2015-07-23 01:06:05 +00:00
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#ifndef SHARED_MEMORY_BLOCK_H
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#define SHARED_MEMORY_BLOCK_H
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#define SHARED_MEMORY_KEY 12347
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#define SHARED_MEMORY_MAGIC_NUMBER 64738
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#define SHARED_MEMORY_MAX_COMMANDS 32
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#define SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE (256*1024)
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#include "SharedMemoryCommands.h"
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struct SharedMemoryBlock
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{
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int m_magicId;
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struct SharedMemoryCommand m_clientCommands[SHARED_MEMORY_MAX_COMMANDS];
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struct SharedMemoryStatus m_serverCommands[SHARED_MEMORY_MAX_COMMANDS];
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int m_numClientCommands;
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int m_numProcessedClientCommands;
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int m_numServerCommands;
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int m_numProcessedServerCommands;
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//m_bulletStreamDataClientToServer is a way for the client to create collision shapes, rigid bodies and constraints
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//the Bullet data structures are more general purpose than the capabilities of a URDF file.
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char m_bulletStreamDataClientToServer[SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE];
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//m_bulletStreamDataServerToClient is used to send (debug) data from server to client, for
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//example to provide all details of a multibody including joint/link names, after loading a URDF file.
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char m_bulletStreamDataServerToClient[SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE];
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};
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2015-08-26 22:26:53 +00:00
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inline void InitSharedMemoryBlock(struct SharedMemoryBlock* sharedMemoryBlock)
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2015-07-23 01:06:05 +00:00
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{
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sharedMemoryBlock->m_numClientCommands = 0;
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sharedMemoryBlock->m_numServerCommands = 0;
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sharedMemoryBlock->m_numProcessedClientCommands=0;
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sharedMemoryBlock->m_numProcessedServerCommands=0;
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sharedMemoryBlock->m_magicId = SHARED_MEMORY_MAGIC_NUMBER;
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}
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#define SHARED_MEMORY_SIZE sizeof(SharedMemoryBlock)
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#endif //SHARED_MEMORY_BLOCK_H
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