VulkanMemoryAllocator/bin
Adam Sawicki 1a63ebc860 Rebuild binaries using Visual Studio 2017 instead of 2019
Added information about Microsoft Redistributable installer to README.md.
2020-01-24 11:46:09 +01:00
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Shader.frag.spv Updated Premake to version 5.0.0-alpha12. Switched to Visual Studio 2017. Rebuilt Windows Release executables. Rebuilt shaders with latest Vulkan SDK 1.1.82.1. 2018-09-28 14:59:44 +02:00
Shader.vert.spv Updated Premake to version 5.0.0-alpha12. Switched to Visual Studio 2017. Rebuilt Windows Release executables. Rebuilt shaders with latest Vulkan SDK 1.1.82.1. 2018-09-28 14:59:44 +02:00
SparseBindingTest.comp.spv Wrote test for sparse image binding with testing actual content - function BaseImage::TestContent. It uses vkCopyBufferToImage and then a compute shader to read back pixels of the image. 2018-12-05 17:34:34 +01:00
VmaReplay_Release_vs2017.exe Rebuild binaries using Visual Studio 2017 instead of 2019 2020-01-24 11:46:09 +01:00
VulkanSample_Release_vs2017.exe Rebuild binaries using Visual Studio 2017 instead of 2019 2020-01-24 11:46:09 +01:00