brotli/enc/ringbuffer.h

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/* Copyright 2013 Google Inc. All Rights Reserved.
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Distributed under MIT license.
See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
*/
// Sliding window over the input data.
#ifndef BROTLI_ENC_RINGBUFFER_H_
#define BROTLI_ENC_RINGBUFFER_H_
#include <cstdlib> /* free, realloc */
#include "../common/types.h"
#include "./port.h"
namespace brotli {
// A RingBuffer(window_bits, tail_bits) contains `1 << window_bits' bytes of
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// data in a circular manner: writing a byte writes it to:
// `position() % (1 << window_bits)'.
// For convenience, the RingBuffer array contains another copy of the
// first `1 << tail_bits' bytes:
// buffer_[i] == buffer_[i + (1 << window_bits)], if i < (1 << tail_bits),
// and another copy of the last two bytes:
// buffer_[-1] == buffer_[(1 << window_bits) - 1] and
// buffer_[-2] == buffer_[(1 << window_bits) - 2].
class RingBuffer {
public:
RingBuffer(int window_bits, int tail_bits)
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: size_(1u << window_bits),
mask_((1u << window_bits) - 1),
tail_size_(1u << tail_bits),
total_size_(size_ + tail_size_),
cur_size_(0),
pos_(0),
data_(0),
buffer_(0) {}
~RingBuffer(void) {
free(data_);
}
// Allocates or re-allocates data_ to the given length + plus some slack
// region before and after. Fills the slack regions with zeros.
inline void InitBuffer(const uint32_t buflen) {
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static const size_t kSlackForEightByteHashingEverywhere = 7;
cur_size_ = buflen;
data_ = static_cast<uint8_t*>(realloc(
data_, 2 + buflen + kSlackForEightByteHashingEverywhere));
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buffer_ = data_ + 2;
buffer_[-2] = buffer_[-1] = 0;
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for (size_t i = 0; i < kSlackForEightByteHashingEverywhere; ++i) {
buffer_[cur_size_ + i] = 0;
}
}
// Push bytes into the ring buffer.
void Write(const uint8_t *bytes, size_t n) {
if (pos_ == 0 && n < tail_size_) {
// Special case for the first write: to process the first block, we don't
// need to allocate the whole ringbuffer and we don't need the tail
// either. However, we do this memory usage optimization only if the
// first write is less than the tail size, which is also the input block
// size, otherwise it is likely that other blocks will follow and we
// will need to reallocate to the full size anyway.
pos_ = static_cast<uint32_t>(n);
InitBuffer(pos_);
memcpy(buffer_, bytes, n);
return;
}
if (cur_size_ < total_size_) {
// Lazily allocate the full buffer.
InitBuffer(total_size_);
// Initialize the last two bytes to zero, so that we don't have to worry
// later when we copy the last two bytes to the first two positions.
buffer_[size_ - 2] = 0;
buffer_[size_ - 1] = 0;
}
const size_t masked_pos = pos_ & mask_;
// The length of the writes is limited so that we do not need to worry
// about a write
WriteTail(bytes, n);
if (PREDICT_TRUE(masked_pos + n <= size_)) {
// A single write fits.
memcpy(&buffer_[masked_pos], bytes, n);
} else {
// Split into two writes.
// Copy into the end of the buffer, including the tail buffer.
memcpy(&buffer_[masked_pos], bytes,
std::min(n, total_size_ - masked_pos));
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// Copy into the beginning of the buffer
memcpy(&buffer_[0], bytes + (size_ - masked_pos),
n - (size_ - masked_pos));
}
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buffer_[-2] = buffer_[size_ - 2];
buffer_[-1] = buffer_[size_ - 1];
pos_ += static_cast<uint32_t>(n);
if (pos_ > (1u << 30)) { /* Wrap, but preserve not-a-first-lap feature. */
pos_ = (pos_ & ((1u << 30) - 1)) | (1u << 30);
}
}
void Reset(void) {
pos_ = 0;
}
// Logical cursor position in the ring buffer.
uint32_t position(void) const { return pos_; }
// Bit mask for getting the physical position for a logical position.
uint32_t mask(void) const { return mask_; }
uint8_t *start(void) { return &buffer_[0]; }
const uint8_t *start(void) const { return &buffer_[0]; }
private:
void WriteTail(const uint8_t *bytes, size_t n) {
const size_t masked_pos = pos_ & mask_;
if (PREDICT_FALSE(masked_pos < tail_size_)) {
// Just fill the tail buffer with the beginning data.
const size_t p = size_ + masked_pos;
memcpy(&buffer_[p], bytes, std::min(n, tail_size_ - masked_pos));
}
}
// Size of the ringbuffer is (1 << window_bits) + tail_size_.
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const uint32_t size_;
const uint32_t mask_;
const uint32_t tail_size_;
const uint32_t total_size_;
uint32_t cur_size_;
// Position to write in the ring buffer.
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uint32_t pos_;
// The actual ring buffer containing the copy of the last two bytes, the data,
// and the copy of the beginning as a tail.
uint8_t *data_;
// The start of the ringbuffer.
uint8_t *buffer_;
};
} // namespace brotli
#endif // BROTLI_ENC_RINGBUFFER_H_