Fix a deadlock that can occur when destroying a thread object with global
lifetime in a dynamically loaded DLL on Windows. Note that deadlock can still occur if the thread is launched by the constructor an object with global lifetime.
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@ -38,9 +38,12 @@ class null_thread
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: private noncopyable
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{
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public:
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// The purpose of the thread.
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enum purpose { internal, external };
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// Constructor.
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template <typename Function>
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null_thread(Function f)
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null_thread(Function f, purpose = internal)
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{
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asio::system_error e(
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asio::error::operation_not_supported, "thread");
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@ -42,9 +42,12 @@ class posix_thread
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: private noncopyable
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{
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public:
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// The purpose of the thread.
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enum purpose { internal, external };
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// Constructor.
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template <typename Function>
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posix_thread(Function f)
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posix_thread(Function f, purpose = internal)
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: joined_(false)
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{
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std::auto_ptr<func_base> arg(new func<Function>(f));
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@ -43,17 +43,53 @@ class win_thread
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: private noncopyable
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{
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public:
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// The purpose of the thread.
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enum purpose { internal, external };
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// Constructor.
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template <typename Function>
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win_thread(Function f)
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win_thread(Function f, purpose p = internal)
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: exit_event_(0)
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{
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std::auto_ptr<func_base> arg(new func<Function>(f));
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::HANDLE entry_event = 0;
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if (p == internal)
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{
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arg->entry_event_ = entry_event = ::CreateEvent(0, true, false, 0);
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if (!entry_event)
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{
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DWORD last_error = ::GetLastError();
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asio::system_error e(
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asio::error_code(last_error,
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asio::error::get_system_category()),
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"thread.entry_event");
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boost::throw_exception(e);
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}
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arg->exit_event_ = exit_event_ = ::CreateEvent(0, true, false, 0);
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if (!exit_event_)
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{
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DWORD last_error = ::GetLastError();
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::CloseHandle(entry_event);
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asio::system_error e(
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asio::error_code(last_error,
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asio::error::get_system_category()),
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"thread.exit_event");
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boost::throw_exception(e);
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}
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}
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unsigned int thread_id = 0;
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thread_ = reinterpret_cast<HANDLE>(::_beginthreadex(0, 0,
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win_thread_function, arg.get(), 0, &thread_id));
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if (!thread_)
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{
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DWORD last_error = ::GetLastError();
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if (entry_event)
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::CloseHandle(entry_event);
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if (exit_event_)
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::CloseHandle(exit_event_);
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asio::system_error e(
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asio::error_code(last_error,
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asio::error::get_system_category()),
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@ -61,18 +97,36 @@ public:
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boost::throw_exception(e);
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}
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arg.release();
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if (entry_event)
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{
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::WaitForSingleObject(entry_event, INFINITE);
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::CloseHandle(entry_event);
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}
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}
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// Destructor.
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~win_thread()
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{
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::CloseHandle(thread_);
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// The exit_event_ handle is deliberately allowed to leak here since it
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// is an error for the owner of an internal thread not to join() it.
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}
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// Wait for the thread to exit.
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void join()
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{
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::WaitForSingleObject(thread_, INFINITE);
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if (exit_event_)
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{
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::WaitForSingleObject(exit_event_, INFINITE);
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::CloseHandle(exit_event_);
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::TerminateThread(thread_, 0);
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}
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else
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{
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::WaitForSingleObject(thread_, INFINITE);
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}
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}
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private:
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@ -83,6 +137,8 @@ private:
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public:
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virtual ~func_base() {}
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virtual void run() = 0;
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::HANDLE entry_event_;
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::HANDLE exit_event_;
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};
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template <typename Function>
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@ -105,13 +161,26 @@ private:
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};
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::HANDLE thread_;
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::HANDLE exit_event_;
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};
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inline unsigned int __stdcall win_thread_function(void* arg)
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{
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std::auto_ptr<win_thread::func_base> func(
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static_cast<win_thread::func_base*>(arg));
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if (func->entry_event_)
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::SetEvent(func->entry_event_);
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func->run();
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if (HANDLE exit_event = func->exit_event_)
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{
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func.reset();
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::SetEvent(exit_event);
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::Sleep(INFINITE);
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}
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return 0;
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}
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@ -42,9 +42,12 @@ class wince_thread
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: private noncopyable
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{
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public:
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// The purpose of the thread.
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enum purpose { internal, external };
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// Constructor.
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template <typename Function>
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wince_thread(Function f)
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wince_thread(Function f, purpose = internal)
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{
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std::auto_ptr<func_base> arg(new func<Function>(f));
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DWORD thread_id = 0;
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@ -58,7 +58,7 @@ public:
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*/
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template <typename Function>
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explicit thread(Function f)
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: impl_(f)
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: impl_(f, asio::detail::thread::external)
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{
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}
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