brotli/enc/brotli_bit_stream.h

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// Copyright 2014 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Functions to convert brotli-related data structures into the
// brotli bit stream. The functions here operate under
// assumption that there is enough space in the storage, i.e., there are
// no out-of-range checks anywhere.
//
// These functions do bit addressing into a byte array. The byte array
// is called "storage" and the index to the bit is called storage_ix
// in function arguments.
#ifndef BROTLI_ENC_BROTLI_BIT_STREAM_H_
#define BROTLI_ENC_BROTLI_BIT_STREAM_H_
#include <stddef.h>
#include <stdint.h>
#include <vector>
namespace brotli {
// All Store functions here will use a storage_ix, which is always the bit
// position for the current storage.
// Stores a number between 0 and 255.
void StoreVarLenUint8(int n, int* storage_ix, uint8_t* storage);
// Stores the compressed meta-block header.
void StoreCompressedMetaBlockHeader(bool final_block,
int length,
int* storage_ix,
uint8_t* storage);
// Stores the uncompressed meta-block header.
void StoreUncompressedMetaBlockHeader(int length,
int* storage_ix,
uint8_t* storage);
// Stores a context map where the histogram type is always the block type.
void StoreTrivialContextMap(int num_types,
int context_bits,
int* storage_ix,
uint8_t* storage);
// Builds a Huffman tree from histogram[0:length] into depth[0:length] and
// bits[0:length] and stores the encoded tree to the bit stream.
void BuildAndStoreHuffmanTree(const int *histogram,
const int length,
const int quality,
uint8_t* depth,
uint16_t* bits,
int* storage_ix,
uint8_t* storage);
// Data structure that stores everything that is needed to encode each block
// switch command.
struct BlockSplitCode {
std::vector<int> type_code;
std::vector<int> length_prefix;
std::vector<int> length_nextra;
std::vector<int> length_extra;
std::vector<uint8_t> type_depths;
std::vector<uint16_t> type_bits;
std::vector<uint8_t> length_depths;
std::vector<uint16_t> length_bits;
};
// Builds a BlockSplitCode data structure from the block split given by the
// vector of block types and block lengths and stores it to the bit stream.
void BuildAndStoreBlockSplitCode(const std::vector<int>& types,
const std::vector<int>& lengths,
const int num_types,
const int quality,
BlockSplitCode* code,
int* storage_ix,
uint8_t* storage);
// Stores the block switch command with index block_ix to the bit stream.
void StoreBlockSwitch(const BlockSplitCode& code,
const int block_ix,
int* storage_ix,
uint8_t* storage);
} // namespace brotli
#endif // BROTLI_ENC_BROTLI_BIT_STREAM_H_