brotli/enc/backward_references_inc.h
Eugene Kliuchnikov 2048189048 Update encoder:
* booleanification
 * integer BR scores, may improve performance if FPU is slow
 * condense speed-quality constants in quality.h
 * code massage to calm down CoverityScan
 * hashers refactoring
 * new hasher - improved speed, compression and reduced memory usage for q:5-9 w:10-16
 * reduced static recources -> binary size
2016-07-26 14:41:59 +02:00

148 lines
6.0 KiB
C

/* NOLINT(build/header_guard) */
/* Copyright 2013 Google Inc. All Rights Reserved.
Distributed under MIT license.
See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
*/
/* template parameters: FN */
#define Hasher HASHER()
static BROTLI_NOINLINE void FN(CreateBackwardReferences)(
MemoryManager* m, size_t num_bytes, size_t position, BROTLI_BOOL is_last,
const uint8_t* ringbuffer, size_t ringbuffer_mask,
const BrotliEncoderParams* params, Hasher* hasher, int* dist_cache,
size_t* last_insert_len, Command* commands, size_t* num_commands,
size_t* num_literals) {
/* Set maximum distance, see section 9.1. of the spec. */
const size_t max_backward_limit = MaxBackwardLimit(params->lgwin);
const Command* const orig_commands = commands;
size_t insert_length = *last_insert_len;
const size_t pos_end = position + num_bytes;
const size_t store_end = num_bytes >= FN(StoreLookahead)() ?
position + num_bytes - FN(StoreLookahead)() + 1 : position;
/* For speed up heuristics for random data. */
const size_t random_heuristics_window_size =
LiteralSpreeLengthForSparseSearch(params);
size_t apply_random_heuristics = position + random_heuristics_window_size;
/* Minimum score to accept a backward reference. */
const score_t kMinScore = BROTLI_SCORE_BASE + 400;
FN(Init)(m, hasher, ringbuffer, params, position, num_bytes, is_last);
if (BROTLI_IS_OOM(m)) return;
FN(StitchToPreviousBlock)(hasher, num_bytes, position,
ringbuffer, ringbuffer_mask);
while (position + FN(HashTypeLength)() < pos_end) {
size_t max_length = pos_end - position;
size_t max_distance = BROTLI_MIN(size_t, position, max_backward_limit);
HasherSearchResult sr;
sr.len = 0;
sr.len_x_code = 0;
sr.distance = 0;
sr.score = kMinScore;
if (FN(FindLongestMatch)(hasher, ringbuffer, ringbuffer_mask, dist_cache,
position, max_length, max_distance, &sr)) {
/* Found a match. Let's look for something even better ahead. */
int delayed_backward_references_in_row = 0;
--max_length;
for (;; --max_length) {
const score_t cost_diff_lazy = 700;
BROTLI_BOOL is_match_found;
HasherSearchResult sr2;
sr2.len = params->quality < MIN_QUALITY_FOR_EXTENSIVE_REFERENCE_SEARCH ?
BROTLI_MIN(size_t, sr.len - 1, max_length) : 0;
sr2.len_x_code = 0;
sr2.distance = 0;
sr2.score = kMinScore;
max_distance = BROTLI_MIN(size_t, position + 1, max_backward_limit);
is_match_found = FN(FindLongestMatch)(hasher, ringbuffer,
ringbuffer_mask, dist_cache, position + 1, max_length, max_distance,
&sr2);
if (is_match_found && sr2.score >= sr.score + cost_diff_lazy) {
/* Ok, let's just write one byte for now and start a match from the
next byte. */
++position;
++insert_length;
sr = sr2;
if (++delayed_backward_references_in_row < 4 &&
position + FN(HashTypeLength)() < pos_end) {
continue;
}
}
break;
}
apply_random_heuristics =
position + 2 * sr.len + random_heuristics_window_size;
max_distance = BROTLI_MIN(size_t, position, max_backward_limit);
{
/* The first 16 codes are special shortcodes,
and the minimum offset is 1. */
size_t distance_code =
ComputeDistanceCode(sr.distance, max_distance, dist_cache);
if (sr.distance <= max_distance && distance_code > 0) {
dist_cache[3] = dist_cache[2];
dist_cache[2] = dist_cache[1];
dist_cache[1] = dist_cache[0];
dist_cache[0] = (int)sr.distance;
}
InitCommand(commands++, insert_length, sr.len, sr.len ^ sr.len_x_code,
distance_code);
}
*num_literals += insert_length;
insert_length = 0;
/* Put the hash keys into the table, if there are enough bytes left.
Depending on the hasher implementation, it can push all positions
in the given range or only a subset of them. */
FN(StoreRange)(hasher, ringbuffer, ringbuffer_mask, position + 2,
BROTLI_MIN(size_t, position + sr.len, store_end));
position += sr.len;
} else {
++insert_length;
++position;
/* If we have not seen matches for a long time, we can skip some
match lookups. Unsuccessful match lookups are very very expensive
and this kind of a heuristic speeds up compression quite
a lot. */
if (position > apply_random_heuristics) {
/* Going through uncompressible data, jump. */
if (position >
apply_random_heuristics + 4 * random_heuristics_window_size) {
/* It is quite a long time since we saw a copy, so we assume
that this data is not compressible, and store hashes less
often. Hashes of non compressible data are less likely to
turn out to be useful in the future, too, so we store less of
them to not to flood out the hash table of good compressible
data. */
const size_t kMargin =
BROTLI_MAX(size_t, FN(StoreLookahead)() - 1, 4);
size_t pos_jump =
BROTLI_MIN(size_t, position + 16, pos_end - kMargin);
for (; position < pos_jump; position += 4) {
FN(Store)(hasher, ringbuffer, ringbuffer_mask, position);
insert_length += 4;
}
} else {
const size_t kMargin =
BROTLI_MAX(size_t, FN(StoreLookahead)() - 1, 2);
size_t pos_jump =
BROTLI_MIN(size_t, position + 8, pos_end - kMargin);
for (; position < pos_jump; position += 2) {
FN(Store)(hasher, ringbuffer, ringbuffer_mask, position);
insert_length += 2;
}
}
}
}
}
insert_length += pos_end - position;
*last_insert_len = insert_length;
*num_commands += (size_t)(commands - orig_commands);
}
#undef Hasher