/* Copyright 2014 Google Inc. All Rights Reserved. Distributed under MIT license. See file LICENSE for detail or copy at https://opensource.org/licenses/MIT */ // Functions to convert brotli-related data structures into the // brotli bit stream. The functions here operate under // assumption that there is enough space in the storage, i.e., there are // no out-of-range checks anywhere. // // These functions do bit addressing into a byte array. The byte array // is called "storage" and the index to the bit is called storage_ix // in function arguments. #ifndef BROTLI_ENC_BROTLI_BIT_STREAM_H_ #define BROTLI_ENC_BROTLI_BIT_STREAM_H_ #include #include "./metablock.h" #include "./types.h" namespace brotli { // All Store functions here will use a storage_ix, which is always the bit // position for the current storage. // Stores a number between 0 and 255. void StoreVarLenUint8(size_t n, size_t* storage_ix, uint8_t* storage); // Stores the compressed meta-block header. // REQUIRES: length > 0 // REQUIRES: length <= (1 << 24) void StoreCompressedMetaBlockHeader(bool final_block, size_t length, size_t* storage_ix, uint8_t* storage); // Stores the uncompressed meta-block header. // REQUIRES: length > 0 // REQUIRES: length <= (1 << 24) void StoreUncompressedMetaBlockHeader(size_t length, size_t* storage_ix, uint8_t* storage); // Stores a context map where the histogram type is always the block type. void StoreTrivialContextMap(size_t num_types, size_t context_bits, size_t* storage_ix, uint8_t* storage); void StoreHuffmanTreeOfHuffmanTreeToBitMask( const int num_codes, const uint8_t *code_length_bitdepth, size_t *storage_ix, uint8_t *storage); void StoreHuffmanTree(const uint8_t* depths, size_t num, size_t *storage_ix, uint8_t *storage); // Builds a Huffman tree from histogram[0:length] into depth[0:length] and // bits[0:length] and stores the encoded tree to the bit stream. void BuildAndStoreHuffmanTree(const uint32_t *histogram, const size_t length, uint8_t* depth, uint16_t* bits, size_t* storage_ix, uint8_t* storage); // Encodes the given context map to the bit stream. The number of different // histogram ids is given by num_clusters. void EncodeContextMap(const std::vector& context_map, size_t num_clusters, size_t* storage_ix, uint8_t* storage); // Data structure that stores everything that is needed to encode each block // switch command. struct BlockSplitCode { std::vector type_code; std::vector length_prefix; std::vector length_nextra; std::vector length_extra; std::vector type_depths; std::vector type_bits; std::vector length_depths; std::vector length_bits; }; // Builds a BlockSplitCode data structure from the block split given by the // vector of block types and block lengths and stores it to the bit stream. void BuildAndStoreBlockSplitCode(const std::vector& types, const std::vector& lengths, const size_t num_types, BlockSplitCode* code, size_t* storage_ix, uint8_t* storage); // Stores the block switch command with index block_ix to the bit stream. void StoreBlockSwitch(const BlockSplitCode& code, const size_t block_ix, size_t* storage_ix, uint8_t* storage); // REQUIRES: length > 0 // REQUIRES: length <= (1 << 24) void StoreMetaBlock(const uint8_t* input, size_t start_pos, size_t length, size_t mask, uint8_t prev_byte, uint8_t prev_byte2, bool final_block, uint32_t num_direct_distance_codes, uint32_t distance_postfix_bits, ContextType literal_context_mode, const brotli::Command *commands, size_t n_commands, const MetaBlockSplit& mb, size_t *storage_ix, uint8_t *storage); // Stores the meta-block without doing any block splitting, just collects // one histogram per block category and uses that for entropy coding. // REQUIRES: length > 0 // REQUIRES: length <= (1 << 24) void StoreMetaBlockTrivial(const uint8_t* input, size_t start_pos, size_t length, size_t mask, bool is_last, const brotli::Command *commands, size_t n_commands, size_t *storage_ix, uint8_t *storage); // This is for storing uncompressed blocks (simple raw storage of // bytes-as-bytes). // REQUIRES: length > 0 // REQUIRES: length <= (1 << 24) void StoreUncompressedMetaBlock(bool final_block, const uint8_t* input, size_t position, size_t mask, size_t len, size_t* storage_ix, uint8_t* storage); // Stores an empty metadata meta-block and syncs to a byte boundary. void StoreSyncMetaBlock(size_t* storage_ix, uint8_t* storage); } // namespace brotli #endif // BROTLI_ENC_BROTLI_BIT_STREAM_H_