mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
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e8c483ddb1
- When bufferImageGranularity == allocaAlignment the worst case is actually already evaluated - When result offset and allocation size are already aligned, it is not possible for the 'page' to be shared In both scenarios, a lot of work can be saved by simply not scanning suballocations. When dealing with many tiny allocations, this adds up a lot! |
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.. | ||
Shaders | ||
VmaReplay | ||
.editorconfig | ||
Common.cpp | ||
Common.h | ||
Doxyfile | ||
SparseBindingTest.cpp | ||
SparseBindingTest.h | ||
Tests.cpp | ||
Tests.h | ||
vk_mem_alloc.h | ||
vk_mem_alloc.natvis | ||
VmaUsage.cpp | ||
VmaUsage.h | ||
VulkanSample.cpp |