bullet3/examples/ThirdPartyLibs/Gwen/premake4.lua

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project "gwen"
kind "StaticLib"
--flags {"Unicode"}
initOpenGL()
initGlew()
if os.is("Linux") then
initX11()
end
defines { "GWEN_COMPILE_STATIC" }
defines { "DONT_USE_GLUT"}
includedirs {
".",".."
}
files {
"*.cpp",
"*.h",
"Controls/*.cpp",
"Controls/*.h",
"Controls/Dialog/*.cpp",
"Controls/Dialogs/*.h",
"Controls/Layout/*.h",
"Controls/Property/*.h",
"Input/*.h",
"Platforms/*.cpp",
"Renderers/*.cpp",
"Skins/*.cpp",
"Skins/*.h"
}