bullet3/jam-2.5/Jamfile

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2006-05-25 19:18:29 +00:00
#
# Jamfile to build Jam (a make(1)-like program)
#
# There are no user-serviceable parts in this file.
#
# Put executables in platform-specific subdirectory.
if $(VMS) { LOCATE_TARGET ?= [.binvms] ; }
else if $(MAC) { LOCATE_TARGET ?= :bin.mac ; }
else { LOCATE_TARGET ?= bin.$(OSFULL[1]:L) ; }
# Leave generated source in current directory; it would be nice to use
# these lines below to build the source into the platform-specific
# directory, but getting scan.c to include the right jambase.h is
# hard: with ""'s, it always gets the bootstrap version; with <>'s,
# it won't find the bootstrap version.
# SEARCH_SOURCE ?= $(LOCATE_TARGET) $(DOT) ;
# LOCATE_SOURCE ?= $(LOCATE_TARGET) ;
#
# We have some different files for UNIX, VMS, and NT.
#
if $(NT) { code = execunix.c filent.c pathunix.c ; }
else if $(MINGW) { code = execunix.c filent.c pathunix.c ; }
else if $(OS2) { code = execunix.c fileos2.c pathunix.c ; }
else if $(VMS) { code = execvms.c filevms.c pathvms.c ; }
else if $(MAC) { code = execmac.c filemac.c pathmac.c ; }
else { code = execunix.c fileunix.c pathunix.c ; }
# For jam profiling/debugging.
if $(PROFILE)
{
CCFLAGS += -pg ;
LINKFLAGS += -pg ;
LOCATE_TARGET = $(LOCATE_TARGET)/pg ;
}
if $(DEBUG)
{
CCFLAGS += -g ;
LINKFLAGS += -g ;
LOCATE_TARGET = $(LOCATE_TARGET)/g ;
}
# We have to signal jam.h for these
if $(OS) = NT { CCFLAGS += /DNT ; }
# Do we know yacc?
if $(YACC) { code += jamgram.y ; }
else { code += jamgram.c ; }
#
# Build the jamgram.y from the jamgram.yy
# yyacc is a slippery script that makes grammars a little
# easier to read/maintain.
#
if $(YACC) && $(SUFEXE) = ""
{
GenFile jamgram.y jamgramtab.h : yyacc jamgram.yy ;
}
#
# How to build the compiled in jambase.
#
Main mkjambase : mkjambase.c ;
if $(VMS)
{
CC = cxx ;
LINK = cxxlink ;
CCFLAGS += /define=VMS ;
}
#
# The guts of the Jamfile: how to build Jam
#
Main jam : jam.c jambase.c ;
LinkLibraries jam : libjam.a ;
GenFile jambase.c : mkjambase Jambase ;
Library libjam.a :
builtins.c command.c compile.c $(code) expand.c
glob.c hash.c headers.c lists.c make.c make1.c
newstr.c option.c parse.c regexp.c rules.c scan.c
search.c timestamp.c variable.c ;
if $(BINDIR) { InstallBin $(BINDIR) : jam ; }
#
# Distribution making from here on out.
#
ALLSOURCE =
Build.com Build.mpw Jam.html Jambase Jambase.html Jamfile
Jamfile.html Makefile Porting README RELNOTES builtins.c builtins.h
command.c command.h compile.c compile.h execcmd.h execmac.c
execunix.c execvms.c expand.c expand.h filemac.c filent.c
fileos2.c filesys.h fileunix.c filevms.c glob.c hash.c hash.h
headers.c headers.h jam.c jam.h jambase.c jambase.h jamgram.c
jamgram.h jamgram.y jamgram.yy jamgramtab.h lists.c lists.h
make.c make.h make1.c mkjambase.c newstr.c newstr.h option.c
option.h parse.c parse.h patchlevel.h pathmac.c pathsys.h
pathunix.c pathvms.c regexp.c regexp.h rules.c rules.h scan.c
scan.h search.c search.h timestamp.c timestamp.h variable.c
variable.h yyacc ;
rule Ball
{
NotFile balls ;
Depends balls : $(<) ;
DEPENDS $(<) : $(>) ;
switch $(<)
{
case *.tar : Tar $(<) : $(>) ;
case *.shar : Shar $(<) : $(>) ;
case *.zip : Zip $(<) : $(>) ;
}
}
VERSION = jam-2.5 ;
actions Tar
{
ln -s . $(VERSION)
tar cvhf $(<) $(VERSION)/$(>)
rm $(VERSION)
}
actions Shar
{
shar $(>) > $(<)
}
actions Zip
{
zip $(<) $(>)
}
Ball $(VERSION).shar : $(ALLSOURCE) ;
Ball $(VERSION).tar : $(ALLSOURCE) ;
Ball $(VERSION).zip : $(ALLSOURCE) ;