VulkanMemoryAllocator/bin
2019-04-16 12:37:48 +02:00
..
Shader.frag.spv Updated Premake to version 5.0.0-alpha12. Switched to Visual Studio 2017. Rebuilt Windows Release executables. Rebuilt shaders with latest Vulkan SDK 1.1.82.1. 2018-09-28 14:59:44 +02:00
Shader.vert.spv Updated Premake to version 5.0.0-alpha12. Switched to Visual Studio 2017. Rebuilt Windows Release executables. Rebuilt shaders with latest Vulkan SDK 1.1.82.1. 2018-09-28 14:59:44 +02:00
SparseBindingTest.comp.spv Wrote test for sparse image binding with testing actual content - function BaseImage::TestContent. It uses vkCopyBufferToImage and then a compute shader to read back pixels of the image. 2018-12-05 17:34:34 +01:00
VmaReplay_Release_vs2017.exe VulkanSample, CreateTexture function: switched from staging image with VK_IMAGE_TILING_LINEAR to staging buffer and vkCmdCopyBufferToImage. 2019-02-20 14:55:31 +01:00
VulkanSample_Release_vs2017.exe rebuild VulkanSample Release binary 2019-04-16 12:37:48 +02:00