bullet3/examples/ThirdPartyLibs/Gwen/ToolTip.cpp

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/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#include "Gwen/ToolTip.h"
#include "Gwen/Utility.h"
using namespace Gwen;
using namespace Gwen::Controls;
namespace ToolTip
{
Base* g_ToolTip = NULL;
void Enable(Controls::Base* pControl)
{
if (!pControl->GetToolTip())
return;
g_ToolTip = pControl;
}
void Disable(Controls::Base* pControl)
{
if (g_ToolTip == pControl)
{
g_ToolTip = NULL;
}
}
void RenderToolTip(Skin::Base* skin)
{
if (!g_ToolTip) return;
Gwen::Renderer::Base* render = skin->GetRender();
Gwen::Point pOldRenderOffset = render->GetRenderOffset();
Gwen::Point MousePos = Input::GetMousePosition();
Gwen::Rect Bounds = g_ToolTip->GetToolTip()->GetBounds();
Gwen::Rect rOffset = Gwen::Rect(MousePos.x - Bounds.w * 0.5f, MousePos.y - Bounds.h - 10, Bounds.w, Bounds.h);
rOffset = Utility::ClampRectToRect(rOffset, g_ToolTip->GetCanvas()->GetBounds());
//Calculate offset on screen bounds
render->AddRenderOffset(rOffset);
render->EndClip();
skin->DrawToolTip(g_ToolTip->GetToolTip());
g_ToolTip->GetToolTip()->DoRender(skin);
render->SetRenderOffset(pOldRenderOffset);
}
void ControlDeleted(Controls::Base* pControl)
{
Disable(pControl);
}
} // namespace ToolTip