VulkanMemoryAllocator/src/CMakeLists.txt
2021-05-31 23:53:20 +02:00

82 lines
1.9 KiB
CMake

if(VMA_BUILD_EXAMPLE_APP_SHADERS)
add_subdirectory(Shaders)
endif()
if(VMA_BUILD_REPLAY_APP)
add_subdirectory(VmaReplay)
endif()
set(VMA_LIBRARY_SOURCE_FILES
VmaUsage.cpp
)
add_library(VulkanMemoryAllocator ${VMA_LIBRARY_SOURCE_FILES})
set_target_properties(
VulkanMemoryAllocator PROPERTIES
CXX_EXTENSIONS OFF
# Use C++14
CXX_STANDARD 14
CXX_STANDARD_REQUIRED ON
)
target_include_directories(VulkanMemoryAllocator PUBLIC ${PROJECT_SOURCE_DIR}/include)
target_link_libraries(
VulkanMemoryAllocator
PUBLIC
Vulkan::Vulkan
)
set(VMA_EXAMPLE_SOURCE_FILES
Common.cpp
SparseBindingTest.cpp
Tests.cpp
VulkanSample.cpp
)
if (VMA_BUILD_EXAMPLE_APP)
if(WIN32)
add_executable(VmaExample ${VMA_EXAMPLE_SOURCE_FILES})
# Visual Studio specific settings
if(${CMAKE_GENERATOR} MATCHES "Visual Studio.*")
# Use Unicode instead of multibyte set
add_definitions(-DUNICODE -D_UNICODE)
# Set VmaExample as startup project
set_property(DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT "VmaExample")
# Enable multithreaded compiling
target_compile_options(VmaExample PRIVATE "/MP")
# Set working directory for Visual Studio debugger
set_target_properties(
VmaExample
PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}/bin"
)
endif()
set_target_properties(
VmaExample PROPERTIES
CXX_EXTENSIONS OFF
# Use C++14
CXX_STANDARD 14
CXX_STANDARD_REQUIRED ON
)
target_link_libraries(
VmaExample
PRIVATE
VulkanMemoryAllocator
Vulkan::Vulkan
)
else()
message(STATUS "VmaExample application is not supported to Linux")
endif()
endif()