8770ea8882d573206bd27b2b">vk_mem_alloc.h</a></li>
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<li>vmaFindMemoryTypeIndex()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aef15a94b58fbcb0fe706d5720e84a74a">vk_mem_alloc.h</a></li>
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</div><!-- contents -->

View File

@ -69,6 +69,8 @@ $(function() {
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</div><!-- contents -->
<!-- start footer part -->

View File

@ -107,6 +107,16 @@ $(function() {
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<li>VMA_RECORD_FLAG_BITS_MAX_ENUM&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2a20dd17d69966dbffa054739d6090b85e">vk_mem_alloc.h</a></li>
<li>VMA_RECORD_FLUSH_AFTER_CALL_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2a8e7ab322e8732654be627c4ea8f36cc7">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a9aa0c32667ba2deaa9cdeac6149ec47a">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaa923116612509e26bf84982b9baf25c63">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87">vk_mem_alloc.h</a></li>
<li>VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96">vk_mem_alloc.h</a></li>
</ul>
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<!-- start footer part -->

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@ -65,6 +65,7 @@ $(function() {
&#160;
<h3><a id="index_v" name="index_v"></a>- v -</h3><ul>
<li>VK_DEFINE_HANDLE()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a916e5291bb205e995aa87aee1d6dbbfc">vk_mem_alloc.h</a></li>
<li>vmaAllocateMemory()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8">vk_mem_alloc.h</a></li>
<li>vmaAllocateMemoryForBuffer()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vk_mem_alloc.h</a></li>
<li>vmaAllocateMemoryForImage()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb">vk_mem_alloc.h</a></li>
@ -75,15 +76,19 @@ $(function() {
<li>vmaBindImageMemory()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a3d3ca45799923aa5d138e9e5f9eb2da5">vk_mem_alloc.h</a></li>
<li>vmaBindImageMemory2()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aa8251ee81b0045a443e35b8e8aa021bc">vk_mem_alloc.h</a></li>
<li>vmaBuildStatsString()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0">vk_mem_alloc.h</a></li>
<li>vmaBuildVirtualBlockStatsString()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a52d810e1222c592e5d80556ad005f1e6">vk_mem_alloc.h</a></li>
<li>vmaCalculateStats()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a333b61c1788cb23559177531e6a93ca3">vk_mem_alloc.h</a></li>
<li>vmaCalculateVirtualBlockStats()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a95169b4730e94757897470086ec2768a">vk_mem_alloc.h</a></li>
<li>vmaCheckCorruption()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a49329a7f030dafcf82f7b73334c22e98">vk_mem_alloc.h</a></li>
<li>vmaCheckPoolCorruption()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ad535935619c7a549bf837e1bb0068f89">vk_mem_alloc.h</a></li>
<li>vmaClearVirtualBlock()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a5eda6f55919fb05bd2f56a112590c571">vk_mem_alloc.h</a></li>
<li>vmaCreateAllocator()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a200692051ddb34240248234f5f4c17bb">vk_mem_alloc.h</a></li>
<li>vmaCreateBuffer()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vk_mem_alloc.h</a></li>
<li>vmaCreateBufferWithAlignment()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aa06a690013a0d01e60894ac378083834">vk_mem_alloc.h</a></li>
<li>vmaCreateImage()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73">vk_mem_alloc.h</a></li>
<li>vmaCreateLostAllocation()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ae5c9657d9e94756269145b01c05d16f1">vk_mem_alloc.h</a></li>
<li>vmaCreatePool()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a5c8770ded7c59c8caac6de0c2cb00b50">vk_mem_alloc.h</a></li>
<li>vmaCreateVirtualBlock()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b">vk_mem_alloc.h</a></li>
<li>vmaDefragment()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a9f0f8f56db5f7f57fe4454f465142dac">vk_mem_alloc.h</a></li>
<li>vmaDefragmentationBegin()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a">vk_mem_alloc.h</a></li>
<li>vmaDefragmentationEnd()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2">vk_mem_alloc.h</a></li>
@ -91,6 +96,7 @@ $(function() {
<li>vmaDestroyBuffer()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a0d9f4e4ba5bf9aab1f1c746387753d77">vk_mem_alloc.h</a></li>
<li>vmaDestroyImage()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ae50d2cb3b4a3bfd4dd40987234e50e7e">vk_mem_alloc.h</a></li>
<li>vmaDestroyPool()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a5485779c8f1948238fc4e92232fa65e1">vk_mem_alloc.h</a></li>
<li>vmaDestroyVirtualBlock()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a3795f7783ae2c182cede067d656f66a5">vk_mem_alloc.h</a></li>
<li>vmaEndDefragmentationPass()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a1b9ffa538bed905af55c747cc48963bd">vk_mem_alloc.h</a></li>
<li>vmaFindMemoryTypeIndex()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aef15a94b58fbcb0fe706d5720e84a74a">vk_mem_alloc.h</a></li>
<li>vmaFindMemoryTypeIndexForBufferInfo()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ae790ab9ffaf7667fb8f62523e6897888">vk_mem_alloc.h</a></li>
@ -100,6 +106,7 @@ $(function() {
<li>vmaFreeMemory()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a5fea5518972ae9094b1526cbcb19b05f">vk_mem_alloc.h</a></li>
<li>vmaFreeMemoryPages()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a834b1e4aef395c0a1d56a28e69a4a17e">vk_mem_alloc.h</a></li>
<li>vmaFreeStatsString()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a3104eb30d8122c84dd8541063f145288">vk_mem_alloc.h</a></li>
<li>vmaFreeVirtualBlockStatsString()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a47fb8d8aa69df4a7c23a9719b4080623">vk_mem_alloc.h</a></li>
<li>vmaGetAllocationInfo()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b">vk_mem_alloc.h</a></li>
<li>vmaGetAllocatorInfo()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#afa02231a791b37255720d566a52683e7">vk_mem_alloc.h</a></li>
<li>vmaGetBudget()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aec0ed24ebea2d0099eed5f801daaefba">vk_mem_alloc.h</a></li>
@ -108,15 +115,20 @@ $(function() {
<li>vmaGetPhysicalDeviceProperties()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aecabf7b6e91ea87d0316fa0a9e014fe0">vk_mem_alloc.h</a></li>
<li>vmaGetPoolName()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#af09b4e4eafdbee812e8d73ddf960f030">vk_mem_alloc.h</a></li>
<li>vmaGetPoolStats()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ae8bf76997b234ef68aad922616df4153">vk_mem_alloc.h</a></li>
<li>vmaGetVirtualAllocationInfo()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e">vk_mem_alloc.h</a></li>
<li>vmaInvalidateAllocation()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aaa8412919139ef413a4215ac6a290fae">vk_mem_alloc.h</a></li>
<li>vmaInvalidateAllocations()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ab25b558d75f7378ec944a1522fdcc3c5">vk_mem_alloc.h</a></li>
<li>vmaIsVirtualBlockEmpty()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#acd53b5b1d23f8fcbad692ccfdc1811f1">vk_mem_alloc.h</a></li>
<li>vmaMakePoolAllocationsLost()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a736bd6cbda886f36c891727e73bd4024">vk_mem_alloc.h</a></li>
<li>vmaMapMemory()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069">vk_mem_alloc.h</a></li>
<li>vmaSetAllocationUserData()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#af9147d31ffc11d62fc187bde283ed14f">vk_mem_alloc.h</a></li>
<li>vmaSetCurrentFrameIndex()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ade56bf8dc9f5a5eaddf5f119ed525236">vk_mem_alloc.h</a></li>
<li>vmaSetPoolName()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#adbae3a0b4ab078024462fc85c37f3b58">vk_mem_alloc.h</a></li>
<li>vmaSetVirtualAllocationUserData()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a4b96f835d38686df937e097a0c7db5e9">vk_mem_alloc.h</a></li>
<li>vmaTouchAllocation()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a">vk_mem_alloc.h</a></li>
<li>vmaUnmapMemory()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45">vk_mem_alloc.h</a></li>
<li>vmaVirtualAllocate()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2">vk_mem_alloc.h</a></li>
<li>vmaVirtualFree()&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a13f01c44b3c1a06e695f1f5d24b80639">vk_mem_alloc.h</a></li>
</ul>
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@ -62,9 +62,15 @@ $(function() {
</div>
<div class="contents">
&#160;<ul>
&#160;
<h3><a id="index_p" name="index_p"></a>- p -</h3><ul>
<li>PFN_vmaAllocateDeviceMemoryFunction&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a7e1ed85f7799600b03ad51a77acc21f3">vk_mem_alloc.h</a></li>
<li>PFN_vmaFreeDeviceMemoryFunction&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a154ccaaf53dc2c36378f80f0c4f3679b">vk_mem_alloc.h</a></li>
</ul>
<h3><a id="index_v" name="index_v"></a>- v -</h3><ul>
<li>VmaAllocationCreateFlagBits&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a4fceecc301f4064dc808d3cd6c038941">vk_mem_alloc.h</a></li>
<li>VmaAllocationCreateFlags&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a5225e5e11f8376f6a31a1791f3d6e817">vk_mem_alloc.h</a></li>
<li>VmaAllocationCreateInfo&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a3bf110892ea2fb4649fedb68488d026a">vk_mem_alloc.h</a></li>
@ -92,6 +98,10 @@ $(function() {
<li>VmaRecordSettings&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a16e21c877101493fce582664cd8754fc">vk_mem_alloc.h</a></li>
<li>VmaStatInfo&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#aec5b57e29c97b5d69c6d5654d60df878">vk_mem_alloc.h</a></li>
<li>VmaStats&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a21813b2efdf3836767a9058cd8a94034">vk_mem_alloc.h</a></li>
<li>VmaVirtualAllocationCreateFlagBits&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a936815e64946a6b6d812d08d10184c23">vk_mem_alloc.h</a></li>
<li>VmaVirtualAllocationCreateFlags&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#ae96ffc099bf898257fb19e9410ed08a7">vk_mem_alloc.h</a></li>
<li>VmaVirtualBlockCreateFlagBits&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a0860ba1c0a67178fae4aecb63a78573e">vk_mem_alloc.h</a></li>
<li>VmaVirtualBlockCreateFlags&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#a4e49c2f0ab7f6b4868833e5bac78d91e">vk_mem_alloc.h</a></li>
<li>VmaVulkanFunctions&#160;:&#160;<a class="el" href="vk__mem__alloc_8h.html#abb0a8e3b5040d847571cca6c7f9a8074">vk_mem_alloc.h</a></li>
</ul>
</div><!-- contents -->

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@ -131,7 +131,7 @@ $(function() {
<p >You can create an allocation that is already in lost state from the beginning using function <a class="el" href="vk__mem__alloc_8h.html#ae5c9657d9e94756269145b01c05d16f1" title="Creates new allocation that is in lost state from the beginning.">vmaCreateLostAllocation()</a>. It may be useful if you need a "dummy" allocation that is not null.</p>
<p >You can call function <a class="el" href="vk__mem__alloc_8h.html#a736bd6cbda886f36c891727e73bd4024" title="Marks all allocations in given pool as lost if they are not used in current frame or VmaPoolCreateInf...">vmaMakePoolAllocationsLost()</a> to set all eligible allocations in a specified custom pool to lost state. Allocations that have been "touched" in current frame or <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa" title="Maximum number of additional frames that are in use at the same time as current frame.">VmaPoolCreateInfo::frameInUseCount</a> frames back cannot become lost.</p>
<p ><b>Q: Can I touch allocation that cannot become lost?</b></p>
<p >Yes, although it has no visible effect. Calls to <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a> and <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame.">vmaTouchAllocation()</a> update last use frame index also for allocations that cannot become lost, but the only way to observe it is to dump internal allocator state using <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>. You can use this feature for debugging purposes to explicitly mark allocations that you use in current frame and then analyze JSON dump to see for how long each allocation stays unused. </p>
<p >Yes, although it has no visible effect. Calls to <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a> and <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame.">vmaTouchAllocation()</a> update last use frame index also for allocations that cannot become lost, but the only way to observe it is to dump internal allocator state using <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>. You can use this feature for debugging purposes to explicitly mark allocations that you use in current frame and then analyze JSON dump to see for how long each allocation stays unused. </p>
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@ -119,8 +119,8 @@ Persistently mapped memory</h1>
<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:987</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:995</div></div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_add09658ac14fe290ace25470ddd6d41b"><div class="ttname"><a href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b">VmaAllocationCreateInfo::flags</a></div><div class="ttdeci">VmaAllocationCreateFlags flags</div><div class="ttdoc">Use VmaAllocationCreateFlagBits enum.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:989</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1354</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a5eeffbe2d2f30f53370ff14aefbadbe2"><div class="ttname"><a href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">VmaAllocationInfo::pMappedData</a></div><div class="ttdeci">void * pMappedData</div><div class="ttdoc">Pointer to the beginning of this allocation as mapped data.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1398</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1352</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a5eeffbe2d2f30f53370ff14aefbadbe2"><div class="ttname"><a href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2">VmaAllocationInfo::pMappedData</a></div><div class="ttdeci">void * pMappedData</div><div class="ttdoc">Pointer to the beginning of this allocation as mapped data.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1396</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5">VMA_MEMORY_USAGE_CPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_CPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:839</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"><div class="ttname"><a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f">VMA_ALLOCATION_CREATE_MAPPED_BIT</a></div><div class="ttdeci">@ VMA_ALLOCATION_CREATE_MAPPED_BIT</div><div class="ttdoc">Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:906</div></div>
@ -168,7 +168,7 @@ Finding out if memory is mappable</h1>
<div class="line"> <span class="comment">// You need to create CPU-side buffer in VMA_MEMORY_USAGE_CPU_ONLY and make a transfer.</span></div>
<div class="line">}</div>
<div class="ttc" id="astruct_vma_allocation_create_info_html_a7fe8d81a1ad10b2a2faacacee5b15d6d"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a7fe8d81a1ad10b2a2faacacee5b15d6d">VmaAllocationCreateInfo::preferredFlags</a></div><div class="ttdeci">VkMemoryPropertyFlags preferredFlags</div><div class="ttdoc">Flags that preferably should be set in a memory type chosen for an allocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1005</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a7f6b0aa58c135e488e6b40a388dad9d5"><div class="ttname"><a href="struct_vma_allocation_info.html#a7f6b0aa58c135e488e6b40a388dad9d5">VmaAllocationInfo::memoryType</a></div><div class="ttdeci">uint32_t memoryType</div><div class="ttdoc">Memory type index that this allocation was allocated from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1359</div></div>
<div class="ttc" id="astruct_vma_allocation_info_html_a7f6b0aa58c135e488e6b40a388dad9d5"><div class="ttname"><a href="struct_vma_allocation_info.html#a7f6b0aa58c135e488e6b40a388dad9d5">VmaAllocationInfo::memoryType</a></div><div class="ttdeci">uint32_t memoryType</div><div class="ttdoc">Memory type index that this allocation was allocated from.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1357</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_a8701444752eb5de4464adb5a2b514bca"><div class="ttname"><a href="vk__mem__alloc_8h.html#a8701444752eb5de4464adb5a2b514bca">vmaGetMemoryTypeProperties</a></div><div class="ttdeci">void vmaGetMemoryTypeProperties(VmaAllocator allocator, uint32_t memoryTypeIndex, VkMemoryPropertyFlags *pFlags)</div><div class="ttdoc">Given Memory Type Index, returns Property Flags of this memory type.</div></div>
<div class="ttc" id="avk__mem__alloc_8h_html_aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7"><div class="ttname"><a href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_GPU_ONLY</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:829</div></div>
</div><!-- fragment --><p >You can even use <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag while creating allocations that are not necessarily <code>HOST_VISIBLE</code> (e.g. using <a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccac6b5dc1432d88647aa4cd456246eadf7">VMA_MEMORY_USAGE_GPU_ONLY</a>). If the allocation ends up in memory type that is <code>HOST_VISIBLE</code>, it will be persistently mapped and you can use it directly. If not, the flag is just ignored. Example:</p>

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@ -77,7 +77,7 @@ Numeric statistics</h1>
<p >You can query for information about specific allocation using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. It fill structure <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a>.</p>
<h1><a class="anchor" id="statistics_json_dump"></a>
JSON dump</h1>
<p >You can dump internal state of the allocator to a string in JSON format using function <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>. The result is guaranteed to be correct JSON. It uses ANSI encoding. Any strings provided by user (see <a class="el" href="allocation_annotation.html#allocation_names">Allocation names</a>) are copied as-is and properly escaped for JSON, so if they use UTF-8, ISO-8859-2 or any other encoding, this JSON string can be treated as using this encoding. It must be freed using function <a class="el" href="vk__mem__alloc_8h.html#a3104eb30d8122c84dd8541063f145288">vmaFreeStatsString()</a>.</p>
<p >You can dump internal state of the allocator to a string in JSON format using function <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>. The result is guaranteed to be correct JSON. It uses ANSI encoding. Any strings provided by user (see <a class="el" href="allocation_annotation.html#allocation_names">Allocation names</a>) are copied as-is and properly escaped for JSON, so if they use UTF-8, ISO-8859-2 or any other encoding, this JSON string can be treated as using this encoding. It must be freed using function <a class="el" href="vk__mem__alloc_8h.html#a3104eb30d8122c84dd8541063f145288">vmaFreeStatsString()</a>.</p>
<p >The format of this JSON string is not part of official documentation of the library, but it will not change in backward-incompatible way without increasing library major version number and appropriate mention in changelog.</p>
<p >The JSON string contains all the data that can be obtained using <a class="el" href="vk__mem__alloc_8h.html#a333b61c1788cb23559177531e6a93ca3" title="Retrieves statistics from current state of the Allocator.">vmaCalculateStats()</a>. It can also contain detailed map of allocated memory blocks and their regions - free and occupied by allocations. This allows e.g. to visualize the memory or assess fragmentation. </p>
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<tr class="even"><td class="entry"><a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">alignment</a></td><td class="entry"><a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a></td><td class="entry"></td></tr>
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<tr class="even"><td class="entry"><a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb">pUserData</a></td><td class="entry"><a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a></td><td class="entry"></td></tr>
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<a href="#pub-attribs">Public Attributes</a> &#124;
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<p>Parameters of created virtual allocation to be passed to <a class="el" href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>.
<a href="struct_vma_virtual_allocation_create_info.html#details">More...</a></p>
<p><code>#include &lt;vk_mem_alloc.h&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:aae08752b86817abd0d944c6025dc603e"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">size</a></td></tr>
<tr class="memdesc:aae08752b86817abd0d944c6025dc603e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of the allocation. <a href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e">More...</a><br /></td></tr>
<tr class="separator:aae08752b86817abd0d944c6025dc603e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9d19709872fc1904a105079e1c885821"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">alignment</a></td></tr>
<tr class="memdesc:a9d19709872fc1904a105079e1c885821"><td class="mdescLeft">&#160;</td><td class="mdescRight">Required alignment of the allocation. <a href="struct_vma_virtual_allocation_create_info.html#a9d19709872fc1904a105079e1c885821">More...</a><br /></td></tr>
<tr class="separator:a9d19709872fc1904a105079e1c885821"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab10e16956cc4bf20ced9de77d1129ea4"><td class="memItemLeft" align="right" valign="top"><a class="el" href="vk__mem__alloc_8h.html#ae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4">flags</a></td></tr>
<tr class="memdesc:ab10e16956cc4bf20ced9de77d1129ea4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="vk__mem__alloc_8h.html#a936815e64946a6b6d812d08d10184c23" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>. <a href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4">More...</a><br /></td></tr>
<tr class="separator:ab10e16956cc4bf20ced9de77d1129ea4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a015f8544ca51a7350f7434d42d0587bb"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb">pUserData</a></td></tr>
<tr class="memdesc:a015f8544ca51a7350f7434d42d0587bb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pointer to be associated with the allocation. Optional. <a href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb">More...</a><br /></td></tr>
<tr class="separator:a015f8544ca51a7350f7434d42d0587bb"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p >Parameters of created virtual allocation to be passed to <a class="el" href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>. </p>
</div><h2 class="groupheader">Member Data Documentation</h2>
<a id="a9d19709872fc1904a105079e1c885821" name="a9d19709872fc1904a105079e1c885821"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a9d19709872fc1904a105079e1c885821">&#9670;&nbsp;</a></span>alignment</h2>
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<td class="memname">VkDeviceSize VmaVirtualAllocationCreateInfo::alignment</td>
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<p>Required alignment of the allocation. </p>
<p >Must be power of two. Special value 0 has the same meaning as 1 - means no special alignment is required, so allocation can start at any offset. </p>
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<a id="ab10e16956cc4bf20ced9de77d1129ea4" name="ab10e16956cc4bf20ced9de77d1129ea4"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ab10e16956cc4bf20ced9de77d1129ea4">&#9670;&nbsp;</a></span>flags</h2>
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<td class="memname"><a class="el" href="vk__mem__alloc_8h.html#ae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a> VmaVirtualAllocationCreateInfo::flags</td>
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<p>Use combination of <a class="el" href="vk__mem__alloc_8h.html#a936815e64946a6b6d812d08d10184c23" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>. </p>
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<a id="a015f8544ca51a7350f7434d42d0587bb" name="a015f8544ca51a7350f7434d42d0587bb"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a015f8544ca51a7350f7434d42d0587bb">&#9670;&nbsp;</a></span>pUserData</h2>
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<p>Custom pointer to be associated with the allocation. Optional. </p>
<p >It can be any value and can be used for user-defined purposes. It can be fetched or changed later. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#aae08752b86817abd0d944c6025dc603e">&#9670;&nbsp;</a></span>size</h2>
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<td class="memname">VkDeviceSize VmaVirtualAllocationCreateInfo::size</td>
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<p>Size of the allocation. </p>
<p >Cannot be zero. </p>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
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<a href="#pub-attribs">Public Attributes</a> &#124;
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<p>Parameters of an existing virtual allocation, returned by <a class="el" href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>.
<a href="struct_vma_virtual_allocation_info.html#details">More...</a></p>
<p><code>#include &lt;vk_mem_alloc.h&gt;</code></p>
<table class="memberdecls">
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Public Attributes</h2></td></tr>
<tr class="memitem:afb6d6bd0a6813869ea0842048d40aa2b"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_info.html#afb6d6bd0a6813869ea0842048d40aa2b">size</a></td></tr>
<tr class="memdesc:afb6d6bd0a6813869ea0842048d40aa2b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Size of the allocation. <a href="struct_vma_virtual_allocation_info.html#afb6d6bd0a6813869ea0842048d40aa2b">More...</a><br /></td></tr>
<tr class="separator:afb6d6bd0a6813869ea0842048d40aa2b"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a41d5cb09357656411653d82fee436f45"><td class="memItemLeft" align="right" valign="top">void *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">pUserData</a></td></tr>
<tr class="memdesc:a41d5cb09357656411653d82fee436f45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom pointer associated with the allocation. <a href="struct_vma_virtual_allocation_info.html#a41d5cb09357656411653d82fee436f45">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p >Parameters of an existing virtual allocation, returned by <a class="el" href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>. </p>
</div><h2 class="groupheader">Member Data Documentation</h2>
<a id="a41d5cb09357656411653d82fee436f45" name="a41d5cb09357656411653d82fee436f45"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a41d5cb09357656411653d82fee436f45">&#9670;&nbsp;</a></span>pUserData</h2>
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<p>Custom pointer associated with the allocation. </p>
<p >Same value as passed in <a class="el" href="struct_vma_virtual_allocation_create_info.html#a015f8544ca51a7350f7434d42d0587bb" title="Custom pointer to be associated with the allocation. Optional.">VmaVirtualAllocationCreateInfo::pUserData</a> or to <a class="el" href="vk__mem__alloc_8h.html#a4b96f835d38686df937e097a0c7db5e9" title="Changes custom pointer associated with given virtual allocation.">vmaSetVirtualAllocationUserData()</a>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#afb6d6bd0a6813869ea0842048d40aa2b">&#9670;&nbsp;</a></span>size</h2>
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<p>Size of the allocation. </p>
<p >Same value as passed in <a class="el" href="struct_vma_virtual_allocation_create_info.html#aae08752b86817abd0d944c6025dc603e" title="Size of the allocation.">VmaVirtualAllocationCreateInfo::size</a>. </p>
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<hr/>The documentation for this struct was generated from the following file:<ul>
<li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
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<p>Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory.
<a href="struct_vma_virtual_block.html#details">More...</a></p>
<p><code>#include &lt;vk_mem_alloc.h&gt;</code></p>
<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p >Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory. </p>
<p >Fill in <a class="el" href="struct_vma_virtual_block_create_info.html" title="Parameters of created VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().">VmaVirtualBlockCreateInfo</a> structure and Use <a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a> to create it. Use <a class="el" href="vk__mem__alloc_8h.html#a3795f7783ae2c182cede067d656f66a5" title="Destroys VmaVirtualBlock object.">vmaDestroyVirtualBlock()</a> to destroy it. For more information, see documentation chapter virtual_allocator. </p>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
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<tr class="even"><td class="entry"><a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09">flags</a></td><td class="entry"><a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a></td><td class="entry"></td></tr>
<tr class="odd"><td class="entry"><a class="el" href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">pAllocationCallbacks</a></td><td class="entry"><a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a></td><td class="entry"></td></tr>
<tr class="even"><td class="entry"><a class="el" href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">size</a></td><td class="entry"><a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a></td><td class="entry"></td></tr>
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<p>Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>.
<a href="struct_vma_virtual_block_create_info.html#details">More...</a></p>
<p><code>#include &lt;vk_mem_alloc.h&gt;</code></p>
<table class="memberdecls">
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Public Attributes</h2></td></tr>
<tr class="memitem:a670ab8c6a6e822f3c36781d79e8824e9"><td class="memItemLeft" align="right" valign="top">VkDeviceSize&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">size</a></td></tr>
<tr class="memdesc:a670ab8c6a6e822f3c36781d79e8824e9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Total size of the virtual block. <a href="struct_vma_virtual_block_create_info.html#a670ab8c6a6e822f3c36781d79e8824e9">More...</a><br /></td></tr>
<tr class="separator:a670ab8c6a6e822f3c36781d79e8824e9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5838b15c053a0370420e4e1d82d09c09"><td class="memItemLeft" align="right" valign="top"><a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09">flags</a></td></tr>
<tr class="memdesc:a5838b15c053a0370420e4e1d82d09c09"><td class="mdescLeft">&#160;</td><td class="mdescRight">Use combination of <a class="el" href="vk__mem__alloc_8h.html#a0860ba1c0a67178fae4aecb63a78573e" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>. <a href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09">More...</a><br /></td></tr>
<tr class="separator:a5838b15c053a0370420e4e1d82d09c09"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a290283bf915c257d24584872d793ad30"><td class="memItemLeft" align="right" valign="top">const VkAllocationCallbacks *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">pAllocationCallbacks</a></td></tr>
<tr class="memdesc:a290283bf915c257d24584872d793ad30"><td class="mdescLeft">&#160;</td><td class="mdescRight">Custom CPU memory allocation callbacks. Optional. <a href="struct_vma_virtual_block_create_info.html#a290283bf915c257d24584872d793ad30">More...</a><br /></td></tr>
<tr class="separator:a290283bf915c257d24584872d793ad30"><td class="memSeparator" colspan="2">&#160;</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p >Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>. </p>
</div><h2 class="groupheader">Member Data Documentation</h2>
<a id="a5838b15c053a0370420e4e1d82d09c09" name="a5838b15c053a0370420e4e1d82d09c09"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a5838b15c053a0370420e4e1d82d09c09">&#9670;&nbsp;</a></span>flags</h2>
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<td class="memname"><a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a> VmaVirtualBlockCreateInfo::flags</td>
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<p>Use combination of <a class="el" href="vk__mem__alloc_8h.html#a0860ba1c0a67178fae4aecb63a78573e" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>. </p>
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<a id="a290283bf915c257d24584872d793ad30" name="a290283bf915c257d24584872d793ad30"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a290283bf915c257d24584872d793ad30">&#9670;&nbsp;</a></span>pAllocationCallbacks</h2>
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<td class="memname">const VkAllocationCallbacks* VmaVirtualBlockCreateInfo::pAllocationCallbacks</td>
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<p>Custom CPU memory allocation callbacks. Optional. </p>
<p >Optional, can be null. When specified, they will be used for all CPU-side memory allocations. </p>
</div>
</div>
<a id="a670ab8c6a6e822f3c36781d79e8824e9" name="a670ab8c6a6e822f3c36781d79e8824e9"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a670ab8c6a6e822f3c36781d79e8824e9">&#9670;&nbsp;</a></span>size</h2>
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<table class="memname">
<tr>
<td class="memname">VkDeviceSize VmaVirtualBlockCreateInfo::size</td>
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</div><div class="memdoc">
<p>Total size of the virtual block. </p>
<p >Sizes can be expressed in bytes or any units you want as long as you are consistent in using them. For example, if you allocate from some array of structures, 1 can mean single instance of entire structure. </p>
</div>
</div>
<hr/>The documentation for this struct was generated from the following file:<ul>
<li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
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@ -128,6 +128,15 @@ Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a9f0f8f56db5f7f57fe4454f465142dac" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. <a href="struct_vma_defragmentation_stats.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object to be passed to <a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b" title="Creates new VmaVirtualBlock object.">vmaCreateVirtualBlock()</a>. <a href="struct_vma_virtual_block_create_info.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of created virtual allocation to be passed to <a class="el" href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2" title="Allocates new virtual allocation inside given VmaVirtualBlock.">vmaVirtualAllocate()</a>. <a href="struct_vma_virtual_allocation_create_info.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of an existing virtual allocation, returned by <a class="el" href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e" title="Returns information about a specific virtual allocation within a virtual block, like its size and pUs...">vmaGetVirtualAllocationInfo()</a>. <a href="struct_vma_virtual_allocation_info.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="define-members" name="define-members"></a>
Macros</h2></td></tr>
@ -203,6 +212,7 @@ Typedefs</h2></td></tr>
<tr class="memdesc:a4d4f2efc2509157a9e4ecd4fd7942303"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a4d4f2efc2509157a9e4ecd4fd7942303">More...</a><br /></td></tr>
<tr class="separator:a4d4f2efc2509157a9e4ecd4fd7942303"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2770e325ea42e087c1b91fdf46d0292a"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a2770e325ea42e087c1b91fdf46d0292a">VmaPoolCreateFlags</a></td></tr>
<tr class="memdesc:a2770e325ea42e087c1b91fdf46d0292a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. See <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>. <a href="vk__mem__alloc_8h.html#a2770e325ea42e087c1b91fdf46d0292a">More...</a><br /></td></tr>
<tr class="separator:a2770e325ea42e087c1b91fdf46d0292a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1017aa83489c0eee8d2163d2bf253f67"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a1017aa83489c0eee8d2163d2bf253f67">VmaPoolCreateInfo</a></td></tr>
<tr class="memdesc:a1017aa83489c0eee8d2163d2bf253f67"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. <a href="vk__mem__alloc_8h.html#a1017aa83489c0eee8d2163d2bf253f67">More...</a><br /></td></tr>
@ -232,6 +242,18 @@ Typedefs</h2></td></tr>
<tr class="memitem:ad94034192259c2e34a4d1c5e27810403"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ad94034192259c2e34a4d1c5e27810403">VmaDefragmentationStats</a></td></tr>
<tr class="memdesc:ad94034192259c2e34a4d1c5e27810403"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a9f0f8f56db5f7f57fe4454f465142dac" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. <a href="vk__mem__alloc_8h.html#ad94034192259c2e34a4d1c5e27810403">More...</a><br /></td></tr>
<tr class="separator:ad94034192259c2e34a4d1c5e27810403"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0860ba1c0a67178fae4aecb63a78573e"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a0860ba1c0a67178fae4aecb63a78573e">VmaVirtualBlockCreateFlagBits</a></td></tr>
<tr class="memdesc:a0860ba1c0a67178fae4aecb63a78573e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a0860ba1c0a67178fae4aecb63a78573e">More...</a><br /></td></tr>
<tr class="separator:a0860ba1c0a67178fae4aecb63a78573e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4e49c2f0ab7f6b4868833e5bac78d91e"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a4e49c2f0ab7f6b4868833e5bac78d91e">VmaVirtualBlockCreateFlags</a></td></tr>
<tr class="memdesc:a4e49c2f0ab7f6b4868833e5bac78d91e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. See <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>. <a href="vk__mem__alloc_8h.html#a4e49c2f0ab7f6b4868833e5bac78d91e">More...</a><br /></td></tr>
<tr class="separator:a4e49c2f0ab7f6b4868833e5bac78d91e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a936815e64946a6b6d812d08d10184c23"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a936815e64946a6b6d812d08d10184c23">VmaVirtualAllocationCreateFlagBits</a></td></tr>
<tr class="memdesc:a936815e64946a6b6d812d08d10184c23"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a936815e64946a6b6d812d08d10184c23">More...</a><br /></td></tr>
<tr class="separator:a936815e64946a6b6d812d08d10184c23"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae96ffc099bf898257fb19e9410ed08a7"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a></td></tr>
<tr class="memdesc:ae96ffc099bf898257fb19e9410ed08a7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. See <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>. <a href="vk__mem__alloc_8h.html#ae96ffc099bf898257fb19e9410ed08a7">More...</a><br /></td></tr>
<tr class="separator:ae96ffc099bf898257fb19e9410ed08a7"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="enum-members" name="enum-members"></a>
Enumerations</h2></td></tr>
@ -309,6 +331,25 @@ Enumerations</h2></td></tr>
}</td></tr>
<tr class="memdesc:a6552a65b71d16f378c6994b3ceaef50c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. <a href="vk__mem__alloc_8h.html#a6552a65b71d16f378c6994b3ceaef50c">More...</a><br /></td></tr>
<tr class="separator:a6552a65b71d16f378c6994b3ceaef50c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a88bcf8c1cd3bb1610ff7343811c65bca"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a> { <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96">VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT</a> = 0x00000001
, <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaa923116612509e26bf84982b9baf25c63">VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT</a> = 0x00000002
, <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844">VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK</a>
, <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87">VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
}</td></tr>
<tr class="memdesc:a88bcf8c1cd3bb1610ff7343811c65bca"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">More...</a><br /></td></tr>
<tr class="separator:a88bcf8c1cd3bb1610ff7343811c65bca"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2e9c64d405b14156fea7e10c4ad06cb6"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a> { <br />
&#160;&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e">VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT</a> = VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT
, <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf">VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT</a> = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT
, <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b">VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a> = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT
, <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6a9aa0c32667ba2deaa9cdeac6149ec47a">VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT</a> = VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT
, <br />
&#160;&#160;<a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3">VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK</a> = VMA_ALLOCATION_CREATE_STRATEGY_MASK
, <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9">VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
<br />
}</td></tr>
<tr class="memdesc:a2e9c64d405b14156fea7e10c4ad06cb6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6">More...</a><br /></td></tr>
<tr class="separator:a2e9c64d405b14156fea7e10c4ad06cb6"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="func-members" name="func-members"></a>
Functions</h2></td></tr>
@ -338,7 +379,7 @@ Functions</h2></td></tr>
<tr class="memdesc:aec0ed24ebea2d0099eed5f801daaefba"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves information about current memory budget for all memory heaps. <a href="vk__mem__alloc_8h.html#aec0ed24ebea2d0099eed5f801daaefba">More...</a><br /></td></tr>
<tr class="separator:aec0ed24ebea2d0099eed5f801daaefba"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa4fee7eb5253377599ef4fd38c93c2a0"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0">vmaBuildStatsString</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, char **ppStatsString, VkBool32 detailedMap)</td></tr>
<tr class="memdesc:aa4fee7eb5253377599ef4fd38c93c2a0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Builds and returns statistics as string in JSON format. <a href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0">More...</a><br /></td></tr>
<tr class="memdesc:aa4fee7eb5253377599ef4fd38c93c2a0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Builds and returns statistics as a null-terminated string in JSON format. <a href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0">More...</a><br /></td></tr>
<tr class="separator:aa4fee7eb5253377599ef4fd38c93c2a0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a3104eb30d8122c84dd8541063f145288"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a3104eb30d8122c84dd8541063f145288">vmaFreeStatsString</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, char *pStatsString)</td></tr>
<tr class="separator:a3104eb30d8122c84dd8541063f145288"><td class="memSeparator" colspan="2">&#160;</td></tr>
@ -461,6 +502,41 @@ Functions</h2></td></tr>
<tr class="memitem:ae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ae50d2cb3b4a3bfd4dd40987234e50e7e">vmaDestroyImage</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, VkImage image, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
<tr class="memdesc:ae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys Vulkan image and frees allocated memory. <a href="vk__mem__alloc_8h.html#ae50d2cb3b4a3bfd4dd40987234e50e7e">More...</a><br /></td></tr>
<tr class="separator:ae50d2cb3b4a3bfd4dd40987234e50e7e"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a916e5291bb205e995aa87aee1d6dbbfc"><td class="memItemLeft" align="right" valign="top">&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a916e5291bb205e995aa87aee1d6dbbfc">VK_DEFINE_HANDLE</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>)</td></tr>
<tr class="separator:a916e5291bb205e995aa87aee1d6dbbfc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab585754076877265fdae33e5c40ef13b"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b">vmaCreateVirtualBlock</a> (const <a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> *pVirtualBlock)</td></tr>
<tr class="memdesc:ab585754076877265fdae33e5c40ef13b"><td class="mdescLeft">&#160;</td><td class="mdescRight">Creates new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object. <a href="vk__mem__alloc_8h.html#ab585754076877265fdae33e5c40ef13b">More...</a><br /></td></tr>
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<tr class="memitem:a3795f7783ae2c182cede067d656f66a5"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a3795f7783ae2c182cede067d656f66a5">vmaDestroyVirtualBlock</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
<tr class="memdesc:a3795f7783ae2c182cede067d656f66a5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object. <a href="vk__mem__alloc_8h.html#a3795f7783ae2c182cede067d656f66a5">More...</a><br /></td></tr>
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<tr class="memitem:acd53b5b1d23f8fcbad692ccfdc1811f1"><td class="memItemLeft" align="right" valign="top">VkBool32&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#acd53b5b1d23f8fcbad692ccfdc1811f1">vmaIsVirtualBlockEmpty</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
<tr class="memdesc:acd53b5b1d23f8fcbad692ccfdc1811f1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns true of the <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> is empty - contains 0 virtual allocations and has all its space available for new allocations. <a href="vk__mem__alloc_8h.html#acd53b5b1d23f8fcbad692ccfdc1811f1">More...</a><br /></td></tr>
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<tr class="memitem:ab5fcb961ffea69023e7e0ea100bdad8e"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e">vmaGetVirtualAllocationInfo</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, VkDeviceSize offset, <a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a> *pVirtualAllocInfo)</td></tr>
<tr class="memdesc:ab5fcb961ffea69023e7e0ea100bdad8e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns information about a specific virtual allocation within a virtual block, like its size and <code>pUserData</code> pointer. <a href="vk__mem__alloc_8h.html#ab5fcb961ffea69023e7e0ea100bdad8e">More...</a><br /></td></tr>
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<tr class="memitem:a1c15925e6745dacee0cfc877fffecec2"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2">vmaVirtualAllocate</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, const <a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a> *pCreateInfo, VkDeviceSize *pOffset)</td></tr>
<tr class="memdesc:a1c15925e6745dacee0cfc877fffecec2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. <a href="vk__mem__alloc_8h.html#a1c15925e6745dacee0cfc877fffecec2">More...</a><br /></td></tr>
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<tr class="memitem:a13f01c44b3c1a06e695f1f5d24b80639"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a13f01c44b3c1a06e695f1f5d24b80639">vmaVirtualFree</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, VkDeviceSize offset)</td></tr>
<tr class="memdesc:a13f01c44b3c1a06e695f1f5d24b80639"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. <a href="vk__mem__alloc_8h.html#a13f01c44b3c1a06e695f1f5d24b80639">More...</a><br /></td></tr>
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<tr class="memitem:a5eda6f55919fb05bd2f56a112590c571"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a5eda6f55919fb05bd2f56a112590c571">vmaClearVirtualBlock</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock)</td></tr>
<tr class="memdesc:a5eda6f55919fb05bd2f56a112590c571"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. <a href="vk__mem__alloc_8h.html#a5eda6f55919fb05bd2f56a112590c571">More...</a><br /></td></tr>
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<tr class="memitem:a4b96f835d38686df937e097a0c7db5e9"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a4b96f835d38686df937e097a0c7db5e9">vmaSetVirtualAllocationUserData</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, VkDeviceSize offset, void *pUserData)</td></tr>
<tr class="memdesc:a4b96f835d38686df937e097a0c7db5e9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Changes custom pointer associated with given virtual allocation. <a href="vk__mem__alloc_8h.html#a4b96f835d38686df937e097a0c7db5e9">More...</a><br /></td></tr>
<tr class="separator:a4b96f835d38686df937e097a0c7db5e9"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a95169b4730e94757897470086ec2768a"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a95169b4730e94757897470086ec2768a">vmaCalculateVirtualBlockStats</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, <a class="el" href="struct_vma_stat_info.html">VmaStatInfo</a> *pStatInfo)</td></tr>
<tr class="memdesc:a95169b4730e94757897470086ec2768a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. <a href="vk__mem__alloc_8h.html#a95169b4730e94757897470086ec2768a">More...</a><br /></td></tr>
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<tr class="memitem:a52d810e1222c592e5d80556ad005f1e6"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a52d810e1222c592e5d80556ad005f1e6">vmaBuildVirtualBlockStatsString</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, char **ppStatsString, VkBool32 detailedMap)</td></tr>
<tr class="memdesc:a52d810e1222c592e5d80556ad005f1e6"><td class="mdescLeft">&#160;</td><td class="mdescRight">Builds and returns a null-terminated string in JSON format with information about given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. <a href="vk__mem__alloc_8h.html#a52d810e1222c592e5d80556ad005f1e6">More...</a><br /></td></tr>
<tr class="separator:a52d810e1222c592e5d80556ad005f1e6"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a47fb8d8aa69df4a7c23a9719b4080623"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a47fb8d8aa69df4a7c23a9719b4080623">vmaFreeVirtualBlockStatsString</a> (<a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> virtualBlock, char *pStatsString)</td></tr>
<tr class="memdesc:a47fb8d8aa69df4a7c23a9719b4080623"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees a string returned by <a class="el" href="vk__mem__alloc_8h.html#a52d810e1222c592e5d80556ad005f1e6" title="Builds and returns a null-terminated string in JSON format with information about given VmaVirtualBlo...">vmaBuildVirtualBlockStatsString()</a>. <a href="vk__mem__alloc_8h.html#a47fb8d8aa69df4a7c23a9719b4080623">More...</a><br /></td></tr>
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<h2 class="groupheader">Macro Definition Documentation</h2>
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@ -917,6 +993,8 @@ Functions</h2></td></tr>
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<p>Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. See <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7" title="Flags to be passed as VmaPoolCreateInfo::flags.">VmaPoolCreateFlagBits</a>. </p>
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<p>General statistics from current state of Allocator. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a936815e64946a6b6d812d08d10184c23">&#9670;&nbsp;</a></span>VmaVirtualAllocationCreateFlagBits</h2>
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<td class="memname">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a> <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a></td>
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<p>Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ae96ffc099bf898257fb19e9410ed08a7">&#9670;&nbsp;</a></span>VmaVirtualAllocationCreateFlags</h2>
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<td class="memname">typedef VkFlags <a class="el" href="vk__mem__alloc_8h.html#ae96ffc099bf898257fb19e9410ed08a7">VmaVirtualAllocationCreateFlags</a></td>
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<p>Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. See <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6" title="Flags to be passed as VmaVirtualAllocationCreateInfo::flags.">VmaVirtualAllocationCreateFlagBits</a>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a0860ba1c0a67178fae4aecb63a78573e">&#9670;&nbsp;</a></span>VmaVirtualBlockCreateFlagBits</h2>
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<td class="memname">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a> <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a></td>
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<p>Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a4e49c2f0ab7f6b4868833e5bac78d91e">&#9670;&nbsp;</a></span>VmaVirtualBlockCreateFlags</h2>
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<td class="memname">typedef VkFlags <a class="el" href="vk__mem__alloc_8h.html#a4e49c2f0ab7f6b4868833e5bac78d91e">VmaVirtualBlockCreateFlags</a></td>
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<p>Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. See <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca" title="Flags to be passed as VmaVirtualBlockCreateInfo::flags.">VmaVirtualBlockCreateFlagBits</a>. </p>
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@ -1083,7 +1225,7 @@ Functions</h2></td></tr>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e" name="ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e"></a>VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT&#160;</td><td class="fielddoc"><p >While creating allocation using this flag, other allocations that were created with flag <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</a> can become lost.</p>
<p >For details about supporting lost allocations, see Lost Allocations chapter of User Guide on Main Page. </p>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520" name="ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><p >Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pUserData</code>. The string is automatically freed together with the allocation. It is also used in <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>. </p>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520" name="ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><p >Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pUserData</code>. The string is automatically freed together with the allocation. It is also used in <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>. </p>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df" name="ad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df"></a>VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p >Allocation will be created from upper stack in a double stack pool.</p>
<p >This flag is only allowed for custom pools created with <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
@ -1270,11 +1412,9 @@ Functions</h2></td></tr>
<p >Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
<p >By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>.</p>
<p >When using this flag, you must specify <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> == 1 (or 0 for default). </p>
<p >For more details, see <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
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<tr><td class="fieldname"><a id="a9a7c45f9c863695d98c83fa5ac940fe7a97a0dc38e5161b780594d998d313d35e" name="a9a7c45f9c863695d98c83fa5ac940fe7a97a0dc38e5161b780594d998d313d35e"></a>VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p >Enables alternative, buddy allocation algorithm in this pool. </p>
<p >It operates on a tree of blocks, each having size that is a power of two and a half of its parent's size. Comparing to default algorithm, this one provides faster allocation and deallocation and decreased external fragmentation, at the expense of more memory wasted (internal fragmentation).</p>
<p >For more details, see <a class="el" href="custom_memory_pools.html#buddy_algorithm">Buddy allocation algorithm</a>. </p>
<p >It operates on a tree of blocks, each having size that is a power of two and a half of its parent's size. Comparing to default algorithm, this one provides faster allocation and deallocation and decreased external fragmentation, at the expense of more memory wasted (internal fragmentation). For details, see documentation chapter <a class="el" href="custom_memory_pools.html#buddy_algorithm">Buddy allocation algorithm</a>. </p>
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<tr><td class="fieldname"><a id="a9a7c45f9c863695d98c83fa5ac940fe7af4d270f8f42517a0f70037ceb6ac1d9c" name="a9a7c45f9c863695d98c83fa5ac940fe7af4d270f8f42517a0f70037ceb6ac1d9c"></a>VMA_POOL_CREATE_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p >Bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
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<tr><td class="fieldname"><a id="a4dd2c44642312a147a4e93373a6e64d2a20dd17d69966dbffa054739d6090b85e" name="a4dd2c44642312a147a4e93373a6e64d2a20dd17d69966dbffa054739d6090b85e"></a>VMA_RECORD_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#a2e9c64d405b14156fea7e10c4ad06cb6">&#9670;&nbsp;</a></span>VmaVirtualAllocationCreateFlagBits</h2>
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<td class="memname">enum <a class="el" href="vk__mem__alloc_8h.html#a2e9c64d405b14156fea7e10c4ad06cb6">VmaVirtualAllocationCreateFlagBits</a></td>
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<p>Flags to be passed as <a class="el" href="struct_vma_virtual_allocation_create_info.html#ab10e16956cc4bf20ced9de77d1129ea4" title="Use combination of VmaVirtualAllocationCreateFlagBits.">VmaVirtualAllocationCreateInfo::flags</a>. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e" name="a2e9c64d405b14156fea7e10c4ad06cb6a9524a329a55b5ec390d57d90b67ad78e"></a>VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p >Allocation will be created from upper stack in a double stack pool. </p>
<p >This flag is only allowed for virtual blocks created with <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" title="Enables alternative, linear allocation algorithm in this virtual block.">VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
</td></tr>
<tr><td class="fieldname"><a id="a2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf" name="a2e9c64d405b14156fea7e10c4ad06cb6ae2a9591a62b5e3b1bdcbc81c6188a1bf"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that tries to minimize memory usage. </p>
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<tr><td class="fieldname"><a id="a2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b" name="a2e9c64d405b14156fea7e10c4ad06cb6a562d10a46012719d33167d3dc5dbbf9b"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that tries to minimize allocation time. </p>
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<tr><td class="fieldname"><a id="a2e9c64d405b14156fea7e10c4ad06cb6a9aa0c32667ba2deaa9cdeac6149ec47a" name="a2e9c64d405b14156fea7e10c4ad06cb6a9aa0c32667ba2deaa9cdeac6149ec47a"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT&#160;</td><td class="fielddoc"><p >Allocation strategy that tries to minimize memory fragmentation. </p>
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<tr><td class="fieldname"><a id="a2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3" name="a2e9c64d405b14156fea7e10c4ad06cb6ac5b5e45c335368d18df59c9f27df17e3"></a>VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK&#160;</td><td class="fielddoc"><p >A bit mask to extract only <code>STRATEGY</code> bits from entire set of flags. </p>
<p >These stategy flags are binary compatible with equivalent flags in <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597" title="Flags to be passed as VmaAllocationCreateInfo::flags.">VmaAllocationCreateFlagBits</a>. </p>
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<tr><td class="fieldname"><a id="a2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9" name="a2e9c64d405b14156fea7e10c4ad06cb6ac1163c03ea837fa663462dc286d6a1a9"></a>VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
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<h2 class="memtitle"><span class="permalink"><a href="#a88bcf8c1cd3bb1610ff7343811c65bca">&#9670;&nbsp;</a></span>VmaVirtualBlockCreateFlagBits</h2>
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<td class="memname">enum <a class="el" href="vk__mem__alloc_8h.html#a88bcf8c1cd3bb1610ff7343811c65bca">VmaVirtualBlockCreateFlagBits</a></td>
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<p>Flags to be passed as <a class="el" href="struct_vma_virtual_block_create_info.html#a5838b15c053a0370420e4e1d82d09c09" title="Use combination of VmaVirtualBlockCreateFlagBits.">VmaVirtualBlockCreateInfo::flags</a>. </p>
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<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96" name="a88bcf8c1cd3bb1610ff7343811c65bcaae6423e2fa2f3c9211b21c819e3f10f96"></a>VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p >Enables alternative, linear allocation algorithm in this virtual block. </p>
<p >Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
<p >By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="a88bcf8c1cd3bb1610ff7343811c65bcaa923116612509e26bf84982b9baf25c63" name="a88bcf8c1cd3bb1610ff7343811c65bcaa923116612509e26bf84982b9baf25c63"></a>VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p >Enables alternative, buddy allocation algorithm in this virtual block. </p>
<p >It operates on a tree of blocks, each having size that is a power of two and a half of its parent's size. Comparing to default algorithm, this one provides faster allocation and deallocation and decreased external fragmentation, at the expense of more memory wasted (internal fragmentation). For details, see documentation chapter <a class="el" href="custom_memory_pools.html#buddy_algorithm">Buddy allocation algorithm</a>. </p>
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<tr><td class="fieldname"><a id="a88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844" name="a88bcf8c1cd3bb1610ff7343811c65bcaaf9487467136e1a9e371894dc3a7c4844"></a>VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK&#160;</td><td class="fielddoc"><p >Bit mask to extract only <code>ALGORITHM</code> bits from entire set of flags. </p>
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<tr><td class="fieldname"><a id="a88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87" name="a88bcf8c1cd3bb1610ff7343811c65bcaa5fc0d333c3d5687a8bbf57df9b377a87"></a>VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
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<h2 class="groupheader">Function Documentation</h2>
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<h2 class="memtitle"><span class="permalink"><a href="#a916e5291bb205e995aa87aee1d6dbbfc">&#9670;&nbsp;</a></span>VK_DEFINE_HANDLE()</h2>
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<td class="memname">VK_DEFINE_HANDLE </td>
<td>(</td>
<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"></td><td>)</td>
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<h2 class="memtitle"><span class="permalink"><a href="#abf28077dbf82d0908b8acbe8ee8dd9b8">&#9670;&nbsp;</a></span>vmaAllocateMemory()</h2>
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<p>Builds and returns statistics as string in JSON format. </p>
<p>Builds and returns statistics as a null-terminated string in JSON format. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a52d810e1222c592e5d80556ad005f1e6">&#9670;&nbsp;</a></span>vmaBuildVirtualBlockStatsString()</h2>
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<td class="memname">void vmaBuildVirtualBlockStatsString </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">char **&#160;</td>
<td class="paramname"><em>ppStatsString</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">VkBool32&#160;</td>
<td class="paramname"><em>detailedMap</em>&#160;</td>
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<p>Builds and returns a null-terminated string in JSON format with information about given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramdir"></td><td class="paramname">virtualBlock</td><td>Virtual block. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">ppStatsString</td><td>Returned string. </td></tr>
<tr><td class="paramdir"></td><td class="paramname">detailedMap</td><td>Pass <code>VK_FALSE</code> to also list statistics as returned by <a class="el" href="vk__mem__alloc_8h.html#a95169b4730e94757897470086ec2768a" title="Calculates and returns statistics about virtual allocations and memory usage in given VmaVirtualBlock...">vmaCalculateVirtualBlockStats()</a>. Pass <code>VK_TRUE</code> to also obtain full list of allocations and free spaces.</td></tr>
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<p>Returned string must be freed using <a class="el" href="vk__mem__alloc_8h.html#a47fb8d8aa69df4a7c23a9719b4080623" title="Frees a string returned by vmaBuildVirtualBlockStatsString().">vmaFreeVirtualBlockStatsString()</a>. </p>
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<p >This function is called "calculate" not "get" because it has to traverse all internal data structures, so it may be quite slow. For faster but more brief statistics suitable to be called every frame or every allocation, use <a class="el" href="vk__mem__alloc_8h.html#aec0ed24ebea2d0099eed5f801daaefba" title="Retrieves information about current memory budget for all memory heaps.">vmaGetBudget()</a>.</p>
<p >Note that when using allocator from multiple threads, returned information may immediately become outdated. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a95169b4730e94757897470086ec2768a">&#9670;&nbsp;</a></span>vmaCalculateVirtualBlockStats()</h2>
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<td class="memname">void vmaCalculateVirtualBlockStats </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em>, </td>
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<td class="paramtype"><a class="el" href="struct_vma_stat_info.html">VmaStatInfo</a> *&#160;</td>
<td class="paramname"><em>pStatInfo</em>&#160;</td>
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<p>Calculates and returns statistics about virtual allocations and memory usage in given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
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<li>Other value: Error returned by Vulkan, e.g. memory mapping failure. </li>
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<h2 class="memtitle"><span class="permalink"><a href="#a5eda6f55919fb05bd2f56a112590c571">&#9670;&nbsp;</a></span>vmaClearVirtualBlock()</h2>
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<td class="memname">void vmaClearVirtualBlock </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em></td><td>)</td>
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<p>Frees all virtual allocations inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
<p >You must either call this function or free each virtual allocation individually with <a class="el" href="vk__mem__alloc_8h.html#a13f01c44b3c1a06e695f1f5d24b80639" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> before destroying a virtual block. Otherwise, an assert is called.</p>
<p >If you keep pointer to some additional metadata associated with your virtual allocation in its <code>pUserData</code>, don't forget to free it as well. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#ab585754076877265fdae33e5c40ef13b">&#9670;&nbsp;</a></span>vmaCreateVirtualBlock()</h2>
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<td class="memname">VkResult vmaCreateVirtualBlock </td>
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<td class="paramtype">const <a class="el" href="struct_vma_virtual_block_create_info.html">VmaVirtualBlockCreateInfo</a> *&#160;</td>
<td class="paramname"><em>pCreateInfo</em>, </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a> *&#160;</td>
<td class="paramname"><em>pVirtualBlock</em>&#160;</td>
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<p>Creates new <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramdir"></td><td class="paramname">pCreateInfo</td><td>Parameters for creation. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">pVirtualBlock</td><td>Returned virtual block object or <code>VMA_NULL</code> if creation failed. </td></tr>
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<p>Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a3795f7783ae2c182cede067d656f66a5">&#9670;&nbsp;</a></span>vmaDestroyVirtualBlock()</h2>
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<td class="memname">void vmaDestroyVirtualBlock </td>
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<p>Destroys <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> object. </p>
<p >Please note that you should consciously handle virtual allocations that could remain unfreed in the block. You should either free them individually using <a class="el" href="vk__mem__alloc_8h.html#a13f01c44b3c1a06e695f1f5d24b80639" title="Frees virtual allocation inside given VmaVirtualBlock.">vmaVirtualFree()</a> or call <a class="el" href="vk__mem__alloc_8h.html#a5eda6f55919fb05bd2f56a112590c571" title="Frees all virtual allocations inside given VmaVirtualBlock.">vmaClearVirtualBlock()</a> if you are sure this is what you want. If you do neither, an assert is called.</p>
<p >If you keep pointers to some additional metadata associated with your virtual allocations in their <code>pUserData</code>, don't forget to free them. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a47fb8d8aa69df4a7c23a9719b4080623">&#9670;&nbsp;</a></span>vmaFreeVirtualBlockStatsString()</h2>
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<td class="memname">void vmaFreeVirtualBlockStatsString </td>
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<td class="paramkey"></td>
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<td class="paramname"><em>pStatsString</em>&#160;</td>
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<p>Frees a string returned by <a class="el" href="vk__mem__alloc_8h.html#a52d810e1222c592e5d80556ad005f1e6" title="Builds and returns a null-terminated string in JSON format with information about given VmaVirtualBlo...">vmaBuildVirtualBlockStatsString()</a>. </p>
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</dd>
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<h2 class="memtitle"><span class="permalink"><a href="#ab5fcb961ffea69023e7e0ea100bdad8e">&#9670;&nbsp;</a></span>vmaGetVirtualAllocationInfo()</h2>
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<td class="memname">void vmaGetVirtualAllocationInfo </td>
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<td class="paramtype">VkDeviceSize&#160;</td>
<td class="paramname"><em>offset</em>, </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_allocation_info.html">VmaVirtualAllocationInfo</a> *&#160;</td>
<td class="paramname"><em>pVirtualAllocInfo</em>&#160;</td>
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<p>Returns information about a specific virtual allocation within a virtual block, like its size and <code>pUserData</code> pointer. </p>
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<p>This function returns the <code>VkResult</code> from <code>vkInvalidateMappedMemoryRanges</code> if it is called, otherwise <code>VK_SUCCESS</code>. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#acd53b5b1d23f8fcbad692ccfdc1811f1">&#9670;&nbsp;</a></span>vmaIsVirtualBlockEmpty()</h2>
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<td class="memname">VkBool32 vmaIsVirtualBlockEmpty </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em></td><td>)</td>
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<p>Returns true of the <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a> is empty - contains 0 virtual allocations and has all its space available for new allocations. </p>
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@ -3502,6 +3961,42 @@ Functions</h2></td></tr>
<p>Sets name of a custom pool. </p>
<p ><code>pName</code> can be either null or pointer to a null-terminated string with new name for the pool. Function makes internal copy of the string, so it can be changed or freed immediately after this call. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a4b96f835d38686df937e097a0c7db5e9">&#9670;&nbsp;</a></span>vmaSetVirtualAllocationUserData()</h2>
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<td class="memname">void vmaSetVirtualAllocationUserData </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em>, </td>
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<td class="paramtype">VkDeviceSize&#160;</td>
<td class="paramname"><em>offset</em>, </td>
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<td class="paramtype">void *&#160;</td>
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<p>Changes custom pointer associated with given virtual allocation. </p>
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@ -3567,6 +4062,74 @@ Functions</h2></td></tr>
<p >For details, see description of <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>
<p >This function doesn't automatically flush or invalidate caches. If the allocation is made from a memory types that is not <code>HOST_COHERENT</code>, you also need to use <a class="el" href="vk__mem__alloc_8h.html#aaa8412919139ef413a4215ac6a290fae" title="Invalidates memory of given allocation.">vmaInvalidateAllocation()</a> / <a class="el" href="vk__mem__alloc_8h.html#a30c37c1eec6025f397be41644f48490f" title="Flushes memory of given allocation.">vmaFlushAllocation()</a>, as required by Vulkan specification. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a1c15925e6745dacee0cfc877fffecec2">&#9670;&nbsp;</a></span>vmaVirtualAllocate()</h2>
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<td class="memname">VkResult vmaVirtualAllocate </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em>, </td>
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<td class="paramtype">const <a class="el" href="struct_vma_virtual_allocation_create_info.html">VmaVirtualAllocationCreateInfo</a> *&#160;</td>
<td class="paramname"><em>pCreateInfo</em>, </td>
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<p>Allocates new virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
<p >There is no handle type for a virtual allocation. Virtual allocations within a specific virtual block are uniquely identified by their offsets.</p>
<p >If the allocation fails due to not enough free space available, <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> is returned, despite the function doesn't ever allocate actual GPU memory. </p>
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<h2 class="memtitle"><span class="permalink"><a href="#a13f01c44b3c1a06e695f1f5d24b80639">&#9670;&nbsp;</a></span>vmaVirtualFree()</h2>
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<td class="memname">void vmaVirtualFree </td>
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<td class="paramtype"><a class="el" href="struct_vma_virtual_block.html">VmaVirtualBlock</a>&#160;</td>
<td class="paramname"><em>virtualBlock</em>, </td>
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<td class="paramname"><em>offset</em>&#160;</td>
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<p>Frees virtual allocation inside given <a class="el" href="struct_vma_virtual_block.html" title="Handle to a virtual block object that allows to use core allocation algorithm without allocating any ...">VmaVirtualBlock</a>. </p>
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@ -777,7 +777,7 @@ VMA_CALL_PRE void VMA_CALL_POST vmaGetBudget(
#if VMA_STATS_STRING_ENABLED
/// Builds and returns statistics as string in JSON format.
/// Builds and returns statistics as a null-terminated string in JSON format.
/**
@param allocator
@param[out] ppStatsString Must be freed using vmaFreeStatsString() function.
@ -1120,12 +1120,10 @@ typedef enum VmaPoolCreateFlagBits {
structure, which has better performance and uses less memory for metadata.
By using this flag, you can achieve behavior of free-at-once, stack,
ring buffer, and double stack. For details, see documentation chapter
\ref linear_algorithm.
ring buffer, and double stack.
For details, see documentation chapter \ref linear_algorithm.
When using this flag, you must specify VmaPoolCreateInfo::maxBlockCount == 1 (or 0 for default).
For more details, see [Linear allocation algorithm](@ref linear_algorithm).
*/
VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT = 0x00000004,
@ -1135,8 +1133,7 @@ typedef enum VmaPoolCreateFlagBits {
a half of its parent's size. Comparing to default algorithm, this one provides
faster allocation and deallocation and decreased external fragmentation,
at the expense of more memory wasted (internal fragmentation).
For more details, see [Buddy allocation algorithm](@ref buddy_algorithm).
For details, see documentation chapter \ref buddy_algorithm.
*/
VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT = 0x00000008,
@ -1148,6 +1145,7 @@ typedef enum VmaPoolCreateFlagBits {
VMA_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VmaPoolCreateFlagBits;
/// Flags to be passed as VmaPoolCreateInfo::flags. See #VmaPoolCreateFlagBits.
typedef VkFlags VmaPoolCreateFlags;
/** \brief Describes parameter of created #VmaPool.
@ -2147,21 +2145,32 @@ VMA_CALL_PRE void VMA_CALL_POST vmaDestroyImage(
VkImage VMA_NULLABLE_NON_DISPATCHABLE image,
VmaAllocation VMA_NULLABLE allocation);
/// Flags to be passed as VmaPoolCreateInfo::flags.
/// Flags to be passed as VmaVirtualBlockCreateInfo::flags.
typedef enum VmaVirtualBlockCreateFlagBits {
/** \brief TODO
/** \brief Enables alternative, linear allocation algorithm in this virtual block.
TODO
Specify this flag to enable linear allocation algorithm, which always creates
new allocations after last one and doesn't reuse space from allocations freed in
between. It trades memory consumption for simplified algorithm and data
structure, which has better performance and uses less memory for metadata.
By using this flag, you can achieve behavior of free-at-once, stack,
ring buffer, and double stack.
For details, see documentation chapter \ref linear_algorithm.
*/
VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT = 0x00000001,
/** \brief TODO
/** \brief Enables alternative, buddy allocation algorithm in this virtual block.
TODO
It operates on a tree of blocks, each having size that is a power of two and
a half of its parent's size. Comparing to default algorithm, this one provides
faster allocation and deallocation and decreased external fragmentation,
at the expense of more memory wasted (internal fragmentation).
For details, see documentation chapter \ref buddy_algorithm.
*/
VMA_VIRTUAL_BLOCK_CREATE_BUDDY_ALGORITHM_BIT = 0x00000002,
/** Bit mask to extract only `ALGORITHM` bits from entire set of flags.
/** \brief Bit mask to extract only `ALGORITHM` bits from entire set of flags.
*/
VMA_VIRTUAL_BLOCK_CREATE_ALGORITHM_MASK =
VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT |
@ -2169,56 +2178,58 @@ typedef enum VmaVirtualBlockCreateFlagBits {
VMA_VIRTUAL_BLOCK_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VmaVirtualBlockCreateFlagBits;
/// Flags to be passed as VmaVirtualBlockCreateInfo::flags. See #VmaVirtualBlockCreateFlagBits.
typedef VkFlags VmaVirtualBlockCreateFlags;
/// Parameters of created #VmaVirtualBlock object to be passed to vmaCreateVirtualBlock().
struct VmaVirtualBlockCreateInfo
{
/** \brief Total size of the block.
/** \brief Total size of the virtual block.
Sizes can be expressed in bytes or any units you want as long as you are consistent in using them.
For example, if you allocate from some array of structures, 1 can mean single instance of entire structure.
*/
VkDeviceSize size;
/** \brief TODO
TODO
/** \brief Use combination of #VmaVirtualBlockCreateFlagBits.
*/
VmaVirtualBlockCreateFlagBits flags;
/** \brief Custom CPU memory allocation callbacks. Optional.
Optional, can be null. When specified, will be used for all CPU-side memory allocations.
Optional, can be null. When specified, they will be used for all CPU-side memory allocations.
*/
const VkAllocationCallbacks* VMA_NULLABLE pAllocationCallbacks;
};
/// TODO
/// Flags to be passed as VmaVirtualAllocationCreateInfo::flags.
typedef enum VmaVirtualAllocationCreateFlagBits {
/** Allocation will be created from upper stack in a double stack pool.
/** \brief Allocation will be created from upper stack in a double stack pool.
This flag is only allowed for virtual blocks created with #VMA_VIRTUAL_BLOCK_CREATE_LINEAR_ALGORITHM_BIT flag.
*/
VMA_VIRTUAL_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT,
/** Allocation strategy that tries to minimize memory usage.
/** \brief Allocation strategy that tries to minimize memory usage.
*/
VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT,
/** Allocation strategy that tries to minimize allocation time.
/** \brief Allocation strategy that tries to minimize allocation time.
*/
VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT,
/** Allocation strategy that tries to minimize memory fragmentation.
/** \brief Allocation strategy that tries to minimize memory fragmentation.
*/
VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT = VMA_ALLOCATION_CREATE_STRATEGY_MIN_FRAGMENTATION_BIT,
/** A bit mask to extract only `STRATEGY` bits from entire set of flags.
/** \brief A bit mask to extract only `STRATEGY` bits from entire set of flags.
These stategy flags are binary compatible with equivalent flags in #VmaAllocationCreateFlagBits.
*/
VMA_VIRTUAL_ALLOCATION_CREATE_STRATEGY_MASK = VMA_ALLOCATION_CREATE_STRATEGY_MASK,
VMA_VIRTUAL_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
} VmaVirtualAllocationCreateFlagBits;
/// Flags to be passed as VmaVirtualAllocationCreateInfo::flags. See #VmaVirtualAllocationCreateFlagBits.
typedef VkFlags VmaVirtualAllocationCreateFlags;
/// Parameters of created virtual allocation to be passed to vma TODO.
/// Parameters of created virtual allocation to be passed to vmaVirtualAllocate().
struct VmaVirtualAllocationCreateInfo
{
/** \brief Size of the allocation.
@ -2226,109 +2237,119 @@ struct VmaVirtualAllocationCreateInfo
Cannot be zero.
*/
VkDeviceSize size;
/** \brief Required alignment of the allocation.
/** \brief Required alignment of the allocation. Optional.
Must be power of two. Special value 0 has the same meaning as 1 - means no special alignment is required, so allocation can start at any offset.
*/
VkDeviceSize alignment;
/** \brief TODO
/** \brief Use combination of #VmaVirtualAllocationCreateFlagBits.
*/
VmaVirtualAllocationCreateFlags flags;
/** \brief Custom pointer to be associated with the allocation.
/** \brief Custom pointer to be associated with the allocation. Optional.
It can be fetched or changed later.
It can be any value and can be used for user-defined purposes. It can be fetched or changed later.
*/
void* VMA_NULLABLE pUserData;
};
/// Parameters of an existing virtual allocation, returned by TODO GetAllocationInfo().
/// Parameters of an existing virtual allocation, returned by vmaGetVirtualAllocationInfo().
struct VmaVirtualAllocationInfo
{
/** \brief Size of the allocation.
Same value as passed in TODO::size.
Same value as passed in VmaVirtualAllocationCreateInfo::size.
*/
VkDeviceSize size;
/** \brief Custom pointer associated with the allocation.
Same value as passed in TODO::pUserData or TODO::SetAllocationUserData().
Same value as passed in VmaVirtualAllocationCreateInfo::pUserData or to vmaSetVirtualAllocationUserData().
*/
void* VMA_NULLABLE pUserData;
};
/** \struct VmaVirtualBlock
\brief Handle to a virtual block object that allows to use core allocation algorithm without allocating any real GPU memory.
Fill in #VmaVirtualBlockCreateInfo structure and Use vmaCreateVirtualBlock() to create it. Use vmaDestroyVirtualBlock() to destroy it.
For more information, see documentation chapter \ref virtual_allocator.
*/
VK_DEFINE_HANDLE(VmaVirtualBlock);
/** \brief TODO
/** \brief Creates new #VmaVirtualBlock object.
TODO.
\param pCreateInfo Parameters for creation.
\param[out] pVirtualBlock Returned virtual block object or `VMA_NULL` if creation failed.
*/
VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateVirtualBlock(
const VmaVirtualBlockCreateInfo* VMA_NOT_NULL pCreateInfo,
VmaVirtualBlock VMA_NULLABLE * VMA_NOT_NULL pVirtualBlock);
/** \brief TODO
/** \brief Destroys #VmaVirtualBlock object.
TODO.
Please note that you should consciously handle virtual allocations that could remain unfreed in the block.
You should either free them individually using vmaVirtualFree() or call vmaClearVirtualBlock()
if you are sure this is what you want. If you do neither, an assert is called.
If you keep pointers to some additional metadata associated with your virtual allocations in their `pUserData`,
don't forget to free them.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaDestroyVirtualBlock(VmaVirtualBlock VMA_NULLABLE virtualBlock);
/** \brief TODO
TODO.
/** \brief Returns true of the #VmaVirtualBlock is empty - contains 0 virtual allocations and has all its space available for new allocations.
*/
VMA_CALL_PRE VkBool32 VMA_CALL_POST vmaIsVirtualBlockEmpty(VmaVirtualBlock VMA_NOT_NULL virtualBlock);
/** \brief TODO
TODO.
/** \brief Returns information about a specific virtual allocation within a virtual block, like its size and `pUserData` pointer.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaGetVirtualAllocationInfo(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
VkDeviceSize offset, VmaVirtualAllocationInfo* VMA_NOT_NULL pVirtualAllocInfo);
/** \brief TODO
/** \brief Allocates new virtual allocation inside given #VmaVirtualBlock.
TODO.
There is no handle type for a virtual allocation.
Virtual allocations within a specific virtual block are uniquely identified by their offsets.
If the allocation fails due to not enough free space available, `VK_ERROR_OUT_OF_DEVICE_MEMORY` is returned
(despite the function doesn't ever allocate actual GPU memory).
*/
VMA_CALL_PRE VkResult VMA_CALL_POST vmaVirtualAllocate(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
const VmaVirtualAllocationCreateInfo* VMA_NOT_NULL pCreateInfo, VkDeviceSize* VMA_NOT_NULL pOffset);
/** \brief TODO
TODO.
/** \brief Frees virtual allocation inside given #VmaVirtualBlock.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaVirtualFree(VmaVirtualBlock VMA_NOT_NULL virtualBlock, VkDeviceSize offset);
/** \brief TODO
/** \brief Frees all virtual allocations inside given #VmaVirtualBlock.
TODO.
You must either call this function or free each virtual allocation individually with vmaVirtualFree()
before destroying a virtual block. Otherwise, an assert is called.
If you keep pointer to some additional metadata associated with your virtual allocation in its `pUserData`,
don't forget to free it as well.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaClearVirtualBlock(VmaVirtualBlock VMA_NOT_NULL virtualBlock);
/** \brief TODO
TODO.
/** \brief Changes custom pointer associated with given virtual allocation.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaSetVirtualAllocationUserData(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
VkDeviceSize offset, void* VMA_NULLABLE pUserData);
/** \brief TODO
TODO.
/** \brief Calculates and returns statistics about virtual allocations and memory usage in given #VmaVirtualBlock.
*/
VMA_CALL_PRE void VMA_CALL_POST vmaCalculateVirtualBlockStats(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
VmaStatInfo* VMA_NOT_NULL pStatInfo);
/** \brief TODO
/** \brief Builds and returns a null-terminated string in JSON format with information about given #VmaVirtualBlock.
\param virtualBlock Virtual block.
\param[out] ppStatsString Returned string.
\param detailedMap Pass `VK_FALSE` to only obtain statistics as returned by vmaCalculateVirtualBlockStats(). Pass `VK_TRUE` to also obtain full list of allocations and free spaces.
TODO.
Returned string must be freed using vmaFreeVirtualBlockStatsString().
*/
VMA_CALL_PRE void VMA_CALL_POST vmaBuildVirtualBlockStatsString(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
char* VMA_NULLABLE * VMA_NOT_NULL ppStatsString, VkBool32 detailedMap);
/** \brief TODO
TODO.
/** \brief Frees a string returned by vmaBuildVirtualBlockStatsString().
*/
VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(VmaVirtualBlock VMA_NOT_NULL virtualBlock,
char* VMA_NULLABLE pStatsString);