2021-08-04 12:42:02 +00:00
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/* Copyright 2017 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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2021-09-08 07:18:45 +00:00
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#include "compound_dictionary.h"
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2021-08-04 12:42:02 +00:00
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#include <brotli/types.h>
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2022-11-17 13:03:09 +00:00
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#include "../common/platform.h"
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2021-09-08 07:18:45 +00:00
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#include "memory.h"
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#include "quality.h"
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2021-08-04 12:42:02 +00:00
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static PreparedDictionary* CreatePreparedDictionaryWithParams(MemoryManager* m,
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const uint8_t* source, size_t source_size, uint32_t bucket_bits,
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uint32_t slot_bits, uint32_t hash_bits, uint16_t bucket_limit) {
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/* Step 1: create "bloated" hasher. */
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uint32_t num_slots = 1u << slot_bits;
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uint32_t num_buckets = 1u << bucket_bits;
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uint32_t hash_shift = 64u - bucket_bits;
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uint64_t hash_mask = (~((uint64_t)0U)) >> (64 - hash_bits);
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uint32_t slot_mask = num_slots - 1;
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size_t alloc_size = (sizeof(uint32_t) << slot_bits) +
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(sizeof(uint32_t) << slot_bits) +
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(sizeof(uint16_t) << bucket_bits) +
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(sizeof(uint32_t) << bucket_bits) +
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(sizeof(uint32_t) * source_size);
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uint8_t* flat = NULL;
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PreparedDictionary* result = NULL;
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uint16_t* num = NULL;
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uint32_t* bucket_heads = NULL;
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uint32_t* next_bucket = NULL;
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uint32_t* slot_offsets = NULL;
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uint16_t* heads = NULL;
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uint32_t* items = NULL;
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uint8_t** source_ref = NULL;
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uint32_t i;
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uint32_t* slot_size = NULL;
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uint32_t* slot_limit = NULL;
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uint32_t total_items = 0;
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if (slot_bits > 16) return NULL;
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if (slot_bits > bucket_bits) return NULL;
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if (bucket_bits - slot_bits >= 16) return NULL;
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flat = BROTLI_ALLOC(m, uint8_t, alloc_size);
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if (BROTLI_IS_OOM(m) || BROTLI_IS_NULL(flat)) return NULL;
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slot_size = (uint32_t*)flat;
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slot_limit = (uint32_t*)(&slot_size[num_slots]);
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num = (uint16_t*)(&slot_limit[num_slots]);
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bucket_heads = (uint32_t*)(&num[num_buckets]);
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next_bucket = (uint32_t*)(&bucket_heads[num_buckets]);
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memset(num, 0, num_buckets * sizeof(num[0]));
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2021-11-10 09:34:39 +00:00
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/* TODO(eustas): apply custom "store" order. */
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for (i = 0; i + 7 < source_size; ++i) {
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const uint64_t h = (BROTLI_UNALIGNED_LOAD64LE(&source[i]) & hash_mask) *
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kPreparedDictionaryHashMul64Long;
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const uint32_t key = (uint32_t)(h >> hash_shift);
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uint16_t count = num[key];
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next_bucket[i] = (count == 0) ? ((uint32_t)(-1)) : bucket_heads[key];
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bucket_heads[key] = i;
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count++;
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if (count > bucket_limit) count = bucket_limit;
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num[key] = count;
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}
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/* Step 2: find slot limits. */
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for (i = 0; i < num_slots; ++i) {
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BROTLI_BOOL overflow = BROTLI_FALSE;
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slot_limit[i] = bucket_limit;
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while (BROTLI_TRUE) {
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uint32_t limit = slot_limit[i];
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size_t j;
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uint32_t count = 0;
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overflow = BROTLI_FALSE;
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for (j = i; j < num_buckets; j += num_slots) {
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uint32_t size = num[j];
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/* Last chain may span behind 64K limit; overflow happens only if
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we are about to use 0xFFFF+ as item offset. */
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if (count >= 0xFFFF) {
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overflow = BROTLI_TRUE;
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break;
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}
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if (size > limit) size = limit;
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count += size;
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}
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if (!overflow) {
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slot_size[i] = count;
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total_items += count;
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break;
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}
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slot_limit[i]--;
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}
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}
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/* Step 3: transfer data to "slim" hasher. */
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alloc_size = sizeof(PreparedDictionary) + (sizeof(uint32_t) << slot_bits) +
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(sizeof(uint16_t) << bucket_bits) + (sizeof(uint32_t) * total_items) +
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sizeof(uint8_t*);
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result = (PreparedDictionary*)BROTLI_ALLOC(m, uint8_t, alloc_size);
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if (BROTLI_IS_OOM(m) || BROTLI_IS_NULL(result)) {
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BROTLI_FREE(m, flat);
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return NULL;
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}
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slot_offsets = (uint32_t*)(&result[1]);
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heads = (uint16_t*)(&slot_offsets[num_slots]);
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items = (uint32_t*)(&heads[num_buckets]);
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source_ref = (uint8_t**)(&items[total_items]);
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result->magic = kLeanPreparedDictionaryMagic;
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result->num_items = total_items;
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result->source_size = (uint32_t)source_size;
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result->hash_bits = hash_bits;
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result->bucket_bits = bucket_bits;
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result->slot_bits = slot_bits;
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BROTLI_UNALIGNED_STORE_PTR(source_ref, source);
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total_items = 0;
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for (i = 0; i < num_slots; ++i) {
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slot_offsets[i] = total_items;
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total_items += slot_size[i];
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slot_size[i] = 0;
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}
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for (i = 0; i < num_buckets; ++i) {
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uint32_t slot = i & slot_mask;
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uint32_t count = num[i];
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uint32_t pos;
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size_t j;
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size_t cursor = slot_size[slot];
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if (count > slot_limit[slot]) count = slot_limit[slot];
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if (count == 0) {
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heads[i] = 0xFFFF;
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continue;
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}
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heads[i] = (uint16_t)cursor;
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cursor += slot_offsets[slot];
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slot_size[slot] += count;
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pos = bucket_heads[i];
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for (j = 0; j < count; j++) {
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items[cursor++] = pos;
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pos = next_bucket[pos];
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}
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items[cursor - 1] |= 0x80000000;
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}
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BROTLI_FREE(m, flat);
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return result;
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}
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PreparedDictionary* CreatePreparedDictionary(MemoryManager* m,
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const uint8_t* source, size_t source_size) {
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uint32_t bucket_bits = 17;
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uint32_t slot_bits = 7;
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uint32_t hash_bits = 40;
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uint16_t bucket_limit = 32;
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size_t volume = 16u << bucket_bits;
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/* Tune parameters to fit dictionary size. */
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while (volume < source_size && bucket_bits < 22) {
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bucket_bits++;
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slot_bits++;
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volume <<= 1;
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}
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return CreatePreparedDictionaryWithParams(m,
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source, source_size, bucket_bits, slot_bits, hash_bits, bucket_limit);
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}
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void DestroyPreparedDictionary(MemoryManager* m,
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PreparedDictionary* dictionary) {
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if (!dictionary) return;
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BROTLI_FREE(m, dictionary);
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}
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BROTLI_BOOL AttachPreparedDictionary(
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CompoundDictionary* compound, const PreparedDictionary* dictionary) {
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size_t length = 0;
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size_t index = 0;
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if (compound->num_chunks == SHARED_BROTLI_MAX_COMPOUND_DICTS) {
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return BROTLI_FALSE;
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}
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if (!dictionary) return BROTLI_FALSE;
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length = dictionary->source_size;
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index = compound->num_chunks;
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compound->total_size += length;
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compound->chunks[index] = dictionary;
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compound->chunk_offsets[index + 1] = compound->total_size;
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{
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uint32_t* slot_offsets = (uint32_t*)(&dictionary[1]);
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uint16_t* heads = (uint16_t*)(&slot_offsets[1u << dictionary->slot_bits]);
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uint32_t* items = (uint32_t*)(&heads[1u << dictionary->bucket_bits]);
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const void* tail = (void*)&items[dictionary->num_items];
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if (dictionary->magic == kPreparedDictionaryMagic) {
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compound->chunk_source[index] = (const uint8_t*)tail;
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} else {
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/* dictionary->magic == kLeanPreparedDictionaryMagic */
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compound->chunk_source[index] =
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(const uint8_t*)BROTLI_UNALIGNED_LOAD_PTR((const uint8_t**)tail);
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}
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}
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compound->num_chunks++;
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return BROTLI_TRUE;
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}
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