bullet3/examples/SharedMemory/PhysicsClientC_API.h

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#ifndef PHYSICS_CLIENT_C_API_H
#define PHYSICS_CLIENT_C_API_H
#include "SharedMemoryBlock.h"
#define B3_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name
B3_DECLARE_HANDLE(b3PhysicsClientHandle);
B3_DECLARE_HANDLE(b3PhysicsRobotHandle);
#ifdef __cplusplus
extern "C" {
#endif
b3PhysicsClientHandle b3ConnectSharedMemory(int allowSharedMemoryInitialization);
void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient);
int b3ProcessServerStatus(b3PhysicsClientHandle physClient, struct SharedMemoryStatus* status);
int b3CanSubmitCommand(b3PhysicsClientHandle physClient);
int b3SubmitClientCommand(b3PhysicsClientHandle physClient, struct SharedMemoryCommand* command);
int b3GetNumPoweredJoints(b3PhysicsClientHandle physClient);
void b3GetPoweredJointInfo(b3PhysicsClientHandle physClient, int linkIndex, struct PoweredJointInfo* info);
int b3InitPhysicsParamCommand(struct SharedMemoryCommand* command);
int b3PhysicsParamSetGravity(struct SharedMemoryCommand* command, double gravx,double gravy, double gravz);
int b3PhysicsParamSetTimeStep(struct SharedMemoryCommand* command, double timeStep);
int b3InitStepSimulationCommand(struct SharedMemoryCommand* command);
int b3LoadUrdfCommandInit(struct SharedMemoryCommand* command, const char* urdfFileName);
///all those commands are optional, except for the *Init
int b3LoadUrdfCommandSetStartPosition(struct SharedMemoryCommand* command, double startPosX,double startPosY,double startPosZ);
int b3LoadUrdfCommandSetStartOrientation(struct SharedMemoryCommand* command, double startOrnX,double startOrnY,double startOrnZ, double startOrnW);
int b3LoadUrdfCommandSetUseMultiBody(struct SharedMemoryCommand* command, int useMultiBody);
int b3LoadUrdfCommandSetUseFixedBase(struct SharedMemoryCommand* command, int useFixedBase);
#ifdef __cplusplus
}
#endif
#endif //PHYSICS_CLIENT_C_API_H