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2048189048
* booleanification * integer BR scores, may improve performance if FPU is slow * condense speed-quality constants in quality.h * code massage to calm down CoverityScan * hashers refactoring * new hasher - improved speed, compression and reduced memory usage for q:5-9 w:10-16 * reduced static recources -> binary size
161 lines
5.6 KiB
C
161 lines
5.6 KiB
C
/* Copyright 2013 Google Inc. All Rights Reserved.
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Distributed under MIT license.
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See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
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*/
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/* Sliding window over the input data. */
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#ifndef BROTLI_ENC_RINGBUFFER_H_
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#define BROTLI_ENC_RINGBUFFER_H_
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#include <string.h> /* memcpy */
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#include "../common/types.h"
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#include "./memory.h"
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#include "./port.h"
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#include "./quality.h"
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#if defined(__cplusplus) || defined(c_plusplus)
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extern "C" {
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#endif
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/* A RingBuffer(window_bits, tail_bits) contains `1 << window_bits' bytes of
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data in a circular manner: writing a byte writes it to:
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`position() % (1 << window_bits)'.
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For convenience, the RingBuffer array contains another copy of the
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first `1 << tail_bits' bytes:
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buffer_[i] == buffer_[i + (1 << window_bits)], if i < (1 << tail_bits),
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and another copy of the last two bytes:
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buffer_[-1] == buffer_[(1 << window_bits) - 1] and
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buffer_[-2] == buffer_[(1 << window_bits) - 2]. */
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typedef struct RingBuffer {
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/* Size of the ringbuffer is (1 << window_bits) + tail_size_. */
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const uint32_t size_;
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const uint32_t mask_;
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const uint32_t tail_size_;
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const uint32_t total_size_;
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uint32_t cur_size_;
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/* Position to write in the ring buffer. */
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uint32_t pos_;
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/* The actual ring buffer containing the copy of the last two bytes, the data,
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and the copy of the beginning as a tail. */
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uint8_t *data_;
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/* The start of the ringbuffer. */
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uint8_t *buffer_;
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} RingBuffer;
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static BROTLI_INLINE void RingBufferInit(RingBuffer* rb) {
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rb->cur_size_ = 0;
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rb->pos_ = 0;
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rb->data_ = 0;
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rb->buffer_ = 0;
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}
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static BROTLI_INLINE void RingBufferSetup(
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const BrotliEncoderParams* params, RingBuffer* rb) {
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int window_bits = ComputeRbBits(params);
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int tail_bits = params->lgblock;
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*(uint32_t*)&rb->size_ = 1u << window_bits;
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*(uint32_t*)&rb->mask_ = (1u << window_bits) - 1;
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*(uint32_t*)&rb->tail_size_ = 1u << tail_bits;
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*(uint32_t*)&rb->total_size_ = rb->size_ + rb->tail_size_;
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}
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static BROTLI_INLINE void RingBufferFree(MemoryManager* m, RingBuffer* rb) {
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BROTLI_FREE(m, rb->data_);
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}
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/* Allocates or re-allocates data_ to the given length + plus some slack
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region before and after. Fills the slack regions with zeros. */
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static BROTLI_INLINE void RingBufferInitBuffer(
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MemoryManager* m, const uint32_t buflen, RingBuffer* rb) {
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static const size_t kSlackForEightByteHashingEverywhere = 7;
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uint8_t* new_data = BROTLI_ALLOC(
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m, uint8_t, 2 + buflen + kSlackForEightByteHashingEverywhere);
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size_t i;
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if (BROTLI_IS_OOM(m)) return;
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if (rb->data_) {
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memcpy(new_data, rb->data_,
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2 + rb->cur_size_ + kSlackForEightByteHashingEverywhere);
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BROTLI_FREE(m, rb->data_);
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}
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rb->data_ = new_data;
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rb->cur_size_ = buflen;
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rb->buffer_ = rb->data_ + 2;
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rb->buffer_[-2] = rb->buffer_[-1] = 0;
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for (i = 0; i < kSlackForEightByteHashingEverywhere; ++i) {
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rb->buffer_[rb->cur_size_ + i] = 0;
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}
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}
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static BROTLI_INLINE void RingBufferWriteTail(
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const uint8_t *bytes, size_t n, RingBuffer* rb) {
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const size_t masked_pos = rb->pos_ & rb->mask_;
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if (PREDICT_FALSE(masked_pos < rb->tail_size_)) {
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/* Just fill the tail buffer with the beginning data. */
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const size_t p = rb->size_ + masked_pos;
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memcpy(&rb->buffer_[p], bytes,
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BROTLI_MIN(size_t, n, rb->tail_size_ - masked_pos));
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}
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}
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/* Push bytes into the ring buffer. */
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static BROTLI_INLINE void RingBufferWrite(
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MemoryManager* m, const uint8_t *bytes, size_t n, RingBuffer* rb) {
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if (rb->pos_ == 0 && n < rb->tail_size_) {
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/* Special case for the first write: to process the first block, we don't
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need to allocate the whole ringbuffer and we don't need the tail
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either. However, we do this memory usage optimization only if the
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first write is less than the tail size, which is also the input block
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size, otherwise it is likely that other blocks will follow and we
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will need to reallocate to the full size anyway. */
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rb->pos_ = (uint32_t)n;
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RingBufferInitBuffer(m, rb->pos_, rb);
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if (BROTLI_IS_OOM(m)) return;
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memcpy(rb->buffer_, bytes, n);
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return;
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}
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if (rb->cur_size_ < rb->total_size_) {
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/* Lazily allocate the full buffer. */
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RingBufferInitBuffer(m, rb->total_size_, rb);
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if (BROTLI_IS_OOM(m)) return;
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/* Initialize the last two bytes to zero, so that we don't have to worry
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later when we copy the last two bytes to the first two positions. */
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rb->buffer_[rb->size_ - 2] = 0;
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rb->buffer_[rb->size_ - 1] = 0;
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}
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{
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const size_t masked_pos = rb->pos_ & rb->mask_;
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/* The length of the writes is limited so that we do not need to worry
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about a write */
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RingBufferWriteTail(bytes, n, rb);
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if (PREDICT_TRUE(masked_pos + n <= rb->size_)) {
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/* A single write fits. */
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memcpy(&rb->buffer_[masked_pos], bytes, n);
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} else {
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/* Split into two writes.
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Copy into the end of the buffer, including the tail buffer. */
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memcpy(&rb->buffer_[masked_pos], bytes,
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BROTLI_MIN(size_t, n, rb->total_size_ - masked_pos));
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/* Copy into the beginning of the buffer */
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memcpy(&rb->buffer_[0], bytes + (rb->size_ - masked_pos),
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n - (rb->size_ - masked_pos));
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}
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}
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rb->buffer_[-2] = rb->buffer_[rb->size_ - 2];
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rb->buffer_[-1] = rb->buffer_[rb->size_ - 1];
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rb->pos_ += (uint32_t)n;
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if (rb->pos_ > (1u << 30)) {
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/* Wrap, but preserve not-a-first-lap feature. */
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rb->pos_ = (rb->pos_ & ((1u << 30) - 1)) | (1u << 30);
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}
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}
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#if defined(__cplusplus) || defined(c_plusplus)
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} /* extern "C" */
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#endif
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#endif /* BROTLI_ENC_RINGBUFFER_H_ */
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