// Copyright 2013 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // Literal cost model to allow backward reference replacement to be efficient. #include "./literal_cost.h" #include #include #include namespace brotli { static int UTF8Position(int last, int c, int clamp) { if (c < 128) { return 0; // Next one is the 'Byte 1' again. } else if (c >= 192) { return std::min(1, clamp); // Next one is the 'Byte 2' of utf-8 encoding. } else { // Let's decide over the last byte if this ends the sequence. if (last < 0xe0) { return 0; // Completed two or three byte coding. } else { return std::min(2, clamp); // Next one is the 'Byte 3' of utf-8 encoding. } } } static int DecideMultiByteStatsLevel(size_t pos, size_t len, size_t mask, const uint8_t *data) { int counts[3] = { 0 }; int max_utf8 = 1; // should be 2, but 1 compresses better. int last_c = 0; int utf8_pos = 0; for (int i = 0; i < len; ++i) { int c = data[(pos + i) & mask]; utf8_pos = UTF8Position(last_c, c, 2); ++counts[utf8_pos]; last_c = c; } if (counts[2] < 500) { max_utf8 = 1; } if (counts[1] + counts[2] < 25) { max_utf8 = 0; } return max_utf8; } void EstimateBitCostsForLiteralsUTF8(size_t pos, size_t len, size_t mask, size_t cost_mask, const uint8_t *data, float *cost) { // max_utf8 is 0 (normal ascii single byte modeling), // 1 (for 2-byte utf-8 modeling), or 2 (for 3-byte utf-8 modeling). const int max_utf8 = DecideMultiByteStatsLevel(pos, len, mask, data); int histogram[3][256] = { { 0 } }; int window_half = 495; int in_window = std::min(static_cast(window_half), len); int in_window_utf8[3] = { 0 }; // Bootstrap histograms. int last_c = 0; int utf8_pos = 0; for (int i = 0; i < in_window; ++i) { int c = data[(pos + i) & mask]; ++histogram[utf8_pos][c]; ++in_window_utf8[utf8_pos]; utf8_pos = UTF8Position(last_c, c, max_utf8); last_c = c; } // Compute bit costs with sliding window. for (int i = 0; i < len; ++i) { if (i - window_half >= 0) { // Remove a byte in the past. int c = (i - window_half - 1) < 0 ? 0 : data[(pos + i - window_half - 1) & mask]; int last_c = (i - window_half - 2) < 0 ? 0 : data[(pos + i - window_half - 2) & mask]; int utf8_pos2 = UTF8Position(last_c, c, max_utf8); --histogram[utf8_pos2][data[(pos + i - window_half) & mask]]; --in_window_utf8[utf8_pos2]; } if (i + window_half < len) { // Add a byte in the future. int c = (i + window_half - 1) < 0 ? 0 : data[(pos + i + window_half - 1) & mask]; int last_c = (i + window_half - 2) < 0 ? 0 : data[(pos + i + window_half - 2) & mask]; int utf8_pos2 = UTF8Position(last_c, c, max_utf8); ++histogram[utf8_pos2][data[(pos + i + window_half) & mask]]; ++in_window_utf8[utf8_pos2]; } int c = i < 1 ? 0 : data[(pos + i - 1) & mask]; int last_c = i < 2 ? 0 : data[(pos + i - 2) & mask]; int utf8_pos = UTF8Position(last_c, c, max_utf8); int masked_pos = (pos + i) & mask; int histo = histogram[utf8_pos][data[masked_pos]]; if (histo == 0) { histo = 1; } float lit_cost = log2(static_cast(in_window_utf8[utf8_pos]) / histo); lit_cost += 0.02905; if (lit_cost < 1.0) { lit_cost *= 0.5; lit_cost += 0.5; } // Make the first bytes more expensive -- seems to help, not sure why. // Perhaps because the entropy source is changing its properties // rapidly in the beginning of the file, perhaps because the beginning // of the data is a statistical "anomaly". if (i < 2000) { lit_cost += 0.7 - ((2000 - i) / 2000.0 * 0.35); } cost[(pos + i) & cost_mask] = lit_cost; } } void EstimateBitCostsForLiterals(size_t pos, size_t len, size_t mask, size_t cost_mask, const uint8_t *data, float *cost) { int histogram[256] = { 0 }; int window_half = 2000; int in_window = std::min(static_cast(window_half), len); // Bootstrap histogram. for (int i = 0; i < in_window; ++i) { ++histogram[data[(pos + i) & mask]]; } // Compute bit costs with sliding window. for (int i = 0; i < len; ++i) { if (i - window_half >= 0) { // Remove a byte in the past. --histogram[data[(pos + i - window_half) & mask]]; --in_window; } if (i + window_half < len) { // Add a byte in the future. ++histogram[data[(pos + i + window_half) & mask]]; ++in_window; } int histo = histogram[data[(pos + i) & mask]]; if (histo == 0) { histo = 1; } float lit_cost = log2(static_cast(in_window) / histo); lit_cost += 0.029; if (lit_cost < 1.0) { lit_cost *= 0.5; lit_cost += 0.5; } cost[(pos + i) & cost_mask] = lit_cost; } } } // namespace brotli