bullet3/examples/BulletRobotics/JointLimit.cpp

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#include "JointLimit.h"
#include "../CommonInterfaces/CommonGraphicsAppInterface.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "../CommonInterfaces/CommonRenderInterface.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
#include "../SharedMemory/PhysicsServerSharedMemory.h"
#include "../SharedMemory/PhysicsClientC_API.h"
#include "../SharedMemory/SharedMemoryPublic.h"
#include "../CommonInterfaces/CommonParameterInterface.h"
#include <string>
#include "../RobotSimulator/b3RobotSimulatorClientAPI.h"
#include "../Utils/b3Clock.h"
class JointLimit : public CommonExampleInterface
{
GUIHelperInterface* m_guiHelper;
b3RobotSimulatorClientAPI m_robotSim;
int m_options;
public:
JointLimit(GUIHelperInterface* helper, int options)
: m_guiHelper(helper),
m_options(options)
{
}
virtual ~JointLimit()
{
}
virtual void physicsDebugDraw(int debugDrawMode)
{
m_robotSim.debugDraw(debugDrawMode);
}
virtual void initPhysics()
{
int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER;
m_robotSim.setGuiHelper(m_guiHelper);
bool connected = m_robotSim.connect(mode);
b3Printf("robotSim connected = %d", connected);
m_robotSim.configureDebugVisualizer(COV_ENABLE_RGB_BUFFER_PREVIEW, 0);
m_robotSim.configureDebugVisualizer(COV_ENABLE_DEPTH_BUFFER_PREVIEW, 0);
m_robotSim.configureDebugVisualizer(COV_ENABLE_SEGMENTATION_MARK_PREVIEW, 0);
b3RobotSimulatorSetPhysicsEngineParameters physicsArgs;
physicsArgs.m_constraintSolverType = eConstraintSolverLCP_DANTZIG;
physicsArgs.m_defaultGlobalCFM = 1e-6;
m_robotSim.setNumSolverIterations(10);
b3RobotSimulatorLoadUrdfFileArgs loadArgs;
int humanoid = m_robotSim.loadURDF("test_joints_MB.urdf", loadArgs);
b3RobotSimulatorChangeDynamicsArgs dynamicsArgs;
dynamicsArgs.m_linearDamping = 0;
dynamicsArgs.m_angularDamping = 0;
m_robotSim.changeDynamics(humanoid, -1, dynamicsArgs);
m_robotSim.setGravity(btVector3(0, 0, -10));
}
virtual void exitPhysics()
{
m_robotSim.disconnect();
}
virtual void stepSimulation(float deltaTime)
{
m_robotSim.stepSimulation();
}
virtual void renderScene()
{
m_robotSim.renderScene();
}
virtual bool mouseMoveCallback(float x, float y)
{
return m_robotSim.mouseMoveCallback(x, y);
}
virtual bool mouseButtonCallback(int button, int state, float x, float y)
{
return m_robotSim.mouseButtonCallback(button, state, x, y);
}
virtual bool keyboardCallback(int key, int state)
{
return false;
}
virtual void resetCamera()
{
float dist = 3;
float pitch = -10;
float yaw = 18;
float targetPos[3] = {0.6, 0.8, 0.3};
m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]);
}
};
class CommonExampleInterface* JointLimitCreateFunc(struct CommonExampleOptions& options)
{
return new JointLimit(options.m_guiHelper, options.m_option);
}