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52441069ef
* Update * decoder: better behavior after failure * encoder: replace "len_x_code" with delta * research: add experimental dictionary generator * python: test combing
235 lines
8.5 KiB
C
235 lines
8.5 KiB
C
/* NOLINT(build/header_guard) */
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/* Copyright 2010 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* template parameters: FN, BUCKET_BITS, BUCKET_SWEEP, HASH_LEN,
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USE_DICTIONARY
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*/
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#define HashLongestMatchQuickly HASHER()
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#define BUCKET_SIZE (1 << BUCKET_BITS)
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#define HASH_MAP_SIZE (4 << BUCKET_BITS)
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static BROTLI_INLINE size_t FN(HashTypeLength)(void) { return 8; }
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static BROTLI_INLINE size_t FN(StoreLookahead)(void) { return 8; }
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/* HashBytes is the function that chooses the bucket to place
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the address in. The HashLongestMatch and HashLongestMatchQuickly
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classes have separate, different implementations of hashing. */
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static uint32_t FN(HashBytes)(const uint8_t* data) {
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const uint64_t h = ((BROTLI_UNALIGNED_LOAD64(data) << (64 - 8 * HASH_LEN)) *
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kHashMul64);
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/* The higher bits contain more mixture from the multiplication,
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so we take our results from there. */
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return (uint32_t)(h >> (64 - BUCKET_BITS));
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}
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/* A (forgetful) hash table to the data seen by the compressor, to
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help create backward references to previous data.
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This is a hash map of fixed size (BUCKET_SIZE). Starting from the
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given index, BUCKET_SWEEP buckets are used to store values of a key. */
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typedef struct HashLongestMatchQuickly {
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uint32_t buckets_[BUCKET_SIZE + BUCKET_SWEEP];
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} HashLongestMatchQuickly;
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static BROTLI_INLINE HashLongestMatchQuickly* FN(Self)(HasherHandle handle) {
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return (HashLongestMatchQuickly*)&(GetHasherCommon(handle)[1]);
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}
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static void FN(Initialize)(
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HasherHandle handle, const BrotliEncoderParams* params) {
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BROTLI_UNUSED(handle);
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BROTLI_UNUSED(params);
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}
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static void FN(Prepare)(HasherHandle handle, BROTLI_BOOL one_shot,
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size_t input_size, const uint8_t* data) {
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HashLongestMatchQuickly* self = FN(Self)(handle);
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/* Partial preparation is 100 times slower (per socket). */
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size_t partial_prepare_threshold = HASH_MAP_SIZE >> 7;
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if (one_shot && input_size <= partial_prepare_threshold) {
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size_t i;
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for (i = 0; i < input_size; ++i) {
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const uint32_t key = FN(HashBytes)(&data[i]);
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memset(&self->buckets_[key], 0, BUCKET_SWEEP * sizeof(self->buckets_[0]));
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}
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} else {
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/* It is not strictly necessary to fill this buffer here, but
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not filling will make the results of the compression stochastic
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(but correct). This is because random data would cause the
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system to find accidentally good backward references here and there. */
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memset(&self->buckets_[0], 0, sizeof(self->buckets_));
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}
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}
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static BROTLI_INLINE size_t FN(HashMemAllocInBytes)(
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const BrotliEncoderParams* params, BROTLI_BOOL one_shot,
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size_t input_size) {
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BROTLI_UNUSED(params);
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BROTLI_UNUSED(one_shot);
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BROTLI_UNUSED(input_size);
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return sizeof(HashLongestMatchQuickly);
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}
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/* Look at 5 bytes at &data[ix & mask].
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Compute a hash from these, and store the value somewhere within
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[ix .. ix+3]. */
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static BROTLI_INLINE void FN(Store)(HasherHandle handle,
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const uint8_t *data, const size_t mask, const size_t ix) {
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const uint32_t key = FN(HashBytes)(&data[ix & mask]);
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/* Wiggle the value with the bucket sweep range. */
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const uint32_t off = (ix >> 3) % BUCKET_SWEEP;
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FN(Self)(handle)->buckets_[key + off] = (uint32_t)ix;
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}
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static BROTLI_INLINE void FN(StoreRange)(HasherHandle handle,
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const uint8_t *data, const size_t mask, const size_t ix_start,
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const size_t ix_end) {
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size_t i;
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for (i = ix_start; i < ix_end; ++i) {
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FN(Store)(handle, data, mask, i);
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}
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}
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static BROTLI_INLINE void FN(StitchToPreviousBlock)(
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HasherHandle handle, size_t num_bytes, size_t position,
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const uint8_t* ringbuffer, size_t ringbuffer_mask) {
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if (num_bytes >= FN(HashTypeLength)() - 1 && position >= 3) {
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/* Prepare the hashes for three last bytes of the last write.
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These could not be calculated before, since they require knowledge
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of both the previous and the current block. */
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FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 3);
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FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 2);
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FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 1);
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}
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}
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static BROTLI_INLINE void FN(PrepareDistanceCache)(
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HasherHandle handle, int* BROTLI_RESTRICT distance_cache) {
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BROTLI_UNUSED(handle);
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BROTLI_UNUSED(distance_cache);
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}
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/* Find a longest backward match of &data[cur_ix & ring_buffer_mask]
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up to the length of max_length and stores the position cur_ix in the
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hash table.
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Does not look for matches longer than max_length.
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Does not look for matches further away than max_backward.
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Writes the best match into |out|.
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|out|->score is updated only if a better match is found. */
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static BROTLI_INLINE void FN(FindLongestMatch)(
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HasherHandle handle, const BrotliDictionary* dictionary,
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const uint16_t* dictionary_hash, const uint8_t* BROTLI_RESTRICT data,
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const size_t ring_buffer_mask, const int* BROTLI_RESTRICT distance_cache,
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const size_t cur_ix, const size_t max_length, const size_t max_backward,
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HasherSearchResult* BROTLI_RESTRICT out) {
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HashLongestMatchQuickly* self = FN(Self)(handle);
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const size_t best_len_in = out->len;
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const size_t cur_ix_masked = cur_ix & ring_buffer_mask;
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const uint32_t key = FN(HashBytes)(&data[cur_ix_masked]);
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int compare_char = data[cur_ix_masked + best_len_in];
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score_t min_score = out->score;
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score_t best_score = out->score;
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size_t best_len = best_len_in;
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size_t cached_backward = (size_t)distance_cache[0];
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size_t prev_ix = cur_ix - cached_backward;
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out->len_code_delta = 0;
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if (prev_ix < cur_ix) {
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char == data[prev_ix + best_len]) {
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size_t len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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if (len >= 4) {
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const score_t score = BackwardReferenceScoreUsingLastDistance(len);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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out->len = len;
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out->distance = cached_backward;
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out->score = best_score;
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compare_char = data[cur_ix_masked + best_len];
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if (BUCKET_SWEEP == 1) {
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self->buckets_[key] = (uint32_t)cur_ix;
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return;
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}
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}
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}
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}
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}
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if (BUCKET_SWEEP == 1) {
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size_t backward;
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size_t len;
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/* Only one to look for, don't bother to prepare for a loop. */
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prev_ix = self->buckets_[key];
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self->buckets_[key] = (uint32_t)cur_ix;
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backward = cur_ix - prev_ix;
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char != data[prev_ix + best_len_in]) {
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return;
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}
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if (BROTLI_PREDICT_FALSE(backward == 0 || backward > max_backward)) {
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return;
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}
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len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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if (len >= 4) {
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const score_t score = BackwardReferenceScore(len, backward);
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if (best_score < score) {
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out->len = len;
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out->distance = backward;
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out->score = score;
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return;
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}
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}
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} else {
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uint32_t *bucket = self->buckets_ + key;
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int i;
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prev_ix = *bucket++;
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for (i = 0; i < BUCKET_SWEEP; ++i, prev_ix = *bucket++) {
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const size_t backward = cur_ix - prev_ix;
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size_t len;
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char != data[prev_ix + best_len]) {
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continue;
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}
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if (BROTLI_PREDICT_FALSE(backward == 0 || backward > max_backward)) {
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continue;
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}
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len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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if (len >= 4) {
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const score_t score = BackwardReferenceScore(len, backward);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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out->len = best_len;
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out->distance = backward;
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out->score = score;
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compare_char = data[cur_ix_masked + best_len];
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}
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}
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}
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}
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if (USE_DICTIONARY && min_score == out->score) {
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SearchInStaticDictionary(dictionary, dictionary_hash,
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handle, &data[cur_ix_masked], max_length, max_backward, out,
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BROTLI_TRUE);
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}
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self->buckets_[key + ((cur_ix >> 3) % BUCKET_SWEEP)] = (uint32_t)cur_ix;
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}
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#undef HASH_MAP_SIZE
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#undef BUCKET_SIZE
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#undef HashLongestMatchQuickly
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