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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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<div id="projectname">Vulkan Memory Allocator
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<div class="header">
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<div class="headertitle">
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<div class="title">Vulkan Memory Allocator </div> </div>
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</div><!--header-->
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<div class="contents">
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<div class="textblock"><p><b>Version 2.1.0-alpha.3</b> (2018-06-11)</p>
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<p>Copyright (c) 2017-2018 Advanced Micro Devices, Inc. All rights reserved. <br />
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License: MIT</p>
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<p>Documentation of all members: <a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></p>
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<h1><a class="anchor" id="main_table_of_contents"></a>
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Table of contents</h1>
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<ul>
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<li><b>User guide</b><ul>
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<li><a class="el" href="quick_start.html">Quick start</a><ul>
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<li><a class="el" href="quick_start.html#quick_start_project_setup">Project setup</a></li>
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<li><a class="el" href="quick_start.html#quick_start_initialization">Initialization</a></li>
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<li><a class="el" href="quick_start.html#quick_start_resource_allocation">Resource allocation</a></li>
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</ul>
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</li>
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<li><a class="el" href="choosing_memory_type.html">Choosing memory type</a><ul>
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<li><a class="el" href="choosing_memory_type.html#choosing_memory_type_usage">Usage</a></li>
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<li><a class="el" href="choosing_memory_type.html#choosing_memory_type_required_preferred_flags">Required and preferred flags</a></li>
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<li><a class="el" href="choosing_memory_type.html#choosing_memory_type_explicit_memory_types">Explicit memory types</a></li>
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<li><a class="el" href="choosing_memory_type.html#choosing_memory_type_custom_memory_pools">Custom memory pools</a></li>
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</ul>
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</li>
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<li><a class="el" href="memory_mapping.html">Memory mapping</a><ul>
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<li><a class="el" href="memory_mapping.html#memory_mapping_mapping_functions">Mapping functions</a></li>
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<li><a class="el" href="memory_mapping.html#memory_mapping_persistently_mapped_memory">Persistently mapped memory</a></li>
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<li><a class="el" href="memory_mapping.html#memory_mapping_cache_control">Cache control</a></li>
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<li><a class="el" href="memory_mapping.html#memory_mapping_finding_if_memory_mappable">Finding out if memory is mappable</a></li>
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</ul>
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</li>
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<li><a class="el" href="custom_memory_pools.html">Custom memory pools</a><ul>
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<li><a class="el" href="custom_memory_pools.html#custom_memory_pools_MemTypeIndex">Choosing memory type index</a></li>
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</ul>
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</li>
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<li><a class="el" href="defragmentation.html">Defragmentation</a></li>
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<li><a class="el" href="lost_allocations.html">Lost allocations</a></li>
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<li><a class="el" href="statistics.html">Statistics</a><ul>
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<li><a class="el" href="statistics.html#statistics_numeric_statistics">Numeric statistics</a></li>
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<li><a class="el" href="statistics.html#statistics_json_dump">JSON dump</a></li>
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</ul>
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</li>
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<li><a class="el" href="allocation_annotation.html">Allocation names and user data</a><ul>
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<li><a class="el" href="allocation_annotation.html#allocation_user_data">Allocation user data</a></li>
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<li><a class="el" href="allocation_annotation.html#allocation_names">Allocation names</a></li>
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</ul>
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</li>
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<li><a class="el" href="corruption_detection.html">Corruption detection</a><ul>
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<li><a class="el" href="corruption_detection.html#corruption_detection_margins">Margins</a></li>
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<li><a class="el" href="corruption_detection.html#corruption_detection_corruption_detection">Corruption detection</a></li>
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</ul>
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</li>
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</ul>
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</li>
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<li><a class="el" href="usage_patterns.html">Recommended usage patterns</a><ul>
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<li><a class="el" href="usage_patterns.html#usage_patterns_simple">Simple patterns</a></li>
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<li><a class="el" href="usage_patterns.html#usage_patterns_advanced">Advanced patterns</a></li>
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</ul>
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</li>
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<li><a class="el" href="configuration.html">Configuration</a><ul>
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<li><a class="el" href="configuration.html#config_Vulkan_functions">Pointers to Vulkan functions</a></li>
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<li><a class="el" href="configuration.html#custom_memory_allocator">Custom host memory allocator</a></li>
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<li><a class="el" href="configuration.html#allocation_callbacks">Device memory allocation callbacks</a></li>
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<li><a class="el" href="configuration.html#heap_memory_limit">Device heap memory limit</a></li>
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<li><a class="el" href="vk_khr_dedicated_allocation.html">VK_KHR_dedicated_allocation</a></li>
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</ul>
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</li>
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<li><a class="el" href="general_considerations.html">General considerations</a><ul>
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<li><a class="el" href="general_considerations.html#general_considerations_thread_safety">Thread safety</a></li>
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<li><a class="el" href="general_considerations.html#general_considerations_allocation_algorithm">Allocation algorithm</a></li>
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<li><a class="el" href="general_considerations.html#general_considerations_features_not_supported">Features not supported</a></li>
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</ul>
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</li>
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</ul>
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<h1><a class="anchor" id="main_see_also"></a>
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See also</h1>
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<ul>
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<li><a href="https://gpuopen.com/gaming-product/vulkan-memory-allocator/">Product page on GPUOpen</a></li>
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<li><a href="https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator">Source repository on GitHub</a> </li>
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