mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
synced 2024-11-05 12:20:07 +00:00
Added support for dedicated allocations in custom pools
A major refactoring. JSON format changed!
This commit is contained in:
parent
a8c1543723
commit
e9c083b4d2
@ -2908,6 +2908,8 @@ static const uint32_t VK_MEMORY_PROPERTY_DEVICE_UNCACHED_BIT_AMD_COPY = 0x000000
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static const uint32_t VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT_COPY = 0x00020000;
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static const uint32_t VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET = 0x10000000u;
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static const uint32_t VMA_ALLOCATION_TRY_COUNT = 32;
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static const uint32_t VMA_VENDOR_ID_AMD = 4098;
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#if VMA_STATS_STRING_ENABLED
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// Correspond to values of enum VmaSuballocationType.
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@ -2961,6 +2963,9 @@ struct VmaMutexLock;
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struct VmaMutexLockRead;
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struct VmaMutexLockWrite;
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template<typename T>
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struct AtomicTransactionalIncrement;
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template<typename T>
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struct VmaStlAllocator;
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@ -3630,6 +3635,32 @@ private:
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#endif
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#endif // _VMA_MUTEX_LOCK
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#ifndef _VMA_ATOMIC_TRANSACTIONAL_INCREMENT
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// An object that increments given atomic but decrements it back in the destructor unless Commit() is called.
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template<typename T>
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struct AtomicTransactionalIncrement
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{
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public:
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typedef std::atomic<T> AtomicT;
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~AtomicTransactionalIncrement()
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{
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if(m_Atomic)
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--(*m_Atomic);
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}
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void Commit() { m_Atomic = nullptr; }
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T Increment(AtomicT* atomic)
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{
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m_Atomic = atomic;
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return m_Atomic->fetch_add(1);
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}
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private:
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AtomicT* m_Atomic = nullptr;
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};
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#endif // _VMA_ATOMIC_TRANSACTIONAL_INCREMENT
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#ifndef _VMA_STL_ALLOCATOR
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// STL-compatible allocator.
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template<typename T>
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@ -5508,6 +5539,7 @@ public:
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void InitLost();
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// pMappedData not null means allocation is created with MAPPED flag.
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void InitDedicatedAllocation(
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VmaPool hParentPool,
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uint32_t memoryTypeIndex,
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VkDeviceMemory hMemory,
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VmaSuballocationType suballocationType,
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@ -5531,6 +5563,7 @@ public:
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void ChangeBlockAllocation(VmaAllocator hAllocator, VmaDeviceMemoryBlock* block, VkDeviceSize offset);
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void ChangeOffset(VkDeviceSize newOffset);
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VkDeviceSize GetOffset() const;
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VmaPool GetParentPool() const;
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VkDeviceMemory GetMemory() const;
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void* GetMappedData() const;
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bool CanBecomeLost() const;
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@ -5570,6 +5603,7 @@ private:
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// Allocation for an object that has its own private VkDeviceMemory.
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struct DedicatedAllocation
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{
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VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
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VkDeviceMemory m_hMemory;
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void* m_pMappedData; // Not null means memory is mapped.
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VmaAllocation_T* m_Prev;
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@ -5644,7 +5678,7 @@ public:
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void Init(bool useMutex) { m_UseMutex = useMutex; }
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void CalculateStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex);
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void AddStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex);
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#if VMA_STATS_STRING_ENABLED
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// Writes JSON array with the list of allocations.
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void BuildStatsString(VmaJsonWriter& json);
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@ -5672,9 +5706,9 @@ VmaDedicatedAllocationList::~VmaDedicatedAllocationList()
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}
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}
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void VmaDedicatedAllocationList::CalculateStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex)
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void VmaDedicatedAllocationList::AddStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex)
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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VmaMutexLockRead(m_Mutex, m_UseMutex);
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for (VmaAllocation alloc = m_AllocationList.Front();
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alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
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{
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@ -5689,7 +5723,7 @@ void VmaDedicatedAllocationList::CalculateStats(VmaStats* stats, uint32_t memTyp
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#if VMA_STATS_STRING_ENABLED
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void VmaDedicatedAllocationList::BuildStatsString(VmaJsonWriter& json)
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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VmaMutexLockRead(m_Mutex, m_UseMutex);
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json.BeginArray();
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for (VmaAllocation alloc = m_AllocationList.Front();
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alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
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@ -5704,7 +5738,7 @@ void VmaDedicatedAllocationList::BuildStatsString(VmaJsonWriter& json)
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bool VmaDedicatedAllocationList::IsEmpty()
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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VmaMutexLockRead(m_Mutex, m_UseMutex);
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return m_AllocationList.IsEmpty();
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}
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@ -9829,6 +9863,9 @@ public:
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VkDeviceSize GetBufferImageGranularity() const { return m_BufferImageGranularity; }
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uint32_t GetFrameInUseCount() const { return m_FrameInUseCount; }
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uint32_t GetAlgorithm() const { return m_Algorithm; }
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bool HasExplicitBlockSize() const { return m_ExplicitBlockSize; }
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float GetPriority() const { return m_Priority; }
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void* const GetAllocationNextPtr() const { return m_pMemoryAllocateNext; }
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VkResult CreateMinBlocks();
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void GetPoolStats(VmaPoolStats* pStats);
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@ -10274,7 +10311,7 @@ struct VmaPool_T
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VMA_CLASS_NO_COPY(VmaPool_T)
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public:
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VmaBlockVector m_BlockVector;
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//VmaDedicatedAllocationList m_DedicatedAllocations;
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VmaDedicatedAllocationList m_DedicatedAllocations;
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VmaPool_T(
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VmaAllocator hAllocator,
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@ -10916,20 +10953,24 @@ private:
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VkDeviceSize CalcPreferredBlockSize(uint32_t memTypeIndex);
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VkResult AllocateMemoryOfType(
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VmaPool pool,
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VkDeviceSize size,
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VkDeviceSize alignment,
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bool dedicatedAllocation,
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bool dedicatedPreferred,
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VkBuffer dedicatedBuffer,
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VkBufferUsageFlags dedicatedBufferUsage,
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VkImage dedicatedImage,
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const VmaAllocationCreateInfo& createInfo,
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uint32_t memTypeIndex,
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VmaSuballocationType suballocType,
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VmaDedicatedAllocationList& dedicatedAllocations,
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VmaBlockVector& blockVector,
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size_t allocationCount,
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VmaAllocation* pAllocations);
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// Helper function only to be used inside AllocateDedicatedMemory.
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VkResult AllocateDedicatedMemoryPage(
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VmaPool pool,
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VkDeviceSize size,
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VmaSuballocationType suballocType,
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uint32_t memTypeIndex,
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@ -10941,10 +10982,11 @@ private:
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// Allocates and registers new VkDeviceMemory specifically for dedicated allocations.
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VkResult AllocateDedicatedMemory(
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VmaPool pool,
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VkDeviceSize size,
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VmaSuballocationType suballocType,
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VmaDedicatedAllocationList& dedicatedAllocations,
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uint32_t memTypeIndex,
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bool withinBudget,
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bool map,
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bool isUserDataString,
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bool canAliasMemory,
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@ -10954,16 +10996,26 @@ private:
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VkBufferUsageFlags dedicatedBufferUsage,
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VkImage dedicatedImage,
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size_t allocationCount,
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VmaAllocation* pAllocations);
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VmaAllocation* pAllocations,
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const void* pNextChain = nullptr);
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void FreeDedicatedMemory(const VmaAllocation allocation);
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VkResult CalcMemTypeParams(
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VmaAllocationCreateInfo& outCreateInfo,
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uint32_t memTypeIndex,
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VkDeviceSize size,
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size_t allocationCount);
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VkResult CalcAllocationParams(
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VmaAllocationCreateInfo& outCreateInfo,
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bool dedicatedRequired,
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bool dedicatedPreferred);
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/*
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Calculates and returns bit mask of memory types that can support defragmentation
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on GPU as they support creation of required buffer for copy operations.
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*/
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uint32_t CalculateGpuDefragmentationMemoryTypeBits() const;
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uint32_t CalculateGlobalMemoryTypeBits() const;
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bool GetFlushOrInvalidateRange(
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@ -11313,6 +11365,7 @@ void VmaAllocation_T::InitLost()
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}
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void VmaAllocation_T::InitDedicatedAllocation(
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VmaPool hParentPool,
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uint32_t memoryTypeIndex,
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VkDeviceMemory hMemory,
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VmaSuballocationType suballocationType,
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@ -11327,6 +11380,7 @@ void VmaAllocation_T::InitDedicatedAllocation(
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m_MemoryTypeIndex = memoryTypeIndex;
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m_SuballocationType = (uint8_t)suballocationType;
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m_MapCount = (pMappedData != VMA_NULL) ? MAP_COUNT_FLAG_PERSISTENT_MAP : 0;
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m_DedicatedAllocation.m_hParentPool = hParentPool;
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m_DedicatedAllocation.m_hMemory = hMemory;
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m_DedicatedAllocation.m_pMappedData = pMappedData;
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m_DedicatedAllocation.m_Prev = VMA_NULL;
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@ -11394,6 +11448,20 @@ VkDeviceSize VmaAllocation_T::GetOffset() const
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}
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}
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VmaPool VmaAllocation_T::GetParentPool() const
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{
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switch (m_Type)
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{
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case ALLOCATION_TYPE_BLOCK:
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return m_BlockAllocation.m_Block->GetParentPool();
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case ALLOCATION_TYPE_DEDICATED:
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return m_DedicatedAllocation.m_hParentPool;
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default:
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VMA_ASSERT(0);
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return VK_NULL_HANDLE;
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}
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}
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VkDeviceMemory VmaAllocation_T::GetMemory() const
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{
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switch (m_Type)
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@ -12648,8 +12716,6 @@ void VmaBlockVector::PrintDetailedMap(class VmaJsonWriter& json)
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{
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VmaMutexLockRead lock(m_Mutex, m_hAllocator->m_UseMutex);
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json.BeginObject();
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if (IsCustomPool())
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{
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const char* poolName = m_hParentPool->GetName();
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@ -12710,8 +12776,6 @@ void VmaBlockVector::PrintDetailedMap(class VmaJsonWriter& json)
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m_Blocks[i]->m_pMetadata->PrintDetailedMap(json);
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}
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json.EndObject();
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json.EndObject();
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}
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#endif // VMA_STATS_STRING_ENABLED
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@ -15353,15 +15417,18 @@ VkDeviceSize VmaAllocator_T::CalcPreferredBlockSize(uint32_t memTypeIndex)
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}
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VkResult VmaAllocator_T::AllocateMemoryOfType(
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VmaPool pool,
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VkDeviceSize size,
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VkDeviceSize alignment,
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bool dedicatedAllocation,
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bool dedicatedPreferred,
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VkBuffer dedicatedBuffer,
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VkBufferUsageFlags dedicatedBufferUsage,
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VkImage dedicatedImage,
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const VmaAllocationCreateInfo& createInfo,
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uint32_t memTypeIndex,
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VmaSuballocationType suballocType,
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VmaDedicatedAllocationList& dedicatedAllocations,
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VmaBlockVector& blockVector,
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size_t allocationCount,
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VmaAllocation* pAllocations)
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{
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@ -15369,95 +15436,22 @@ VkResult VmaAllocator_T::AllocateMemoryOfType(
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VMA_DEBUG_LOG(" AllocateMemory: MemoryTypeIndex=%u, AllocationCount=%zu, Size=%llu", memTypeIndex, allocationCount, size);
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VmaAllocationCreateInfo finalCreateInfo = createInfo;
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// If memory type is not HOST_VISIBLE, disable MAPPED.
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if((finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0 &&
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(m_MemProps.memoryTypes[memTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
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{
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finalCreateInfo.flags &= ~VMA_ALLOCATION_CREATE_MAPPED_BIT;
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}
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// If memory is lazily allocated, it should be always dedicated.
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if(finalCreateInfo.usage == VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED)
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{
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finalCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
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}
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VmaBlockVector* const blockVector = m_pBlockVectors[memTypeIndex];
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VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
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const VkDeviceSize preferredBlockSize = blockVector->GetPreferredBlockSize();
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bool preferDedicatedMemory =
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VMA_DEBUG_ALWAYS_DEDICATED_MEMORY ||
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dedicatedAllocation ||
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// Heuristics: Allocate dedicated memory if requested size if greater than half of preferred block size.
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size > preferredBlockSize / 2;
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if(preferDedicatedMemory &&
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) == 0 &&
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finalCreateInfo.pool == VK_NULL_HANDLE)
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{
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finalCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
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}
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VkResult res = CalcMemTypeParams(
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finalCreateInfo,
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memTypeIndex,
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size,
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allocationCount);
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if(res != VK_SUCCESS)
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return res;
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if((finalCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
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{
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if((finalCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
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{
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return VK_ERROR_OUT_OF_DEVICE_MEMORY;
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}
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else
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{
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return AllocateDedicatedMemory(
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size,
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suballocType,
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memTypeIndex,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
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finalCreateInfo.pUserData,
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finalCreateInfo.priority,
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dedicatedBuffer,
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dedicatedBufferUsage,
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dedicatedImage,
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allocationCount,
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pAllocations);
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}
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}
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else
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{
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VkResult res = blockVector->Allocate(
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m_CurrentFrameIndex.load(),
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size,
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alignment,
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finalCreateInfo,
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suballocType,
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allocationCount,
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pAllocations);
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if(res == VK_SUCCESS)
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{
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return res;
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}
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// 5. Try dedicated memory.
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if((finalCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
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{
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return VK_ERROR_OUT_OF_DEVICE_MEMORY;
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}
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// Protection against creating each allocation as dedicated when we reach or exceed heap size/budget,
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// which can quickly deplete maxMemoryAllocationCount: Don't try dedicated allocations when above
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// 3/4 of the maximum allocation count.
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if(m_DeviceMemoryCount.load() > m_PhysicalDeviceProperties.limits.maxMemoryAllocationCount * 3 / 4)
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{
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return VK_ERROR_OUT_OF_DEVICE_MEMORY;
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}
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res = AllocateDedicatedMemory(
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return AllocateDedicatedMemory(
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pool,
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size,
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suballocType,
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dedicatedAllocations,
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memTypeIndex,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
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@ -15467,27 +15461,108 @@ VkResult VmaAllocator_T::AllocateMemoryOfType(
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dedicatedBufferUsage,
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dedicatedImage,
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allocationCount,
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pAllocations,
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blockVector.GetAllocationNextPtr());
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}
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else
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{
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const bool canAllocateDedicated =
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) == 0 &&
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(pool == VK_NULL_HANDLE || !blockVector.HasExplicitBlockSize());
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if(canAllocateDedicated)
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{
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// Heuristics: Allocate dedicated memory if requested size if greater than half of preferred block size.
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if(size > blockVector.GetPreferredBlockSize() / 2)
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{
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dedicatedPreferred = true;
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}
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// Protection against creating each allocation as dedicated when we reach or exceed heap size/budget,
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// which can quickly deplete maxMemoryAllocationCount: Don't prefer dedicated allocations when above
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// 3/4 of the maximum allocation count.
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if(m_DeviceMemoryCount.load() > m_PhysicalDeviceProperties.limits.maxMemoryAllocationCount * 3 / 4)
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{
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dedicatedPreferred = false;
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}
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if(dedicatedPreferred)
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{
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res = AllocateDedicatedMemory(
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pool,
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size,
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suballocType,
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dedicatedAllocations,
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memTypeIndex,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
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(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
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finalCreateInfo.pUserData,
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finalCreateInfo.priority,
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dedicatedBuffer,
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dedicatedBufferUsage,
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dedicatedImage,
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allocationCount,
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pAllocations,
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blockVector.GetAllocationNextPtr());
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if(res == VK_SUCCESS)
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{
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// Succeeded: AllocateDedicatedMemory function already filld pMemory, nothing more to do here.
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VMA_DEBUG_LOG(" Allocated as DedicatedMemory");
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return VK_SUCCESS;
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}
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}
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}
|
||||
|
||||
res = blockVector.Allocate(
|
||||
m_CurrentFrameIndex.load(),
|
||||
size,
|
||||
alignment,
|
||||
finalCreateInfo,
|
||||
suballocType,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
// Succeeded: AllocateDedicatedMemory function already filld pMemory, nothing more to do here.
|
||||
VMA_DEBUG_LOG(" Allocated as DedicatedMemory");
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
else
|
||||
|
||||
// Try dedicated memory.
|
||||
if(canAllocateDedicated && !dedicatedPreferred)
|
||||
{
|
||||
// Everything failed: Return error code.
|
||||
VMA_DEBUG_LOG(" vkAllocateMemory FAILED");
|
||||
return res;
|
||||
res = AllocateDedicatedMemory(
|
||||
pool,
|
||||
size,
|
||||
suballocType,
|
||||
dedicatedAllocations,
|
||||
memTypeIndex,
|
||||
(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0,
|
||||
(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT) != 0,
|
||||
(finalCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT) != 0,
|
||||
finalCreateInfo.pUserData,
|
||||
finalCreateInfo.priority,
|
||||
dedicatedBuffer,
|
||||
dedicatedBufferUsage,
|
||||
dedicatedImage,
|
||||
allocationCount,
|
||||
pAllocations,
|
||||
blockVector.GetAllocationNextPtr());
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
// Succeeded: AllocateDedicatedMemory function already filld pMemory, nothing more to do here.
|
||||
VMA_DEBUG_LOG(" Allocated as DedicatedMemory");
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
}
|
||||
// Everything failed: Return error code.
|
||||
VMA_DEBUG_LOG(" vkAllocateMemory FAILED");
|
||||
return res;
|
||||
}
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::AllocateDedicatedMemory(
|
||||
VmaPool pool,
|
||||
VkDeviceSize size,
|
||||
VmaSuballocationType suballocType,
|
||||
VmaDedicatedAllocationList& dedicatedAllocations,
|
||||
uint32_t memTypeIndex,
|
||||
bool withinBudget,
|
||||
bool map,
|
||||
bool isUserDataString,
|
||||
bool canAliasMemory,
|
||||
@ -15497,24 +15572,15 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
|
||||
VkBufferUsageFlags dedicatedBufferUsage,
|
||||
VkImage dedicatedImage,
|
||||
size_t allocationCount,
|
||||
VmaAllocation* pAllocations)
|
||||
VmaAllocation* pAllocations,
|
||||
const void* pNextChain)
|
||||
{
|
||||
VMA_ASSERT(allocationCount > 0 && pAllocations);
|
||||
|
||||
if(withinBudget)
|
||||
{
|
||||
const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
VmaBudget heapBudget = {};
|
||||
GetHeapBudgets(&heapBudget, heapIndex, 1);
|
||||
if(heapBudget.usage + size * allocationCount > heapBudget.budget)
|
||||
{
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
}
|
||||
|
||||
VkMemoryAllocateInfo allocInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
|
||||
allocInfo.memoryTypeIndex = memTypeIndex;
|
||||
allocInfo.allocationSize = size;
|
||||
allocInfo.pNext = pNextChain;
|
||||
|
||||
#if VMA_DEDICATED_ALLOCATION || VMA_VULKAN_VERSION >= 1001000
|
||||
VkMemoryDedicatedAllocateInfoKHR dedicatedAllocInfo = { VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR };
|
||||
@ -15583,6 +15649,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
|
||||
for(allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
|
||||
{
|
||||
res = AllocateDedicatedMemoryPage(
|
||||
pool,
|
||||
size,
|
||||
suballocType,
|
||||
memTypeIndex,
|
||||
@ -15599,15 +15666,10 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
|
||||
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
// Register them in m_DedicatedAllocations.
|
||||
for (allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
|
||||
{
|
||||
VmaDedicatedAllocationList& dedicatedAllocations = m_DedicatedAllocations[memTypeIndex];
|
||||
for(allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
|
||||
{
|
||||
dedicatedAllocations.Register(pAllocations[allocIndex]);
|
||||
}
|
||||
dedicatedAllocations.Register(pAllocations[allocIndex]);
|
||||
}
|
||||
|
||||
VMA_DEBUG_LOG(" Allocated DedicatedMemory Count=%zu, MemoryTypeIndex=#%u", allocationCount, memTypeIndex);
|
||||
}
|
||||
else
|
||||
@ -15641,6 +15703,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::AllocateDedicatedMemoryPage(
|
||||
VmaPool pool,
|
||||
VkDeviceSize size,
|
||||
VmaSuballocationType suballocType,
|
||||
uint32_t memTypeIndex,
|
||||
@ -15677,7 +15740,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemoryPage(
|
||||
}
|
||||
|
||||
*pAllocation = m_AllocationObjectAllocator.Allocate(m_CurrentFrameIndex.load(), isUserDataString);
|
||||
(*pAllocation)->InitDedicatedAllocation(memTypeIndex, hMemory, suballocType, pMappedData, size);
|
||||
(*pAllocation)->InitDedicatedAllocation(pool, memTypeIndex, hMemory, suballocType, pMappedData, size);
|
||||
(*pAllocation)->SetUserData(this, pUserData);
|
||||
m_Budget.AddAllocation(MemoryTypeIndexToHeapIndex(memTypeIndex), size);
|
||||
if(VMA_DEBUG_INITIALIZE_ALLOCATIONS)
|
||||
@ -15752,6 +15815,77 @@ void VmaAllocator_T::GetImageMemoryRequirements(
|
||||
}
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::CalcMemTypeParams(
|
||||
VmaAllocationCreateInfo& inoutCreateInfo,
|
||||
uint32_t memTypeIndex,
|
||||
VkDeviceSize size,
|
||||
size_t allocationCount)
|
||||
{
|
||||
// If memory type is not HOST_VISIBLE, disable MAPPED.
|
||||
if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0 &&
|
||||
(m_MemProps.memoryTypes[memTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
|
||||
{
|
||||
inoutCreateInfo.flags &= ~VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
}
|
||||
|
||||
if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
|
||||
(inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT) != 0)
|
||||
{
|
||||
const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
VmaBudget heapBudget = {};
|
||||
GetHeapBudgets(&heapBudget, heapIndex, 1);
|
||||
if(heapBudget.usage + size * allocationCount > heapBudget.budget)
|
||||
{
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
}
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::CalcAllocationParams(
|
||||
VmaAllocationCreateInfo& inoutCreateInfo,
|
||||
bool dedicatedRequired,
|
||||
bool dedicatedPreferred)
|
||||
{
|
||||
if(dedicatedRequired ||
|
||||
// If memory is lazily allocated, it should be always dedicated.
|
||||
inoutCreateInfo.usage == VMA_MEMORY_USAGE_GPU_LAZILY_ALLOCATED)
|
||||
{
|
||||
inoutCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
||||
}
|
||||
|
||||
if(inoutCreateInfo.pool != VK_NULL_HANDLE)
|
||||
{
|
||||
if(inoutCreateInfo.pool->m_BlockVector.HasExplicitBlockSize() &&
|
||||
(inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0)
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT while current custom pool doesn't support dedicated allocations.");
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
}
|
||||
inoutCreateInfo.priority = inoutCreateInfo.pool->m_BlockVector.GetPriority();
|
||||
}
|
||||
|
||||
if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
|
||||
(inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT together with VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT makes no sense.");
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
}
|
||||
if((inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0 &&
|
||||
(inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT) != 0)
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_MAPPED_BIT together with VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT is invalid.");
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
}
|
||||
|
||||
if(VMA_DEBUG_ALWAYS_DEDICATED_MEMORY &&
|
||||
(inoutCreateInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
|
||||
{
|
||||
inoutCreateInfo.flags |= VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT;
|
||||
}
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::AllocateMemory(
|
||||
const VkMemoryRequirements& vkMemReq,
|
||||
bool requiresDedicatedAllocation,
|
||||
@ -15772,54 +15906,28 @@ VkResult VmaAllocator_T::AllocateMemory(
|
||||
{
|
||||
return VK_ERROR_INITIALIZATION_FAILED;
|
||||
}
|
||||
if((createInfo.flags & VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT) != 0 &&
|
||||
(createInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT together with VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT makes no sense.");
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
if((createInfo.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0 &&
|
||||
(createInfo.flags & VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT) != 0)
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_MAPPED_BIT together with VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT is invalid.");
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
if(requiresDedicatedAllocation)
|
||||
{
|
||||
if((createInfo.flags & VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT) != 0)
|
||||
{
|
||||
VMA_ASSERT(0 && "VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT specified while dedicated allocation is required.");
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
if(createInfo.pool != VK_NULL_HANDLE)
|
||||
{
|
||||
VMA_ASSERT(0 && "Pool specified while dedicated allocation is required.");
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
}
|
||||
if((createInfo.pool != VK_NULL_HANDLE) &&
|
||||
((createInfo.flags & (VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT)) != 0))
|
||||
{
|
||||
VMA_ASSERT(0 && "Specifying VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT when pool != null is invalid.");
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
|
||||
if(createInfo.pool != VK_NULL_HANDLE)
|
||||
{
|
||||
VmaAllocationCreateInfo createInfoForPool = createInfo;
|
||||
// If memory type is not HOST_VISIBLE, disable MAPPED.
|
||||
if((createInfoForPool.flags & VMA_ALLOCATION_CREATE_MAPPED_BIT) != 0 &&
|
||||
(m_MemProps.memoryTypes[createInfo.pool->m_BlockVector.GetMemoryTypeIndex()].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
|
||||
{
|
||||
createInfoForPool.flags &= ~VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
}
|
||||
VmaAllocationCreateInfo createInfoFinal = createInfo;
|
||||
VkResult res = CalcAllocationParams(createInfoFinal, requiresDedicatedAllocation, prefersDedicatedAllocation);
|
||||
if(res != VK_SUCCESS)
|
||||
return res;
|
||||
|
||||
return createInfo.pool->m_BlockVector.Allocate(
|
||||
m_CurrentFrameIndex.load(),
|
||||
if(createInfoFinal.pool != VK_NULL_HANDLE)
|
||||
{
|
||||
VmaBlockVector& blockVector = createInfoFinal.pool->m_BlockVector;
|
||||
return AllocateMemoryOfType(
|
||||
createInfoFinal.pool,
|
||||
vkMemReq.size,
|
||||
vkMemReq.alignment,
|
||||
createInfoForPool,
|
||||
prefersDedicatedAllocation,
|
||||
dedicatedBuffer,
|
||||
dedicatedBufferUsage,
|
||||
dedicatedImage,
|
||||
createInfoFinal,
|
||||
blockVector.GetMemoryTypeIndex(),
|
||||
suballocType,
|
||||
createInfoFinal.pool->m_DedicatedAllocations,
|
||||
blockVector,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
}
|
||||
@ -15828,68 +15936,42 @@ VkResult VmaAllocator_T::AllocateMemory(
|
||||
// Bit mask of memory Vulkan types acceptable for this allocation.
|
||||
uint32_t memoryTypeBits = vkMemReq.memoryTypeBits;
|
||||
uint32_t memTypeIndex = UINT32_MAX;
|
||||
VkResult res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfo, &memTypeIndex);
|
||||
if(res == VK_SUCCESS)
|
||||
res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
// Can't find any single memory type matching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
|
||||
if(res != VK_SUCCESS)
|
||||
return res;
|
||||
do
|
||||
{
|
||||
VmaBlockVector* blockVector = m_pBlockVectors[memTypeIndex];
|
||||
VMA_ASSERT(blockVector && "Trying to use unsupported memory type!");
|
||||
res = AllocateMemoryOfType(
|
||||
VK_NULL_HANDLE,
|
||||
vkMemReq.size,
|
||||
vkMemReq.alignment,
|
||||
requiresDedicatedAllocation || prefersDedicatedAllocation,
|
||||
dedicatedBuffer,
|
||||
dedicatedBufferUsage,
|
||||
dedicatedImage,
|
||||
createInfo,
|
||||
createInfoFinal,
|
||||
memTypeIndex,
|
||||
suballocType,
|
||||
m_DedicatedAllocations[memTypeIndex],
|
||||
*blockVector,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
// Succeeded on first try.
|
||||
// Allocation succeeded
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
return res;
|
||||
}
|
||||
// Allocation from this memory type failed. Try other compatible memory types.
|
||||
else
|
||||
{
|
||||
for(;;)
|
||||
{
|
||||
// Remove old memTypeIndex from list of possibilities.
|
||||
memoryTypeBits &= ~(1u << memTypeIndex);
|
||||
// Find alternative memTypeIndex.
|
||||
res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfo, &memTypeIndex);
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
res = AllocateMemoryOfType(
|
||||
vkMemReq.size,
|
||||
vkMemReq.alignment,
|
||||
requiresDedicatedAllocation || prefersDedicatedAllocation,
|
||||
dedicatedBuffer,
|
||||
dedicatedBufferUsage,
|
||||
dedicatedImage,
|
||||
createInfo,
|
||||
memTypeIndex,
|
||||
suballocType,
|
||||
allocationCount,
|
||||
pAllocations);
|
||||
// Allocation from this alternative memory type succeeded.
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
return res;
|
||||
}
|
||||
// else: Allocation from this memory type failed. Try next one - next loop iteration.
|
||||
}
|
||||
// No other matching memory type index could be found.
|
||||
else
|
||||
{
|
||||
// Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Can't find any single memory type maching requirements. res is VK_ERROR_FEATURE_NOT_PRESENT.
|
||||
else
|
||||
return res;
|
||||
return VK_SUCCESS;
|
||||
|
||||
// Remove old memTypeIndex from list of possibilities.
|
||||
memoryTypeBits &= ~(1u << memTypeIndex);
|
||||
// Find alternative memTypeIndex.
|
||||
res = vmaFindMemoryTypeIndex(this, memoryTypeBits, &createInfoFinal, &memTypeIndex);
|
||||
} while(res == VK_SUCCESS);
|
||||
|
||||
// No other matching memory type index could be found.
|
||||
// Not returning res, which is VK_ERROR_FEATURE_NOT_PRESENT, because we already failed to allocate once.
|
||||
return VK_ERROR_OUT_OF_DEVICE_MEMORY;
|
||||
}
|
||||
}
|
||||
|
||||
@ -15917,7 +15999,7 @@ void VmaAllocator_T::FreeMemory(
|
||||
case VmaAllocation_T::ALLOCATION_TYPE_BLOCK:
|
||||
{
|
||||
VmaBlockVector* pBlockVector = VMA_NULL;
|
||||
VmaPool hPool = allocation->GetBlock()->GetParentPool();
|
||||
VmaPool hPool = allocation->GetParentPool();
|
||||
if(hPool != VK_NULL_HANDLE)
|
||||
{
|
||||
pBlockVector = &hPool->m_BlockVector;
|
||||
@ -15969,7 +16051,11 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
|
||||
VmaMutexLockRead lock(m_PoolsMutex, m_UseMutex);
|
||||
for(VmaPool pool = m_Pools.Front(); pool != VMA_NULL; pool = m_Pools.GetNext(pool))
|
||||
{
|
||||
pool->m_BlockVector.AddStats(pStats);
|
||||
VmaBlockVector& blockVector = pool->m_BlockVector;
|
||||
blockVector.AddStats(pStats);
|
||||
const uint32_t memTypeIndex = blockVector.GetMemoryTypeIndex();
|
||||
const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
pool->m_DedicatedAllocations.AddStats(pStats, memTypeIndex, memHeapIndex);
|
||||
}
|
||||
}
|
||||
|
||||
@ -15977,8 +16063,7 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
|
||||
for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
|
||||
{
|
||||
const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
|
||||
VmaDedicatedAllocationList& dedicatedAllocList = m_DedicatedAllocations[memTypeIndex];
|
||||
m_DedicatedAllocations->CalculateStats(pStats, memTypeIndex, memHeapIndex);
|
||||
m_DedicatedAllocations[memTypeIndex].AddStats(pStats, memTypeIndex, memHeapIndex);
|
||||
}
|
||||
|
||||
// Postprocess.
|
||||
@ -16041,8 +16126,6 @@ void VmaAllocator_T::GetHeapBudgets(VmaBudget* outBudgets, uint32_t firstHeap, u
|
||||
}
|
||||
}
|
||||
|
||||
static const uint32_t VMA_VENDOR_ID_AMD = 4098;
|
||||
|
||||
VkResult VmaAllocator_T::DefragmentationBegin(
|
||||
const VmaDefragmentationInfo2& info,
|
||||
VmaDefragmentationStats* pStats,
|
||||
@ -16087,11 +16170,11 @@ VkResult VmaAllocator_T::DefragmentationPassBegin(
|
||||
{
|
||||
return context->DefragmentPassBegin(pInfo);
|
||||
}
|
||||
|
||||
VkResult VmaAllocator_T::DefragmentationPassEnd(
|
||||
VmaDefragmentationContext context)
|
||||
{
|
||||
return context->DefragmentPassEnd();
|
||||
|
||||
}
|
||||
|
||||
void VmaAllocator_T::GetAllocationInfo(VmaAllocation hAllocation, VmaAllocationInfo* pAllocationInfo)
|
||||
@ -16368,31 +16451,6 @@ void VmaAllocator_T::CreateLostAllocation(VmaAllocation* pAllocation)
|
||||
(*pAllocation)->InitLost();
|
||||
}
|
||||
|
||||
// An object that increments given atomic but decrements it back in the destructor unless Commit() is called.
|
||||
template<typename T>
|
||||
struct AtomicTransactionalIncrement
|
||||
{
|
||||
public:
|
||||
typedef std::atomic<T> AtomicT;
|
||||
~AtomicTransactionalIncrement()
|
||||
{
|
||||
if(m_Atomic)
|
||||
--(*m_Atomic);
|
||||
}
|
||||
T Increment(AtomicT* atomic)
|
||||
{
|
||||
m_Atomic = atomic;
|
||||
return m_Atomic->fetch_add(1);
|
||||
}
|
||||
void Commit()
|
||||
{
|
||||
m_Atomic = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
AtomicT* m_Atomic = nullptr;
|
||||
};
|
||||
|
||||
VkResult VmaAllocator_T::AllocateVulkanMemory(const VkMemoryAllocateInfo* pAllocateInfo, VkDeviceMemory* pMemory)
|
||||
{
|
||||
AtomicTransactionalIncrement<uint32_t> deviceMemoryCountIncrement;
|
||||
@ -16702,9 +16760,16 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
|
||||
VMA_ASSERT(allocation && allocation->GetType() == VmaAllocation_T::ALLOCATION_TYPE_DEDICATED);
|
||||
|
||||
const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
|
||||
VmaPool parentPool = allocation->GetParentPool();
|
||||
if(parentPool == VK_NULL_HANDLE)
|
||||
{
|
||||
VmaDedicatedAllocationList& dedicatedAllocations = m_DedicatedAllocations[memTypeIndex];
|
||||
dedicatedAllocations.Unregister(allocation);
|
||||
// Default pool
|
||||
m_DedicatedAllocations[memTypeIndex].Unregister(allocation);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Custom pool
|
||||
parentPool->m_DedicatedAllocations.Unregister(allocation);
|
||||
}
|
||||
|
||||
VkDeviceMemory hMemory = allocation->GetMemory();
|
||||
@ -16954,7 +17019,9 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
|
||||
json.ContinueString(memTypeIndex);
|
||||
json.EndString();
|
||||
|
||||
json.BeginObject();
|
||||
pBlockVector->PrintDetailedMap(json);
|
||||
json.EndObject();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -16977,7 +17044,17 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
|
||||
json.ContinueString(pool->GetId());
|
||||
json.EndString();
|
||||
|
||||
json.BeginObject();
|
||||
pool->m_BlockVector.PrintDetailedMap(json);
|
||||
|
||||
if (!pool->m_DedicatedAllocations.IsEmpty())
|
||||
{
|
||||
json.WriteString("DedicatedAllocations");
|
||||
json.BeginObject();
|
||||
pool->m_DedicatedAllocations.BuildStatsString(json);
|
||||
json.EndObject();
|
||||
}
|
||||
json.EndObject();
|
||||
}
|
||||
json.EndObject();
|
||||
}
|
||||
|
@ -217,6 +217,15 @@ if 'Pools' in jsonSrc:
|
||||
typeData['CustomPools'][sFullName] = dstBlockArray
|
||||
for sBlockId, objBlock in objBlocks.items():
|
||||
ProcessBlock(dstBlockArray, int(sBlockId), objBlock, sAlgorithm)
|
||||
if 'DedicatedAllocations' in objPool:
|
||||
for tType in objPool['DedicatedAllocations'].items():
|
||||
sType = tType[0]
|
||||
assert sType[:5] == 'Type '
|
||||
iType = int(sType[5:])
|
||||
typeData = GetDataForMemoryType(iType)
|
||||
for objAlloc in tType[1]:
|
||||
typeData['CustomPools'][sFullName].append((objAlloc['Type'], int(objAlloc['Size']), int(objAlloc['Usage']) if ('Usage' in objAlloc) else 0))
|
||||
|
||||
|
||||
if IsDataEmpty():
|
||||
print("There is nothing to put on the image. Please make sure you generated the stats string with detailed map enabled.")
|
||||
@ -281,6 +290,8 @@ for iMemTypeIndex in sorted(data.keys()):
|
||||
draw.text((IMG_MARGIN, y), "Custom pool %s%s block %d" % (sPoolName, sAlgorithm, objBlock['ID']), fill=COLOR_TEXT_H2, font=font)
|
||||
y += FONT_SIZE + IMG_MARGIN
|
||||
DrawBlock(draw, y, objBlock)
|
||||
y += FONT_SIZE + IMG_MARGIN
|
||||
DrawDedicatedAllocationBlock(draw, y, objBlock['DedicatedAllocations'])
|
||||
y += MAP_SIZE + IMG_MARGIN
|
||||
index += 1
|
||||
del draw
|
||||
@ -302,4 +313,5 @@ Main data structure - variable `data` - is a dictionary. Key is integer - memory
|
||||
- Fixed key 'Size'. Value is int.
|
||||
- Fixed key 'Algorithm'. Optional. Value is string.
|
||||
- Fixed key 'Suballocations'. Value is list of tuples as above.
|
||||
- Fixed key 'DedicatedAllocations'. Value is list of tuples as above.
|
||||
"""
|
||||
|
Loading…
Reference in New Issue
Block a user