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https://github.com/bulletphysics/bullet3
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12 lines
290 B
C++
12 lines
290 B
C++
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#include "PhysicsClientSharedMemory_C_API.h"
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#include "PhysicsClientSharedMemory.h"
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b3PhysicsClientHandle b3ConnectSharedMemory(int key)
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{
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PhysicsClientSharedMemory* cl = new PhysicsClientSharedMemory();
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cl->setSharedMemoryKey(key);
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cl->connect();
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return (b3PhysicsClientHandle)cl;
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}
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