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501 lines
14 KiB
C
501 lines
14 KiB
C
/* Copyright 2010 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* Entropy encoding (Huffman) utilities. */
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#include "./entropy_encode.h"
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#include <string.h> /* memset */
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#include "../common/constants.h"
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#include "../common/types.h"
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#include "./port.h"
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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int BrotliSetDepth(int p0, HuffmanTree* pool, uint8_t* depth, int max_depth) {
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int stack[16];
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int level = 0;
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int p = p0;
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assert(max_depth <= 15);
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stack[0] = -1;
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while (1) {
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if (pool[p].index_left_ >= 0) {
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level++;
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if (level > max_depth) return 0;
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stack[level] = pool[p].index_right_or_value_;
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p = pool[p].index_left_;
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continue;
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} else {
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depth[pool[p].index_right_or_value_] = (uint8_t)level;
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}
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while (level >= 0 && stack[level] == -1) level--;
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if (level < 0) return 1;
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p = stack[level];
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stack[level] = -1;
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}
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}
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/* Sort the root nodes, least popular first. */
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static BROTLI_INLINE int SortHuffmanTree(const HuffmanTree* v0,
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const HuffmanTree* v1) {
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if (v0->total_count_ != v1->total_count_) {
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return (v0->total_count_ < v1->total_count_) ? 1 : 0;
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}
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return (v0->index_right_or_value_ > v1->index_right_or_value_) ? 1 : 0;
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}
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/* This function will create a Huffman tree.
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The catch here is that the tree cannot be arbitrarily deep.
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Brotli specifies a maximum depth of 15 bits for "code trees"
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and 7 bits for "code length code trees."
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count_limit is the value that is to be faked as the minimum value
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and this minimum value is raised until the tree matches the
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maximum length requirement.
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This algorithm is not of excellent performance for very long data blocks,
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especially when population counts are longer than 2**tree_limit, but
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we are not planning to use this with extremely long blocks.
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See http://en.wikipedia.org/wiki/Huffman_coding */
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void BrotliCreateHuffmanTree(const uint32_t *data,
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const size_t length,
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const int tree_limit,
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HuffmanTree* tree,
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uint8_t *depth) {
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uint32_t count_limit;
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HuffmanTree sentinel;
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InitHuffmanTree(&sentinel, BROTLI_UINT32_MAX, -1, -1);
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/* For block sizes below 64 kB, we never need to do a second iteration
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of this loop. Probably all of our block sizes will be smaller than
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that, so this loop is mostly of academic interest. If we actually
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would need this, we would be better off with the Katajainen algorithm. */
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for (count_limit = 1; ; count_limit *= 2) {
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size_t n = 0;
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size_t i;
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size_t j;
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size_t k;
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for (i = length; i != 0;) {
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--i;
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if (data[i]) {
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const uint32_t count = BROTLI_MAX(uint32_t, data[i], count_limit);
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InitHuffmanTree(&tree[n++], count, -1, (int16_t)i);
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}
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}
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if (n == 1) {
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depth[tree[0].index_right_or_value_] = 1; /* Only one element. */
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break;
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}
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SortHuffmanTreeItems(tree, n, SortHuffmanTree);
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/* The nodes are:
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[0, n): the sorted leaf nodes that we start with.
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[n]: we add a sentinel here.
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[n + 1, 2n): new parent nodes are added here, starting from
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(n+1). These are naturally in ascending order.
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[2n]: we add a sentinel at the end as well.
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There will be (2n+1) elements at the end. */
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tree[n] = sentinel;
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tree[n + 1] = sentinel;
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i = 0; /* Points to the next leaf node. */
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j = n + 1; /* Points to the next non-leaf node. */
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for (k = n - 1; k != 0; --k) {
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size_t left, right;
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if (tree[i].total_count_ <= tree[j].total_count_) {
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left = i;
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++i;
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} else {
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left = j;
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++j;
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}
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if (tree[i].total_count_ <= tree[j].total_count_) {
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right = i;
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++i;
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} else {
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right = j;
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++j;
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}
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{
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/* The sentinel node becomes the parent node. */
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size_t j_end = 2 * n - k;
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tree[j_end].total_count_ =
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tree[left].total_count_ + tree[right].total_count_;
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tree[j_end].index_left_ = (int16_t)left;
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tree[j_end].index_right_or_value_ = (int16_t)right;
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/* Add back the last sentinel node. */
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tree[j_end + 1] = sentinel;
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}
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}
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if (BrotliSetDepth((int)(2 * n - 1), &tree[0], depth, tree_limit)) {
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/* We need to pack the Huffman tree in tree_limit bits. If this was not
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successful, add fake entities to the lowest values and retry. */
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break;
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}
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}
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}
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static void Reverse(uint8_t* v, size_t start, size_t end) {
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--end;
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while (start < end) {
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uint8_t tmp = v[start];
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v[start] = v[end];
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v[end] = tmp;
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++start;
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--end;
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}
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}
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static void BrotliWriteHuffmanTreeRepetitions(
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const uint8_t previous_value,
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const uint8_t value,
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size_t repetitions,
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size_t* tree_size,
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uint8_t* tree,
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uint8_t* extra_bits_data) {
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assert(repetitions > 0);
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if (previous_value != value) {
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tree[*tree_size] = value;
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extra_bits_data[*tree_size] = 0;
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++(*tree_size);
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--repetitions;
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}
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if (repetitions == 7) {
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tree[*tree_size] = value;
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extra_bits_data[*tree_size] = 0;
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++(*tree_size);
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--repetitions;
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}
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if (repetitions < 3) {
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size_t i;
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for (i = 0; i < repetitions; ++i) {
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tree[*tree_size] = value;
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extra_bits_data[*tree_size] = 0;
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++(*tree_size);
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}
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} else {
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size_t start = *tree_size;
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repetitions -= 3;
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while (1) {
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tree[*tree_size] = BROTLI_REPEAT_PREVIOUS_CODE_LENGTH;
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extra_bits_data[*tree_size] = repetitions & 0x3;
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++(*tree_size);
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repetitions >>= 2;
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if (repetitions == 0) {
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break;
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}
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--repetitions;
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}
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Reverse(tree, start, *tree_size);
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Reverse(extra_bits_data, start, *tree_size);
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}
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}
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static void BrotliWriteHuffmanTreeRepetitionsZeros(
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size_t repetitions,
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size_t* tree_size,
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uint8_t* tree,
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uint8_t* extra_bits_data) {
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if (repetitions == 11) {
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tree[*tree_size] = 0;
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extra_bits_data[*tree_size] = 0;
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++(*tree_size);
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--repetitions;
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}
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if (repetitions < 3) {
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size_t i;
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for (i = 0; i < repetitions; ++i) {
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tree[*tree_size] = 0;
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extra_bits_data[*tree_size] = 0;
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++(*tree_size);
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}
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} else {
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size_t start = *tree_size;
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repetitions -= 3;
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while (1) {
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tree[*tree_size] = BROTLI_REPEAT_ZERO_CODE_LENGTH;
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extra_bits_data[*tree_size] = repetitions & 0x7;
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++(*tree_size);
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repetitions >>= 3;
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if (repetitions == 0) {
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break;
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}
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--repetitions;
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}
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Reverse(tree, start, *tree_size);
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Reverse(extra_bits_data, start, *tree_size);
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}
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}
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void BrotliOptimizeHuffmanCountsForRle(size_t length, uint32_t* counts,
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uint8_t* good_for_rle) {
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size_t nonzero_count = 0;
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size_t stride;
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size_t limit;
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size_t sum;
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const size_t streak_limit = 1240;
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/* Let's make the Huffman code more compatible with rle encoding. */
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size_t i;
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for (i = 0; i < length; i++) {
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if (counts[i]) {
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++nonzero_count;
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}
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}
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if (nonzero_count < 16) {
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return;
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}
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while (length != 0 && counts[length - 1] == 0) {
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--length;
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}
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if (length == 0) {
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return; /* All zeros. */
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}
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/* Now counts[0..length - 1] does not have trailing zeros. */
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{
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size_t nonzeros = 0;
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uint32_t smallest_nonzero = 1 << 30;
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for (i = 0; i < length; ++i) {
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if (counts[i] != 0) {
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++nonzeros;
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if (smallest_nonzero > counts[i]) {
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smallest_nonzero = counts[i];
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}
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}
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}
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if (nonzeros < 5) {
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/* Small histogram will model it well. */
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return;
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}
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if (smallest_nonzero < 4) {
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size_t zeros = length - nonzeros;
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if (zeros < 6) {
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for (i = 1; i < length - 1; ++i) {
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if (counts[i - 1] != 0 && counts[i] == 0 && counts[i + 1] != 0) {
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counts[i] = 1;
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}
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}
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}
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}
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if (nonzeros < 28) {
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return;
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}
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}
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/* 2) Let's mark all population counts that already can be encoded
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with an rle code. */
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memset(good_for_rle, 0, length);
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{
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/* Let's not spoil any of the existing good rle codes.
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Mark any seq of 0's that is longer as 5 as a good_for_rle.
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Mark any seq of non-0's that is longer as 7 as a good_for_rle. */
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uint32_t symbol = counts[0];
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size_t step = 0;
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for (i = 0; i <= length; ++i) {
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if (i == length || counts[i] != symbol) {
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if ((symbol == 0 && step >= 5) ||
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(symbol != 0 && step >= 7)) {
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size_t k;
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for (k = 0; k < step; ++k) {
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good_for_rle[i - k - 1] = 1;
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}
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}
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step = 1;
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if (i != length) {
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symbol = counts[i];
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}
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} else {
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++step;
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}
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}
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}
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/* 3) Let's replace those population counts that lead to more rle codes.
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Math here is in 24.8 fixed point representation. */
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stride = 0;
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limit = 256 * (counts[0] + counts[1] + counts[2]) / 3 + 420;
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sum = 0;
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for (i = 0; i <= length; ++i) {
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if (i == length || good_for_rle[i] ||
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(i != 0 && good_for_rle[i - 1]) ||
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(256 * counts[i] - limit + streak_limit) >= 2 * streak_limit) {
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if (stride >= 4 || (stride >= 3 && sum == 0)) {
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size_t k;
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/* The stride must end, collapse what we have, if we have enough (4). */
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size_t count = (sum + stride / 2) / stride;
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if (count == 0) {
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count = 1;
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}
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if (sum == 0) {
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/* Don't make an all zeros stride to be upgraded to ones. */
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count = 0;
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}
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for (k = 0; k < stride; ++k) {
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/* We don't want to change value at counts[i],
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that is already belonging to the next stride. Thus - 1. */
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counts[i - k - 1] = (uint32_t)count;
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}
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}
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stride = 0;
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sum = 0;
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if (i < length - 2) {
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/* All interesting strides have a count of at least 4, */
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/* at least when non-zeros. */
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limit = 256 * (counts[i] + counts[i + 1] + counts[i + 2]) / 3 + 420;
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} else if (i < length) {
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limit = 256 * counts[i];
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} else {
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limit = 0;
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}
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}
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++stride;
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if (i != length) {
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sum += counts[i];
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if (stride >= 4) {
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limit = (256 * sum + stride / 2) / stride;
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}
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if (stride == 4) {
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limit += 120;
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}
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}
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}
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}
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static void DecideOverRleUse(const uint8_t* depth, const size_t length,
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int *use_rle_for_non_zero,
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int *use_rle_for_zero) {
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size_t total_reps_zero = 0;
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size_t total_reps_non_zero = 0;
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size_t count_reps_zero = 1;
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size_t count_reps_non_zero = 1;
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size_t i;
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for (i = 0; i < length;) {
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const uint8_t value = depth[i];
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size_t reps = 1;
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size_t k;
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for (k = i + 1; k < length && depth[k] == value; ++k) {
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++reps;
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}
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if (reps >= 3 && value == 0) {
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total_reps_zero += reps;
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++count_reps_zero;
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}
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if (reps >= 4 && value != 0) {
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total_reps_non_zero += reps;
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++count_reps_non_zero;
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}
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i += reps;
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}
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*use_rle_for_non_zero =
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(total_reps_non_zero > count_reps_non_zero * 2) ? 1 : 0;
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*use_rle_for_zero = (total_reps_zero > count_reps_zero * 2) ? 1 : 0;
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}
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void BrotliWriteHuffmanTree(const uint8_t* depth,
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size_t length,
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size_t* tree_size,
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uint8_t* tree,
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uint8_t* extra_bits_data) {
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uint8_t previous_value = BROTLI_INITIAL_REPEATED_CODE_LENGTH;
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size_t i;
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int use_rle_for_non_zero = 0;
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int use_rle_for_zero = 0;
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/* Throw away trailing zeros. */
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size_t new_length = length;
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for (i = 0; i < length; ++i) {
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if (depth[length - i - 1] == 0) {
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--new_length;
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} else {
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break;
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}
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}
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/* First gather statistics on if it is a good idea to do rle. */
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if (length > 50) {
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/* Find rle coding for longer codes.
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Shorter codes seem not to benefit from rle. */
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DecideOverRleUse(depth, new_length,
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&use_rle_for_non_zero, &use_rle_for_zero);
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}
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/* Actual rle coding. */
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for (i = 0; i < new_length;) {
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const uint8_t value = depth[i];
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size_t reps = 1;
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if ((value != 0 && use_rle_for_non_zero) ||
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(value == 0 && use_rle_for_zero)) {
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size_t k;
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for (k = i + 1; k < new_length && depth[k] == value; ++k) {
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++reps;
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}
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}
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if (value == 0) {
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BrotliWriteHuffmanTreeRepetitionsZeros(
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reps, tree_size, tree, extra_bits_data);
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} else {
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BrotliWriteHuffmanTreeRepetitions(previous_value,
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value, reps, tree_size,
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tree, extra_bits_data);
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previous_value = value;
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}
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i += reps;
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}
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}
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static uint16_t BrotliReverseBits(size_t num_bits, uint16_t bits) {
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static const size_t kLut[16] = { /* Pre-reversed 4-bit values. */
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0x0, 0x8, 0x4, 0xc, 0x2, 0xa, 0x6, 0xe,
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0x1, 0x9, 0x5, 0xd, 0x3, 0xb, 0x7, 0xf
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};
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size_t retval = kLut[bits & 0xf];
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size_t i;
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for (i = 4; i < num_bits; i += 4) {
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retval <<= 4;
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bits = (uint16_t)(bits >> 4);
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retval |= kLut[bits & 0xf];
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}
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retval >>= ((0 - num_bits) & 0x3);
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return (uint16_t)retval;
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}
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/* 0..15 are values for bits */
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#define MAX_HUFFMAN_BITS 16
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void BrotliConvertBitDepthsToSymbols(const uint8_t *depth,
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size_t len,
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uint16_t *bits) {
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/* In Brotli, all bit depths are [1..15]
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0 bit depth means that the symbol does not exist. */
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uint16_t bl_count[MAX_HUFFMAN_BITS] = { 0 };
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uint16_t next_code[MAX_HUFFMAN_BITS];
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size_t i;
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int code = 0;
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for (i = 0; i < len; ++i) {
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++bl_count[depth[i]];
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}
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bl_count[0] = 0;
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next_code[0] = 0;
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for (i = 1; i < MAX_HUFFMAN_BITS; ++i) {
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code = (code + bl_count[i - 1]) << 1;
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next_code[i] = (uint16_t)code;
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}
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for (i = 0; i < len; ++i) {
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if (depth[i]) {
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bits[i] = BrotliReverseBits(depth[i], next_code[depth[i]]++);
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}
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}
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}
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#if defined(__cplusplus) || defined(c_plusplus)
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} /* extern "C" */
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#endif
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