From 2d5df2d7a88edfa1036eda4493cad2a4f7a5211d Mon Sep 17 00:00:00 2001 From: Tiago Chaves Date: Mon, 7 Feb 2022 14:56:49 -0300 Subject: [PATCH] Include vulkan.h before #define VMA_VULKAN_VERSION --- include/vk_mem_alloc.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/include/vk_mem_alloc.h b/include/vk_mem_alloc.h index 5351d37..b4677d4 100644 --- a/include/vk_mem_alloc.h +++ b/include/vk_mem_alloc.h @@ -126,6 +126,10 @@ for user-defined purpose without allocating any real GPU memory. extern "C" { #endif +#ifndef VULKAN_H_ + #include +#endif + // Define this macro to declare maximum supported Vulkan version in format AAABBBCCC, // where AAA = major, BBB = minor, CCC = patch. // If you want to use version > 1.0, it still needs to be enabled via VmaAllocatorCreateInfo::vulkanApiVersion. @@ -170,10 +174,6 @@ extern "C" { #endif // #if VMA_VULKAN_VERSION >= 1001000 #endif // #if defined(__ANDROID__) && VMA_STATIC_VULKAN_FUNCTIONS && VK_NO_PROTOTYPES -#ifndef VULKAN_H_ - #include -#endif - #if !defined(VK_VERSION_1_2) // This one is tricky. Vulkan specification defines this code as available since // Vulkan 1.0, but doesn't actually define it in Vulkan SDK earlier than 1.2.131.