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4b2b2d4f83
Update: * Bazel: fix MSVC configuration * C: common: extended documentation and helpers around distance codes * C: common: enable BROTLI_DCHECK in "debug" builds * C: common: fix implicit trailing zero in `kPrefixSuffix` * C: dec: fix possible bit reader discharge for "large-window" mode * C: dec: simplify distance decoding via lookup table * C: dec: reuse decoder state members memory via union with lookup table * C: dec: add decoder state diagram * C: enc: clarify access to static dictionary * C: enc: improve static dictionary hash * C: enc: add "stream offset" parameter for parallel encoding * C: enc: reorganize hasher; now Q2-Q3 require exactly 256KiB to avoid global TCMalloc lock * C: enc: fix rare access to uninitialized data in ring-buffer * C: enc: reorganize logging / checks in `write_bits.h` * Java: dec: add "large-window" support * Java: dec: improve speed * Java: dec: debug and 32-bit mode are now activated via system properties * Java: dec: demystify some state variables (use better names) * Dictionary generator: add single input mode * Java: dec: modernize tests * Bazel: js: pick working commit for closure rules
164 lines
6.8 KiB
C
164 lines
6.8 KiB
C
/* NOLINT(build/header_guard) */
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/* Copyright 2013 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* template parameters: EXPORT_FN, FN */
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static BROTLI_NOINLINE void EXPORT_FN(CreateBackwardReferences)(
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size_t num_bytes, size_t position,
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const uint8_t* ringbuffer, size_t ringbuffer_mask,
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ContextLut literal_context_lut, const BrotliEncoderParams* params,
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Hasher* hasher, int* dist_cache, size_t* last_insert_len,
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Command* commands, size_t* num_commands, size_t* num_literals) {
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HASHER()* privat = &hasher->privat.FN(_);
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/* Set maximum distance, see section 9.1. of the spec. */
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const size_t max_backward_limit = BROTLI_MAX_BACKWARD_LIMIT(params->lgwin);
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const size_t position_offset = params->stream_offset;
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const Command* const orig_commands = commands;
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size_t insert_length = *last_insert_len;
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const size_t pos_end = position + num_bytes;
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const size_t store_end = num_bytes >= FN(StoreLookahead)() ?
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position + num_bytes - FN(StoreLookahead)() + 1 : position;
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/* For speed up heuristics for random data. */
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const size_t random_heuristics_window_size =
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LiteralSpreeLengthForSparseSearch(params);
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size_t apply_random_heuristics = position + random_heuristics_window_size;
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const size_t gap = 0;
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/* Minimum score to accept a backward reference. */
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const score_t kMinScore = BROTLI_SCORE_BASE + 100;
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BROTLI_UNUSED(literal_context_lut);
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FN(PrepareDistanceCache)(privat, dist_cache);
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while (position + FN(HashTypeLength)() < pos_end) {
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size_t max_length = pos_end - position;
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size_t max_distance = BROTLI_MIN(size_t, position, max_backward_limit);
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size_t dictionary_start = BROTLI_MIN(size_t,
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position + position_offset, max_backward_limit);
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HasherSearchResult sr;
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sr.len = 0;
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sr.len_code_delta = 0;
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sr.distance = 0;
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sr.score = kMinScore;
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FN(FindLongestMatch)(privat, ¶ms->dictionary,
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ringbuffer, ringbuffer_mask, dist_cache, position, max_length,
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max_distance, dictionary_start + gap, params->dist.max_distance, &sr);
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if (sr.score > kMinScore) {
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/* Found a match. Let's look for something even better ahead. */
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int delayed_backward_references_in_row = 0;
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--max_length;
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for (;; --max_length) {
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const score_t cost_diff_lazy = 175;
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HasherSearchResult sr2;
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sr2.len = params->quality < MIN_QUALITY_FOR_EXTENSIVE_REFERENCE_SEARCH ?
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BROTLI_MIN(size_t, sr.len - 1, max_length) : 0;
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sr2.len_code_delta = 0;
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sr2.distance = 0;
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sr2.score = kMinScore;
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max_distance = BROTLI_MIN(size_t, position + 1, max_backward_limit);
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dictionary_start = BROTLI_MIN(size_t,
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position + 1 + position_offset, max_backward_limit);
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FN(FindLongestMatch)(privat,
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¶ms->dictionary,
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ringbuffer, ringbuffer_mask, dist_cache, position + 1, max_length,
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max_distance, dictionary_start + gap, params->dist.max_distance,
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&sr2);
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if (sr2.score >= sr.score + cost_diff_lazy) {
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/* Ok, let's just write one byte for now and start a match from the
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next byte. */
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++position;
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++insert_length;
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sr = sr2;
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if (++delayed_backward_references_in_row < 4 &&
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position + FN(HashTypeLength)() < pos_end) {
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continue;
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}
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}
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break;
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}
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apply_random_heuristics =
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position + 2 * sr.len + random_heuristics_window_size;
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dictionary_start = BROTLI_MIN(size_t,
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position + position_offset, max_backward_limit);
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{
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/* The first 16 codes are special short-codes,
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and the minimum offset is 1. */
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size_t distance_code = ComputeDistanceCode(
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sr.distance, dictionary_start + gap, dist_cache);
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if ((sr.distance <= (dictionary_start + gap)) && distance_code > 0) {
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dist_cache[3] = dist_cache[2];
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dist_cache[2] = dist_cache[1];
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dist_cache[1] = dist_cache[0];
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dist_cache[0] = (int)sr.distance;
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FN(PrepareDistanceCache)(privat, dist_cache);
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}
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InitCommand(commands++, ¶ms->dist, insert_length,
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sr.len, sr.len_code_delta, distance_code);
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}
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*num_literals += insert_length;
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insert_length = 0;
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/* Put the hash keys into the table, if there are enough bytes left.
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Depending on the hasher implementation, it can push all positions
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in the given range or only a subset of them.
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Avoid hash poisoning with RLE data. */
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{
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size_t range_start = position + 2;
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size_t range_end = BROTLI_MIN(size_t, position + sr.len, store_end);
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if (sr.distance < (sr.len >> 2)) {
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range_start = BROTLI_MIN(size_t, range_end, BROTLI_MAX(size_t,
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range_start, position + sr.len - (sr.distance << 2)));
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}
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FN(StoreRange)(privat, ringbuffer, ringbuffer_mask, range_start,
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range_end);
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}
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position += sr.len;
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} else {
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++insert_length;
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++position;
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/* If we have not seen matches for a long time, we can skip some
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match lookups. Unsuccessful match lookups are very very expensive
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and this kind of a heuristic speeds up compression quite
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a lot. */
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if (position > apply_random_heuristics) {
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/* Going through uncompressible data, jump. */
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if (position >
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apply_random_heuristics + 4 * random_heuristics_window_size) {
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/* It is quite a long time since we saw a copy, so we assume
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that this data is not compressible, and store hashes less
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often. Hashes of non compressible data are less likely to
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turn out to be useful in the future, too, so we store less of
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them to not to flood out the hash table of good compressible
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data. */
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const size_t kMargin =
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BROTLI_MAX(size_t, FN(StoreLookahead)() - 1, 4);
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size_t pos_jump =
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BROTLI_MIN(size_t, position + 16, pos_end - kMargin);
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for (; position < pos_jump; position += 4) {
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FN(Store)(privat, ringbuffer, ringbuffer_mask, position);
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insert_length += 4;
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}
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} else {
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const size_t kMargin =
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BROTLI_MAX(size_t, FN(StoreLookahead)() - 1, 2);
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size_t pos_jump =
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BROTLI_MIN(size_t, position + 8, pos_end - kMargin);
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for (; position < pos_jump; position += 2) {
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FN(Store)(privat, ringbuffer, ringbuffer_mask, position);
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insert_length += 2;
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}
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}
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}
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}
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}
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insert_length += pos_end - position;
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*last_insert_len = insert_length;
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*num_commands += (size_t)(commands - orig_commands);
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}
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