mirror of
https://github.com/google/brotli.git
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a4d2956ded
* golang: add build information via `cgo.go` * golang: fix lgwin parameter behavior * Java: add proguard configuration
160 lines
4.5 KiB
Go
Executable File
160 lines
4.5 KiB
Go
Executable File
// Copyright 2016 Google Inc. All Rights Reserved.
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//
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// Distributed under MIT license.
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// See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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package cbrotli
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/*
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <brotli/encode.h>
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struct CompressStreamResult {
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size_t bytes_consumed;
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const uint8_t* output_data;
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size_t output_data_size;
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int success;
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int has_more;
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};
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static struct CompressStreamResult CompressStream(
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BrotliEncoderState* s, BrotliEncoderOperation op,
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const uint8_t* data, size_t data_size) {
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struct CompressStreamResult result;
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size_t available_in = data_size;
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const uint8_t* next_in = data;
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size_t available_out = 0;
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result.success = BrotliEncoderCompressStream(s, op,
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&available_in, &next_in, &available_out, 0, 0) ? 1 : 0;
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result.bytes_consumed = data_size - available_in;
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result.output_data = 0;
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result.output_data_size = 0;
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if (result.success) {
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result.output_data = BrotliEncoderTakeOutput(s, &result.output_data_size);
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}
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result.has_more = BrotliEncoderHasMoreOutput(s) ? 1 : 0;
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return result;
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}
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*/
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import "C"
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import (
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"bytes"
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"errors"
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"io"
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"unsafe"
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)
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// WriterOptions configures Writer.
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type WriterOptions struct {
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// Quality controls the compression-speed vs compression-density trade-offs.
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// The higher the quality, the slower the compression. Range is 0 to 11.
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Quality int
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// LGWin is the base 2 logarithm of the sliding window size.
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// Range is 10 to 24. 0 indicates automatic configuration based on Quality.
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LGWin int
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}
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// Writer implements io.WriteCloser by writing Brotli-encoded data to an
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// underlying Writer.
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type Writer struct {
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dst io.Writer
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state *C.BrotliEncoderState
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buf, encoded []byte
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}
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var (
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errEncode = errors.New("cbrotli: encode error")
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errWriterClosed = errors.New("cbrotli: Writer is closed")
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)
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// NewWriter initializes new Writer instance.
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// Close MUST be called to free resources.
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func NewWriter(dst io.Writer, options WriterOptions) *Writer {
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state := C.BrotliEncoderCreateInstance(nil, nil, nil)
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C.BrotliEncoderSetParameter(
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state, C.BROTLI_PARAM_QUALITY, (C.uint32_t)(options.Quality))
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if options.LGWin > 0 {
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C.BrotliEncoderSetParameter(
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state, C.BROTLI_PARAM_LGWIN, (C.uint32_t)(options.LGWin))
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}
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return &Writer{
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dst: dst,
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state: state,
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}
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}
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func (w *Writer) writeChunk(p []byte, op C.BrotliEncoderOperation) (n int, err error) {
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if w.state == nil {
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return 0, errWriterClosed
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}
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for {
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var data *C.uint8_t
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if len(p) != 0 {
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data = (*C.uint8_t)(&p[0])
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}
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result := C.CompressStream(w.state, op, data, C.size_t(len(p)))
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if result.success == 0 {
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return n, errEncode
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}
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p = p[int(result.bytes_consumed):]
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n += int(result.bytes_consumed)
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length := int(result.output_data_size)
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if length != 0 {
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// It is a workaround for non-copying-wrapping of native memory.
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// C-encoder never pushes output block longer than ((2 << 25) + 502).
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// TODO: use natural wrapper, when it becomes available, see
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// https://golang.org/issue/13656.
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output := (*[1 << 30]byte)(unsafe.Pointer(result.output_data))[:length:length]
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_, err = w.dst.Write(output)
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if err != nil {
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return n, err
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}
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}
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if len(p) == 0 && result.has_more == 0 {
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return n, nil
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}
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}
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}
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// Flush outputs encoded data for all input provided to Write. The resulting
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// output can be decoded to match all input before Flush, but the stream is
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// not yet complete until after Close.
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// Flush has a negative impact on compression.
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func (w *Writer) Flush() error {
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_, err := w.writeChunk(nil, C.BROTLI_OPERATION_FLUSH)
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return err
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}
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// Close flushes remaining data to the decorated writer and frees C resources.
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func (w *Writer) Close() error {
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// If stream is already closed, it is reported by `writeChunk`.
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_, err := w.writeChunk(nil, C.BROTLI_OPERATION_FINISH)
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// C-Brotli tolerates `nil` pointer here.
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C.BrotliEncoderDestroyInstance(w.state)
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w.state = nil
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return err
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}
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// Write implements io.Writer. Flush or Close must be called to ensure that the
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// encoded bytes are actually flushed to the underlying Writer.
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func (w *Writer) Write(p []byte) (n int, err error) {
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return w.writeChunk(p, C.BROTLI_OPERATION_PROCESS)
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}
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// Encode returns content encoded with Brotli.
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func Encode(content []byte, options WriterOptions) ([]byte, error) {
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var buf bytes.Buffer
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writer := NewWriter(&buf, options)
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_, err := writer.Write(content)
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if closeErr := writer.Close(); err == nil {
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err = closeErr
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}
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return buf.Bytes(), err
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}
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