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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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New structure VmaStatistics, VmaDetailedStatistics, VmaTotalStatistics. Modified structure VmaBudget. New function vmaCalculateStatistics, vmaGetPoolStatistics, vmaCalculatePoolStatistics, vmaGetVirtualBlockStatistics, vmaCalculateVirtualBlockStatistics. vmaGetHeapBudgets function unchanged. Updated and rebuilt the docs.
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171 lines
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<div id="projectname">Vulkan Memory Allocator
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<a href="#pub-attribs">Public Attributes</a> |
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<a href="struct_vma_statistics-members.html">List of all members</a> </div>
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<div class="headertitle"><div class="title">VmaStatistics Struct Reference<div class="ingroups"><a class="el" href="group__group__stats.html">Statistics</a></div></div></div>
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<div class="contents">
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<p>Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total.
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<a href="struct_vma_statistics.html#details">More...</a></p>
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<table class="memberdecls">
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-attribs" name="pub-attribs"></a>
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Public Attributes</h2></td></tr>
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<tr class="memitem:a309179d5853a6a7cd534df497ee43957"><td class="memItemLeft" align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#a309179d5853a6a7cd534df497ee43957">blockCount</a></td></tr>
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<tr class="memdesc:a309179d5853a6a7cd534df497ee43957"><td class="mdescLeft"> </td><td class="mdescRight">Number of <code>VkDeviceMemory</code> objects - Vulkan memory blocks allocated. <a href="struct_vma_statistics.html#a309179d5853a6a7cd534df497ee43957">More...</a><br /></td></tr>
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<tr class="separator:a309179d5853a6a7cd534df497ee43957"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="memItemLeft" align="right" valign="top">uint32_t </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#ab0ff76e50f58f9f54b6f265e5bf5dde2">allocationCount</a></td></tr>
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<tr class="memdesc:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="mdescLeft"> </td><td class="mdescRight">Number of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects allocated. <a href="struct_vma_statistics.html#ab0ff76e50f58f9f54b6f265e5bf5dde2">More...</a><br /></td></tr>
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<tr class="separator:ab0ff76e50f58f9f54b6f265e5bf5dde2"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="memItemLeft" align="right" valign="top">VkDeviceSize </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#a2afbc1c7aa8ad7bbb8de06215ba7e5c4">blockBytes</a></td></tr>
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<tr class="memdesc:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="mdescLeft"> </td><td class="mdescRight">Number of bytes allocated in <code>VkDeviceMemory</code> blocks. <a href="struct_vma_statistics.html#a2afbc1c7aa8ad7bbb8de06215ba7e5c4">More...</a><br /></td></tr>
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<tr class="separator:a2afbc1c7aa8ad7bbb8de06215ba7e5c4"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="memitem:a21db06eba3422f87a2b4b4703d879c16"><td class="memItemLeft" align="right" valign="top">VkDeviceSize </td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_statistics.html#a21db06eba3422f87a2b4b4703d879c16">allocationBytes</a></td></tr>
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<tr class="memdesc:a21db06eba3422f87a2b4b4703d879c16"><td class="mdescLeft"> </td><td class="mdescRight">Total number of bytes occupied by all <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects. <a href="struct_vma_statistics.html#a21db06eba3422f87a2b4b4703d879c16">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
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<div class="textblock"><p >Calculated statistics of memory usage e.g. in a specific memory type, heap, custom pool, or total. </p>
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<p >These are fast to calculate. See functions: <a class="el" href="group__group__stats.html#ga9f88db9d46a432c0ad7278cecbc5eaa7" title="Retrieves information about current memory usage and budget for all memory heaps.">vmaGetHeapBudgets()</a>, <a class="el" href="group__group__stats.html#ga34d8e7d83774eed0caee5c5ae88e217d" title="Retrieves statistics of existing VmaPool object.">vmaGetPoolStatistics()</a>. </p>
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</div><h2 class="groupheader">Member Data Documentation</h2>
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<a id="a21db06eba3422f87a2b4b4703d879c16" name="a21db06eba3422f87a2b4b4703d879c16"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a21db06eba3422f87a2b4b4703d879c16">◆ </a></span>allocationBytes</h2>
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<td class="memname">VkDeviceSize VmaStatistics::allocationBytes</td>
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<p>Total number of bytes occupied by all <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects. </p>
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<p >Always less or equal than <code>blockBytes</code>. Difference <code>(blockBytes - allocationBytes)</code> is the amount of memory allocated from Vulkan but unused by any <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>. </p>
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<a id="ab0ff76e50f58f9f54b6f265e5bf5dde2" name="ab0ff76e50f58f9f54b6f265e5bf5dde2"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#ab0ff76e50f58f9f54b6f265e5bf5dde2">◆ </a></span>allocationCount</h2>
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<td class="memname">uint32_t VmaStatistics::allocationCount</td>
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<p>Number of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects allocated. </p>
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<p >Dedicated allocations have their own blocks, so each one adds 1 to <code>allocationCount</code> as well as <code>blockCount</code>. </p>
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<a id="a2afbc1c7aa8ad7bbb8de06215ba7e5c4" name="a2afbc1c7aa8ad7bbb8de06215ba7e5c4"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a2afbc1c7aa8ad7bbb8de06215ba7e5c4">◆ </a></span>blockBytes</h2>
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<td class="memname">VkDeviceSize VmaStatistics::blockBytes</td>
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<p>Number of bytes allocated in <code>VkDeviceMemory</code> blocks. </p>
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<dl class="section note"><dt>Note</dt><dd>To avoid confusion, please be aware that what Vulkan calls an "allocation" - a whole <code>VkDeviceMemory</code> object (e.g. as in <code>VkPhysicalDeviceLimits::maxMemoryAllocationCount</code>) is called a "block" in VMA, while VMA calls "allocation" a <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> object that represents a memory region sub-allocated from such block, usually for a single buffer or image. </dd></dl>
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<a id="a309179d5853a6a7cd534df497ee43957" name="a309179d5853a6a7cd534df497ee43957"></a>
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<h2 class="memtitle"><span class="permalink"><a href="#a309179d5853a6a7cd534df497ee43957">◆ </a></span>blockCount</h2>
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<td class="memname">uint32_t VmaStatistics::blockCount</td>
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<p>Number of <code>VkDeviceMemory</code> objects - Vulkan memory blocks allocated. </p>
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<hr/>The documentation for this struct was generated from the following file:<ul>
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<li>D:/PROJECTS/Vulkan Memory Allocator/REPO/include/<a class="el" href="vk__mem__alloc_8h.html">vk_mem_alloc.h</a></li>
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