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2048189048
* booleanification * integer BR scores, may improve performance if FPU is slow * condense speed-quality constants in quality.h * code massage to calm down CoverityScan * hashers refactoring * new hasher - improved speed, compression and reduced memory usage for q:5-9 w:10-16 * reduced static recources -> binary size
231 lines
8.4 KiB
C
231 lines
8.4 KiB
C
/* NOLINT(build/header_guard) */
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/* Copyright 2010 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* template parameters: FN, BUCKET_BITS, BUCKET_SWEEP, USE_DICTIONARY */
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#define HashLongestMatchQuickly HASHER()
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#define BUCKET_SIZE (1 << BUCKET_BITS)
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#define HASH_MAP_SIZE (4 << BUCKET_BITS)
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static BROTLI_INLINE size_t FN(HashTypeLength)(void) { return 8; }
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static BROTLI_INLINE size_t FN(StoreLookahead)(void) { return 8; }
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/* HashBytes is the function that chooses the bucket to place
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the address in. The HashLongestMatch and HashLongestMatchQuickly
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classes have separate, different implementations of hashing. */
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static uint32_t FN(HashBytes)(const uint8_t *data) {
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/* Computing a hash based on 5 bytes works much better for
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qualities 1 and 3, where the next hash value is likely to replace */
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uint64_t h = (BROTLI_UNALIGNED_LOAD64(data) << 24) * kHashMul32;
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/* The higher bits contain more mixture from the multiplication,
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so we take our results from there. */
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return (uint32_t)(h >> (64 - BUCKET_BITS));
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}
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/* A (forgetful) hash table to the data seen by the compressor, to
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help create backward references to previous data.
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This is a hash map of fixed size (BUCKET_SIZE). Starting from the
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given index, BUCKET_SWEEP buckets are used to store values of a key. */
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typedef struct HashLongestMatchQuickly {
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uint32_t buckets_[BUCKET_SIZE + BUCKET_SWEEP];
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/* True if buckets_ array needs to be initialized. */
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BROTLI_BOOL is_dirty_;
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DictionarySearchStatictics dict_search_stats_;
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} HashLongestMatchQuickly;
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static void FN(Reset)(HashLongestMatchQuickly* self) {
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self->is_dirty_ = BROTLI_TRUE;
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DictionarySearchStaticticsReset(&self->dict_search_stats_);
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}
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static void FN(InitEmpty)(HashLongestMatchQuickly* self) {
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if (self->is_dirty_) {
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/* It is not strictly necessary to fill this buffer here, but
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not filling will make the results of the compression stochastic
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(but correct). This is because random data would cause the
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system to find accidentally good backward references here and there. */
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memset(&self->buckets_[0], 0, sizeof(self->buckets_));
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self->is_dirty_ = BROTLI_FALSE;
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}
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}
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static void FN(InitForData)(HashLongestMatchQuickly* self, const uint8_t* data,
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size_t num) {
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size_t i;
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for (i = 0; i < num; ++i) {
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const uint32_t key = FN(HashBytes)(&data[i]);
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memset(&self->buckets_[key], 0, BUCKET_SWEEP * sizeof(self->buckets_[0]));
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}
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if (num != 0) {
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self->is_dirty_ = BROTLI_FALSE;
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}
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}
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static void FN(Init)(
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MemoryManager* m, HashLongestMatchQuickly* self, const uint8_t* data,
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const BrotliEncoderParams* params, size_t position, size_t bytes,
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BROTLI_BOOL is_last) {
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/* Choose which init method is faster.
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Init() is about 100 times faster than InitForData(). */
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const size_t kMaxBytesForPartialHashInit = HASH_MAP_SIZE >> 7;
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BROTLI_UNUSED(m);
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BROTLI_UNUSED(params);
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if (position == 0 && is_last && bytes <= kMaxBytesForPartialHashInit) {
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FN(InitForData)(self, data, bytes);
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} else {
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FN(InitEmpty)(self);
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}
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}
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/* Look at 5 bytes at &data[ix & mask].
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Compute a hash from these, and store the value somewhere within
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[ix .. ix+3]. */
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static BROTLI_INLINE void FN(Store)(HashLongestMatchQuickly* self,
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const uint8_t *data, const size_t mask, const size_t ix) {
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const uint32_t key = FN(HashBytes)(&data[ix & mask]);
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/* Wiggle the value with the bucket sweep range. */
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const uint32_t off = (ix >> 3) % BUCKET_SWEEP;
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self->buckets_[key + off] = (uint32_t)ix;
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}
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static BROTLI_INLINE void FN(StoreRange)(HashLongestMatchQuickly* self,
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const uint8_t *data, const size_t mask, const size_t ix_start,
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const size_t ix_end) {
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size_t i;
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for (i = ix_start; i < ix_end; ++i) {
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FN(Store)(self, data, mask, i);
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}
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}
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static BROTLI_INLINE void FN(StitchToPreviousBlock)(
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HashLongestMatchQuickly* self, size_t num_bytes, size_t position,
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const uint8_t* ringbuffer, size_t ringbuffer_mask) {
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if (num_bytes >= FN(HashTypeLength)() - 1 && position >= 3) {
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/* Prepare the hashes for three last bytes of the last write.
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These could not be calculated before, since they require knowledge
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of both the previous and the current block. */
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FN(Store)(self, ringbuffer, ringbuffer_mask, position - 3);
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FN(Store)(self, ringbuffer, ringbuffer_mask, position - 2);
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FN(Store)(self, ringbuffer, ringbuffer_mask, position - 1);
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}
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}
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/* Find a longest backward match of &data[cur_ix & ring_buffer_mask]
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up to the length of max_length and stores the position cur_ix in the
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hash table.
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Does not look for matches longer than max_length.
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Does not look for matches further away than max_backward.
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Writes the best match into |out|.
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Returns true if match is found, otherwise false. */
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static BROTLI_INLINE BROTLI_BOOL FN(FindLongestMatch)(
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HashLongestMatchQuickly* self, const uint8_t* BROTLI_RESTRICT data,
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const size_t ring_buffer_mask, const int* BROTLI_RESTRICT distance_cache,
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const size_t cur_ix, const size_t max_length, const size_t max_backward,
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HasherSearchResult* BROTLI_RESTRICT out) {
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const size_t best_len_in = out->len;
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const size_t cur_ix_masked = cur_ix & ring_buffer_mask;
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const uint32_t key = FN(HashBytes)(&data[cur_ix_masked]);
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int compare_char = data[cur_ix_masked + best_len_in];
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score_t best_score = out->score;
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size_t best_len = best_len_in;
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size_t cached_backward = (size_t)distance_cache[0];
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size_t prev_ix = cur_ix - cached_backward;
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BROTLI_BOOL is_match_found = BROTLI_FALSE;
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out->len_x_code = 0;
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if (prev_ix < cur_ix) {
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char == data[prev_ix + best_len]) {
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size_t len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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if (len >= 4) {
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best_score = BackwardReferenceScoreUsingLastDistance(len, 0);
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best_len = len;
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out->len = len;
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out->distance = cached_backward;
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out->score = best_score;
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compare_char = data[cur_ix_masked + best_len];
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if (BUCKET_SWEEP == 1) {
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self->buckets_[key] = (uint32_t)cur_ix;
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return BROTLI_TRUE;
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} else {
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is_match_found = BROTLI_TRUE;
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}
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}
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}
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}
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if (BUCKET_SWEEP == 1) {
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size_t backward;
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size_t len;
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/* Only one to look for, don't bother to prepare for a loop. */
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prev_ix = self->buckets_[key];
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self->buckets_[key] = (uint32_t)cur_ix;
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backward = cur_ix - prev_ix;
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char != data[prev_ix + best_len_in]) {
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return BROTLI_FALSE;
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}
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if (PREDICT_FALSE(backward == 0 || backward > max_backward)) {
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return BROTLI_FALSE;
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}
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len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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if (len >= 4) {
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out->len = len;
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out->distance = backward;
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out->score = BackwardReferenceScore(len, backward);
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return BROTLI_TRUE;
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}
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} else {
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uint32_t *bucket = self->buckets_ + key;
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int i;
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prev_ix = *bucket++;
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for (i = 0; i < BUCKET_SWEEP; ++i, prev_ix = *bucket++) {
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const size_t backward = cur_ix - prev_ix;
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size_t len;
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prev_ix &= (uint32_t)ring_buffer_mask;
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if (compare_char != data[prev_ix + best_len]) {
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continue;
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}
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if (PREDICT_FALSE(backward == 0 || backward > max_backward)) {
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continue;
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}
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len = FindMatchLengthWithLimit(&data[prev_ix],
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&data[cur_ix_masked],
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max_length);
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if (len >= 4) {
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const score_t score = BackwardReferenceScore(len, backward);
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if (best_score < score) {
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best_score = score;
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best_len = len;
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out->len = best_len;
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out->distance = backward;
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out->score = score;
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compare_char = data[cur_ix_masked + best_len];
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is_match_found = BROTLI_TRUE;
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}
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}
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}
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}
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if (USE_DICTIONARY && !is_match_found) {
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is_match_found = SearchInStaticDictionary(&self->dict_search_stats_,
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&data[cur_ix_masked], max_length, max_backward, out, BROTLI_TRUE);
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}
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self->buckets_[key + ((cur_ix >> 3) % BUCKET_SWEEP)] = (uint32_t)cur_ix;
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return is_match_found;
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}
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#undef HASH_MAP_SIZE
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#undef BUCKET_SIZE
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#undef HashLongestMatchQuickly
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